7 Bad Endings You Can Easily Get by Accident

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

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  • @interrobangings
    @interrobangings 8 หลายเดือนก่อน +99

    Golden Sun
    "Do you want to save the world?”
    "Nah."
    *game ends*

    • @tomodaphne
      @tomodaphne 7 วันที่ผ่านมา

      Super Paper Mario.

  • @coryholliday926
    @coryholliday926 9 หลายเดือนก่อน +1195

    The number of times I stumbled into the bad ending, thought "wow, downer ending, ok" and then years later found out that there were multiple endings

    • @spiker.ortmann
      @spiker.ortmann 9 หลายเดือนก่อน +114

      I accidentally made the opposite when I played Resident Evil 1... a friend brought his PS copy and made me play it, since he knew the game pretty well he was guiding me to the best ending he knew and I did the things that he didn't knew could be done to get a better ending... like killing the plant monster with the chemicals which if I remember correctly is the only way to save one of the characters... 😂

    • @imjustsomeguy5048
      @imjustsomeguy5048 9 หลายเดือนก่อน

      ​@@spiker.ortmann using the chemicals is not necessary to save anyone, it just reduces the plants health by a lot and can only be done by Jill, Chris has to always manually fight it, but he gets a functioning flamethrower to make things easier🔥

    • @Brawndo2008
      @Brawndo2008 9 หลายเดือนก่อน +32

      This was Ogre Battle 64 for me... I thought, "I just went through all of that to be labeled a terrorist and be executed at the end of the game? I'm freaking 9 years old", and then I looked at a strategy guide on GameFAQs when I was 12 and immediately had to go replay the game the right way.

    • @PeytonPearson
      @PeytonPearson 9 หลายเดือนก่อน +6

      TELL ME ABOUT IT LMAO

    • @jameshuntington8644
      @jameshuntington8644 8 หลายเดือนก่อน +9

      Not an ending persay but this was my experience with Cid in Final Fantasy VI. The cutscene if he doesn't get better had me messed up

  • @ApetureTestSubject
    @ApetureTestSubject 9 หลายเดือนก่อน +1298

    Arguably the Dark Souls ending you got was the good one.
    It's theoretically the end of Gwyn's Age of Fire, being rid of the manipulative gods and beginning an Age of Men. You're king now, the serpents are there to welcome you, it's not their fault they're gross and weird.
    It's also not humanity's fault the power of men is dark, and results in the abyss and terrifying monsters like Manus...
    But at least you weren't used as fuel.
    ...Even more arguably, there is no good ending.

    • @metazoxan2
      @metazoxan2 9 หลายเดือนก่อน +43

      Except before the age of fire began the world was filled with dragons and other monsters and things really sucked for humans.
      Just unleashing darkness is almost certainly bad for the average civilian.
      Even if the cycle can't last forever it's arguable if another solution besides just welcoming the end of the age of fire exists.
      Especailly in the first game where the age of fire still has plenty of time left to go so it's hardly necesary to end it right then and there.

    • @NottherealLucifer
      @NottherealLucifer 9 หลายเดือนก่อน +166

      @@metazoxan2 No, it isn't. Dark _is humanity,_ it isn't something for them to fear. Humans would have been, in the Age of Men, as gods were in the Age of Fire, they are only weak because Gwyn cursed them to be weak. Humans fought against the ancient dragons, just like Gwyn and his Silver Knights, and Gwyn feared how powerful they were. Gwyn tricked humans into connecting themselves to the First Flame, and every piece of lore we have suggests that letting the First Flame die would have permanently allowed the Age of Dark to begin, all the way up until the end of Dark Souls 3. The dark was corrupted by the Age of Fire being extended, unnaturally, for uncountable cycles. The earlier the fire dies, the better off humans will be.
      The Age of Fire doesn't have plenty of time left in the first game, that's the entire point of Dark Souls 1, the fire is dying and has to be linked. The faster it died the faster humanity inherited reality.

    • @Darkprosper
      @Darkprosper 9 หลายเดือนก่อน +94

      @@metazoxan2 It's made clear from the beginning cutscene that the Age of Fire is coming to an end... and as early as DS1 we already know that it would already have ended a while before if Gwyn hadn't artificially extended it. Seriously, this isn't even hard to find lore, it's literally the game intro and final boss...

    • @BaronTMan
      @BaronTMan 9 หลายเดือนก่อน +38

      Managing to beat dark souls, that’s a good ending in itself.

    • @MikayaAkyo
      @MikayaAkyo 9 หลายเดือนก่อน +63

      @@metazoxan2 Gwyn was already artificially extending the Age of Fire's duration when DS1 begins. There was no "Plenty of Time left", it should've had ended way earlier, but Gwyn used his own Body as fuel to keep it going.
      Yeah, things sucked for Humans during the Age of Dragons, however ending the Age of Fire DOESN'T make the Ancient Dragons magically reappear. The last remaining one in Lordran is in fact friendly towards Humanity and wouldn't try to attack them anymore, being fully content with living down in Ash Lake.

  • @Daktangle
    @Daktangle 9 หลายเดือนก่อน +280

    Majora's Mask: simply forgetting to use the Song of Time and watching as then Nightmare Moon destroys everything.

    • @ericb3157
      @ericb3157 9 หลายเดือนก่อน +11

      i did that once, just to see what would happen.

    • @Stratelier
      @Stratelier 9 หลายเดือนก่อน +38

      On my first ever playthrough, somehow I never found the Great Fairy Fountain in the northern plaza, thus I never got the Deku Bubble Shot ability and couldn't make any progress AT ALL. Those final hours were truly heartbreaking.
      I knew I had to have missed _something_ so on the 2nd run I was determined to find it; it was the kind of mistake you only make once.

    • @EddieSpaghetti69
      @EddieSpaghetti69 9 หลายเดือนก่อน +9

      Some of us couldn't figure out the Bomber's and their stupid tricks; and felt the wrath of Majora as the moon crashed ontop our heads while trapped in the town. Can't get the moon tear, no SoT and no ocarina. I thought it was something you do *later* in the game and had the moon drop on my head twice. I thought that the married couple was the key, as I found one of them and figured I'd need to do a quest, only to have my sibling *easily catch the bombers* and make progress.
      I did not forget, I was just completely illogical. If you grew up with Sierra On-Line games you'd expect puzzles to have moon logic, but Majora's Mask is easy if you don't overthink it.

  • @nathanholt1834
    @nathanholt1834 9 หลายเดือนก่อน +857

    Punctuation is important! When someone is talking about how you’re gonna die, “I know exactly what we’re gonna do” sounds a whole lot more hopeful than “I know. Exactly what we’re gonna do.”

    • @MeghanTheShade
      @MeghanTheShade 9 หลายเดือนก่อน +99

      It also saves lives. For example, "Let's eat, Grandma!" is much better than "Let's eat Grandma!"

    • @Catheidan
      @Catheidan 9 หลายเดือนก่อน +41

      you'd have to be an utter pillock to "Accidentally" choose that ending not knowing what it meant. it's a hundred percent clear what that ending was leading to if you were at all paying attention.

    • @sinteleon
      @sinteleon 9 หลายเดือนก่อน +14

      @@Catheidan What's this "paying attention" thing you're talking about? :V

    • @glassphoenix9095
      @glassphoenix9095 9 หลายเดือนก่อน +39

      @@Catheidan it wouldnt hurt to clarify what V is talking about there. i know some people who are just really, really, really bad at picking up on context clues (one guy i know accidentally boinked mizora in bg3 because her proposition went completely over his head, but he was trying to be nice. honestly, having seen that scene myself i have no idea how he missed it, but it does happen)

    • @sarge1408
      @sarge1408 9 หลายเดือนก่อน +3

      ​@@Leto85am being "that guy", but it be "off". Otherwise, it's basically "jack uvv the horse" rather than "jack off the horse"
      ......tho I am pretty sure some people do thst as a carrer

  • @sirennightshade4977
    @sirennightshade4977 9 หลายเดือนก่อน +234

    So, hilarious thing about that "switch characters" prompt for Revelations 2? I was playing the game co-op with my husband. He was playing Claire. I was playing Moira. When this prompt appears in co-op, BOTH characters get to button-mash for it. And my husband is the superior gamer when it comes to button-mashing, so of course, he got the gun and we got screwed out of the good ending. We had to google what we did wrong and how to get the good ending because we were super confused.

    • @mar_speedman
      @mar_speedman 8 หลายเดือนก่อน +13

      That's a cool co-op mechanic

    • @dootdootington386
      @dootdootington386 7 หลายเดือนก่อน +12

      Funny. Wife and I had the same scenario, except I had the bad controller, and we assumed it just needed one of us to reach it since my character wasn't moving. My wife was more mad than I was when I got crunched by rocks.

    • @asherandai1000
      @asherandai1000 7 หลายเดือนก่อน +26

      @@dootdootington386 it actually doesn’t matter which of you is better than the other, or who has the bad controller. Claire’s QTE is much easier and quicker to complete than Moira’s, so the person playing Claire is almost guaranteed to finish first and give you the “bad” ending.
      Yes, I actually tested it.

    • @shadowrobot7708
      @shadowrobot7708 4 หลายเดือนก่อน +7

      @@asherandai1000 That is just bad game design.

    • @asherandai1000
      @asherandai1000 4 หลายเดือนก่อน +3

      @@shadowrobot7708 it’s bad game design to make the good ending harder to achieve?
      Sorry, but I don’t agree.

  • @alejandronieto4212
    @alejandronieto4212 9 หลายเดือนก่อน +225

    Blasphemous automatically locks you into the bad ending unless you perform an obscure mechanic involving dying several times while equipping an otherwise useless trinket and exploring the map to complete several arena encounters.

    • @azuredragoon2054
      @azuredragoon2054 9 หลายเดือนก่อน +23

      Sadly Blasphemous is gonna be like Mortal Kombat. They can't really include it due to how graphic it is in its mature content. Good suggestion though.

    • @alejandronieto4212
      @alejandronieto4212 9 หลายเดือนก่อน +16

      @@azuredragoon2054 it can be cheerypicked tho. Plus the ending in particular is absolutely non-bloody.

    • @brenorocha6687
      @brenorocha6687 9 หลายเดือนก่อน +11

      After getting the bad ending I thought about all the things I could've done differently through the game. Then I decided to check online instead of trying everything. That's when I learned that Blasphemous is too cryptic to be tried without help from walkthroughs (unless one has plenty of free time, patience, and willingness to try every crazy combination).

