Battle of Tukayyid: Clan Wolf vs. Com Guard | Clan Invasion Battle Report

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • Clan Wolf has just touched down at their preselected landing zone of the New Pannonian Plains, a mere forty kilometers from their objective cities. Surrounded by vast open farmlands, rolling hills, and rivers - the Wolves eliminated the risk of a Com Guard ambush.
    A detachment from the 352nd Assault Cluster has just broken off to test the strength of the enemy defenses in the foothills of the Pozoristu Mountains, near a small hamlet of Forest’s End.
    With the Wolf on the move, the Com Guard mobilize a Level II to intercept…
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ความคิดเห็น • 299

  • @DwarfElvishDiplomacy
    @DwarfElvishDiplomacy 3 ปีที่แล้ว +44

    A flashman is basically an Urbie that worked out

    • @Linkous12
      @Linkous12 3 ปีที่แล้ว +5

      Really underappreciated mech, too. Maybe my favorite heavy.

    • @jamessmith5666
      @jamessmith5666 3 ปีที่แล้ว +3

      And became a pervert who stalks parks in a trench coat

    • @rburt3
      @rburt3 3 ปีที่แล้ว +3

      That and the Crockett were the reason I got all the Comstar stuff from the KS. The new sculpts for those really shine.

  • @andreassweet1994
    @andreassweet1994 3 ปีที่แล้ว +40

    These videos are what got me back into BattleTech.

    • @andreassweet1994
      @andreassweet1994 3 ปีที่แล้ว +1

      @StevetheNPC I know. Last time I played was in 01 and I no longer have my old figures and only a few books.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +4

      Well, on the bright side the new minis are awesome!

    • @andreassweet1994
      @andreassweet1994 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming yes they are. I currently have 10 clan Mechs.

  • @Bafimar01
    @Bafimar01 3 ปีที่แล้ว +41

    I love the fear in the voice "Its an Urban Mech.."

  • @ophiuchus3252
    @ophiuchus3252 3 ปีที่แล้ว +20

    Really digging the ComStar paint jobs.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +7

      Thanks man! They took way longer than I expected to panel highlight - so many little shapes.

    • @Schugger1
      @Schugger1 3 ปีที่แล้ว +1

      @@thomberg3457 Well worth the efford. Can't wait to see some close-ups.

  • @TehSquare
    @TehSquare 3 ปีที่แล้ว +21

    Really liking the sky cam and AR overlay for showing what mech is where

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +4

      Thanks! It took a bit to get all the effects to cooperate together haha

  • @rburt3
    @rburt3 3 ปีที่แล้ว +6

    "I don't have any long or extreme range firepower". Stares in Warhammer, Marauder, and Battlemaster.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      LOL the comes just before he annihilates my TWolf 😆 but in fairness the Battlemaster lacks so bad in L/X. Needs more! MOAR POWER

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming Yeah, the Battlemaster has always had "soften them up" long range and really wants to just sandblast you at medium/short. Still, an ER PPC is an ER PPC.

  • @a6mzeke1
    @a6mzeke1 3 ปีที่แล้ว +16

    Wish I could play with you guys. These fights look amazing with how good those paint jobs are.

  • @Schugger1
    @Schugger1 3 ปีที่แล้ว +4

    Fantastic Paintjob in the ComGuards. I was really stopping the Video to get my eyes in the available selection - great paintjob!
    I really like the approach of getting your force by a random Table and not picking your favs.
    (edit: I'll never try again to comment using my cell again. Autocorrection butchers foreign languages in a funky way)

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +3

      Random tables for life!

  • @GravisLucem
    @GravisLucem 2 ปีที่แล้ว +1

    I love how the Clanner in the beginning panicked at the sight of the Urbanmech lol. All hail the mighty trash can!

  • @trippfields279
    @trippfields279 3 ปีที่แล้ว +3

    All this talk of an Urbanmaster makes me want an Assault Mech Urbie that's three times the size and basically just an egg fortress on feet. Glorious.

  • @petersmith6513
    @petersmith6513 3 ปีที่แล้ว +13

    Frederick Steiner had a part in planning this operation. Let's take a long hard look:
    First strike was done by Inner Sphere AT EXTREME RANGE. Think on that.
    Both Timberwolfs were pretty ineffective.
    The BattleMaster was the first IS Mech to die.
    Seriously, the amount of criticals!
    This battle has that grumpy one eyed bastard's fingerprints all over it.

    • @cal3071
      @cal3071 3 ปีที่แล้ว +3

      Well, that got a full on LOL.

  • @rainmakerroar4014
    @rainmakerroar4014 3 ปีที่แล้ว +10

    LETS GOOO
    COMSTAR ALL THE WAAAAY

  • @shaneflickinger
    @shaneflickinger 3 ปีที่แล้ว +3

    Well thanks Thom, I'm not going to be able to get the image of a fat round mech wearing a trench coat with a crotch-mounted laser outta my head now whenever I hear the name Flashman. 😄 Great battle report as usual fellas! Love watching these videos. I was a late backer to the clan invasion kickstarter and I'm getting anxious to paint these new mechs. Hope they can deliver this spring. Take care!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      That makes two of us with the image burned in our minds

    • @oldguycantgame
      @oldguycantgame 3 ปีที่แล้ว +1

      @@thomberg3457 Just saying check out the Mackie. We all need a mech with crotch mounted autocannon.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      @@oldguycantgame I actually have a mackie mini!! Sounds like I gotta paint the ole trashcan up I guess

  • @Kaiju-Driver
    @Kaiju-Driver ปีที่แล้ว +1

    Very looking forward to trying this campaign with the mates!

