We will have masha variants where she copies heroes, johnson masha at 1972th revamp and franco masha at 420th, and as for the rest you can probably guess
@@A.Singularity You're exaggerating a bit too much here. The franco masha revamp is the next one, not the 420th. the 420th one is when they redesign her into a barbi/disney princess like they did with Vexana.
@@alonkob2127and then after the next revamp another revamp will come around which makes her skills scale lower (then turn her into a marksman with 3 hp bars)
@@DanielleDeLavigneEveryone has the same opinion that moonton doesn't know what the hell they're even doing with the meta 💀 -Buffs masha then she gets unused after the first week -revamps aurora to be a utility hero but turns her her into a burst hero because of her ult and 2nd skill -still hasn't nerfed the blatantly obvious barats easily doing 500-600 damage with the 1st skill while having the amount of defense as a tank
4 actually. 1st being when she was 1st released as another atk spd dmg fighter, 2nd is when she got the revamp of turning into a full tank, then 3 is the current masha back to full dmg on original server and so 4th being this new one in advanced server xD
Nope after she got her revamp to a full tank they decided to turn her into a full fighter and then NERF her and then turn her into both tank and fighter then buff her and then NERF her again true story I was there I think I had 400 games with her back then😂
As a masha player since she released.. everything about this update is fire except for the REMOVAL OF DISARM LIKE CMON MAN THAT'S ONE OF THE COOLEST THINGS ABOUT HER 😭😭 And her first skill.. part of using masha was how satisfying her first skill was while it was active.. now it only activates for two basic attacks? Her normal attack animations feel weak so using her first skill and then attacking felt so powerful because of how hard she hits, the sound effects, visuals, animations.. Now it just feels like they made her a glorified martis... Or aulus with his enhanced basic stacking.
even with her revamped 1st skill, she still feels slow. IMO the boost is high, yet it’s too short. They could make it so her 1st skill has a permanent boost to her, maybe just 10%, and her ult is 125% TOTAL physical attack and bring back the disarm. Maybe it might be op, but could compensate for her extremely squishy build despite having quite high hp.
I got masha when She first came out and I did diabolical builds with her. I got over 40 kills with her. They fucking massacred her character. Taking away all the old items was bad enough but now they just ruined all her abilities that made her such a good character. They shouldn't have changed her like this
Masha's disarm ability is her bread and butter especially how broken Atk speed heroes even with the recent Marksman Nerf like how Zilong or any marksmen can wipe an entire squishy enemies even tanks in seconds
if they kept the tank build masha and buff her clearing speed she would be in a balance state that's why nobody uses her because of slow clearing in lane
@@oldgame3705just that will be enough tbh. The argus right now is almost perfect, just give the bleed effect back for early game and he will be a very good pick.
I don't know why people keep going on about bringing back the bleed. It's absolutely shithouse Movement skills prevented the damage over time, shields and regen just completely negated any damage it did do, it scaled terribly with level and armour levels There's like 12 reasons it's garbage He just needs higher base stat and the 40% penetration to be a stat that actually works in early/mid like crit or attack speed
How to make masha better and op: Make masha have 3 lifes that have same amout of hp not under 3000 and the build you do for her will also stack to other lives not only the 1st one , Then make mashas 3rd skill to jump on the enemys and airboning them, then the 2nd skill is gonna be the 3rd dealing 45% of their hp and mashas physical attack damage the 2nd skill will be refreshed once you killed an enemy, then for the first when you activated it you are able to to crit succesfully 5 times also when you activated the 1st skill your hitbox will be a little bigger, and for the 4th skill it will give you 1 life. Thats it:>
I wished they’d keep the disarm feature as it is the unique trait masha has when she was released along with her Multiple HP bar. They could’ve infused it with her passive. For instance hitting enemies for 5 basic attacks would render them disarmed for a couple of seconds. Anyways the removal of HP penalty on the last bar is a great help. I recall dying a couple of times not noticing this while in the heat of a fight. Haha
They should make the disarm effect stay, because Masha will just be remembered by a hero with 3 stages of hp. Besides, I like the disarm effect especially when you're up against zilong.