    • @alejandronieto4212
      @alejandronieto4212 9 หลายเดือนก่อน +9

      @@brenorocha6687 I loved it, but I agree it went overboard with its cryptiness, there was no way on earth I could have gotten it all by myself.
      Good thing the devs took notice and the following DLCs were much more clear on what they asked of the player.

    • @PanEtRosa
      @PanEtRosa 4 หลายเดือนก่อน +2

      @@azuredragoon2054 huh? Mortal Kombat has been in a ton of these lists

  • @kellyrestiaux9846
    @kellyrestiaux9846 9 หลายเดือนก่อน +10

    "Dredge" deserves to be on this list. It's a neat, linear autopilot into the Bad ending; and a number of careful, intentional, counter-intuitive actions for the Good.

  • @Windmelodie
    @Windmelodie 9 หลายเดือนก่อน +424

    Corpse Party: Not only does it have bad endings, but also wrong endings that are essentially just game over screens in which you have to sit through a thoroughly described + voice acted scenario of just how horribly your character is being killed. And all of them can be acquired terribly easily.

    • @greenhydra10
      @greenhydra10 9 หลายเดือนก่อน +43

      And only by getting all of them can you get the true ending, from my understanding at least.

    • @AmirysMewen
      @AmirysMewen 9 หลายเดือนก่อน +25

      @@greenhydra10no that’s only in the sequel book of shadows

    • @glassphoenix9095
      @glassphoenix9095 9 หลายเดือนก่อน +57

      the biggest kick in the teeth is how most of the time if you fuck up bad enough to get a wrong ending, you'll find out pretty quickly because the endings are relatively short. but _some_ of them involve making one mistake that locks you into the bad ending....and the game just keeps going like nothing is wrong. you will have no indication that the story is going an unintended direction until you're staring at the game over screen. what do you MEAN naomi had to look at the newspaper? what do you _MEAN_ YUKA WAS MEANT TO ESCAPE? wrong ending?? thats potentially hours of gameplay you have to redo because the game decided to take its sweet bippy time before letting you know You Fucked Up

    • @ls190v2
      @ls190v2 9 หลายเดือนก่อน +2

      They nearly made me puke.

    • @EddieSpaghetti69
      @EddieSpaghetti69 9 หลายเดือนก่อน +6

      @@glassphoenix9095 That's like Clock Tower for PS1, that game had a few moments where after you did something *wrong* you could wander around for some time only to learn that because you touched or looked at something now you're stuck in a bad loop. Or because you *didn't* look at something now you're stuck. By the time you learn you're boned you have to replay the whole scenario from the beginning, and if you're anything like me, you'll end up doing the same thing again not realizing *you're hamstringing yourself.*

  • @TheDanishGuyReviews
    @TheDanishGuyReviews 9 หลายเดือนก่อน +283

    "Did the Empire kill ANY Jedi that day?" Yeah, Aayla Secura, sadly. And Shaak Ti, four different ways.

    • @michaelandreipalon359
      @michaelandreipalon359 9 หลายเดือนก่อน +21

      Granted, they failed to kill Quinlan Vos on Kashyyyk via an AT-TE cannon blast... at least, according to the Legends continuity. Not sure about the surfer dude iteration from the Disney Alt-universe.

    • @Stratelier
      @Stratelier 9 หลายเดือนก่อน +33

      Order 66 killed 99.9% of all Jedi like how sanitary wipes kill 99.9% of germs.
      That last 0.1% though....

    • @PaleBrownDot
      @PaleBrownDot 9 หลายเดือนก่อน +8

      RIP Ki-Adi Mundi

    • @jedisalamander2457
      @jedisalamander2457 9 หลายเดือนก่อน +5

      ​@michaelandreipalon359 Quinlan survived in Disney Canon too! (Also his "sirfer dude" version was from the Clone Wars series, pre Disney)

    • @michaelandreipalon359
      @michaelandreipalon359 9 หลายเดือนก่อน +2

      @@jedisalamander2457 True, that show was made before the Disney acquisition, but even then, it woefully contradicts the CW Multimedia Project that came before. Henceforth, it should automatically be designated an Alt-universe storyline for continuity clarity's sake.

  • @tmatthewnielsen
    @tmatthewnielsen 9 หลายเดือนก่อน +464

    Yoda: "When gone am I, the last of the jedi you will be ...along with your father's former apprentice Ahsoka. And some guy called Ezra. And Baby Me. And Gungi..."

    • @Xris_Kinder
      @Xris_Kinder 9 หลายเดือนก่อน +36

      Yoda totally knows Gungi, too. He was their during Gungi's first venture into a jedi temple; to gather the kyber crystal for his light saber. Its a great set of 'Clone Wars' episodes.
      Not saying Yoda should remember every student he ever took on a field trip, but there is definitely a chance he knows about Gungi being alive still. He atleast 100% knows about Ezra being alive at the time he spoke to Luke, as shown in the 'Rebels' TV show.
      My head cannon is that when obi wan and Yoda are chatting and Yoda says "no... there is another", that he's probably talking about Ezra (as opposed to Leia; the likely original meaning behind the line from the film).
      But ya know what... maybe he meant Gungi...

    • @michaelandreipalon359
      @michaelandreipalon359 9 หลายเดือนก่อน +21

      To be frank, The Force Unleashed games don't seem to be set in the same continuity as The Clone Wars 2008, Rebels, The Bad Batch, and so on.
      Hell, there are some camps where the games can't even fit with the Legends continuity.

    • @Xris_Kinder
      @Xris_Kinder 9 หลายเดือนก่อน +20

      ​@@michaelandreipalon359all of the older games were decanonized and made into "legends" content when Disney purchased star wars. The games that have come out since that point (such as the new Battlefronts, Squadrons, or the Jedi games) are all considered Canon within the ongoing star wars timeline.

    • @michaelandreipalon359
      @michaelandreipalon359 9 หลายเดือนก่อน +10

      @@Xris_Kinder "Decanonized" doesn't mean they're utterly worthless. Just take a look at comics like DC's Batman: Year One+The Dark Knight Returns and original anime like Fullmetal Alchemist 2003. They're not part of their respective canons anymore, but they should still be enjoyed nonetheless.
      Also, Multiverse Theory is a thing, so nothing truly is non-canon. Yes, even the infamous Holiday Special should be canon somewhere, all while good bits of it have permeated well in both Legends (Chewbacca's named family is actually a thing) and Disney Canon.

    • @Xris_Kinder
      @Xris_Kinder 9 หลายเดือนก่อน +11

      @@michaelandreipalon359 I'm not saying they are worthless. I'm just saying they are in the "legends" timeline/universe of canon. They are only considered non canon in regards to the shows you listed; such as Clone Wars, Rebels, Bad Batch.
      I recognize how my language could have bee more clear when I initially addressed this. However, I did not mean to downplay the significance of any of the "legends" or other multiversal content. I'm a life long comic fan, and if there is one thing I've learned from that it is; canon is meaningless beyond loosely organizing plot points. Someone will surely come in an undo/rewrite your favorite stories or characters at some point, but that doesn't mean those original stories never mattered. All that matters is what stories resonate most with you; as an individual.
      Lastly, Dave Filoni has been actively working to canonize a lot of "legends" content within the new Disney-Star Wars universe. It isn't all seamless, and I personally don't love all the ways that they have made "legends" events a reality in the new universe. But I think it is commendable of Dave Filoni, and the supporting star wars writing team, to try and make more of the expanded star wars universe into official content, as opposed to abandoning the hundreds of star wars stories that have previously been told in other mediums.

  • @PastaMaster115
    @PastaMaster115 9 หลายเดือนก่อน +109

    I love how Grunty is too big for her own creation so she has to squash her head down to get inside.

  • @rickimaru915
    @rickimaru915 9 หลายเดือนก่อน +311

    Poor Luke. He’s going to get inundated with comments about how, “the Dark Lord ending is the good ending ACTUALLY”

    • @wowanimejoshua5149
      @wowanimejoshua5149 9 หลายเดือนก่อน +52

      More about how he didn't get the obvious hints about the cyberpunk ending

    • @Darkprosper
      @Darkprosper 9 หลายเดือนก่อน +34

      More like "none of the endings in Dark Souls 1 amount to anything, so either they're all bad endings or none of them are". Either way, great way to generate engagement for the video, I suppose !

    • @Patrick-Phelan
      @Patrick-Phelan 9 หลายเดือนก่อน +5

      ...well, ACTUALLY...

    • @humblestpotato
      @humblestpotato 9 หลายเดือนก่อน +6

      ​@@Patrick-PhelanUM ACTUALLY it's "um actually" not "well actually"

    • @upinarms79
      @upinarms79 9 หลายเดือนก่อน +14

      There is no good ending in Dark Souls, but the Dark Lord ending is probably the best you can hope for, seeing as it ends the Age of Fire and doesn't continue Lord Gwyn's oppressive rule over humanity, though it probably isn't meant to be the "canonical" ending, since the story of DS2/3 continues the plot and the Age of Fire hasn't yet ended in DS3.

  • @platypusburger2800
    @platypusburger2800 9 หลายเดือนก่อน +88

    In the original Dishonored, I got caught sneaking on the first level because I didn't know how to play the game yet. I killed so many people trying to escape that I had permanently bad reputation, and even though I played the rest of the game silently and non-lethally, I still got the bad ending. Oof.

    • @nonuvurbeeznus795
      @nonuvurbeeznus795 2 หลายเดือนก่อน +1

      post betrayal i went full lethal for all of the final levels and still got the good ending. i aint calling you a liar but i aint calling you a truther neither.

  • @TheWretchedOwl
    @TheWretchedOwl 9 หลายเดือนก่อน +562

    Man that Oddworld ending wasn’t kidding around, jeez.

    • @Kleyguerth
      @Kleyguerth 9 หลายเดือนก่อน +44

      It isn't really "get by accident" though, it's more "get by not playing very well". Yes the game is hard, but it's not any secret that you must keep a good quarma, it's pretty obvious that it is a karma mechanic and bad karma leads to bad endings. Also, if you are not new to the oddworld series, you know that the game will stop you from progressing if you don't save enough Mudokons

    • @DeathnoteBB
      @DeathnoteBB 9 หลายเดือนก่อน +83

      @@KleyguerthBeing bad at a game usually happens on accident

    • @TheWretchedOwl
      @TheWretchedOwl 9 หลายเดือนก่อน +80

      @@Kleyguerth I wasn’t really taking about the mechanics I was taking about the scene itself. Watching Abe burn to death while screaming and beating on the door in terror. Didn’t really pull many punches.