  • @sgtrock2175
    @sgtrock2175 3 ปีที่แล้ว +5

    Awesome video, as usual. Lore-wise, Clan Wolf won both of their objectives. The Ghost Bears won one of theirs, the Falcons came close but did not achieve either of theirs. The rest got pretty much curb stomped.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +3

      Thanks for the lore check!

    • @brianhenry152
      @brianhenry152 3 ปีที่แล้ว +4

      If I remember right, clan Wolf opted to wait 5 days after the battle had begun, making them the last clan with forces on the ground. They spent those 5 days analyzing the fighting and opted to bring more energy weapons on their mechs so they wouldn't run out of ammo like the Steel Vipers did.

    • @rburt3
      @rburt3 3 ปีที่แล้ว +2

      @@brianhenry152 They certainly bid the way they did on purpose to drop later in the trial. Ulric pretty much engineered the whole thing as referendum on Warden vs Crusader ideology and was certain that most of the other clans would get dashed against the rocks of their own "honor". Ulric didn't need to learn from the early battle; he'd already learned those lessons from the Dragoons and from the early invasion and well understood how Comstar would take advantage of Clan rules of engagement. Prior to the battle, he even flat out told the other clans to prepare for longer engagements and to focus on logistics and energy-based loadouts, *certain* they'd ignore him and do the opposite out of spite and hubris. In the meantime, he and Natasha had good supply lines and extended engagement configurations on their equipment well in advance. The Wolves won because they understood what they were up against and planned practically rather than dogmatically from the beginning. The other clans lost because Ulric understood what *he* was up against politically.

  • @ExileDCC
    @ExileDCC 3 ปีที่แล้ว +5

    Great battle report guys. Loved the use of the random tables as it really added a good sense of fun and a bit of randomness to things.

  • @john88benson
    @john88benson 3 ปีที่แล้ว +7

    Space AT&T sent their very best debt collection team.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      When you see the clipboards come out, you know they mean business

  • @gavincross2902
    @gavincross2902 3 ปีที่แล้ว +3

    Well done. One of the best yet. Thanks

  • @joshmann2525
    @joshmann2525 3 ปีที่แล้ว +2

    Woot, in before the commercial breaks. Headed over to Aries website

  • @anthonyspecf
    @anthonyspecf 3 ปีที่แล้ว +5

    Excellent fight! It was a real nail biter.
    [Spoiler]
    I really thought Wolf's higher damage at range would have made it more one sided in favor of the Wolf, but Comstar really pulled through. It was a really fun battle to watch.

  • @briane8627
    @briane8627 3 ปีที่แล้ว +3

    So proud of Tom!
    Very surprised with the results. Terrain, PV, deployment all seemed to favor the clanners. Not sure what to take from this other than it was fun to watch!
    The production value of these is getting really high!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      Thanks man - luck of the dice to some extent, and a mission which benefitted comstar. The large hill also probably influenced the clan’s movement towards the left flank

    • @briane8627
      @briane8627 3 ปีที่แล้ว +3

      @@thomberg3457 Luck is always there. Managing it is what its all about. And you did! Congrats. Use those luck rerolls early next time ;) I'm still trying to figure out how to paint my com guards. Yours look great.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      @@briane8627 thanks! We just played another game and lucky was in play - you’ll
      Be really excited when it drops

  • @Joric78
    @Joric78 3 ปีที่แล้ว +3

    You guys have upped the production quality again with the extra camera angles. Looks great. The cameras really show off that terrain and the units. I've been struggling with getting my Comstar white units painted right, although I've tried following Tom and CamoSpecs guides/methodology on it (there's a few options from CamoSpecs videos, and I've tried them all). Finally got somewhere using GW Wraithbone primer, Vallejo Off White base coat, GW Apothecary white contrast paint, a thin wash made from GW Basilicanum grey and a final dry brush with Vallejo Off White again. The Apothecary contrast paint really isn't the time saver the other contrast paints are though. I have to take the time to apply a moderately heavy amount, and then use a clean brush to carefully wick/wipe it away from the flat panels and areas I don't want shaded. Otherwise the whole model just goes a light murky grey. It's also not really dark enough to get the distinct panel definition that Tom's got there with the zenithal and dark wash (pin/panel washing?). It doesn't help that I'm painting MWO derived FDM prints either, the detail definition on those new CG minis looks much better for painting.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      I can tell you I suck with white - but I know Thom airbrushes which helps a ton with the smoothness!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      Joric -- are you on Facebook at all? Painting these Comstar units was a really time-intensive process. Colonel Matt Steiner gave me some great advice as well with a drybrush step after washing.
      There is not much you can do with FDM prints in my experience, not going to sugar coat it. Some primers help out because they are 'self levelling' but that's a pretty minor effect from my experience.
      My process is this:
      - zenithal base (works wonders with white)
      - dark wash all over (makes it easier to dry brush and panel highlight later to not leave unwashed panel areas)
      - drybrush white
      - panel highlight (takes forever)
      - jeweling, weapons, details
      One of the tips I found out after the fact is to NOT use pure whites and instead use off-whites which have better pigment coverage, and then do some strategic pure white edge highlights.
      Happy to talk through the painting any time!