That was a nerf on her passive 😢 Imagine not being able to regenerate her health while waiting at the turret, you will be forced to recall and miss minion waves
I swear to God Masha and Wanwan are the only heroes that are constantly getting a buff, nerf or a revamp. Like seriously can they just leave them alone.
Wanwan makes sense because (as a mm) the output of her damage and what heroes and items exist to counter her are unbalanced. Some people like to say that with just buying winter truncheon, problem solved....no. If one person buys it, she just has to target someone else (4 man wipe regardless if you survive a team fight). And no, the whole team can't all have winter just to counter 1 hero. I mean seriously. Activate your ult and you have guaranteed 4-5 secs of full immunity unless you hit someone with winter. As for Masha... honestly most fighters that deal damage through basic attacks have this issue. Excluding Badang, Roger and Thamuz, and I guess Zilong, basic attack fighters are a mess. They have the damage, but the current meta with tons of cc/ mobility steals their only way of being able to sustain. What's the solution? Make them do burst damage. Except now those same fighters became op. So they got to nerf them. Then buff. Then revamp (like Sun). Then forget (like Aulus). Then buff other heroes as a safety precaution (like the integration of that new support item for better shields or heals) Another solution they tried was to make them more hybridized, like Bane or Alucard (his crit version, not current). Bane is kinda on the right path, but Alu kicked the bucket. He needed both basic attacks and skills to output max damage. He gets cc'd once within the animation of his passive, game over. IMO, only mm should use basic attacks as a means to do damage. Any other hero should rely on their skills.
Mashas pick rate may be low, but her win rate either all rank or mythical glory higher is outstanding. They better focus on yve, carmilla, kimmy, silvanna, aulus as they are the worst ones (combined pick rate and winrate) for each role respectively
your explanation makes it easy for those who have difficulty understanding through reading patchnotes I must say some of it I have confusion but your explanation makes it easy to understand and straight to the point the only cons I hate the most is the removal of disarm effect on mashas ult I think they should retain it since that makes masha unique as a fighter just like the same scenario with natalia and helcurt with their silences hope they bring back the disarm, i will pick disarm any day vs i can cast multiple ults
the 1st skill of old masha is whats so lit about her.. you can fight and push whole game without going home because of that 1st skill damage and life steal. now masha is just another hero with active 1st skill instead of a passive one.
*Moonton:so we decided to remove her 3 hp bars and now she will get yin's ultimate we've decided to delete claude from the game and give masha and miya his skills*
Her disarm was the best thing about her tho. The amount of Aldous Players I've tricked because of it giving them false hope of being able to kill Masha.
Honestly slow on 2nd skill and disarm on ult are better than attack speed reduction cause Masha lack on chasing Also I prefer the 1st skill on OS than this 1st on AS.... She's like more an assassin now than a fighter
The only hero to have disarm, and it was removed completely XD They want to keep her unique 3 hp bars in exchange for her signature disarm (which can be removed by purify-like skills). Wouldn't it be easier to just get rid of that 3hp bar and finally make her into a tanky fighter like Lapu-Lapu or Chou or Thamuz? I've been using Masha to Counter Thamuz sweats
They should make it so extra resilience(cc duration reduction) gives a damage boost, damage reduction or something else on 3rd phase, would be pretty cool
what they needed to do with Wanwan is to bring her marks back to 4 and revert all the other nerfs they did after. Problem solved. but ATP they're buffing and nerfing Wanwan out of boredom lol
Devs don't play their own hero. The current Masha is decent but need simple improvements. All they had to change is the consumption of hp by skills. For instance going from 25% of max hp to 20% of the current hp bar for the first skill and from 40% of max hp to 30% of her current hp bar for the ultimate. And also allowing her to use her special skill in combat to regain 1 hp bar. These simple changes would improve her gameplay so much
I must say I like this one I'm literally bullying enemies with her lol At the ealy game they're spamming tp, but later at late game they're complaining with my damage My team Questioned my Rank for picking her, but got MVP after the match ahhaga
I personally as a Masha main like the no life used when using skills on last hp bar and 3rd skill reset on every new bar drop But there is no disarm that's a bit sad cause its been there since she was released from 2nd skill to 3rd skill transfer from recent revamp. And also no energy regeneration over time us bad cause now you need to attack something to gain energy and increase ur life bar lvl cause auto regen energy helps in solo queue when you just need a little more energy to enter the fight again to defend
Attack speed reduction? Bro just put the disarm effect back on her 2nd skill, dont just straight up remove it, shes the only hero that has that kind of cc.