    • @tretretre1111
      @tretretre1111 9 หลายเดือนก่อน +5

      @@TheWretchedOwlYeah, that was harsh.

    • @nicholasfarrell5981
      @nicholasfarrell5981 9 หลายเดือนก่อน +6

      ​@@TheWretchedOwlyeah, it felt unnecessarily cruel.

  • @markseaman6290
    @markseaman6290 9 หลายเดือนก่อน +80

    I'd put forwards Hollow Knight as an easy bad ending. Given it's a metroidvania-style game, you wouldn't think (on a first playthrough) that you could be missing anything critical to the end of the game if you can already get there, but if you fail to assemble the Void Heart, you only succeed in extending the time the infection is contained, leaving your player character doomed to become the next failed vessel.
    Bonus points to the fact you can get a nearly identical ending if you fail to recognise how to get from the first "phase" into the next even if you DO have the Void Heart.

    • @AmirysMewen
      @AmirysMewen 9 หลายเดือนก่อน +14

      Thankfully the bad endings in hollow knight is either “go to the final boss area too early” or “don’t use the dream nail when you are supposed to during the final boss” …. Neither endings actually lock you out of the true ending
      Hell actually the only endings you can be locked out of are the first bad ending (which is impossible to get after you get the void heart) and the non flower variant of the godhome ending (which even then is just the same ending with a single difference to it)

    • @markseaman6290
      @markseaman6290 9 หลายเดือนก่อน +6

      True, but the criteria didn't specify the ending had to lock you out of better endings or be completely irreversible without a new save, only that it's easy to hit by accident without realising there was something else to do for a better one.

    • @tbar67
      @tbar67 9 หลายเดือนก่อน +3

      Well you don’t really get locked out of the good ending. It’s the same trope as almost all of the Metroid style of Castlevanias. Only allowing the good ending after exploring further. And usually running into the bad ending first. Then just load back up and explore further. The later ones even give you a game over let you know that it isn’t the “true” ending.

    • @Shannonnr
      @Shannonnr 9 หลายเดือนก่อน

      I was going to mention Hallow Knight as well

    • @nickspencerfishingrodd2383
      @nickspencerfishingrodd2383 8 หลายเดือนก่อน

      i wouldn't consider it a "bad" ending tho, just a worse one. LIke, yea,it's better to solve the problem from the roots, but just containing it further isn't bad either

  • @evilanagram
    @evilanagram 9 หลายเดือนก่อน +1645

    I love how insistent Luke is that the Cyberpunk ending wasn't completely telegraphed and he absolutely did not deserve that richly deserved cyber bollicking.

    • @TwoLeftThumbs
      @TwoLeftThumbs 9 หลายเดือนก่อน +163

      You had to go through a heck of a lot of steps to get the ending he got. I didn’t choose that one until I wanted to see what it was like.
      I did get the Devil ending, though. So I didn’t fare much better.

    • @hannarchy6554
      @hannarchy6554 9 หลายเดือนก่อน +145

      Yeah lol. There's a lot of difference between "I know exactly what we're gonna do" and "I know. Exactly what we're gonna do"

    • @kchgamer1788
      @kchgamer1788 9 หลายเดือนก่อน +109

      Yeah… it’s very obvious this is a bad option. There is a gun you’re given and he’s obviously depressed and wants out. Like come on

    • @ThundrKnight
      @ThundrKnight 9 หลายเดือนก่อน +256

      It was a later update that they add the lil scene where V looks at the gun on the table and changed the icon to a gun. So the devs definitely noticed it wasn't super clear

    • @outistynnanyt5153
      @outistynnanyt5153 9 หลายเดือนก่อน +57

      Literally my only complaint to this episode. A main character is presented a moral conundrum, and is given "I know the solution" as a response... its pretty obvious

  • @joshdaniels2363
    @joshdaniels2363 9 หลายเดือนก่อน +50

    Another example: Witcher 3. Be just a little too much of a helicopter parent at very specific dialog moments, and next thing you know, Ciri's dead and Geralt's throwing his life away.

    • @Practitioner_of_Diogenes
      @Practitioner_of_Diogenes 9 หลายเดือนก่อน +4

      Mind if I mention there's some extremely small details in that ending that hint she might not have died, just didn't return to that specific world.

    • @joshdaniels2363
      @joshdaniels2363 9 หลายเดือนก่อน +6

      @@Practitioner_of_Diogenes I suppose to Geralt, it's all the same thing.

  • @tommyozzy317
    @tommyozzy317 9 หลายเดือนก่อน +171

    That resident evil ending was so annoying for me. I didnt know what i did wrong. Had to look it up online afterwards and then noticed the other button i was supposed to press.

    • @azuredragoon2054
      @azuredragoon2054 9 หลายเดือนก่อน +44

      I remember playing Rev 2 and going "why is it telling me I can switch characters? QTEs usually don't do that." Figuring Claire wasn't gonna just reach the gun as easily, I switched to Moira and unlocked the better ending. I had no idea I narrowly avoided the bad end.

    • @asherandai1000
      @asherandai1000 7 หลายเดือนก่อน +11

      @@azuredragoon2054lucky you. The switch character prompt is delayed a second or two after the QTE appears. So first time I played I didn’t even see the switch character prompt. Just smashed that QTE so quickly it was over before it had a chance to tell me.
      I also tested it out and the QTE with Claire is faster to complete than the QTE with Moira. So if you’re playing two player it doesn’t matter which of you is better. The one playing Claire will always finish first giving you the “bad” ending.

  • @Joe90h
    @Joe90h 9 หลายเดือนก่อน +109

    Persona 4 comes to mind, where you have to select a bunch of dialogue options to essentially stall for time during a trying moment for all of the characters. And even when you do that, you then have to know during the game's emotional epilogue, basically identical to the one from the previous game, you need to go to a specific place you'd have no real reason to believe was important anymore, interact with an elevator to be told "You no longer have a reason to come here", then interact AGAIN to gain access to the final dungeon and boss for the true ending.

    • @err0r529
      @err0r529 8 หลายเดือนก่อน +12

      As someone who's favorite game is persona 4 golden, I got the bad ending initially because I was panicked with all of the characters and just picked what I thought was the right option, only to mess up when Yosuke started yelling at me

    • @Joe90h
      @Joe90h 8 หลายเดือนก่อน +5

      @@err0r529 I believe where I tripped up was always "SPOILER'S true feelings", and in hindsight, it's actually a really vague thing to hinge that entire scene on considering just how 'hand holdy' the entire narrative is everywhere else.

    • @colt1903
      @colt1903 6 หลายเดือนก่อน

      Junes? You have EVERY reason to go back there. IT'S JUNES! It's funny because it feels like a joke, but I'm actually 100% serious.
      Maybe it's just me having a weird sixth sense for these things, but people accidentally stumbling into bad endings always sounds so dumb to me that it's practically incomprehensible. I've never gotten a bad ending in my life that wasn't intentionally earned, and yet every time I hear other people talk about those same games they say they got the bad endings accidentally. So I'm left sitting here a lot looking at my screen like the person in the video grew a second head because all I can think is "HOW?!" 😂😂😂

    • @kylepeters8690
      @kylepeters8690 6 หลายเดือนก่อน +3

      F**k that ending. On top of all that you also then have to crawl through an entire dungeon and fight the hardest boss in the game who has a luck-based mechanic. LUCK!! So your entire final boss fight can be ruined if you're just not lucky. How anyone figured that bull crap out the first time without a walkthrough is beyond me.

    • @ZaCloud-Animations___she-her
      @ZaCloud-Animations___she-her 4 หลายเดือนก่อน

      ​@@colt1903 Reality is that everyone thinks differently. Perceives differently, interprets differently, etc. Whether from biological brain wiring, physical/mental health status causing changes at various stages of thought, & different life experiences influencing one's expectations. Not everyone thinks like you. It's important to realize that. It doesn't make others inferior, it's just the way all living things are, across all species.

  • @billcipher147
    @billcipher147 9 หลายเดือนก่อน +90

    That "Like a Dragon" analogy is funny, because it implies that it would've made even an ounce of more sense had they been playing with you.

    • @clothar23
      @clothar23 9 หลายเดือนก่อน +8

      I mean what else do you expect of series that had a grown man competing in RC races against children , a karaoke mini game , impressing women with your crane game skills , and a side quest involving the buying of used underwear.

    • @billcipher147
      @billcipher147 9 หลายเดือนก่อน +11

      @@clothar23 Don't forget helping Michael Jackson shoot Thriller by beating up zombies with a motorcycle and managing real estate with the help of a chicken manager.
      And all of what we've just mentioned is barely scratching the surface for the rest of the series.

    • @clothar23
      @clothar23 9 หลายเดือนก่อน +3

      @@billcipher147 Remember people this is a serious game about serious Yakuza stuff...until it isn't.
      Please ignore the eroge minigame involving Q&A and photographing real life models. It's just for the achievement we swear.

  • @elijahvincent985
    @elijahvincent985 9 หลายเดือนก่อน +10

    The Banjo-Kazooie Bad ending was pretty funny. NGL. ''BANJO! Your sister wants a word with you... NOW!!!'' being said by his sister in an ugly form is so hilarious!

  • @EmporerDragon
    @EmporerDragon 9 หลายเดือนก่อน +211

    Fable III for me. You spend the last act on a time table, doing missions that each move you a month to the deadline. Until you get to 120 days left. There, instead of having a little mission after your decision, it just throws you straight to the final fight, no warning or anything, just Bam! Then it autosaves. So, if your gold is anywhere else than your treasury, congrats, now everyone is dead and it's all your fault.
    I remember being so mad at that, that I didn't even finish the game even though there was only like 10 minutes left. I just got up, ejected the disk and but it back on the shelf.

    • @poodlemuffin
      @poodlemuffin 9 หลายเดือนก่อน +21

      That ending was so frustrating. I left it for months before going back to it.

    • @drake713
      @drake713 9 หลายเดือนก่อน +4

      I hate the boyfriend lmao I gave him away at the start 😂
      My brother effed up lowering the cost for booze

    • @Xhumed
      @Xhumed 9 หลายเดือนก่อน +17

      As soon as it insinuated that I needed money to save the kingdom, i made money, and didn't touch the main quest, if only to flip off Reaver.

    • @johnlong8952
      @johnlong8952 9 หลายเดือนก่อน +17

      Oh my God I'm still pissed at that design choice. I'm right with you that made me go from close to 100% completed to never even beating it.
      I forgot about this game until you. Thanks.