    • @Joric78
      @Joric78 3 ปีที่แล้ว +1

      @@thomberg3457 Cheers Thom. I've got a facebook account, although I'm rarely on there. No airbrush or experience with one, so the zenithal base is out unfortunately. I have been using off-white as the primary colour, but I'll definitely try using a pure white for highlights. Doesn't look like any of the Catalyst minis will be available here in Oz until at least April, and there's no getting around the drawbacks of FDM. Although I was surprised at the level of details I can get with my Ender 3 V2. Certainly no worse than the moulds and solder casts I used to make as a kid, and lead free!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      @@Joric78 ha amazing! Yeah an airbrush helps a lot especially with fdm layer lines. I’ll try to put together a tutorial as well but the key is really just patience and thin layer buildup.

  • @warhammer5690
    @warhammer5690 3 ปีที่แล้ว +6

    Shit Aaron, he has Urbie, the love Bug, you cant win now... :(

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      Fact. That thing went beast mode... took a whole point of damage from it I think hahap

  • @cephalopad
    @cephalopad 3 ปีที่แล้ว +3

    Thanks for highlighting relevant mechs on the overhead view!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      amazing right? I love the new multi-cam setup and reticles - really punches up the movement phase.

  • @TheKerfuffin
    @TheKerfuffin 3 ปีที่แล้ว +9

    So i guess Tom never got to play dress up. 😢
    I was looking forward to seeing Mr Malthus.
    If you have the Supplemental Tukkayid pdf it has more expanded tables for Thom to roll on. Would end up giving him more options

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      Yes very cool! We barely had the ‘mechs to fill out this table! That’s the only tough part!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +6

      Wave II here we come. And Jade will be making a glorious return and eventually I’ll get to cosplay

    • @verysilentmouse
      @verysilentmouse 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming buy more mechs duh.... isnt that what us veterans are paying you to do.., :P

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      LOL yah this is true - except all the mechs we bought are allegedly still in China hahah

  • @johntaylor8095
    @johntaylor8095 3 ปีที่แล้ว +2

    Fantastic video guys!

  • @chrispetersen4863
    @chrispetersen4863 7 หลายเดือนก่อน +1

    Fun one to watch. Well done!

  • @willtijerina5149
    @willtijerina5149 3 ปีที่แล้ว +3

    As always a great show. With all the recent stuff that has been released for this battle maybe there will be another world wide campaign like Isle of the Blessed where everyone can submit to a shared narrative. Would be cool. Thanks for another fun watch.

    • @rburt3
      @rburt3 3 ปีที่แล้ว +2

      I have a sneaking suspicion that the next event like that will be the Battle for Terra, but you're right in that there's hope that with the success of the KS and rise of BT in general, we'll get a kick ass event this year.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      Would love that!

  • @sebastiang.5032
    @sebastiang.5032 3 ปีที่แล้ว +3

    This must be one of my most favorite BatReps on your channel so far. Super nice table setup, great minis and a real nailbiter of a mission.

  • @SwordlordRoy
    @SwordlordRoy 2 ปีที่แล้ว +1

    "It's called a Timber Wolf where I'm from."
    Hey, Inner Sphere can't be blamed that Clan Wolf decided to put Marauder arms on a Catapult and call it a new mech.
    Great job as always.
    EDIT: I have gone over the scene dozens of times, done pixel measurements, everything. I can firmly say that Han did indeed shoot first...
    ...At Cloud City. I don't know why everyone's going on about the Mos Eisley Cantina...

  • @rmdcade1717
    @rmdcade1717 3 ปีที่แล้ว +4

    The guy who says "wutter", "verse", and "Vulture" doesn't get to insist that it be called a Timber Wolf. XD

  • @stuciferxxiv
    @stuciferxxiv 3 ปีที่แล้ว +2

    Love your battle reports! (also thanks for lowering the intro volume)

  • @105Gunner
    @105Gunner 3 ปีที่แล้ว +2

    Great match guys. Highlighting the relevant mechs on the Battle Cam was a suggestion I was going to make and you beat me to it. #TeamThom!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      haha thanks I need the emotional support after my jade chickens were routed.

  • @androssthered1157
    @androssthered1157 3 ปีที่แล้ว +1

    More Tukayyid guys! Great fight. Hoping clans win for once!

  • @rburt3
    @rburt3 3 ปีที่แล้ว +1

    Ok, so Lucky and the Battle Lance. First, you can reroll per point of Lucky _but_ the reroll stands (can't reroll a reroll). You can reroll one attack roll or one control roll per point per scenario. Where there's a restriction is in having a pilot with the Lucky SPA in a Battle Lance. In this case, the pilot with the Lucky SPA only gets a max of 4 rerolls in a scenario instead of having potential access to 10 (4 point Lucky SPA plus 6 points from the Battle Lance). Since this is predicated on the basic rules for attacks, you kinda have to house rule how it works with multiple damage rolls (which I think you already have).
    [Edit] In the end it didn't matter in that particular case because the Urbanmech sprinted and couldn't have fired in the first place.

  • @usekungfu
    @usekungfu 3 ปีที่แล้ว +2

    Excellent bat reps guys. Thinking I might have to paint up some Com Guard after seeing how they performed.

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      Clanbuster variants make a big difference.