@@CatPersonTaku For some reason, i think they will create another hero with specialty just to do that. I know they have done this to other hero but i cant remember who
I like the revamp because if masha's ult is on cooldown she can just use her special skill and stand next to the enemy turret and she will have her ult back
Tbh they should just implement dmg reduction on her kit that scale based on her bonus defense so she can have multiple role. It isnt that really hard to design a hero, theyre just clueless on what Masha should be. Being said that, this new kit is far more balanced and reliable than the current one. Still the disarm CC were actually good if they plan to make her a multi role. It counters basic atk heroes effectively. The ult should be CC target while knockback others. 2nd skill is for slowing both movement & atk spd. 1st skill new rework for balancing. Because max hp% for the whole duration every basic atk is broken asf.
1st skill: They should add bleed while it is still active. 2nd skill: make it a dash with slow. 3rd skill: a force 1v1 with counter as passive. LC in Dota
Can't lie, I like her current version If they're gonna change her, she should have these HP and ultimate adjustments shown here on her current OS self and you got yourself a meta pick
She is now viable as a 3 role hero now, EXP, Jungle, Roam (respectively) Balance Fighter Build for EXP Full Burst Damage Build for Jungle Full/Semi Tank Build for Roam
I'll miss so much her 1st aa sound, the normal sound SOUNDS like it's no dealing dmg Moonton are truly removing everything to make it's heroes better to play but in exchange they are removing the good things about them, started with chou, and then natalia, and now masha aa's
Like a year ago right before the Masha season skin they buffed her and she was perfect but then they thought she was OP so nerfed her like a week later and hasn't ever been the same since.
Fighters that relay so much on basic attacks and items will never be in the meta unless they're super buffed by moonton, there is literally no hope for late game fighters. The current fighters that are in the meta rn have high sustain, damage and mobility such as Yu Zhong, Terizla, X-borg, Lapu-lapu, Ruby, Dyrroth and Thamuz, they can do pretty much do everything
may be make new item for tank such that after tanking some damage next hit or skill apply disarm or other silence item.If moonton is introducing new mechanics its not bs i guess
*Moontroll couldn't decide what to do with Argus, then Wanwan, and now Masha*
She’s what we call a “balance nightmare” lmao
They basically a sniper in fps games theyre a nightmare for devs and players for adjustments
@@FreeFallSorrow so true, there is no in between with those things, they are either op or worthless.
buff him broken nerf him bad masha cant be balanced😂
Basically every attack speed fighter except Thamus
At this point, developers don’t really know what should they do for Masha
They should fix it with another wanwan nerf
Wanwan is too strong tbh she needs a huge nerf @@user-vw9vd5vo5y
I like this new revamp. The best so far. I can see masha becoming a jungler with this revamp.
At least they try and want to balance she . They never wanna my hero get even balance for a sec useless for ever😂😂
And it's good. It shows some development there aren't scared of trail and error
I miss old Masha, man. Be getting that lord as soon as it spawns... 😢😢😢
I agree, i remember only using masha becuase she can get the objectives so fast, easy turtle for the teamm...
i miss old masha too, when she can unlimited running..
Yeah she was a really good obj focused hero who was very balanced.
Damn that's crazy long ago, like back in 2020? We're old timers 😂
Now we only have to wait for marksman masha, mage masha and support masha.
We will have masha variants where she copies heroes, johnson masha at 1972th revamp and franco masha at 420th, and as for the rest you can probably guess
@@A.Singularity You're exaggerating a bit too much here. The franco masha revamp is the next one, not the 420th. the 420th one is when they redesign her into a barbi/disney princess like they did with Vexana.
@@alonkob2127and then after the next revamp another revamp will come around which makes her skills scale lower (then turn her into a marksman with 3 hp bars)
For every hp bar She Will have a different role hahahahha
Masha being a test for revamps
I'd say, bring her to her first version where her 1st skill can be used unlimited. That's the best version
ong clearing lord was so easy. the closest we could get to old masha clearing lord was pre nerf jgl lunox
I mean the current masha basically have unlimited 1st skill of you attack creep and hero, but the cd is annoying when attacking minion
@@istoletxtsbraincells2164 that's the point, Masha used to be best hero to split push, even she used to destkry turret without minion
True that, her 1st skill is the reason why she can dominate early game, and can one to one mostly in late game...