    • @frisby7143
      @frisby7143 9 หลายเดือนก่อน +1

      Didn’t effect me at all, then again I always play the fable games evil

  • @IceDragon064
    @IceDragon064 9 หลายเดือนก่อน +26

    Donkey Kong 64 also gave you a GAME OVER every time you quit and that drove me nuts! Collecting all those bannannas was no small task and I had to share the console with two brothers. I always turned the N64 off as quickly as possible so I didn't have to see the island destoyed.

  • @LunaLinkle
    @LunaLinkle 9 หลายเดือนก่อน +356

    I feel like you could easily argue that the dark lord ending of DS1 is better than the fire linking ending, but it’s also not canon and prevents DS3’s arguably better good ending from happening

    • @AkemiTheSunbro
      @AkemiTheSunbro 9 หลายเดือนก่อน +68

      While I agree that I don’t think the Dark Lord ending is necessarily the bad one either
      DS is written in a way that it can still be canon. Just because our undead may not have linked the flame, doesn’t someone else didn’t
      In fact, I’m pretty sure it was DS3 that says many ages of fire and dark had already come to pass, ultimately meaning that neither ending for us in DS1 ever mattered anyway.
      Which is a perfectly Dark Souls answer tbh

    • @TheTomshep2
      @TheTomshep2 9 หลายเดือนก่อน +26

      @@AkemiTheSunbro I was always under the impression that DS3 takes place in a world where the fire has always been linked - which is why the world is so decrepit and crumbled. The world has never had a cycle of dark, and the constant relinking of the fire is less effective each time. Us going getting 5 previous successful linkers of fire (the lords of cinder) is just a desperate attempt to keep the cycle of fire going (tho of course, you can choose to reject this and go for the age of dark ending).

    • @pouncingmoggy
      @pouncingmoggy 9 หลายเดือนก่อน +28

      Exactly! It's about ushering in the Age of Humanity rather than linking the fire and perpetuating the era of gods and curses.

    • @Romapolitan
      @Romapolitan 9 หลายเดือนก่อน +16

      ​@@TheTomshep2It is a constant cycle. In the real Gundyr fight arena, we can see what the age of dark looks like. And in the end of fire ending we are told that small flames will come back. That is why the usurpation is the only way to truly get rid of the flame.

    • @ctusiard9755
      @ctusiard9755 9 หลายเดือนก่อน +3

      ​@@AkemiTheSunbrothis is basically the plot of 2.

  • @kalythai
    @kalythai 9 หลายเดือนก่อน +32

    Dying in Fallout 1 and 2. Ron Pearlman has a unique line depending on where you perish that tells you how everyone in the wasteland and your village/vault is doomed to die.

    • @kaibaiarrio1299
      @kaibaiarrio1299 9 หลายเดือนก่อน +7

      "The darkness of the afterlife is all that awaits you now. May you find more peace in that world, than you did in this one."

  • @omcomphonetapes1315
    @omcomphonetapes1315 9 หลายเดือนก่อน +159

    V sounding broken and suggesting a final solution while sitting at a buildings edge should've been huge red flags that this wasn't really going to be bedtime.

  • @edwardgrimes7535
    @edwardgrimes7535 9 หลายเดือนก่อน +81

    I want an entire video that’s just Andy and Luke complaining about and slandering every Jedi that survived Order 66.

    • @michaelandreipalon359
      @michaelandreipalon359 9 หลายเดือนก่อน +12

      And even then, the rants could get confusing when differentiating said fates between the Legends and Disney Alt-universe continuities. Just take a look at the fates of Barriss Offee, Adi Gallia, and Even Piell, for three examples.

    • @mgsmuhammad
      @mgsmuhammad 9 หลายเดือนก่อน +9

      @@michaelandreipalon359I still can't believe how Shaak Ti survived Order 66, only to die at Starkiller's hands.
      Particularly after she went to all the trouble to die during and before Order 66, too.

    • @joemomma3648
      @joemomma3648 9 หลายเดือนก่อน

      Since Disney owns Star Wars; it's not impossible we'll see a Mom Can't Cook episode touch on it.

    • @scottylewis8124
      @scottylewis8124 9 หลายเดือนก่อน

      ​@@joemomma3648 stir whip!

  • @samk-j6735
    @samk-j6735 9 หลายเดือนก่อน +41

    One that you missed, in my opinion, is Castlevania Dawn of Sorrow. About 2/3rds of the way through the game, in order to not get the bad ending, you have to put on a normally useless accessory before walking into a cutscene. There is no warning, and no hints.

    • @RedSpade37
      @RedSpade37 9 หลายเดือนก่อน +15

      I feel like that was done on purpose, especially since Genya basically breaks the 4th Wall after that ending, right before the credits, basically outright telling the player to equip the accessory.
      And I'm one of those crazy people that really likes that ending, due to how tragic it is, plus it unlocks Julius Mode, and that's a ton of fun, especially if you track down that semi-famous romhack that makes Julius Mode even better.
      But yeah, you're exactly right though. Prior to the ending, there's 0 hints or info towards avoiding it, unless you just so happened to play Harmony of Dissonance first, and remembered it had a similar mechanic, and then you kept the Talisman equipped, just in case.
      But even then, I don't think the Talisman increases any stats, so even in that situation, you might ignore it entirely, or equip it for a bit, then unequip it, and then eventually find your way to that particular room.
      All in all, I feel like it does indeed fit with this list.

    • @korhol2065
      @korhol2065 5 หลายเดือนก่อน +2

      I misread that, since symphony of the night also does this since it doesn’t really tell you about the guy controlling richter

  • @alext3431
    @alext3431 9 หลายเดือนก่อน +36

    I'm sure someone else has already said it but I can't see far enough to my TV which honestly worries me. But! DK 64 had the same problem as Banjo Kazooie, as in I hit "QUIT" as a child ONCE and the game was like "HEY GOOD FOR YOU, YOU QUIT! NOW YOUR WHOLE HOME AND EVERYONE YOU'VE EVER LOVED IS GETTING BLOWN UP, ENJOY!!!" and then I cried a lot because I was in middle school.

    • @Stratelier
      @Stratelier 9 หลายเดือนก่อน +5

      Funny, having played DK64 up to the final K.Rool fight I don't recall ever seeing that, not once. But then, those WERE the days where you generally just powered off the console directly instead of (as in PC games) selecting a specific "quit" command....

  • @Flasa
    @Flasa 9 หลายเดือนก่อน +32

    As a child, I had much anxiety while playing Banjo-Kazooie specifically because of this game over ending. I never finished the game and never played Banjo-Tooie and I have terrible emotional memory of the game because of how bad it made me feel.

  • @zachknudsen8642
    @zachknudsen8642 9 หลายเดือนก่อน +48

    A really easy-to-get bad ending is in Chrono Trigger. When you get to the End of Time, the Old Man specifically tells you to not open the portal in the bucket behind him. If you're curious and/or have a "you can't tell me what to do" attitude and open that portal, certain death followed by one of the game's bad endings awaits. There are multiple bad endings, but this is the easiest one to get.

    • @ericb3157
      @ericb3157 9 หลายเดือนก่อน +15

      actually, you get that ending if you lose to Lavos in ANY path!

    • @zachknudsen8642
      @zachknudsen8642 9 หลายเดือนก่อน +12

      That ending line still gives me chills. "But the future refused to change."

    • @AmirysMewen
      @AmirysMewen 9 หลายเดือนก่อน +11

      To be fair that’s more of a game over than a bad ending

    • @D_YellowMadness
      @D_YellowMadness 9 หลายเดือนก่อน

      @@ericb3157That doesn't contradict his point though. Actually, it strengthens it.

    • @MarkDeSade100
      @MarkDeSade100 9 หลายเดือนก่อน +5

      Nothing wrong with a bad ending if the player is clearly warned about it. The dumb ones are the ones you can't see coming.

  • @revaryk6868
    @revaryk6868 9 หลายเดือนก่อน +49

    Okay, I gotta bring up Disgaea 1's normal ending, even if it might not quite count as a bad ending. In order to get this ending, all you have to do is get at least 1 ally kill. This is really easy to do on accident in Disgaea 1, thanks to AOE attacks and geo effects.
    And so thanks to randomly killing that one generic unit one time you have doomed Laharl to thousands of years stuck in a penguin costume for daring to sacrifice himself to save his funny angel friend.

    • @metazoxan2
      @metazoxan2 9 หลายเดือนก่อน +19

      The second game was more forgiving if I remember right. It's bad ending required you to have 99 felonies from killing allies. SO you really had to make an effort to get that one.
      Plus you have an option to get rid of felonies you got so there was really no excuse carrying even one into the final battle unless you did it on purpose.

  • @Xris_Kinder
    @Xris_Kinder 9 หลายเดือนก่อน +16

    I love Gungi! He's a Wookie jedi, and his light saber is the only known one of its kind; made from a super dense wood that is capable of storing the energy of a kyber crystal.
    Gungi only survived order 66 because of the sacrifices of Petro and Byph; who stayed behind to hold off clone troopers as the rest of their youngling group escaped.
    R.I.P. to those legends. Gungi will carry on the fight in their honor! Due to their efforts; Gungi made it home to his origin planet of Kashyyyk. That is the last canonical mention of Gungi, so until more canon content covers his story it can be assumed he spent the rest of his days defending his homeworld.
    Gungi made it.

  • @frodobaggins7710
    @frodobaggins7710 9 หลายเดือนก่อน +445

    It's surprisingly easy to get the bad ending for the Witcher 3, because the key choices which affect Ciri's courage aren't always obvious. For example, one of them involves whether you should destroy a room full of scientific research

    • @johannord4778
      @johannord4778 9 หลายเดือนก่อน +45

      Some are rather obvious like accepting the crowns from Emhyr and not letting her stand up for herself during the lodge meeting.

    • @andyv8624
      @andyv8624 9 หลายเดือนก่อน +45

      Avallac’h had a creepy obsession with Ciri because of her bloodline and how much she looked like Lara Dorren, and in the books he’s a lot worse. Smash his stuff every time.

    • @weneedaladder8384
      @weneedaladder8384 9 หลายเดือนก่อน +49

      Witcher 3 had a couple choices with unpredictable outcomes. Like if you turn a tree into a horse it leads to a bunch of orphans getting killed.