  • @Joshf4phan
    @Joshf4phan 3 ปีที่แล้ว +2

    From a fluffy standpoint the Battlemaster makes a bit more sense, it's essentially supposed to be a secure ride for a unit commander, most likely a battalion CO. So it's built for a bit of long range sniping and the ability to wreck light fast-movers that come in.
    I think it's pretty cool that y'all had fun with what is a more fluffy style of game. I always say in the FB groups that in my opinion there's not really a wrong way to play, but I've always preferred working around the quirks of building units that fit more in-universe than in a min-maxed calculation.
    (That's not a knock at all on your games or style, y'all are alongside Tex for my go-to YT Battletech channels for watching and recommending to new players.)
    Good game! Death to the Clans!

  • @legomech1946
    @legomech1946 3 ปีที่แล้ว +1

    Still catching up on videos I've missed, and this is definitely one of your most entertaining battle reports ever! I kind of liked the random roles for mech assignments. The scenario forcing the clans to close was definitely important for balance. If the clans could have stayed at range this would have been a very different fight.

  • @matthewneuendorf5763
    @matthewneuendorf5763 3 ปีที่แล้ว +5

    It's interesting how competitive Star League tech is with Clan tech using these rules.
    The battle was a bloodbath, but my goodness did the ComGuard do the Inner Sphere proud.
    Lore-wise, IIRC Wolf won an unqualified total victory, taking both objectives. The Ghost Bears I think got one win and one loss. I'm not sure about the rest. I believe that Vlad used the results to claim that Wolf wasn't bound by the Truce after he became Khan.
    Easy fix for the Vulture-Viper: use the IS's Dragonfly designation like a true ComGuard officer.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      Love it! ‘Gentleman, the filthy invaders know it as a Viper, but per comguard recognition guides you WILL only refer to it as a Dragonfly’

    • @andreassweet1994
      @andreassweet1994 3 ปีที่แล้ว

      I thought Ghost Bears were the only clan to win both objectives and Clan Wolf had a draw.

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      @@andreassweet1994 Other way around. Wolf won both, GB won one, JF came close but didn't get either. The rest were pretty much tabled with the Jags losing both Khans and their Loremaster to boot.

  • @bababo0oey297
    @bababo0oey297 3 ปีที่แล้ว +1

    These battle reports are awesome quality.

  • @funghazi
    @funghazi 3 ปีที่แล้ว +3

    Awesome battle report, very suspenseful until that series of magical rolls for Comstar.

  • @3851035
    @3851035 2 ปีที่แล้ว +1

    Good video, thank you!

  • @steveguziec8050
    @steveguziec8050 3 ปีที่แล้ว +1

    Man that was a great battle. Made me purchase the Battle of Tukayyid Supplement. Nice work on the BatRep gents!

  • @williamtanner2166
    @williamtanner2166 3 ปีที่แล้ว +2

    Great game! The editing skills deployed are excellent! I love the indicators used in the Battle Cam to help visualize where the different units involved are. I also enjoy the sound editing especially the use of special effects and key use of music to help build tension going into various rolls and situations. Thanks for the continued hard work and the extra level of effort!

  • @OrdinaryTrevor
    @OrdinaryTrevor 3 ปีที่แล้ว

    Slow start, but once it got going, I was on board. Thumbs up!

  • @grandloser28
    @grandloser28 3 ปีที่แล้ว +2

    A nice and bloody Battlereport for both sides. After the killing of the Warhammer i tought it was over vut the Comguards pulled some nice dicing up their sleeve. I like the new cams too, only the Handcam sometimes a little bit to shaky. Keep it with great content guys. Cant wait for the next one.

  • @FutureTense10
    @FutureTense10 3 ปีที่แล้ว +1

    Noooo! my poor clan wolf~ aside from that, amazing match to watch! I needed this haha, great game guys thx as always for the content and entertainment! I've no idea about copyrights or that stuff but some timothy seals on low during the majority of play would just make it even better, imo~

    • @Schugger1
      @Schugger1 3 ปีที่แล้ว +1

      As soon as the Urbie entered the field, all efforts of Clan wolf were doomed! :D
      On a more serious note, 10 turns to cross a 48" map sounds like a near impossible task for me.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      Haha yeah its a tough mission - even our “line breaker” mission is tough, and we allow forward deployment for the attacker.

  • @SalamiTactical
    @SalamiTactical 3 ปีที่แล้ว +1

    Awesome battle report!

  • @sebastiang.5032
    @sebastiang.5032 3 ปีที่แล้ว +2

    Another awesome BatRep. Love Clan Wolf, but also love the Urbie!

  • @polaris30000
    @polaris30000 3 ปีที่แล้ว +1

    Man I can't wait to finally learn to play.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      If you havent seen our how to play series it will be worth your time.

  • @MontePlaysGames
    @MontePlaysGames 3 ปีที่แล้ว +2

    Enjoy a good random mech roll game. Cool stuff and great video. Thanks

  • @jasonrucker4722
    @jasonrucker4722 3 ปีที่แล้ว +3

    For the Lucky rule clarification, with the Battle Lance - it does say there is a limitation per turn, just per scenario dependent on unit size +2. My local club has always played, 1 per mech per turn and you could essentially lucky everything in 1 turn.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      Thanks for this - Yah I could have sworn there was a tighter restriction. I’ll say being able to reroll hits for the entire formation in a single seems just nuts to me. Rerolls in any game are just so powerfully tide turning.