@@KevrvelAnd currently, edith. 8% max hp damage to lord is dogshite
Moonton be like:
Don't know how to nerf Wanwan
Don't know how to revamp Masha
Don't know Argus exists
@@DanielleDeLavigne I'm not trying to be original here bud, I'm just commenting and telling my opinions.
@@DanielleDeLavigne r/woooosh
@@BRUH-lx3jv I mean theres a clear difference between speaking about your opinions and rewording the comment above you.
@@ABlandName Man, I can't see the comment above me, in my device my comment is at the top (because I wrote it)
@@DanielleDeLavigneEveryone has the same opinion that moonton doesn't know what the hell they're even doing with the meta 💀
-Buffs masha then she gets unused after the first week
-revamps aurora to be a utility hero but turns her her into a burst hero because of her ult and 2nd skill
-still hasn't nerfed the blatantly obvious barats easily doing 500-600 damage with the 1st skill while having the amount of defense as a tank
4 actually. 1st being when she was 1st released as another atk spd dmg fighter, 2nd is when she got the revamp of turning into a full tank, then 3 is the current masha back to full dmg on original server and so 4th being this new one in advanced server xD
Thinks Isoya. BTW do you watch Bob and Susie XD?
i wouldnt count releasing a hero as a revamp
@@keiji_Shimizu oh then 3 revamps my bad, i guess i meant as in the different variations of her xd
@@brolymeng7946 if my comment’s there then you already know
Nope after she got her revamp to a full tank they decided to turn her into a full fighter and then NERF her and then turn her into both tank and fighter then buff her and then NERF her again true story I was there I think I had 400 games with her back then😂
Final revamp: masha is now a magic dps
Another "Final" revamp: masha now deals " " damage which will be the fourth new damage type And is a " " dps.
I think you know what that damage means
The disarm effect is one of what i liked about masha. I think they shouldn't remove the disarm effect.
True,she is the only one with disarm effect.
Moontoon: We're Done With Odette
Moontoon: WAIT WE NEED MASHA
As a masha player since she released.. everything about this update is fire except for the REMOVAL OF DISARM LIKE CMON MAN THAT'S ONE OF THE COOLEST THINGS ABOUT HER 😭😭
And her first skill.. part of using masha was how satisfying her first skill was while it was active.. now it only activates for two basic attacks? Her normal attack animations feel weak so using her first skill and then attacking felt so powerful because of how hard she hits, the sound effects, visuals, animations..
Now it just feels like they made her a glorified martis... Or aulus with his enhanced basic stacking.
I agree with you bro. Masha is too weak against mages, and the only amazing about masha is her ultimate to disarm the enemy while slashing their face😂
Im masha main since release too and i can confirm that i couldn't agree more.. you're damn right.. moonton rlly ruined our russian waifus man..
even with her revamped 1st skill, she still feels slow. IMO the boost is high, yet it’s too short. They could make it so her 1st skill has a permanent boost to her, maybe just 10%, and her ult is 125% TOTAL physical attack and bring back the disarm. Maybe it might be op, but could compensate for her extremely squishy build despite having quite high hp.
I got masha when She first came out and I did diabolical builds with her. I got over 40 kills with her. They fucking massacred her character. Taking away all the old items was bad enough but now they just ruined all her abilities that made her such a good character. They shouldn't have changed her like this
Argus first Revamp with 3 passive strikes was more than enough
Argus now is a forgotten hero same with Zhask and Phovius
Masha's disarm ability is her bread and butter especially how broken Atk speed heroes even with the recent Marksman Nerf like how Zilong or any marksmen can wipe an entire squishy enemies even tanks in seconds
Why do they have to remove the disarm effect she doesn't deserve that now there are no heroes that have this effect ☹
if they kept the tank build masha and buff her clearing speed she would be in a balance state that's why nobody uses her because of slow clearing in lane
they're really revamping masha 37 times before argus gets a buff
Buff is a big word...
Argus needs the bleeding effect back
@@oldgame3705just that will be enough tbh.