    • @FreQ135
      @FreQ135 9 หลายเดือนก่อน +19

      I got the worst ending…and I was actually trying to get the best. Poor Geralt

    • @_zelatrix
      @_zelatrix 9 หลายเดือนก่อน +21

      ​@@johannord4778 I dont get why people would sell Ciri to Emhyr. You don't even get that much money, if I remember. It's like 1000 crowns

  • @VerdantRange
    @VerdantRange 9 หลายเดือนก่อน +8

    If you want a real example of getting a bad ending by accident, probably the worst example would be Clock Tower: Ghost Head, or Clock Tower II as it's called in the west.
    Picture this: You've made it all the way to the last level. You enter a room and see a bloodstain on the floor. You character starts to investigate it when suddenly, a suit of samurai armor crashes through the skylight and kills you, all because you didn't repeatedly inspect the armor in the first and made it come to life and chase you.

  • @soulechelon2643
    @soulechelon2643 9 หลายเดือนก่อน +207

    The Cyberpunk bad ending was pretty easy to assume with how V insinuates what they want to do. That said yeah, probably should've been a bit more black and white with it. Thankfully it doesn't force you into some "final quest" that you have to do before you realize your accidental choice. Just a cutscene and then you can reload.

    • @lavrentivs9891
      @lavrentivs9891 9 หลายเดือนก่อน +4

      Making things black and white is the opposite of what CDPR does though.

    • @soulechelon2643
      @soulechelon2643 9 หลายเดือนก่อน +11

      @@lavrentivs9891 I said "a bit more", not starkly black and white.

    • @SamusMcAslan
      @SamusMcAslan 9 หลายเดือนก่อน +31

      Considering how potentially triggering it is for some people, I really think that choices where the player offs themself should be extremely unambiguous *before* the choice is made.

    • @thisstuffisdumb
      @thisstuffisdumb 9 หลายเดือนก่อน +10

      ​@@SamusMcAslanis there a thing in cyberpunk that is not triggering? The whole cyberpunk genre is meant to be triggering and uncomfortable.

    • @DanStaal
      @DanStaal 9 หลายเดือนก่อน +3

      Honestly, there's a decent argument for it being one of the better endings in the game...

  • @DMystic101
    @DMystic101 9 หลายเดือนก่อน +15

    Ace Attorney: Rise from the Ashes. Almost any time Phoenix talks about presenting evidence it's the correct thing to do except the one time in the final case when it ruins Ema's life.

    • @merepseu
      @merepseu 9 หลายเดือนก่อน +5

      Should've read the book. Or deduced something from the fact you had it at all.

    • @midnights2631
      @midnights2631 7 หลายเดือนก่อน

      You can get a bad ending in that game?

    • @merepseu
      @merepseu 7 หลายเดือนก่อน +2

      @@midnights2631 A few Ace Attorney games, actually. The first has what was explained above, the second had a much easier one to get where you fail to identify a piece of evidence and someone outside the court to present it to, Apollo Justice had one that was very hard to get *by accident* in that you were literally presented with two buttons to either win or lose the final chapter and some of the later ones have some unique scenes for draining your confidence bar at various points in the final/DLC chapters.

  • @tommyeliassen2071
    @tommyeliassen2071 9 หลายเดือนก่อน +16

    The Witcher 3 has a bad ending that's apparently very easy to get by accident. I believe it's 4 choices you get over the course of the game, 3 of which can be easily misinterpreted and on a first playthrough you probably don't even realize that they will affect the ending.
    I've seen so many posts on reddit from people who accidentally got the bad ending and were emotionally crushed.

  • @msthecommentator2863
    @msthecommentator2863 9 หลายเดือนก่อน +19

    Silent Hill: Origins. After you beat the game once, you're given the moon gauntlets, which can take out any enemy with a one-two punch. Seems fun to mess with...until you find out to get the bad ending, all you need to do is kill a certain number of enemies, easily reached with your fun new item. So your breeze through your second playthrough ends up sealing your doom for the bad ending.

    • @scottylewis8124
      @scottylewis8124 9 หลายเดือนก่อน +1

      Travis is doomed to become the butcher.

  • @MattSkudlarek
    @MattSkudlarek 9 หลายเดือนก่อน +76

    Myst. If you weren't curious enough to look at the last book, or you actually trusted whichever brother you were helping and were too afraid to touch it... you'll be in for a much longer stay.

    • @matthewstarkie4254
      @matthewstarkie4254 9 หลายเดือนก่อน +18

      Riven is as bad. First time I played, I broke the glass under the telescope and ended the world as soon as I got the hatch open before doing all the other stuff you have to do, because I didn't realise that was the endgame trigger.

    • @KoyasuNoBara
      @KoyasuNoBara 7 หลายเดือนก่อน +3

      I remember my mom rage-quitting because she trusted the brother. Considering how rarely she played games, it's definitely a significant memory.

  • @Oktokolo
    @Oktokolo 9 หลายเดือนก่อน +9

    The Cyberpunk suicide ending is actually a pretty fitting one for the game. I liked it. And i had to actually read an article to get it.
    I also liked becoming the immortal king of a kindom of brain rats just by sitting down on the throne after killing the old king in Planescape Torment. But the whole game was an unexpected (and as usual unsuccessful) masterpiece and it also had proper endings for different player character alignments.

  • @Flaris
    @Flaris 9 หลายเดือนก่อน +72

    I personally give this one to Persona 4. Since it's really easy to not pick the right dialogue options in a certain hospital room and doom the story to a bad ending! Good thing you get to save before that section of story so you can keep trying to find the obscure path to a better ending. Where a kid doesn't remain dead!

    • @X2011racer
      @X2011racer 9 หลายเดือนก่อน +8

      Or in Golden, you help the real culprit by destroying the incriminating evidence.

    • @misamagica
      @misamagica 9 หลายเดือนก่อน +2

      RIGHT??? I genuinely had to look up a guide to figure it out when I was playing Golden

    • @Gensolink
      @Gensolink 9 หลายเดือนก่อน +3

      the whole theme of Persona is to look for the truth and the midnight channel is all about what people WANT to see. So if you understood what the devs intended it's obvious namatame wasnt the killer that and the game REALLY wanted to make you think he's the killer or at least use Nanako to make the player act rashly. At least it's quickly apparent that you picked the wrong ending.
      I think the true ending by contrast is quite a bit harder to achieve if it's your first time. You're meant to not leave in the supposed epilogue it's a weird process to say the least instead of making you go somewhere

  • @MentalCrusader
    @MentalCrusader 9 หลายเดือนก่อน +9

    I found the Cyberpunk ending option very clear, I expected either the thing that happens or some sort of exile where V lives out their last days

  • @Drace90
    @Drace90 9 หลายเดือนก่อน +274

    Detroit: Become Human. Characters who you've come to feel seriously attached to for 10 hours can just freakin die because of one bad quick time decision. And the story just moves on without them.

    • @FreQ135
      @FreQ135 9 หลายเดือนก่อน +37

      I got Kara killed in my first playthrough. The lady on the title screen was almost speechless!

    • @Drace90
      @Drace90 9 หลายเดือนก่อน +27

      @@FreQ135I got Connor decommisioned which robbed me of the entire Jericho raid and the revolution was a disaster for Markus. I did get Alice to safety tho, which made me so happy!

    • @DPowered2
      @DPowered2 9 หลายเดือนก่อน +8

      Thats a lot of games like it tho, some hide it better than others

    • @funk3nst3in
      @funk3nst3in 9 หลายเดือนก่อน +3

      really makes you feel like a human

    • @DeerBonesBaby
      @DeerBonesBaby 9 หลายเดือนก่อน +18

      My brother failed the QTE crossing the street and thought that's how Alice's story ended because the game just kept moving on.
      He thought that for three years

  • @blesstherebel
    @blesstherebel 9 หลายเดือนก่อน +4

    16:50 "... while Gruntilda becomes Victoria Beckham" REALLY got me. 🤣

  • @puupipo
    @puupipo 9 หลายเดือนก่อน +66

    The Dark Souls "bad" ending is clearly included just to trick more people into commenting on this video about how it's not actually bad. I see what you're doing there Luke, I'm too smart to fall for tha --
    wait...

  • @realGeorgelucas18563
    @realGeorgelucas18563 9 หลายเดือนก่อน +5

    Resident Evil 1 had a hidden branching path system that could lead to all sorts of different scenes, like Jill being saved by Barry or being crushed in the shotgun trap, or even her escaping it on her own if she uses the broken shotgun on the trigger mechanism. But make the "wrong" choices and fail to use the 3 MO disks will lead to Barry dying, Chris remaining locked up, and Jill escaping on her own on the helicopter.

  • @glassisland
    @glassisland 9 หลายเดือนก่อน +28

    Of course, the added benefit of the "good" choice in RE: Rev 2 is that you get to hear one of the worst spoken lines in gaming history: "Go jump on a dildo boss!"
    As far as "accidental" bad endings go, the first ending I got in Silent Hill 2 was the "In Water" ending: James kills himself because I tend to be a completionist player but not a very skilled one.

  • @AdrianColley
    @AdrianColley 9 หลายเดือนก่อน +72

    Looking around leads to loading more graphics. More graphics leads to more render load. More render load leads to delayed redraws. Delayed redraws lead to buffering.

    • @Stratelier
      @Stratelier 9 หลายเดือนก่อน +4

      B U F F E R I N G

  • @shawntraub7249
    @shawntraub7249 9 หลายเดือนก่อน +10

    I was going to say that Robotnik was going to turn Tails into a robot before I finished watching, but that final screen was pretty un-ambiguous. Damn. Also since we're on topic, it took me decades before I realized that Tailes'es name, Miles Prower, is a pun on Miles per hour.

    • @Kahtisemo
      @Kahtisemo 9 หลายเดือนก่อน +2

      ..... I am only learning today that Tails' name is Miles Per Hour. Thank you for this revelation 😂

    • @nickspencerfishingrodd2383
      @nickspencerfishingrodd2383 8 หลายเดือนก่อน +1

      well, good news, i also learned that today, and only because of your comment 😅

    • @Toast_94
      @Toast_94 8 หลายเดือนก่อน +1

      I'm 30 and I never figured out that Miles name is a pun until just now, then again, I didn't grow up with any sega hardware. xP

  • @ryadinstormblessed8308
    @ryadinstormblessed8308 9 หลายเดือนก่อน +16

    17:40 Ah, the hidden origin story of Andy the Farrantula! Thank you Banjo Kazooie, without whom we would never have gotten OX, Corazon de Ballena, Edvard Lumiere, and of course Kirk The Fun-Loving!

  • @insertnamehere1983
    @insertnamehere1983 9 หลายเดือนก่อน +16

    when I saw cyberpunk on the spoilers list I assumed it'd be about the *other* bad ending you can get by accident. if you're like me at first and don't notice the extra quest Johnny gives you after your meeting in pacifica and then head to do the main quest, you do what seems like a normal ending, until you get to the end and remove Johnny, then you end up in a space hospital doing the same monotonous tasks to really let it set in how stupid your choice is, and then you get cancer. broke down crying when I finished it for the first time lol

    • @Myomer104
      @Myomer104 9 หลายเดือนก่อน +2

      That's the ending you get by siding with Hanako at all, regardless of what else you do.