    • @jasonrucker4722
      @jasonrucker4722 3 ปีที่แล้ว +3

      @@DeathfromAboveWargaming yes, but I have seen that come back to bite the battle formation later on. I had a game during a critical turn 4 that I spent 70% of my lucky rerolls on, did some good damage from the horrible rolling I had prior too. As the game wore on, I ran out of lucky's in turn 8. As they say, you are not suppose to come back with ammunition, spent all my reroll's early on and needed them in turn 9 for a critical roll to seal the victory and lost it.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      The dice are fickle indeed. Fair point!

  • @kathilmechworks4895
    @kathilmechworks4895 3 ปีที่แล้ว +1

    One of the best fights I've seen you guys have. Just wish you guys did have a black knight, as much as I like playing the Marauder that Black knight with the Bowe knife hatchet is one nasty customer. Have to try playing some stuff out of that book my self.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      Black knight is coming in wave 2 I think? And thanks!

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      @@thomberg3457 It is, plus we should be getting the sword variant in plastic from that new company starting up eventually.

  • @conflicthorizon
    @conflicthorizon 3 ปีที่แล้ว +2

    Comstar is my jam. Maybe some WOB in the future? Hey Aaron and Kevin? Let Thom do it.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      FREE THE WOBBIES

    • @conflicthorizon
      @conflicthorizon 3 ปีที่แล้ว +2

      @@thomberg3457 We are both going to be that one guy at every concert that yells out "FREE BIRD" but with "FREE WOB".

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      LMAO

  • @warhammer5690
    @warhammer5690 3 ปีที่แล้ว +3

    well here we go..
    We roleplayed a battle on Tukayyid, but it was ComGuard vs Smoke Jaguar. and we had 72 players, 36 per side.. The Galaxy sized, ie Regimental sized battle lasted 3 days and fully Financed Dominoes Pizza and Yoshinoya Beef Bowl for the quarter.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      Haha sounds like a good time! Did you get through turn 1?? 😆

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      is Yoshinoya in the USDM market now or was this in Japan?

    • @warhammer5690
      @warhammer5690 3 ปีที่แล้ว +1

      @@thomberg3457 this was in Tustin CA in the 80s.

    • @warhammer5690
      @warhammer5690 3 ปีที่แล้ว +2

      @@DeathfromAboveWargaming it was nuts but a lot of Jarheads really loved FASA Mechwarrior and Battletech. City tech was out but no one had AeroTech yet.

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      That sounds like an absolute blast.

  • @rburt3
    @rburt3 3 ปีที่แล้ว +2

    BachicLitNerd over on r/Battletech did some experiments with the force building tables in BoT when it came out and found that for the most part, resulting forces wound up surprisingly balanced in PV/BV. CGL did a great job with this take on campaign force building and I'm betting it's going to show up in the new Brush Wars (formerly Turning Points) products. I'm hoping we'll see an Hour of the Wolf/Battle for Terra campaign book sooner rather than later and I'm betting it's going to look a lot like BoT (only about 3 times bigger). Everyone wants to know what the hell happened in Japan!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      That’s great - it was our suspicion too. Great way to quickly get going if you can trust the random table balance!
      Thanks for the comment!

  • @TheRealSonBae
    @TheRealSonBae 3 ปีที่แล้ว +3

    Loving the videos and I am SLOWLY shifting from Classic to being more interested in Alpha Strike

  • @reminder9146
    @reminder9146 2 ปีที่แล้ว +1

    Comstar made the Inner Sphere Proud on the New Pannonian plans in this round.

  • @aristideswade2046
    @aristideswade2046 3 ปีที่แล้ว +2

    Tom is the type of opponent I fear, OK tactics but a god of dice rolls. WOW.
    Nice job guys.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      Master of the Random Tables

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      Thom does have his good dice days, but my main fear about opponents like him is that he's tricksy. I know he could bait me into dumb moves at least for the first few games.

  • @AdamWhitehead111
    @AdamWhitehead111 3 ปีที่แล้ว +5

    Urbie goes to war.... Very very slowly...

  • @Bafimar01
    @Bafimar01 3 ปีที่แล้ว +1

    Most of the time I watch the battle. Pause it go to bed. I watch the after battle the next morning.

  • @deadsalmon4115
    @deadsalmon4115 3 ปีที่แล้ว +2

    Just one note before I watch, in CBT I have seen this scenario played 5 (personally played once as clan wolf and lost at 18kBV2) times and clan wolf hasn't won yet so good luck. With the reason they lost being mostly because it is VERY HARD to get both objectives due to how the comstar objectives interact with the clan wolf ones.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      18k BV sounds like a weekend endeavor haha

    • @deadsalmon4115
      @deadsalmon4115 3 ปีที่แล้ว

      @@DeathfromAboveWargaming we were using MegaMek so it only took about 2.5 hours actually per time. I hadn't tried it pre pandemic but I like it alot, no more cover/sightlines debates and it is alot faster.

  • @psionics313
    @psionics313 3 ปีที่แล้ว +6

    How did you guys get the slope on the mat? asking for a friend >.>

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +6

      Haha check the Hobby Tutorials playlist - there is a vid that walks thru how we set it all up from start to finish

    • @psionics313
      @psionics313 3 ปีที่แล้ว +3

      Will do, just found your guys channel and loving the batreps. Well done.

