A quien le decís si antes tenía GDPS Editor pero lo eliminaron de la actualización 2.2 del GD y en caso se elimino en el 16 de diciembre del 2023 y no es broma y con el steve que aparece en el Minecraft borro geometry dash editor 2.2 na mentira fue robtop Games el que lo elimino porque estaba eliminando los Bugs de otros caracteres robtop elimino GDPS Editor por el creador cocos20 que le costó mucho hacerlo
ah yes, what a bunch of creative ideas, we have: -orb that jumps higher than red orb -orb that jumps higher than orb that jumps higher than red orb -orb that jumps higher than orb that jumps higher than orb that jumps higher than red orb -trigger orb replacement -trigger orb replacement -trigger orb replacement -unpredictable and impossible to sightread orb -unpredictable and impossible to sightread orb -randomization that can only be used to make terrible levels
Lol although I think the concept is that the creator sets the orb so once you know what it is you know what to do I don’t think it would be random every time
Impulse and teleport orbs seem really cool honestly, while some others are downright intentionally bad. Also i just thought of a cool orb idea where the longer you get sucked in by the orb and the longer you hold the higher you jump, releases when u stop holding or when a certain limit is passed.
This looks fancy! Although these would all be needless additions, I really like their designs. It's a shame there's no option to make a desired object pulse, like orbs and regular pulsing objects. It would make fan-made gameplay elements much more alive and dynamic. GD 2.2 will allow creators to unleash their creative potential to the fullest, and we won't be restricted to illusions anymore.
My ideas for 2.3 Gamemodes: -Locater (Saves location of last area, very useful when the platformer level is a maze) Settings: Ultra Low Detail (Reduces lag by alot) Reminder (Reminds you on what you have to do like for example: Beat A Demon,) Levels: Butterfly, Futuristic, and Invaders Of The Dark Menu: Preview of level, Custom song selector for the main screen
I would REALLY love a curved dash orb to reduce the amount of time to make a curving motion. (Think of using that curved dash orb to move up and down in a wave or curve backwards like a boomerang or make the icon circle in a loop.)
Good Ideas: 0:15 Green Pad 0:16 Black Pad 0:43 Teleport Pad 1:00 Backward Dash Orb 1:20 Vertical Orb and Pad 1:32 Curve Dash Orb 1:35 Impulse Orb 2:08 Double Jump Orb
Random orb: it isn't random... But if it was actually random it would be kinda cool but pretty situational Thunderous orb: I think an orb that launches you as high as a red pad would be a pretty good addition. A stronger pad is unneeded though. Danger orb: great idea, even though it can easily be recreated with toggle orbs. Teleport orb: honestly good idea too Mini and Big orb: they would probably be kinda useless Stronger orb: wait what, the thunderous orb and pad was strong enough we don't need it lmao dash orb vertical: I think this would be a good idea for a platformer mode-exclusive orb back world dash orb: actually pretty cool, although it is easily recreated with invisible slopes Random dash orb: it isn't random... and I think it wouldn't really be necessary if the normal random orb exists. Activate group: wait what, we already have it (toggle orb lol) Vertical orb: honestly robtop should replace the vertical trigger with these since they're more easy to use. dash orb curve: what does it do? impulse orb: good for platformer mode, probably not for regular gd mirror orb: probably useless lmao super jump orb: WAIT W- BAHAAHAHHHAHAHHAHA WHAT BRO WHAT ?? ? XD NO WAY LMAO the medium orb: isn't this the same as thunderous orb? (even the color is the same lol) double jump orb: does it make you automatically jump on the ground when you click it? If so I don't think it's very useful overall this is a cool level
The dash orbs have to be kept the same, since s blocks are a thing. Also, I think that the biggest boost orb could be done with normal blocks with move triggers or teleport portals. Overall great idea!
I think super jump orb should be added😂. But I really like the idea of turning portals into orbs, and also vertical orb and my favorite is impulsive orb.