  • @Noble-cv9nv
    @Noble-cv9nv 9 หลายเดือนก่อน +57

    Don’t forget metro last light. You have to be a veritable saint and explore every inch of the missions to get the good ending

    • @andrewpauly4783
      @andrewpauly4783 9 หลายเดือนก่อน +2

      And exodus!!! Not nearly as hard to do luckily but annoying as heck if you don't look up the guide before hand.

    • @avzed1789
      @avzed1789 9 หลายเดือนก่อน +2

      I'd honestly rank the first Metro game over all the sequels. Though part of that probably came from being the first game, and thus the weird karma system wasn't fully well known yet. But I would also factor in the less telegraphed moments to earn good points, the janky stealth that made going through some levels without kills very trial-and-error and the fact that the bad ending is meant to be canon.
      (Admittedly, part of my bias comes from playing the original release, not the redux version.)

    • @minstrelofmoria
      @minstrelofmoria 9 หลายเดือนก่อน +2

      I assumed you were supposed to run away from the hallucinations. Then I found out you get positive karma from hanging around in them for a while.

    • @H2ORaccoon
      @H2ORaccoon 8 หลายเดือนก่อน +4

      Man, Last Light has some of the more tedious karma point gains, especially the ones where it's literally just "go to this desolate hallway and hear water dripping," but I have to admit, that good ending really feels good

  • @DustinBlkwood
    @DustinBlkwood 9 หลายเดือนก่อน +1

    I do remember getting to the end of The Quarry where you get the option to kill the original werewolf, I don’t remember the specifics but the way I understood things the game insinuates that something good may happen if you don’t immediately kill it.
    Every character present gets brutally murdered if you don’t immediately kill it.

  • @homerman76
    @homerman76 9 หลายเดือนก่อน +28

    Makes me think of Phoenix Wright Ace Attorney: Justice For All. While it is pretty obvious what evidence you need to present at the end, there is always the chance you misclick and doom Phoenix to guilt ridden life of helping a guilty man go free and an innocent woman get imprisoned. All while also throwing away the efforts of your friends. Got to love being in the wrong for just simply doing your job.

    • @shadenox8164
      @shadenox8164 9 หลายเดือนก่อน +13

      Oh no, they don't go to jail. They get executed. You got an innocent person killed.

    • @korhol2065
      @korhol2065 5 หลายเดือนก่อน

      The miracle that never happened

  • @BAMFshee
    @BAMFshee 9 หลายเดือนก่อน +9

    It's technically not a *bad* ending, just a very bittersweet one, but King's Quest 6 has two endings (technically there's a handful of minor variations within those two endings based on other choices, but for all intents and purposes it's still two endings), one of which is clearly meant to be the good one. Which one you get comes down to whether you remember something from a book earlier in the game.
    See, for most of the game, the end goal is simple; you need to break into a castle to interrupt a wedding between an evil vizier and a princess after the king and queen of that land died suddenly (no points for guessing as to how that happened). Late into the game, you're given an item that would let you do that: a set of clothes that you could easily wear to disguise yourself as a servant and be allowed into the castle that way.
    If you do this, you're on the point of no return, and after one final dungeon, it's the "bad" ending for you. Sure, you get the girl, but she's still lost her family, most of the kingdom's factions are feuding with each other because of the vizier's trickery, and there's going to be a long uphill battle fixing everything the vizier caused.
    What you're *actually* supposed to do is use those clothes -- or rather, a strand of hair from the original owner of the clothes that you find on them -- as a component for a spell from a book you found earlier in the game. That spell (after a diversion that you'd only know about if you used another spell from this book to survive an otherwise fatal optional cutscene and grabbed ashes from a bonfire while they were still hot --- it makes sense in context) ends up taking you somewhere that, among other important things, lets you:
    - Bring the late King and Queen back to life
    - Use *another* spell from that book to create an alternate path into the castle, so the final dungeon allows you to find evidence unobtainable in the part of the castle you enter on the "bad" path that lets you bring peace to several feuding factions and bring peace to the kingdom
    - Spare the life of a genie who you otherwise have no choice but to kill in self-defense, and become his master, letting him fix most of the damage with his magic
    - Save the life of the crew that you were travelling with at the start of the game before you got shipwrecked
    - Make it possible for the protagonist's family to make it to your wedding when you get the girl at the end

  • @Daedriclord23
    @Daedriclord23 9 หลายเดือนก่อน +84

    We don't talk about Harvester for good reason, but ending the world with a nuclear explosion by simply talking to the legless guard is a funny one.

    • @genericname2747
      @genericname2747 9 หลายเดือนก่อน +8

      Ah Harvester.
      It's both overrated and overhated

    • @highTranscendant
      @highTranscendant 9 หลายเดือนก่อน +5

      Pro tip: if a crazy man with a gun asks you if there's any reason he shouldn't shoot you, don't say "no."

    • @EddieSpaghetti69
      @EddieSpaghetti69 9 หลายเดือนก่อน +5

      That's because Harvester is a contender for the "Are Video Games Art?" Award; the creators set out to make a game so gruesome and vile that it's tragic nature ends up becoming humorous. Still to this day I use the Sheriffs line for the missing spine. "That's a natural death, can't live without a spine" tends to get people riled up when used in conversations the right way.
      It's also the only video game where you can catch an STD/STI/Crotchrot from an escort and perish from it. I can't name any other published games that have a character perish from something so absurd and stupid. I know Leisure Suit Larry had something *similar* but not quite like this and not this detailed.

    • @sardonicus1739
      @sardonicus1739 9 หลายเดือนก่อน +6

      We don't talk about Harvester? Oh, you're such a kidder Steve.

    • @sardonicus1739
      @sardonicus1739 9 หลายเดือนก่อน +1

      @@EddieSpaghetti69I don't think the game accidentally became humorous. There's way too much great dark comedy in that game for it to be an accident. Like you think the creator didn't understand the funny absurdity of putting a button that causes Armageddon on the underside of a guy with no legs that can easily accidentally fall on it? There's always a sense that he's in a tongue and cheek version of the 1950's

  • @gaminreasons8941
    @gaminreasons8941 9 หลายเดือนก่อน +8

    I'd like to submit, Vampyr's third ending, the one I'd call the Tragic Ending. Vampyr actually has 4 endings, two of them are Good Endings, one has you go full on Evil by killing basically everyone. But the Tragic Ending is that weird grayzone where you kill a bunch of people, but not enough to trigger the Evil Ending, leading Lady Ashbury to kill herself but instead of Jonathan revelling in his bloodshed he feels very bad about it, becoming a Tragic Monster. The reason why it's something you could accidentally get it is because it's not entirely clear where the line is between Ending 2 and 3 is, just one kill makes the difference between Jonathan and Elizabeth in Quarantine but relatively happy and Elizabeth killing herself and Jonathan left alone to grieve, self-loathe, and trying to justify the choices he made.

    • @sardonicus1739
      @sardonicus1739 9 หลายเดือนก่อน

      I mean it doesn't feel like it's much of an accident to get that ending since it was so obvious to me that if I killed anyone it would lead to a bad ending, so people seeking a good ending usually don't do much killing. I did my best to never kill even a single npc human and got the good ending first try, and learned later I could have killed a few people and still get a good-ish ending
      Of course you're going to end up on one of the bad endings if you keep killing people. i don't see why it matters that there's a gray area on which bad ending you get since it's so obvious you're not suppose to kill, so if you ended up anywhere near the tragic ending you made multiple major mess-ups. It even explains killing is bad through the mechanics explained in one of the tutorials that tells you the more you kill the more chaos is caused by your actions, and the harder time you'll have with enemies. The game punishes you every time you kill.

  • @Savroge
    @Savroge 9 หลายเดือนก่อน +67

    Dream Daddy has two endings per ending: the result for your chosen romance-able dad, and the result for how you parented your daughter, Amanda. I got Amanda’s bad ending on my first playthrough and I maintain that it was entirely too easy to get! And it definitely didn’t give me a complex about being a bad parent someday, who told you that

    • @angrynerdgirl
      @angrynerdgirl 9 หลายเดือนก่อน +7

      I still have no idea which of her friends is which.

    • @LordJazzly
      @LordJazzly 9 หลายเดือนก่อน +25

      Some of its plotlines were glitched in its initial release; I remember doing one where there was an event that was supposed to fire early on but didn't, don't remember what it was, but it caused a whole stack of subsequent events to also lock out and basically skipped from the second day to the last one. And then I had all these people show up and chew me out about how I'd acted, without ever having met them or even knowing who some of them were. I still thought I'd done something wrong when the _first_ one showed up, but after about the third I was just laughing hysterically at my computer because the 'bad end' I'd got was having all these random strangers show up and get mad at me for a bunch of stuff I hadn't actually done. I think it might have been that the flags it was checking were set to 0 by default, and none of them had had the chance to get set to 1 by events, so I got results like 'you skipped out on meeting A to spend time with B' and at the same time 'you didn't spend any time with B'.

    • @Mulbert
      @Mulbert 9 หลายเดือนก่อน +13

      My friend and I played loads of it and thought there was only one Amanda ending because we were such terrible Dads 😅 Only got the good one on the 4th or 5th try! Apparently we were too jokey or something

  • @joenesvick7043
    @joenesvick7043 9 หลายเดือนก่อน +1

    In The Witcher 3, I didn't expect convincing Ciri not to trash her friend's lab and having a drink were the wrong choices for a bad ending

    • @joenesvick7043
      @joenesvick7043 9 หลายเดือนก่อน +1

      At least there's no accidental bad ending for Mass Effect 3, well unless your cat steps on the controller and causes Commander Bastila Shepard to shoot the Catalyst lol 🤪
      Many already don't like the other three options as it is, Control/Destroy/Synthesis, but not any of them are accidental right

  • @Paplefication
    @Paplefication 9 หลายเดือนก่อน +18

    14:26 I believe the phrasing Andy was looking for is Prower-ed!

  • @Angelarius82
    @Angelarius82 9 หลายเดือนก่อน +13

    Its really debatable that the age of darkness is the "bad" ending in Dark Souls. Speaking broadly it could also be called the "age of humanity". When the fire dies the world suffers greatly and it could be argued that linking the fire is just perpetuating that cycle of suffering.