  • @DwarfElvishDiplomacy
    @DwarfElvishDiplomacy 3 ปีที่แล้ว +5

    1 hour and 39 minutes, yeah sounds about right

    • @Schugger1
      @Schugger1 3 ปีที่แล้ว +3

      10 Coolness Points Form your Username 🤣

  • @warhammer5690
    @warhammer5690 3 ปีที่แล้ว +3

    It's simple. Han shot first, that's why hes still alive working the outer rim systems. Greedo didn't clear leather in the original, that's why hes dead. Also, we learned a lesson on Monologuing from The Incredibles.

  • @andrewt3768
    @andrewt3768 3 ปีที่แล้ว +1

    Wolf secured all of their objectives by the end of the fight, Jade Falcon "tied", but the other clans got shown the door. If I remember correctly.
    Fun game! I'm trying to get into the tabletop games.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      That sounds right to me! And great timing - the new kickstarter miniatures are really well done!

    • @ellaser93
      @ellaser93 2 ปีที่แล้ว

      Ghost Bear was also a draw.

  • @stigofthedump181
    @stigofthedump181 3 ปีที่แล้ว +1

    Great looking game. Really looking forward to a reprint so i can get in on this.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Thanks for watching! Should be soon - in the meantime you can also look for the PDF if that’s your style 🙂

  • @CrankyOldGamer
    @CrankyOldGamer 3 ปีที่แล้ว +1

    Great video fellas!

  • @Tm1a2
    @Tm1a2 3 ปีที่แล้ว +2

    Have you guys ever considered running Battleforce..or ISW games on a video? Or maybe I missed it. Signed up to support on Patreon. Thanks! Great fun!

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      Dude, awesome! Appreciate the support
      And what’s ‘ISW games’?

    • @Tm1a2
      @Tm1a2 3 ปีที่แล้ว +1

      @@thomberg3457 Inner Sphere at War...more the macro level/ Succession Wars advanced version. Might be interesting to see how to visually use that structure to tell a story leading up to smaller Battleforce level and then Alpha Strike level videos. But those macro moves would bring about stresses to the lower level games causing mismatch or other possible scenarios. Increases complexity, but also increase depth of games with larger effects.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      @@Tm1a2 i’ll take a look sounds interesting

    • @rburt3
      @rburt3 3 ปีที่แล้ว +2

      @@thomberg3457 Battleforce, Strategic Battleforce, and the Abstract Combat system are basically scaled Alpha Strike. For example, in Battleforce, a "unit" is an entire lance and the stats are based off of the composite Alpha Strike units. RAW, it's basically Alpha Strike with lance movement having the lance occupy a single hex. I play with a house rule that rolls up the AS stats into the lance so it basically plays the same as AS.
      They're very cool systems *but* I wonder how well they'd play on camera. At higher levels of abstraction (Strategic Battleforce and Abstract Combat System), units are just tokens. There's drama, sure, but gameplay is mostly resolving attacks of a stack of tokens in a hex.
      I've been toying with making some interesting lance-level Battleforce minis via 3d printing (4-6 mechs on a hex) but it's pretty tricky. Other than that, I don't see how to make those more abstract systems "pop" for a battle report.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      Yah - I also think the detail would be tough to capture you could definitely play some big games quickly!

  • @zot8218
    @zot8218 3 ปีที่แล้ว +2

    What a battle, hero Shadowhawk - best mech in BT (my fav)

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      I felt like the Predator when I was moving him on the board

    • @zot8218
      @zot8218 3 ปีที่แล้ว +1

      @@thomberg3457 For my shadowhawk I have a custom variant I took the standard 2H and the 2D2 and took the best of both called it a field refit, take the 2H remove 2 heat sinks and add the 2D2's extra mlaser and SRM2 or strip the extra heat sinks ans SRM ammo from the 2D2 and give it the 2H's armor, either way it ends up the same and I call it the 2Z2.
      The set variants on the random draw that doesn't matter, but I wonder if since I got the cannon character, if that means my variant is now a cannon variant as well? Is Aaron's Zeus variant cannon?

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      They gave me a 5T! Which is pretty cool haha but my unit is canon so that is good enough 😁 does the card mention your variant?

    • @zot8218
      @zot8218 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming I opted for single wave 2 shipment, as I figured it would all have been here a year ago...I am dying in anticipation to get my stuff

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Oh man my heart goes out to you haha but it will be a glorious day soon!

  • @SpannSr1970
    @SpannSr1970 3 ปีที่แล้ว +3

    Oh man I’m excited to see this! Trench coat and a mid mounted gun? 😂 I like the Viper, a little bit.

    • @oldguycantgame
      @oldguycantgame 3 ปีที่แล้ว +3

      So a Mackie with its groin mounted autocannon

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      Thom skirts the PG rating for the channel once again! BTW, glad to see new music from you Maurice; now, get your kids back to the table and play more Alpha Strike 😀!

    • @stefanhoppe9280
      @stefanhoppe9280 3 ปีที่แล้ว +2

      Like all Omnis, the Viper stands and falls with its configuration.
      The B, which is basically a Spider with actual armor packing a cER-PPC, is one of the most evil things one can bring to a battlefield.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Yes! The B is solid - definitely a good call. Just feels like it is so expensive (in classic and alpha).

  • @marvinjohnson2488
    @marvinjohnson2488 3 ปีที่แล้ว +1

    I realize this was 4 months ago but this battle was awesome! I think I like destiny better but this battle was fun. And Urbie hung tough.

  • @stephenwinson4302
    @stephenwinson4302 3 ปีที่แล้ว +3

    Obviously the Combine just failed to deploy enough Urbanmechs to blunt the initial clan push...