Орб гравитации, который сместил игрока вправо - вот что нужно игре. Представьте какие будут демоны, если у нас будет не 2 гравитации, а 4 например? Это очень круто
spider orb exists and teleport orbs are possible, you can also rotate the gravity switch dash orb and it makes it point in whatever direction you go to
Impulse orb is actually a kinda cooll idea Imagine ur making an epic level with amazing gameplay and this little thing just temporarily boosts ur speed and just imagine touching this orb, then fly to some pink trampoline and then to yellow and it's all synced to the level music
Heres how would it work if it was in 2.2/2.3. Yellow Orb: Click it to double jump, already implemented. Yellow Pad: Automatically jumps you a little higher than normal when you touch it, possible to pass quadruple spikes, already implemented. Pink Orb: Double Jumps you 0.5x shorter, meaning it owns half of the Yellow Orb's power. Already implemented. Pink Pad: Automatically jumps a lil bit shorter. Can't pass Triple Spikes. Red Orb: Click it to double jump TWICE AS HIGH as a Yellow Orb, already implemented. Red Pad: Automatically jumps you a lil bit higher than the red orb, but can pass atleast 6 Spike Jumps. Blue Orb: Automatically sends you upside down when you click it. Blue Pad: Automatically sends you upside down once touched. Green Orb: Basically Blue Orb and Yellow Orb combined together. Green Pad: Basically Blue Pad and Yellow Pad combined together. Black Orb: Immediately slams you to the floor once clicked. Black Pad: Immediately slams you to the floor once touched. Dash Orb: Useful for impossible gaps, sends you floating once clicked, without falling. Dash Orb Gravity: Just like the Dash Orb, but this time when you let go, it switches gravity. Toggle Orb: Visibles an invisible object once clicked. Toggle Pad Visibles an invisible object once clicked. Off Orb (ONLY WHEN OBJECTS ARE VISIBLE): Invisibles an visible object once clicked. Off Pad (ONLY WHEN OBJECTS ARE VISIBLE): Invisibles an visible object once touched. Spider Orb: Instantly switches gravity once clicked. Spider Pad: Instantly switches gravity once clicked. Random Orb: RNG based orb, once clicked it chooses between Yellow Orb, Pink Orb, and Red Orb. Random Pad: RNG based pad, once touched it chooses between Yellow Pad, Pink Pad, and Red Pad. Thunderous Orb: Sends you TWICE AS HIGH AS A RED ORB. Thunderous Pad: Sends you TWICE AS HIGH AS A RED PAD. DANGER Orb: Sends you flying, i don't know maybe killing you once clicking it? DANGER Pad: Sends you fly-, don't know maybe killing you once touching it? Teleport Pad 1: Teleports you to Teleport Pad 2 once touched. Teleport Orb 1: Teleports you to Teleport Orb 2 once clicked. Mini Orb: Turns you into a Mini Cube, a tinier version of the Cube, it also decreases its jump range. Once clicked. Mini Pad: Automatically turns you into a Mini Cube, a tinier version of the Cube, it also decreases its jump range. Big Orb: Only when your a Mini Cube, once clicked turns you into the Normal Cube. Big Pad: Only when your a Mini Cube, once touched turns you into the Normal Cube. Stronger Orb: Sends you TWICE AS HIGH AS A THUNDEROUS ORB ONCE CLICKED. Stronger Pad: Sends you TWICE AS HIGH AS A THUNDEROUS PAD ONCE TOUCHED. Dash Orb Vertical: Like the Dash Orb, but it dashes you vertically. Once Clicked. Dash Orb Backward: Sends you like in a Wave gameplay, once clicked. Random Dash Orb: Chooses between Dash Orb, Dash Orb Gravity, Dash Orb Vertical, and Dash Orb Backwards, once clicked. Activate Group Orb: Activates a Group once clicked. Vertical Orb: Sends you vertical once clicked. Vertical Pad: Automatically sends you vertical. Dash Orb Curve: Curves your cube once clicked. Impulse Orb: Rapidly sends you further away once clicked. Mirror Orb: Turns the game backwards once clicked. UnMirror Orb: Turns the game back to normal once clicked (THIS IS ONLY WHEN THE GAME IS MIRRORED.) Super Orb: Sends you to space once clicked. Super Pad: Sends you to space once touched. Medium Orb: Sends you 1.5X higher than the Red Orb. Double Jump Orb: Activates Double Jumping once clicked. Double Jump Pad: Activates Double Jumping once touched. Hope you now understand their meaning!