The argus right now is almost perfect, just give the bleed effect back for early game and he will be a very good pick.
I don't know why people keep going on about bringing back the bleed. It's absolutely shithouse
Movement skills prevented the damage over time, shields and regen just completely negated any damage it did do, it scaled terribly with level and armour levels
There's like 12 reasons it's garbage
He just needs higher base stat and the 40% penetration to be a stat that actually works in early/mid like crit or attack speed
@@burnzey1785 it's still better then no bleed.
How to make masha better and op:
Make masha have 3 lifes that have same amout of hp not under 3000 and the build you do for her will also stack to other lives not only the 1st one , Then make mashas 3rd skill to jump on the enemys and airboning them, then the 2nd skill is gonna be the 3rd dealing 45% of their hp and mashas physical attack damage the 2nd skill will be refreshed once you killed an enemy, then for the first when you activated it you are able to to crit succesfully 5 times also when you activated the 1st skill your hitbox will be a little bigger, and for the 4th skill it will give you 1 life.
Thats it:>
Disarm effect is gone while 1st skill duration being too short, crazy developers 💯
I wished they’d keep the disarm feature as it is the unique trait masha has when she was released along with her Multiple HP bar. They could’ve infused it with her passive. For instance hitting enemies for 5 basic attacks would render them disarmed for a couple of seconds. Anyways the removal of HP penalty on the last bar is a great help. I recall dying a couple of times not noticing this while in the heat of a fight. Haha
Maybe not 5- She has high atk speed, so imagine mm just keeps getting disarmed and bullied by masha, esp her 3 health bars 😂
They should make the disarm effect stay, because Masha will just be remembered by a hero with 3 stages of hp. Besides, I like the disarm effect especially when you're up against zilong.
That was a nerf on her passive 😢 Imagine not being able to regenerate her health while waiting at the turret, you will be forced to recall and miss minion waves
Masha being a labrat to moonton
Lord spawns in 2 seconds!!
*the enemy has slain the lord*
Another annoying split pusher to worry about 😂
Just came to say this Masha is NERFFED.....
😂"Cause it out of our expectations," funny words from our favorite developer 😂
I swear to God Masha and Wanwan are the only heroes that are constantly getting a buff, nerf or a revamp. Like seriously can they just leave them alone.
Wanwan makes sense because (as a mm) the output of her damage and what heroes and items exist to counter her are unbalanced. Some people like to say that with just buying winter truncheon, problem solved....no. If one person buys it, she just has to target someone else (4 man wipe regardless if you survive a team fight). And no, the whole team can't all have winter just to counter 1 hero.
I mean seriously. Activate your ult and you have guaranteed 4-5 secs of full immunity unless you hit someone with winter.
As for Masha... honestly most fighters that deal damage through basic attacks have this issue.
Excluding Badang, Roger and Thamuz, and I guess Zilong, basic attack fighters are a mess.
They have the damage, but the current meta with tons of cc/ mobility steals their only way of being able to sustain. What's the solution? Make them do burst damage. Except now those same fighters became op. So they got to nerf them. Then buff. Then revamp (like Sun). Then forget (like Aulus). Then buff other heroes as a safety precaution (like the integration of that new support item for better shields or heals)
Another solution they tried was to make them more hybridized, like Bane or Alucard (his crit version, not current). Bane is kinda on the right path, but Alu kicked the bucket. He needed both basic attacks and skills to output max damage. He gets cc'd once within the animation of his passive, game over.
IMO, only mm should use basic attacks as a means to do damage. Any other hero should rely on their skills.
Wanwan shouldn't exist
Mashas pick rate may be low, but her win rate either all rank or mythical glory higher is outstanding. They better focus on yve, carmilla, kimmy, silvanna, aulus as they are the worst ones (combined pick rate and winrate) for each role respectively
Forget low , thanks to this update Masha is nonexistent
Elgin just announced a new "lets nerf wanwan", it is now "lets revamp masha"
your explanation makes it easy for those who have difficulty understanding through reading patchnotes I must say some of it I have confusion but your explanation makes it easy to understand and straight to the point the only cons I hate the most is the removal of disarm effect on mashas ult I think they should retain it since that makes masha unique as a fighter just like the same scenario with natalia and helcurt with their silences hope they bring back the disarm, i will pick disarm any day vs i can cast multiple ults
the 1st skill of old masha is whats so lit about her.. you can fight and push whole game without going home because of that 1st skill damage and life steal. now masha is just another hero with active 1st skill instead of a passive one.
