I recommend instead of having the music of each song drop to a low instantly have it slowly get softer but keep it where we can hear it but also hear you clearly
Tears of the Kingdom? Fresh? Literally all of the points of interest are the same. And not in the usual vague Zelda way of "forest, then fire, then water", because the game worlds themselves are different. Not the case in Tears of the Kingdom. Your starting location is different, but then you go to Rito Village, Zora's Domain, Goron City, and Gerudo Town, before heading to Hyrule Castle for the finale. (under it, admittedly, but still) It's the same progression route as the last game, in the same world as the last game. There is such thing as acceptable reuse of assets. Tears of the Kingdom does not fit that bill. Ultrahand is neat, but the fact that you barely need to use it for anything means it's ultimately pretty pointless. And how do you even make it necessary when the game world wasn't designed around its existence?
That's why I started replaying it without using weapons. Once you get a large battery, lots of zonaite, and zonai devices, your mechs can probably do a fine enough job. But at the start of the game? I'm dropping rocks on everything. Every flame emitter feels crucial because of how tedious it'll be to get a few more. Plus, keeping your beam emitter away from enemy attacks so they don't vaporize is extra challenge, too. Of course, you can just toss fire fruits, and bomb flowers if you want to make it easy. Have fun mining Ore nodes, by the way; cannons work, but you need to hold the in place, or they fly around and probably shoot you, then you gotta track down the resources. It's a little too clunky to be the preffered way to play, especially since the camera is working against you in Master Hand mode, but at least it's different from BotW.
To have fun
I recommend instead of having the music of each song drop to a low instantly have it slowly get softer but keep it where we can hear it but also hear you clearly
Nintendo is a business, it's for money
Just to hold us over until the Oracle of Ages/Seasons games get remade.
Not a bad video, but not a good title. Better luck with your next video!
I don't know what's wrong with me that I never thought about that possibility. my first Zelda experience will live again
Why not?
I love ur vids Mr furnace
2 keep us entretain until the mext game comes out in 2 years and rhe big one in 5
An interesting video with a poor title and questionable takes.
Tears of the Kingdom? Fresh?
Literally all of the points of interest are the same. And not in the usual vague Zelda way of "forest, then fire, then water", because the game worlds themselves are different. Not the case in Tears of the Kingdom. Your starting location is different, but then you go to Rito Village, Zora's Domain, Goron City, and Gerudo Town, before heading to Hyrule Castle for the finale. (under it, admittedly, but still) It's the same progression route as the last game, in the same world as the last game.
There is such thing as acceptable reuse of assets. Tears of the Kingdom does not fit that bill. Ultrahand is neat, but the fact that you barely need to use it for anything means it's ultimately pretty pointless. And how do you even make it necessary when the game world wasn't designed around its existence?
That's why I started replaying it without using weapons. Once you get a large battery, lots of zonaite, and zonai devices, your mechs can probably do a fine enough job.
But at the start of the game? I'm dropping rocks on everything. Every flame emitter feels crucial because of how tedious it'll be to get a few more. Plus, keeping your beam emitter away from enemy attacks so they don't vaporize is extra challenge, too. Of course, you can just toss fire fruits, and bomb flowers if you want to make it easy. Have fun mining Ore nodes, by the way; cannons work, but you need to hold the in place, or they fly around and probably shoot you, then you gotta track down the resources.
It's a little too clunky to be the preffered way to play, especially since the camera is working against you in Master Hand mode, but at least it's different from BotW.
I mean idk I’m kinda sick of open world Zelda tbh