NO JOD- BRO TENEMOS EL MISMO SKIN DE GD?! Literal primera vez que veo a alguien con un cubo que es igual al mio (no hablo del ship o el wave pq talvez ahi si varian las cosas, pero quien sabe) de igual manera que gran video bro, un saludo desde aca
the fact that the yellow orb and pink orb and red orb and blue orb and green orb and black orb and dash orb and pink dash orb and toggle orb exist already is insane also the fact that the back word (what) dash orb doesn't even go backwards is insane and the fact that the vertical orb is just a horizontal orb is insane and the fact that you can make a dash orb curve is SO insane and now that 2.2 is out the spider orb + pad exists which is just CRAZY and same thing with the teleport orb!!! ITS INSANE!!!!!!!! And the vertical dash orb is SO EASY TO MAKE!!!!!! like there were NO custom objects!!!!!!! Jokes aside, a curve dash orb would be really useful for optimizing gameplay if you can customize it, but the teleport orb is kinda just making 2.21 a longer wait, since that uses the custom orb and the teleport orb gets rid of the need for that. The rest are pretty cool! (except for the ones that just make you go higher and higher, and the RNG orbs)
Now that we have 2.2, with the command where if you touch within the hitbox, it does activate, you can make pretty much all of the orbs And we have now X teleport Super Jump pads and orbs can be made with the new Gravity Blocks, where you can assign the amount of strength you want and even going by radius depending on how near you are from the center So almost everything can be made right now and not in a janky way but in an original way
id like a pad that acts like clicking or unclicking in the gamemode you’re in (in ball, cube, swing and spider it would just be a click) to help make auto levels
Los siento si no digo la id del es que ese nivel fue hecho en el gdpseditor 2.2
What is this real
A quien le decís si antes tenía GDPS Editor pero lo eliminaron de la actualización 2.2 del GD y en caso se elimino en el 16 de diciembre del 2023 y no es broma y con el steve que aparece en el Minecraft borro geometry dash editor 2.2 na mentira fue robtop Games el que lo elimino porque estaba eliminando los Bugs de otros caracteres robtop elimino GDPS Editor por el creador cocos20 que le costó mucho hacerlo
ah yes, what a bunch of creative ideas, we have:
-orb that jumps higher than red orb
-orb that jumps higher than orb that jumps higher than red orb
-orb that jumps higher than orb that jumps higher than orb that jumps higher than red orb
-trigger orb replacement
-trigger orb replacement
-trigger orb replacement
-unpredictable and impossible to sightread orb
-unpredictable and impossible to sightread orb
-randomization that can only be used to make terrible levels
True. The only interesting here was impulse.
And teleport orb
@@MawYCTOJIOC trigger orbs:
I love the vertical orb
@@50Steaks68just use the gravity object/trigger (i dont really know which one) thats gonna be added in 2.2
Imagine you’re about to beat an extreme and you die because of bad rng on a random orb
Yeah random orb is gonna be game changing and people will make lucky to win levels
@@saturnstar_kerit's just a concept it won't be added
@@olikolipoIn case it actually is added it better be exculsive for platformer levels
Lol although I think the concept is that the creator sets the orb so once you know what it is you know what to do I don’t think it would be random every time
lmao
I really like the dash orb that goes where you make a line, i feel like it would also be cool for memory levels
Same
same, however you can easily replicate that in 2.1 xd
@@FunnyCraftSheep yeah but whats the point of having to place invisible slopes and those Slide objects when you could just draw a line
@@Narerial true, depends how hard it would be to code into the game though
@@FunnyCraftSheep yeah
At some point adding more jump power to an orb stops being fun and it simply becomes impractical
I hope the teleport orb and the vertical orb gets added it’s actually pretty interesting
Wdym teleport orb was revealed in explorers lol
Y el curve dash orb
@@SasamuelTheCoolit could just be decoration, many other creators have made similar things
It's already confirmed pretty sure@@MagicianStevey
@@MagicianStevey it was confirmed like 5 months ago
Impulse and teleport orbs seem really cool honestly, while some others are downright intentionally bad. Also i just thought of a cool orb idea where the longer you get sucked in by the orb and the longer you hold the higher you jump, releases when u stop holding or when a certain limit is passed.
teleport orbs already are in 2.2 👍
A while ago I made a pause orb out of dash orbs with an S block inside of them. I thought that was a very cool concept.
I've used that in a lot of my levels it's cool
Wait, is that Echo from Ami in your pfp?
@@lilysamvelian9970 yeah....
A rest orb
Now imagine limbo with random orbs 💀
and you die because of bad rng on a random orb
"limbo 2" in 2.2 Nahh no one's gonna be the victor of that💀
woaw, you're crazy man... 💀
Oh god, WHAT ABOUT ORBIT?
Do u play Swordigo?
This looks fancy!