Guys,on advance server,if you use Trinity+new 1st skill,She can be a Tank killer and best solo lord
Sister got that ryze league of legends treatment 🤣💀
ngl, she is gonna be really good because of this now
Exactly bro!
*Moonton:so we decided to remove her 3 hp bars and now she will get yin's ultimate we've decided to delete claude from the game and give masha and miya his skills*
I prefer old masha, I got 74% wr 300 matches at that time and it turns into 65 after the update 😢
I will miss the disarm in her 2nd skill
Masha was a great fighter back then
Until today man she is greater than ever
I bought masha because she becomes a new hero every patch, so I get a 5 in one bargain.
She has covered every role except mage at this point 😂😂😂
Her disarm was the best thing about her tho. The amount of Aldous Players I've tricked because of it giving them false hope of being able to kill Masha.
They should just give back the old masha
*Bro's haircut is fire 🗣️ 🔥🔥*
Honestly slow on 2nd skill and disarm on ult are better than attack speed reduction cause Masha lack on chasing
Also I prefer the 1st skill on OS than this 1st on AS.... She's like more an assassin now than a fighter
Masha getting the best revamp while silvana crying in no cc immunity to 2nd skill
The only hero to have disarm, and it was removed completely XD
They want to keep her unique 3 hp bars in exchange for her signature disarm (which can be removed by purify-like skills).
Wouldn't it be easier to just get rid of that 3hp bar and finally make her into a tanky fighter like Lapu-Lapu or Chou or Thamuz? I've been using Masha to Counter Thamuz sweats
Good bye Masha, was a good run
present masha is good enough
Exactly man
They should make it so extra resilience(cc duration reduction) gives a damage boost, damage reduction or something else on 3rd phase, would be pretty cool
They actually cooked something edible this time
At this point, Masha (and Wanwan) is the reason why Moonton is being VERY CAREFUL with their buffs and nerfs
what they needed to do with Wanwan is to bring her marks back to 4 and revert all the other nerfs they did after. Problem solved. but ATP they're buffing and nerfing Wanwan out of boredom lol
@@arinrayscumdump
Moonton: Nah make her 2nd skill purify 60 seconds 🍷🗿👍
Masha is my main hero when she's a tank but now i dont know anymore because of the revamp, changing her play style
I like the multiple Ult ability
Better than ever.
Devs don't play their own hero. The current Masha is decent but need simple improvements.
All they had to change is the consumption of hp by skills. For instance going from 25% of max hp to 20% of the current hp bar for the first skill and from 40% of max hp to 30% of her current hp bar for the ultimate. And also allowing her to use her special skill in combat to regain 1 hp bar.
These simple changes would improve her gameplay so much
I must say I like this one
I'm literally bullying enemies with her lol
At the ealy game they're spamming tp, but later at late game they're complaining with my damage
My team Questioned my Rank for picking her, but got MVP after the match ahhaga
Good job man
Honestly, with all their tweking, this is actually a pretty good revamp all things considered
Masha mains :
We don't even know who we are.
I personally as a Masha main like the no life used when using skills on last hp bar and 3rd skill reset on every new bar drop
But there is no disarm that's a bit sad cause its been there since she was released from 2nd skill to 3rd skill transfer from recent revamp. And also no energy regeneration over time us bad cause now you need to attack something to gain energy and increase ur life bar lvl cause auto regen energy helps in solo queue when you just need a little more energy to enter the fight again to defend
Attack speed reduction? Bro just put the disarm effect back on her 2nd skill, dont just straight up remove it, shes the only hero that has that kind of cc.
Damn Elgin looking buff af
Wait they removed disarm ? Not sure but wasn't she the only hero with that cc ?
Yh she was just wait a few weeks they will put it back in they probably spent the night drinking again
@@CatPersonTaku For some reason, i think they will create another hero with specialty just to do that. I know they have done this to other hero but i cant remember who
@@stoink_6056 They did this with clint and claude.