    • @shadenox8164
      @shadenox8164 9 หลายเดือนก่อน +3

      Right, rekindling just means the flame will fade and the curse of the undead will return. We don't know what happens in the age of darkness but it was something that was always supposed to occur. Unfortunately if you choose the darkness ending some other chosen undead just links the fire anyways.

  • @armett96yt70
    @armett96yt70 9 หลายเดือนก่อน +77

    I accidentally got the bad ending in Sekiro. The game forced me to obey the iron code early in the game. So when I got the option again later I was like "OoOo HaVe To ObEy ThE iRoN cOdE" and then got the bad ending and missed a big chunk of the game.

    • @coltonscholl7082
      @coltonscholl7082 9 หลายเดือนก่อน +7

      Dude same! What's worse is that there's no save mechanic, so now I have to go through the whole thing again.

    • @WolfDaeLegend
      @WolfDaeLegend 9 หลายเดือนก่อน +4

      It dont force you to obey it. Just shows if you been paying attention to what owl and others have been telling u especially RIGHT before the decision. It being the base choice is funny tho

    • @coltonscholl7082
      @coltonscholl7082 9 หลายเดือนก่อน +9

      @@WolfDaeLegend he says early in the game, there are decisions that they just tell you no, until you uphold it

  • @Avrafrost
    @Avrafrost 9 หลายเดือนก่อน +2

    One of the devs (for soulstorm) saw this and loved that it made the thumbnail.

  • @azuredragoon2054
    @azuredragoon2054 9 หลายเดือนก่อน +36

    I gotta nominate the Real Boy ending from Lies of P. You get this ending by giving your heart to Gepetto after defeating Simon Manus.
    The thing about this choice is that it's always available no matter what you do in the rest of the game. You could do everything required for the best ending, and it's all decided before you choose whether or not you give up your heart to Gepetto. And if you're not paying attention, you can choose to give up your heart when Gepetto asks for it. Since this is a Souls-like game, there's no going back from it.
    What makes this such a bad ending is the fact that all of the Hotel's surviving residents are replaced with puppets, and their personalities become as wooden as their bodies. You may have skipped one of the most difficult bosses in the game, but now everyone else is dead by your own hand as well. All in a cutscene too.

    • @SolaScientia
      @SolaScientia 9 หลายเดือนก่อน +3

      I need to get back into Lies of P. I'd been enjoying it until I got to the infuriating cathedral bit. I loved the area leading up to it, but that whole area with poison (sorry, corruption) and delicate platforming while monsters throw crap at you sucks beyond belief. I know it's a Soulslike, but they didn't have to make something akin to Sen's Fortress and such. Doesn't help that they put an enemy that lunges at you just as you get to a ladder past the first rolling electric ball of death, and then going up that ladder leads you to a Trinity Door that you can't even open yet so it wasn't the way you were supposed to go to begin with. So yeah, if I can get past that part of the game I'm sure I'll enjoy the rest of it, but I really had enough of falling to my death in that place.

    • @Tengila
      @Tengila 9 หลายเดือนก่อน +2

      @@SolaScientia If you reached the Trinity door you should be past the worst of that area, and that is to my memory the only area in the game with that kind of platforming. Big agree that it's frustrating. The number of times that one ranged opponent knocked me off that wooden beam...

    • @SolaScientia
      @SolaScientia 9 หลายเดือนก่อน +1

      @@Tengila Yeah, but the second electric ball of death up there killed me and that pissed me off so much that I did what I do only when I've gotten myself truly worked up about a game: calmly save and quit the game, and then put my controller down with exaggerated calmness.
      It's the second ranged one that gets me. I think it's the second one; whichever one is on a larger platform, but there's a wheel going around and you have to time it right so you don't get knocked off the beam. That one can absolutely do one. I'm thankful that the puppets in the sludge at the bottom can't climb the ladder since I honestly just run past them.
      I really liked the factory before it though. I knew part of the first area from the demo, but that large puppet policeman below the woman's window was where I stopped in the demo. I did look up the endings so I knew which one to go for. I'm obviously going for the true ending that requires the most humanity or whatever it's called. I know listening to the records increases it. I read that if I'm able to pick up the cat by the end then I've raised the humanity to the highest level.

    • @azuredragoon2054
      @azuredragoon2054 9 หลายเดือนก่อน +1

      @@SolaScientiaI actually didn't find that trinity door in my first play through. Prior experience let me deal with it fairly well.
      Also, Don't worry. There's an actual swamp later on. And plenty of other FUN things to deal with.

    • @SolaScientia
      @SolaScientia 9 หลายเดือนก่อน

      @@azuredragoon2054 Oh lovely. I got a taste of a swamp in the factory when I went out of the tunnel from that one stargazer.
      The first riddle made me smile. I know they used a super well known riddle, but I was pleased I knew the answer without looking it up. Not that there's really time to look it up unless you've pulled it up before answering the phone, but I was playing pretty blind at the time and looked up about the phones and doors later. Thanks to so many hours in actual FromSoftware Soulsborne games, I tend to explore very thoroughly as I go to try to minimize backtracking, particularly in Bloodborne and the Souls games. Backtracking is less of a pain in Elden Ring thanks to Torrent and thanks to FromSoftware being oddly generous with allowing me to complete NPC quests even after I finished the game and opted not to move into NG+ (I know better than to go into a FromSoftware DLC in NG+).

  • @stellleo
    @stellleo 4 หลายเดือนก่อน +1

    10:41 In their defense, it’s hard to take out every single individual member of a religion when they inhabit an entire galaxy

  • @genericname2747
    @genericname2747 9 หลายเดือนก่อน +43

    Bit of an odd choice to choose Soulstorm over the original Oddworld.
    You get the bad ending for not saving enough people, and you can only save one at a time
    Abe gets dropped into a shredder while begging for his life!
    (But if you kill everyone then you get a grenade launcher)

    • @korhol2065
      @korhol2065 5 หลายเดือนก่อน +2

      I think you could pick any oddworld game and you’d get the same reaction

  • @SamButler22
    @SamButler22 9 หลายเดือนก่อน +19

    "Put all this to bed" sounds pretty clear for a character who knows they're dying

  • @Tay-xj5ud
    @Tay-xj5ud 9 หลายเดือนก่อน +17

    In Persona 4 if you don't have access to the Internet or haven't paid attention to the clues layed out to you, you can screw up multiple times and miss the true ending.

    • @corey2232
      @corey2232 9 หลายเดือนก่อน +2

      I just posted that same thing since I didn't see anyone else mention it!
      There's no way to know that's not the real ending, aside from just feeling anticlimactic. And it's not like you only have to click a different dialogue option, there's multiple prompts that require you pick each on correctly for the game to continue!
      I always try not to look anything up on my first playthroughs, but since it didn't feel right, I had to use a guide to make sure I could keep playing 😅

    • @jillie_chan
      @jillie_chan 9 หลายเดือนก่อน +2

      You only have a 1 in 1296 chance of picking the right prompts! T-T

    • @corey2232
      @corey2232 9 หลายเดือนก่อน

      @jillianhermes4051 Damn, didn't realize it was that bad, but makes sense 😆
      So you're basically guaranteed to miss the real ending unless you're using a guide

    • @burningapeable
      @burningapeable 9 หลายเดือนก่อน

      iirc there's also like 10 minutes of dialog/cutscene between the previous save and the correct choices you have to make

  • @grimmscarlet1690
    @grimmscarlet1690 9 หลายเดือนก่อน +1

    I'd argue that the Dark Lord ending isn't actually the bad one.
    The ending where the fire gets linked sees your character sacrificing their life, just so someone else can stay in power.

  • @Jonathon_Hennessey
    @Jonathon_Hennessey 9 หลายเดือนก่อน +19

    A game that is easy to get the bad ending for is the Blair Witch Project. Getting the bad ending for this game involves picking up the stone statues, crushing the stick figures and killing the enemy monsters. Doing all of these things causes the main character to become the Blair Witch's servant and the events of the game repeat themselves in a time loop.

    • @shotgunshells2
      @shotgunshells2 9 หลายเดือนก่อน +19

      So you get the bad end by... playing the game. Wow, top tier game design.

    • @ryanwillingham
      @ryanwillingham 9 หลายเดือนก่อน +3

      @@shotgunshells2 welcome to bloober team games

  • @Hugelag
    @Hugelag 9 หลายเดือนก่อน +2

    There's Epic Mickey where the ending changes for the worse if you do certain things. Some can be obvious like not doing quests or finding things, but others are a bit more cryptic like using thinner too much or doing certain things the wrong way.

  • @abhishekvalsangkar
    @abhishekvalsangkar 9 หลายเดือนก่อน +20

    If you do another run of this, any of the Castlevania games are an auto-include. Take Portrait of Ruin for instance. You're supposed to progress the game until you get a magical spell that turns you into a frog, backtrack to the second area of the game which looks like a pyramid, find the exact tiny gap that you can now squeeze through by turning into a frog to find the Sanctuary spell which has no gameplay purpose and doesn't give any indication on what it actually does, then use the Sanctuary spell in an important boss fight which is easier said than done since the spell takes forever to pull off, and only then you get to play the final act of the game.
    Another option is Order of Ecclesia. Oh, you didn't save every single villager by searching every single nook and cranny, hitting every wall to check if they can be broken? Too bad, you now get the bad ending and don't even reach Dracula's Castle, that's only for real heroes.

    • @merepseu
      @merepseu 9 หลายเดือนก่อน +7

      You're telling me Alucard was supposed to walk through those spikes?
      Soma was supposed to equip _what_ now?
      Soma was supposed to go into the mirror world? And *then* equip _what_ now?!
      What do you mean Juste fought the wrong final boss entirely? I'm in the final boss arena! There's only one... of... damnit. And *then* equip _what_ now?!

    • @voidlord5878
      @voidlord5878 9 หลายเดือนก่อน +1

      You are wrong... about Sanctuary having no Gameplay purpose. It can be used for some things, like an extremely clumsy way to remove status effects or perma-kill red skeletons. Its not real good at any of this, but it does have uses, technically.

    • @merepseu
      @merepseu 9 หลายเดือนก่อน +2

      ​@@voidlord5878 It's weird to litigate the difference between "Useless" and "Practically useless" but it does have to be granted that the game is very explicit about it being a "purification" spell that cures status effects and specifically vampirism.

    • @massgunner4152
      @massgunner4152 8 หลายเดือนก่อน

      And iga kept doing this bs in ritual of the night, access the true ending? Easy, slash the moon with that katana they gave you, that one in the background!