Although these would all be needless additions, I really like their designs.
It's a shame there's no option to make a desired object pulse, like orbs and regular pulsing objects. It would make fan-made gameplay elements much more alive and dynamic.
GD 2.2 will allow creators to unleash their creative potential to the fullest, and we won't be restricted to illusions anymore.
You can pulse orbs and portals.
Nope, it's 2.2 and we can't pulse objects, shame.
@funky301playz Wdym? 2.2 has been along since December 19.
1:51 it translates to "it’s obtained with codes"
Some orbs from you are cool!! Thanks for playing!
My ideas for 2.3
Gamemodes:
-Locater (Saves location of last area, very useful when the platformer level is a maze)
Settings:
Ultra Low Detail (Reduces lag by alot)
Reminder (Reminds you on what you have to do like for example: Beat A Demon,)
Levels:
Butterfly,
Futuristic,
and Invaders Of The Dark
Menu:
Preview of level,
Custom song selector for the main screen
I would REALLY love a curved dash orb to reduce the amount of time to make a curving motion. (Think of using that curved dash orb to move up and down in a wave or curve backwards like a boomerang or make the icon circle in a loop.)
Good Ideas:
0:15 Green Pad
0:16 Black Pad
0:43 Teleport Pad
1:00 Backward Dash Orb
1:20 Vertical Orb and Pad
1:32 Curve Dash Orb
1:35 Impulse Orb
2:08 Double Jump Orb
i know most of these are already in gd 2.1 or 2.2 server. but i really like the new ones you made! very creative
2.2 isnt real, it cant hurt you
2.2:
Es un concepto
2.2 is just a community wide fever dream
@rocker8890 these jokes are no longer funny now that we have a release window
@@carldablob324impatient people exist for a reason: 6 years of waiting
22/10/13
teleport orb is actually really cool idea, that could be in game
well well well
mini and big orbs actually kinda seem fun and or useful
Random orb: it isn't random... But if it was actually random it would be kinda cool but pretty situational
Thunderous orb: I think an orb that launches you as high as a red pad would be a pretty good addition. A stronger pad is unneeded though.
Danger orb: great idea, even though it can easily be recreated with toggle orbs.
Teleport orb: honestly good idea too
Mini and Big orb: they would probably be kinda useless
Stronger orb: wait what, the thunderous orb and pad was strong enough we don't need it lmao
dash orb vertical: I think this would be a good idea for a platformer mode-exclusive orb
back world dash orb: actually pretty cool, although it is easily recreated with invisible slopes
Random dash orb: it isn't random... and I think it wouldn't really be necessary if the normal random orb exists.
Activate group: wait what, we already have it (toggle orb lol)
Vertical orb: honestly robtop should replace the vertical trigger with these since they're more easy to use.
dash orb curve: what does it do?
impulse orb: good for platformer mode, probably not for regular gd
mirror orb: probably useless lmao
super jump orb: WAIT W- BAHAAHAHHHAHAHHAHA WHAT BRO WHAT ?? ? XD
NO WAY LMAO
the medium orb: isn't this the same as thunderous orb? (even the color is the same lol)
double jump orb: does it make you automatically jump on the ground when you click it? If so I don't think it's very useful
overall this is a cool level
I think the dash orb works as it's name applies, you go in a curve
The Medium orb keeps you up higher in place than most orbs, i'm probably sure it makes you jump but stay airborne for longer
Some are recreated as 1 object instead of 2 or 3
maybe double jump orb would makes you jump in the air once
@@alexdacat7052 isn't that the same as a yellow orb??
Orb and pads:
Yellow - 0:06
Pink - 0:08
Red - 0:11
Blue - 0:13
Green - 0:15
Black - 0:17
Dash - 0:24
Dash (gravity) - 0:25
Toggle - 0:28
Spider - 0:33
Random - 0:34
Thunderous - 0:40
Danger - 0:44
Teleport - 0:46
Mini - 0:47
Big - 0:51
Stronger - 0:53
Dash (vertical) - 1:00
Backwards - 1:02
Dash Random - 1:07
Activate group - 1:19
Vertical - 1:23
Dash (curve) - 1:33
Impulse - 1:36
Mirror - 1:40
Super jump - 1:45
Medium - 2:01
Double jump - 2:08
Ending - 2:18
Thanks for writing all that for us
also 1:50 secret text
I like impulse orb, maybe each orb have a setting to toggle it on or maybe directional
1:53 it looks like a rocket going to space
The random orbs are really good for memory levels
They really arent
@@Zocetthey just make you hope it's gonna be the right orb
When playing memory levels, you won’t want RNG to fuck you up big time
That's not how memory works
@@chesvap *yes*
The mirror orb is actually a good idea
What does it do besides change the visuals though
The dash orbs have to be kept the same, since s blocks are a thing. Also, I think that the biggest boost orb could be done with normal blocks with move triggers or teleport portals. Overall great idea!