They took away clints old Ultimate and gave the ultimate to Claude (new hero at the time).
I like the revamp because if masha's ult is on cooldown she can just use her special skill and stand next to the enemy turret and she will have her ult back
Tbh they should just implement dmg reduction on her kit that scale based on her bonus defense so she can have multiple role. It isnt that really hard to design a hero, theyre just clueless on what Masha should be.
Being said that, this new kit is far more balanced and reliable than the current one. Still the disarm CC were actually good if they plan to make her a multi role. It counters basic atk heroes effectively. The ult should be CC target while knockback others. 2nd skill is for slowing both movement & atk spd. 1st skill new rework for balancing. Because max hp% for the whole duration every basic atk is broken asf.
From 37 to 69 we have come a long way
the current masha, hard to fight against cici and yz because they have high mobility. with this new ultimate, masha can get to them closer easily.
1st skill: They should add bleed while it is still active.
2nd skill: make it a dash with slow.
3rd skill: a force 1v1 with counter as passive. LC in Dota
Masha went from always having enhanced basic attacks to 2
Not 37, but somewhere around 7 to 10 revamps depending on what you consider a revamp
Now that she can gain proper defense from items, she in her last hp bar with cc immunity is very scary.
She was already good with the tank revamp, she just needed a buff
Wow it feels like a new hero every time they tweak masha
I miss the old masha when you had inf first skill disarming second skill and if i used my third skill everyone would run 😢
Can't lie, I like her current version
If they're gonna change her, she should have these HP and ultimate adjustments shown here on her current OS self and you got yourself a meta pick
Goodbye Disarm effect RIP😢
this revamp is already op but since theres only 2 enhanced basic attacks they should make it last forever until u hit something
I'd say bring her back to the way she was when she first released. Because CLEARLY Moonton doesn't know what the heck to do with her
She is now viable as a 3 role hero now, EXP, Jungle, Roam (respectively)
Balance Fighter Build for EXP
Full Burst Damage Build for Jungle
Full/Semi Tank Build for Roam
Elgin I want to ask you a question when will lesley annual starlight will be available in starlight shop?
Moonton!!!What are you doing to my beloved MASHA!!! You know what???Just bring her back to her Original version!!!
This is the hard part: which version do you want?
Of course the damage one .
I'm going to be overpowered with this revamp! No hero can stop me.
The disarm feature though was really good though wish they still kept iy
wow.. she got revamped so much that 32 revamp was done midway through a 5 minute video
This is a scary revamp. She is going to be a menace.
I'll miss so much her 1st aa sound, the normal sound SOUNDS like it's no dealing dmg
Moonton are truly removing everything to make it's heroes better to play but in exchange they are removing the good things about them, started with chou, and then natalia, and now masha aa's
3:27 I have 69% battery rn. What a coincidence 😂
Masha , do u need me for the next update 😂 ?
Like a year ago right before the Masha season skin they buffed her and she was perfect but then they thought she was OP so nerfed her like a week later and hasn't ever been the same since.
I'm not even surprised if they make her a marksman at this point.
Argus: Why Can I have that kind of buff?
Meanwhile in Myanmar-mythic seal team(old falcon)use masha to counter ube strategy
Ryze from LOL : is that my people?😂😂
Meanwhile other old heroes just getting adjustments and skills getting changed a bit like alucards all life steal now changed to build up spell vamp
Masha is the second coming of ryze the battle of being revamped
I really hopes this finally makes her a decent and consistent hero because it i really want to use the dragon that i got at the kof event
Well I think it's really good now let's hope that they don't change it another time
Offtopic but your current chapters' timestamps aren't aligned into your said chapters in this video tho-, Elgin
the disarm thing was pretty good for counterpicking though (Not that I used her. I’m just assuming lmao)
Fighters that relay so much on basic attacks and items will never be in the meta unless they're super buffed by moonton, there is literally no hope for late game fighters. The current fighters that are in the meta rn have high sustain, damage and mobility such as Yu Zhong, Terizla, X-borg, Lapu-lapu, Ruby, Dyrroth and Thamuz, they can do pretty much do everything
may be make new item for tank such that after tanking some damage next hit or skill apply disarm or other silence item.If moonton is introducing new mechanics its not bs i guess
the current masha is still the best one.