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      Hopefully future generations will study this batrep and new strategies will be developed, solely based on putting urban mechs behind hills too tall for them to climb. Which leads to victory because (mumbles) :)

  • @madcat3525
    @madcat3525 3 ปีที่แล้ว +1

    Great game.Gratz Thom. I was beginning to suffer from DFA withdrawal.Is Thom going to do a video on painting Comstar mechs? My only suggestion on next game,is to let the player pick the Lance or Star Commanders mech.I did mention Aarons video,Inner Sphere Battle Lance vs Inner Sphere Command Lance on Classic Battletech on FB. Looking forward to more videos.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      thanks man - we were just talking about doing some more painting tutorials.

    • @madcat3525
      @madcat3525 3 ปีที่แล้ว +1

      @@thomberg3457 Is it possible in a future battlerep to show close up of the alpha strike cards,and how or where you get or make them?

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      They are made via a tool I created - its available on Patreon @ the $5 tier.

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      @@thomberg3457 Yes please. I got two boxes of Comstar coming. I'd planned on doing contrast Apothecary White and a dry brush of Corax White which has turned out well on my Lyran Guard but I'm still not sure how it will look as the whole mech.

  • @brianhenry152
    @brianhenry152 3 ปีที่แล้ว +2

    I was curious about something as I was watching. I downloaded the BoT book, and I thought that the ComGuards had additional support in the form of conventional vehicles and infantry in addition to any mech forces they fielded. Was this just overlooked, or is there not a translation of this in Alpha Strike?
    I really like this battle report format, and the extra cinematics and targeting articles on the overhead map really add a lot! Keep up the great work guys.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +2

      I was talking to Aaron about this and I believe that the battlefield support points I could spend towards minion vehicles is what you are talking about? We did not play with the support points but will look into it more for the next one.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      ^ what he said. I can relook but I was pretty sure the Support Points were something you buy with FV, not a default? Idk!

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming As I read it, you do technically get SP "automatically" and _can_ spend them on the "normal" stuff plus the conventional support stuff that IMO doesn't really have a place in AS. It is, however, optional.
      Artillery and the AS support works fine for Alpha Strike, but the game already makes using infantry and vehicles similarly easy to do. That being said, I've not tried the conventional support rules in AS yet. They may make sense 🤷‍♂️.

  • @sebastiang.5032
    @sebastiang.5032 3 ปีที่แล้ว +2

    Perfection!

  • @rburt3
    @rburt3 3 ปีที่แล้ว +1

    Ok, last one and I'll shut up. You guys have been consistently setting the bar for production value of Battletech battle reports, but these last few have sent them through the roof! So, in the tradition of me asking for more stuff, would it be difficult to keep the turn counter in the upper left when not in Battle Cam mode?

  • @tciaravino
    @tciaravino 3 ปีที่แล้ว +2

    4 at medium with the ShadowHawk was nice, but that Warhammer's last salvo won the match! (Imo)

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Brutality.

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      There are some *fantastic* Shadow Hawks in BoT and its supplemental. Those and the ones from the Rec Guides are making me a very happy SHD fan.

  • @kevobot9342
    @kevobot9342 3 ปีที่แล้ว +2

    Still waiting on my pieces from wave two kickstarter to show up but with all the snow Ohio is getting I probably gonna have to wait a little more

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      I dont want to make you sad but word on street is May

    • @kevobot9342
      @kevobot9342 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming ... I can wait

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      @@DeathfromAboveWargaming We should be so lucky. Between the delay in China, the weather, and our still broken PO, I'm thinking summer. Crossing my fingers I'm wrong though.

  • @LittleHillsTabletop
    @LittleHillsTabletop 3 ปีที่แล้ว +1

    ComGuards beat Clan Wolf in Mech-on-Mech combat! I was worried when I didn't see any white/gray vehicles.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      They were all at Cars and Coffee standing around and missed the urgent phone calls

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Tanks & Coffee.
      All the MechWarriors are rolling their eyes as they walk by...

    • @LittleHillsTabletop
      @LittleHillsTabletop 3 ปีที่แล้ว

      Good point! I forgot about the coffee!

  • @efarias2180
    @efarias2180 3 ปีที่แล้ว +1

    Great vid! What are the blank yellow dice used for in your gameplay?

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      Thanks E - solid yellow denotes that the mech sprinted. It reminds us they get a TMM bump and cannot shoot.
      Also in our optional rule suite, when you are in forced withdrawal and lose morale check you have to sprint full speed, so you’ll see them on mechs in forced withdrawal as well.

  • @ArchXL
    @ArchXL 3 ปีที่แล้ว +2

    Shouldnt the comgard also get 33% of their free non-mech units too? That would probably make up that point difference.

  • @chesterstevens8870
    @chesterstevens8870 3 ปีที่แล้ว +1

    Friendly reminder, folks. Don't forget pay your Bill's, or prepare to get Focht.

  • @JoshuaFoy
    @JoshuaFoy 3 ปีที่แล้ว +1

    Closing and not being able to keep the comguard at long really hurt the wolves. I think you underestimated the amount of turns you had to kill the comguards. A total kill was definitely possible if you were able to keep a few mechs alive, letting them close really hurt ya.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว

      The mission type encouraged closing - turn limited and primary goals overrode their patience ;)

  • @bentreasure
    @bentreasure 3 ปีที่แล้ว +2

    How do you guys pay the extra inch of movement per inch of level change, with such sloping long hills that get created by placing hills under the battle mat?