I think super jump orb should be added😂. But I really like the idea of turning portals into orbs, and also vertical orb and my favorite is impulsive orb.
These are actually really cool! I feel like if a mirror orb was added people wouldn’t hate going
backwards as much
nah they would hate the mirror effect even more
i hope these will never get added lol theyre so useless
@@woachi This video got 276,000 views in under two months, are you sure about that?
@@lilysamvelian9970 yes
@@lilysamvelian9970 how is that relevant
im not really sure that the orbs that make you jump higher, although good concepts, would fit well into gameplay.
I bet none of these exept the spider orb n pad will be in 2.2
Teleport orb will
En la 2.3 Si
@@covenan115-rb2rinope
I hope so, most of these are just trash to make editor harder to navigate, like mirror portals and rainbow blocks.
los orbes de teleporte si van a estar en la 2.2, salio en la sneak peek 2@@covenan115-rb2ri
1:50 who added the spanish word need an oscar
Орб гравитации, который сместил игрока вправо - вот что нужно игре. Представьте какие будут демоны, если у нас будет не 2 гравитации, а 4 например? Это очень круто
в 2.2 итак будет 4 гравитации
Экстрим демоны в 2.2 будут сложнее
Уровни лучше
А Recent tab... 💀
thunderous, stronger and super jump orbs felt like dragon ball powerscaling, no ones gonna need an orb that sends you to the moon
black pad is ok but you can just stack two blue pads on eachother (one upside down) and u get the same thing
the convenience of the black pad is good tho
I can't wait to steal this video! Thanks! (This is a joke. This is such a great video!)
🙏🙏
ah yes because getting launched in the stratosphere would definitely be useful for making levels
How to make spaceflight simulator in geometree dash
spider orb exists and teleport orbs are possible, you can also rotate the gravity switch dash orb and it makes it point in whatever direction you go to
1:35 My favorite
Noice video.
PD: WE USE THE SAME ICON XD.
True
@@covenan115-rb2ri PowerMasterYt is My official GD Account
@@covenan115-rb2ri are you mobile player or PC player?
Mobile
in 2.1 he used that dragon shaped ship
Este nivel es un concepto de como serían si existieran en la 2.2
38 min
😃😃😃😃😃😃🙂🙂🙂🙂😂😂😂😂😊весила
What game
Geometry dash
Wow is very nice!
I think the only orbs that are useful are the vertical orb and the yellow dash orb. I think and the random dash orb
Impulse orb is actually a kinda cooll idea
Imagine ur making an epic level with amazing gameplay and this little thing just temporarily boosts ur speed and just imagine touching this orb, then fly to some pink trampoline and then to yellow and it's all synced to the level music
2.2 is q big update :()
The only real new orb is the purple one everything else is fanmade
Es verdad
Bro just realized this rn
@@ZilkoWTeleport orb is real
@@tropport The one in the sneak peek is most likely made with triggers but its possible
Bro NEEDS to work at Robtop!
Ahora a esperar 8 años más👍
Amazing concept/test of real orb and pad concept! :)
Where is the level complete orb???
2.2 hasn't come yet and you're already thinking about 2.3 . Robtop should see this
I really like the impulse orb
The vertical orb is my favorite! ^^
Heres how would it work if it was in 2.2/2.3.
Yellow Orb: Click it to double jump, already implemented.
Yellow Pad: Automatically jumps you a little higher than normal when you touch it, possible to pass quadruple spikes, already implemented.
Pink Orb: Double Jumps you 0.5x shorter, meaning it owns half of the Yellow Orb's power. Already implemented.
Pink Pad: Automatically jumps a lil bit shorter. Can't pass Triple Spikes.
Red Orb: Click it to double jump TWICE AS HIGH as a Yellow Orb, already implemented.
Red Pad: Automatically jumps you a lil bit higher than the red orb, but can pass atleast 6 Spike Jumps.
Blue Orb: Automatically sends you upside down when you click it.