  • @whitethunder9064
    @whitethunder9064 9 หลายเดือนก่อน +1

    You can get the bad ending cut scene in Donkey Kong 64 doing the exact same thing you did to get the bad ending cut scene in Banjo-Kazooie: saving and quitting.

  • @peterhague5626
    @peterhague5626 9 หลายเดือนก่อน +26

    Kit Fisto comes back as a robot?
    Huge character news for the Fallout TV show

    • @KratonWolf
      @KratonWolf 9 หลายเดือนก่อน +2

      Omg they're the same universe! Mr Fisto was a Jedi!

  • @X2011racer
    @X2011racer 9 หลายเดือนก่อน +5

    I'm surprised that PS1 Soul Edge didn't make the list, as most characters have an obscure QTE in their endings that change the outcome.
    Worst still, Siegfried's bad ending, where he grabs Soul Edge and becomes corrupted by the blade, is actually canon!

  • @AdrianColley
    @AdrianColley 9 หลายเดือนก่อน +12

    "Luke... when gone I am... last of the Jedi... will you be. Luke... this is... the worst... ending."

  • @ExampleOfPlay
    @ExampleOfPlay 9 หลายเดือนก่อน +2

    STALKER. The anomaly in the middle of the zone gives you what you most desire (or something like that). The most likely ending is you’ll get a bunch of coins dumped on your head and die, all because you had too much money in your inventory when you got to the end.

  • @XX-sp3tt
    @XX-sp3tt 9 หลายเดือนก่อน +8

    0:10 Solution. Buy a Switch Instead. Never get involved in those toxic shooter games. Enjoy games you know are at least mathematically more often then not released in a polished state. Know happiness.

  • @GinnyNReviews
    @GinnyNReviews 9 หลายเดือนก่อน +6

    In general there's always one mini game in all Yakuza/Like a Dragon that you are playing for the achievements, but you fear that someone is going to see you and change all their opinions about you. Thank goodness one of my autistic super powers is, apparently, been extremely random, so when my sis caught me playing the Telekura mini game in Yakuza 0 she was kinda of fine. She saw me trying to finish the Pocket Car storyline before, so she went, "oh, ok" after I explained, and went to finish her business

  • @Epelpaj
    @Epelpaj 9 หลายเดือนก่อน +2

    Around 100 Jedi survived the original Order 66, about 10000 Jedi died (more died afterwards). So the death rate was quite high.

  • @otherke11
    @otherke11 9 หลายเดือนก่อน +9

    Letting Gale blow himself up at the end of Act 2 in BG3

  • @enavy04
    @enavy04 9 หลายเดือนก่อน

    Rare did that with Donkye Kong 64 too. If you quit, you'd get a cutscene of K. Rool laughing and getting ready to fire the Blast-o-matic. It was actually the ONLY way to get that cutscene, as there were no lives in DK64.

  • @sultanofsick
    @sultanofsick 9 หลายเดือนก่อน +59

    Bioshock. I think it was only two little sisters you had to lose either to harvesting or that fking escort sequence to get the "you're an evil bastard who will end the world" ending. And my first time through, I used one of those on a harvest just to learn what the difference was.

    • @MorizonPlays
      @MorizonPlays 9 หลายเดือนก่อน +8

      I was gonna comment this! On my first playthrough I tried harvesting and rescuing once each to see at the start just to see what it does, and got instantly locked into the bad ending lol.

    • @Joe90h
      @Joe90h 9 หลายเดือนก่อน +12

      I mean, I'd hardly call "eating a small child just to see what happens" an accidental act.

    • @wadewilson5712
      @wadewilson5712 9 หลายเดือนก่อน +1

      harvesting gives you just slight bit of more adam to work with , not really a helping amount either.

    • @MorizonPlays
      @MorizonPlays 9 หลายเดือนก่อน +12

      @@Joe90h you don't know what the "harvest" option is before you do it lol, it has a very euphemistic name. Plus atlas tells you to do it, who I (at this point in the game) still had a bit of trust in

    • @Joe90h
      @Joe90h 9 หลายเดือนก่อน +10

      @@MorizonPlays But the other option being 'rescue' removes any doubt what 'harvesting' entails. Plus they actively fight you off out of self preservation when you pick them up. And we see splicers plotting to kill a little sister before we ever get to interact with one.

  • @cir0plus
    @cir0plus 9 หลายเดือนก่อน +3

    In the OG Resident Evil, it's very easy to get one of the multiple bad endings. Even in the remake it's easy to do. With you deciding to give Barry the magnum or not.

    • @fnawfan
      @fnawfan 3 หลายเดือนก่อน

      At least in remake it’s made very obvious that you made the wrong decision and Barry died, thus allowing you to reload your save. In the original you have no way of knowing that the rope will impact the ending and that you did something wrong by leaving before Barry came back.

  • @theubiquitouspotato
    @theubiquitouspotato 9 หลายเดือนก่อน +10

    the worst cyberpunk ending is the devil ending won't be convinced otherwise

  • @SpySecretSquirrel
    @SpySecretSquirrel 9 หลายเดือนก่อน

    I remember Tunic. If you go in all aggro against the final boss, you will eventually become the new final boss after you win

  • @jeffreyaldrich1865
    @jeffreyaldrich1865 9 หลายเดือนก่อน +12

    If you explore more throughout Dark Souls and meet and speak with Kaathe, you'll understand that the Age of Darkness isn't a bad ending.

  • @brandonp7503
    @brandonp7503 9 หลายเดือนก่อน +2

    Marvel: Ultimate Alliance 1 includes a short side quest in the Omega Base that determines the fate of mutantkind. Evil mad science organization AIM is destroying a computer database that includes research on the legacy virus, which kills mutants. Complete the optional objective by defeating the AIM assailants before the computers take too much damage (it's a single fight), and Uatu the Watcher informs you during a post-climax cutscene (hours of gameplay later) that you saved mutantkind. Fail, and the nosy lunar bighead informs you that your inaction doomed mutants everywhere, showing tombstones for Wolverine and other prominent mutants. Here's the thing, though. The objective of saving the computer isn't added to your objectives list until you enter the room with the computer, and you can walk right by the room. Many players (like me) did just that on their first playthrough.
    Later, in the same game you have the option of saving either Nightcrawler or Jean Grey from Mephisto's realm. There's no way to save both. Leave Nightcrawler, and you learn just before the credits roll that his angry mother, Mystique, assassinates Professor Xavier in the future for revenge, dooming mutantkind to many more years of strife with humanity and resulting in countless deaths. Leave Jean Grey, and she returns to life seeking revenge as a mad Dark Phoenix, resulting in... countless deaths.
    The mutants just get slammed in that game. Seems like a metaphor for something...

  • @MetalSandshrew
    @MetalSandshrew 9 หลายเดือนก่อน +4

    Loop8 Summer of the Gods has two. One of them is for romancing a particular character that will lead to your death whenever you talk to them while they're in a good mood.
    The other and easier to accidentally get is you have a deadline to defeat the world ending Kegai. To challenge them you have to enter an Underworld. Should you try to leave the Underworld to do something like heal or change your party members on the deadline day too bad, game over. No warning for either ending.

    • @Audieon
      @Audieon 9 หลายเดือนก่อน

      That "particular" character being your cousin BTW 😬

    • @MetalSandshrew
      @MetalSandshrew 9 หลายเดือนก่อน +1

      @@Audieon not the instant death I am thinking of

    • @indumatipngtuber2790
      @indumatipngtuber2790 9 หลายเดือนก่อน +1

      Oh right the secret yandere who can kill you any time you talk to her due to wild mood swings.

  • @netwitch372
    @netwitch372 9 หลายเดือนก่อน

    My Friendly Neighborhood, the worst ending can be achieved just after you finish the first building. All you have to do is leave early. Just get into your truck and drive away. You lose your job, the city falls further into depression and the Neighborhood is forgotten. I got it just by thinking "What would happen if I just left?"

  • @Spazmatron90001
    @Spazmatron90001 9 หลายเดือนก่อน +5

    Dorkly Bits reference for Sonic had me rolling😂

  • @Living-pretzel
    @Living-pretzel 9 หลายเดือนก่อน

    Dead rising one: you can be one second late to the heliport and the pilot can die and leave you behind

  • @slaphead90
    @slaphead90 9 หลายเดือนก่อน +7

    Given my video game talent any ending I reach is a good ending.

  • @TheLumberjack1987
    @TheLumberjack1987 9 หลายเดือนก่อน +2

    First of all I'm always looking forward to your videos, always straight to the point and chill.
    With that being said I have one thing that bothers me a bit, the blank white background you guys are using when you're on screen actually hurts my eyes.
    Almost getting a migrane from how intense it is.

    • @tiacat11
      @tiacat11 4 หลายเดือนก่อน

      Are YOU the reason the changed it? On the commenter edition of this video, no less?

  • @Patrick-Phelan
    @Patrick-Phelan 9 หลายเดือนก่อน +6

    Disgaea! In a game with some of the most over-the-top AoE attacks there have ever been, where the numbers go up until they are EXTREMELY BIG, and where you're trained by the presence of Prinnies to count your allies as humourously expendable and easily ressed at the hospital... if you have one single solitary ally kill on your conscience at the end of the game, which you will, then you're about to murder a man named after a snack cake and as a result things are going to go very badly.

  • @vicentetemes5793
    @vicentetemes5793 9 หลายเดือนก่อน +1

    Crosscode is my favourite game but it is also terrible about this. The trigger for whether you get the good or bad ending is that, after you are told to prepare for the final dungeon, a supporting character mentions another supporting character is somewhere in the city area hanging out with a friend of his.
    If you go and find them, that sets up a chain of events that ends with his friend, a shareholder in the big corpo that runs the planet you are on, choosing to support your bid in the company's management. If you don't, the protagonist, two other main cast members, and dozens if not hundreds of people are summarily executed.

  • @briansanders8122
    @briansanders8122 9 หลายเดือนก่อน +4

    Doesn't every Dead Rising game have a bad ending that involves the time limit running out?

  • @davidshain8673
    @davidshain8673 9 หลายเดือนก่อน

    The Sonic 2 thing was even worse because to get the last chaos emerald, you had to avoid picking up rocket boots in one of the final levels. Keep in mind, you've seen these rocket boots before and they've always been beneficial.
    The reason you need to avoid them is because they don't last long enough to reach the platform that the last chaos emerald is on. However, there's another pair of rocket boots a little bit farther down the stage that do last long enough to reach it.
    If you pick the first set of rocket boots, you'll jettison far past the second and will not be able to go back for them.
    Keep in mind, this was a game gear game and there was no way to know.