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      When a unit crosses the threshold of the next level completely, you pay the MP.

    • @bentreasure
      @bentreasure 3 ปีที่แล้ว

      @@DeathfromAboveWargamingThanks for the feedback. I'm going to try that out!

  • @stormcrow28
    @stormcrow28 3 ปีที่แล้ว +2

    Yah that Urbanmech is a pretty silly entry in both of those lists. It should be other 30 to 35 tonners like the Panther 10K, the Falcon, the Firefly and so on. You're not going to deploy refitted Urbanmechs on a defense against the Clans, chart or no, unless you're in a static defense.
    As for the Flashman, it's the Comguard's/SLDF main fast cavalry bruiser. 75 tons, 13.5 tons of armor, 5/8 movement, 15 DHS, 3 Large Lasers, 5 Medium Lasers with one facing to the rear, 1 head mounted flamer, an Anti-Missile system, and an XL engine. It's fast, well armed, and a good partner for the Royal or Comstar BL-9 Black Knight. I'm interested to see how well the Elemental slayer Shadow Hawk and Comstar refit Warhammer do against the Timber Wolf cheese (though the B is kind of meh).

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      Mmmmm. SHD-2Ht. Sooo good.

    • @thomberg3457
      @thomberg3457 3 ปีที่แล้ว +1

      I want every mech - can’t wait to get a flashman

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      We have like 4 coming bro.

    • @stormcrow28
      @stormcrow28 3 ปีที่แล้ว

      @@thomberg3457 Mechs are like Pokemon, got to catch'em all

  • @Dassenkop
    @Dassenkop 3 ปีที่แล้ว +2

    1/5th on the way now and looking forward to the rest. Best map I’ve seen thus far, what is the company that made it?

  • @dedom421
    @dedom421 3 ปีที่แล้ว +3

    Han shot first. Thanks again gents!

  • @tkrys
    @tkrys 3 ปีที่แล้ว +3

    LRM carriers composing 50% of your force raining indirect fire. 😉

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      You powergamer 😆

    • @tkrys
      @tkrys 3 ปีที่แล้ว +3

      @@DeathfromAboveWargaming Hey now, just because I have a fetish for Warhammers and Awesomes... 😛

  • @mathewkelly9968
    @mathewkelly9968 3 ปีที่แล้ว +5

    Clanners vs Comstar ....... hard to like either side

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +3

      It’s a true story. I always need to shower after playing clans.

    • @stefanhoppe9280
      @stefanhoppe9280 3 ปีที่แล้ว

      @@DeathfromAboveWargaming Then stop touching yourself. 😉

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      May the worst team lose!

  • @stevenknox3413
    @stevenknox3413 3 ปีที่แล้ว +1

    Do you guys post anywhere pictures of your painted mechs? Once I get done with my Kell Hounds, I want to build out a ComGuard force.

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว

      Sometimes on IG and facebook, but our primary vehicle for posting anything is youtube!

  • @kithmarsangrel717
    @kithmarsangrel717 3 ปีที่แล้ว +1

    I like the Viper!

  • @jordansimpkins8784
    @jordansimpkins8784 2 ปีที่แล้ว +1

    Great game

  • @joef5768
    @joef5768 3 ปีที่แล้ว +3

    That was a brutal matchup. What size mat were you playing on?

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      48x48” is our DFA “standard”!

    • @joef5768
      @joef5768 3 ปีที่แล้ว +2

      It was a good game. Glad to see Thom pull off a win! ;)

  • @DarkKnightCuron
    @DarkKnightCuron 3 ปีที่แล้ว +3

    URBANMECH SURVIVED AHAAAAAAAAAAAHHHHHHHH

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +1

      Only the elite of the elite get awarded the honor of piloting an urbanmech.

  • @ronbowe3840
    @ronbowe3840 3 ปีที่แล้ว +2

    you can use an urbie as a flashman, but the flashman should be taller than an urbie.

  • @sebastiang.5032
    @sebastiang.5032 3 ปีที่แล้ว +2

    So.... why is there no 'mech called the 'Urbanmaster' in all of Battletech lore? Looks like a niche to be filled.😁

    • @DeathfromAboveWargaming
      @DeathfromAboveWargaming  3 ปีที่แล้ว +2

      Totally agree. Picturing Battlemaster legs and an Urbanmech torso. Can’t lose.

    • @rburt3
      @rburt3 3 ปีที่แล้ว +1

      @@DeathfromAboveWargaming The Imp?

  • @warhammer5690
    @warhammer5690 3 ปีที่แล้ว +2

    More than 1 reroll per turn would be overbalancing.

    • @rburt3
      @rburt3 3 ปีที่แล้ว

      Technically, you can only do at most 2 rerolls per unit per turn (1 attack roll and 1 control roll) anyway and burning through your Lucky too quickly can definitely bite you in the butt later. I think the SPA and CSA rules in general can add flavor to gameplay and some interesting complexity to force building but should probably be left out completely if wanting tournament-style balance.

  • @gtaiiilc
    @gtaiiilc 3 ปีที่แล้ว

    I really wish ya'll would make some videos on your terrain and how you get them to look that good. mats with foam? I dont know how!

  • @shagakhan9442
    @shagakhan9442 3 ปีที่แล้ว

    Brutal!