Blue Pad: Automatically sends you upside down once touched.
Green Orb: Basically Blue Orb and Yellow Orb combined together.
Green Pad: Basically Blue Pad and Yellow Pad combined together.
Black Orb: Immediately slams you to the floor once clicked.
Black Pad: Immediately slams you to the floor once touched.
Dash Orb: Useful for impossible gaps, sends you floating once clicked, without falling.
Dash Orb Gravity: Just like the Dash Orb, but this time when you let go, it switches gravity.
Toggle Orb: Visibles an invisible object once clicked.
Toggle Pad Visibles an invisible object once clicked.
Off Orb (ONLY WHEN OBJECTS ARE VISIBLE): Invisibles an visible object once clicked.
Off Pad (ONLY WHEN OBJECTS ARE VISIBLE): Invisibles an visible object once touched.
Spider Orb: Instantly switches gravity once clicked.
Spider Pad: Instantly switches gravity once clicked.
Random Orb: RNG based orb, once clicked it chooses between Yellow Orb, Pink Orb, and Red Orb.
Random Pad: RNG based pad, once touched it chooses between Yellow Pad, Pink Pad, and Red Pad.
Thunderous Orb: Sends you TWICE AS HIGH AS A RED ORB.
Thunderous Pad: Sends you TWICE AS HIGH AS A RED PAD.
DANGER Orb: Sends you flying, i don't know maybe killing you once clicking it?
DANGER Pad: Sends you fly-, don't know maybe killing you once touching it?
Teleport Pad 1: Teleports you to Teleport Pad 2 once touched.
Teleport Orb 1: Teleports you to Teleport Orb 2 once clicked.
Mini Orb: Turns you into a Mini Cube, a tinier version of the Cube, it also decreases its jump range. Once clicked.
Mini Pad: Automatically turns you into a Mini Cube, a tinier version of the Cube, it also decreases its jump range.
Big Orb: Only when your a Mini Cube, once clicked turns you into the Normal Cube.
Big Pad: Only when your a Mini Cube, once touched turns you into the Normal Cube.
Stronger Orb: Sends you TWICE AS HIGH AS A THUNDEROUS ORB ONCE CLICKED.
Stronger Pad: Sends you TWICE AS HIGH AS A THUNDEROUS PAD ONCE TOUCHED.
Dash Orb Vertical: Like the Dash Orb, but it dashes you vertically. Once Clicked.
Dash Orb Backward: Sends you like in a Wave gameplay, once clicked.
Random Dash Orb: Chooses between Dash Orb, Dash Orb Gravity, Dash Orb Vertical, and Dash Orb Backwards, once clicked.
Activate Group Orb: Activates a Group once clicked.
Vertical Orb: Sends you vertical once clicked.
Vertical Pad: Automatically sends you vertical.
Dash Orb Curve: Curves your cube once clicked.
Impulse Orb: Rapidly sends you further away once clicked.
Mirror Orb: Turns the game backwards once clicked.
UnMirror Orb: Turns the game back to normal once clicked (THIS IS ONLY WHEN THE GAME IS MIRRORED.)
Super Orb: Sends you to space once clicked.
Super Pad: Sends you to space once touched.
Medium Orb: Sends you 1.5X higher than the Red Orb.
Double Jump Orb: Activates Double Jumping once clicked.
Double Jump Pad: Activates Double Jumping once touched.
Hope you now understand their meaning!
Bro, don't think I'm reading that😳
@@Cocoscz i spent like 69 hours writing this essay lol
I read it all
Flowy styled levels will turn into epileptic ones because they will use bunch of orbs 😅
These Danger orb is killing ur icon btw it so really fun lol😂
r/ihadastroke
The vertical or and pad is gonna be useful! I hope this gets added in the future
Impulsive orbs could be so useful
The fact that 2.2 isn't even out and people are already talking about 2.3 is absolutely hysterical.
The designs are so cool, nice job
Great ones I think bro
IMAGINE HOW COOL DEMONS WOULD BE WITH TELEPORT ORBS!
impulse orb is my favourite FOR SURE
i like the teleport orb cuz you incorporate the teleport portal colors.
which has the same colors as the portals in portal
The impulse orb has to be in the next update omg
RobTop: Okay. We will delay 2.2 to May 28, 2025 xd
RobTop already released 2.2
NO JOD- BRO TENEMOS EL MISMO SKIN DE GD?! Literal primera vez que veo a alguien con un cubo que es igual al mio (no hablo del ship o el wave pq talvez ahi si varian las cosas, pero quien sabe) de igual manera que gran video bro, un saludo desde aca
No eres el único ya hay 2 personas que usan mi icono
@@covenan115-rb2ridios mio, habiendo como muchos iconos y colores y justo usamos los mismos, tremendo
Si vea
Feelings about Not login 😊
Typical Geometry Dash
the fact that the yellow orb and pink orb and red orb and blue orb and green orb and black orb and dash orb and pink dash orb and toggle orb exist already is insane
also the fact that the back word (what) dash orb doesn't even go backwards is insane
and the fact that the vertical orb is just a horizontal orb is insane
and the fact that you can make a dash orb curve is SO insane
and now that 2.2 is out the spider orb + pad exists which is just CRAZY
and same thing with the teleport orb!!! ITS INSANE!!!!!!!!
And the vertical dash orb is SO EASY TO MAKE!!!!!! like there were NO custom objects!!!!!!!
Jokes aside, a curve dash orb would be really useful for optimizing gameplay if you can customize it, but the teleport orb is kinda just making 2.21 a longer wait, since that uses the custom orb and the teleport orb gets rid of the need for that. The rest are pretty cool! (except for the ones that just make you go higher and higher, and the RNG orbs)
Why did you make 2.3? 2.2 Isn’t out ye- oh
Yo our colors are the same man
Son muy buenas aunque algunas ya inservibles para la 2.2 gracias a los triggers Xd
Como la vertical orb, es buena pero ya es inútil para la 2.2 XD
Now that we have 2.2, with the command where if you touch within the hitbox, it does activate, you can make pretty much all of the orbs
And we have now X teleport
Super Jump pads and orbs can be made with the new Gravity Blocks, where you can assign the amount of strength you want and even going by radius depending on how near you are from the center
So almost everything can be made right now and not in a janky way but in an original way
Nice Video
Can’t wait for 2.3 to drop after the second coming of Christ 🔥 🔥
rotated dash orb
Tal vez debería cambiarle el nombre al vídeo new orbs 2.3 concept
Aunque la descripción diga 2.2
Buen video mi pana
Bro sure 2.2 can't come out in any way, but you're watching 2.3 fan emails
1:40 the mirror portal/orb should just mirror controls instead of mirroring the level in platformer mode.
id like a pad that acts like clicking or unclicking in the gamemode you’re in (in ball, cube, swing and spider it would just be a click) to help make auto levels
Estaria bueno si robtop añadiera una orbe que replique el salto del robot
Es verdad
Imagine the recent tab levels 💀
La 2.3 llega el 2053 😂😂😂
2.2-2.21-2.3 lol
@@Rombi9976 superó nuestras expectativas el cabron xd
@@jeisonmatos8654this fake you stpd
Noo va salir en el año 20100
I’m gonna be dead by then
Woah a fellow jumper icon
Wow it's true
BA2424CH
If danger orb was in game then it would orb jump
2.2 is amazing
The only real new orb is the purple one everything else is fanmade
@@ZilkoW yeah
Hey!, you didn't touch the danger orb!
True! (You're too late to say that)
BROOO ESTÁ RE CHIDO
Honestly big, mini and vertical orbs seem pretty cool. Maybe the impulse orb but I feel like you can do that with a dash orb anyway
Buen video nuevo sub❤
Muchas gracias :D
@@covenan115-rb2ri de nada :D
De nada ;)
That is soo cool
I wanna see want danger orb do :(
it kills you
@@RealKloggier o
Esperemos que salga esa orbe
@@covenan115-rb2riye i hope
si espero
Me gusta la idea de las orbes qué te hacen llegar a alturas desexorbitantes, crea un mod donde las agregues plis
1:50 interesting
Edit: i liked my own comment ;)
Who asked
@@epic_diamond you, "who" is a term regularly used for *questions* so shut the hell up
0:03 before you pass do the hardest jump! The 1 spike from stereo madness
vertical orb should actually be added gang
👇
Super jump jump pad+bug with robot=💀💀💀
🔥🔥🔥WE MAKING IT OUTTA THE MAP PACKS WITH THIS ONE🔥🔥🔥
damn so original another 3 more jump orbs with more boost
Imagínate si estos orbes estuvieran realmente en 2.2
O tal vez puedan estar estás orbes en la 2.3
Love the impulse or tho, well done