NOOO!!!!!! SHUT UP!!! STOP YAPPING!!!!!!!!! COOKIEZI IS THE BEST OSU PLAYER OF ALL TIME, LITERAL GOD AMONGST GODS. HE INSPIRED ALL OF THE CURRENT TOP PLAYERS BECAUSE *_HE IS THE BEST!!!!_* NO ONE IS AS GOOD AS HIM! NO ONE IS AS COOL AS HIM! NO ONE LEFT SUCH A HUGE IMPACT IN THE COMMUNITY AS HIM!!!!!!! HE INVENTED, SCORE GRINDING, HE INVENTED HDHR FARMING, HE INVENTED SPUN OUT MOD, HE GAVE BIRTH TO MREKK, WITHOUT HIM *I WOULDN'T BE HEERE!!!!* IF COOKIEZI HAS A MILLION FANS, THEN I AM ONE OF THEM. IF COOKIEZI HAS SIXTY THREE FANS, THEN I AM ONE OF THEM. IF COOKIEZI ONLY HAS ONLY ONE FAN THEN THAT IS ME. NO ONE GLAZES COOKIEZI AS MUCH AS I DO, NO ONE PRAYS FOR THE *GOAT* AS MUCH I DO, NO ONE EDGES TO HIS PLAYS AS MUCH AS I DO!
Why Made of Fire HDDT is harder than you think chocomint's Made of Fire HDDT 98.54 full combo. Without a doubt, one of the most impressive plays ever set in osu! history, but one that takes some experience to appreciate fully. In the 12 years that this map has been ranked, chocomint's score remains the ONLY DT HD FC, and there's much more to unpack about this score. While some maps easily convey how difficult they are through the raw aim, or speed requirements, Made of Fire is much more nuanced than it may seem at first glance. To help illustrate just how difficult this play is, I would like to break down and analyze aspects of the map and the play itself. Right off the bat, we get a sense of the density of the notes, and the reading difficulty associated. With DT applied, the map becomes around 243 bpm, and approximately AR 9.67, a higher note density than most players are used to. Still, this should be manageable, but adding to the difficulty is the constant rhythm of, and spacing of the patterns which continues for the entire map. These would already pose a significant challenge to players' rhythm sense, reading, and finger control, but with hidden, the reading becomes MUCH harder. This is all bread and butter to someone like chocomint, who plays maps with similar patterns all the time, but everything we've gone over is just the beginning. Ask any top player what the hardest part of Made of Fire is, and they will all say the aim control. Many of the patterns in this map are continuous with strange velocity and angle changes, which need very fine adjustments in a player's aim to hit. None are more apparent than the various zig-zag patterns, which appear in the highest spacing sections. These require a player to aim to each note in a 1/4th beat time window, while potentially changing to an almost opposite direction. This is where chocomint shines, as almost no players have the level of aim control which he does. Bringing it all together is where the magic of this play really lies. DT alone makes the aim control barely in reach for any other player, but adding hidden makes these highly control-intensive patterns nearly impossible. Following the rhythm on such a map can be hard already as well, and trying to keep high accuracy, given the layout of the patterns, becomes ridiculous too. The real challenge is diverting focus between the aim aspect and the tapping aspects of the map, while keeping your reading in check as well. Keeping up with the map the entire way through to such a degree is exactly why chocomint's play is so astonishing. It's hard to put into words how much skill goes into a play like this, but to get an idea, I recommend trying the map for yourself. chocomint's HDDT score truly is in a league of its own when it comes to the aspects described earlier. Just over 2 years after it was set, some players are now approaching DT FCs, but not with nearly as high accuracy, and the majority lacking hidden. For now, it will remain a dream play for every top play, and a reality for chocomint. Hopefully this video has given you some more insight into, and appreciation of, one of osu!'s best plays of all time.
NOOO!!!!!! SHUT UP!!! STOP YAPPING!!!!!!!!! COOKIEZI IS THE BEST OSU PLAYER OF ALL TIME, LITERAL GOD AMONGST GODS. HE INSPIRED ALL OF THE CURRENT TOP PLAYERS BECAUSE *_HE IS THE BEST!!!!_* NO ONE IS AS GOOD AS HIM! NO ONE IS AS COOL AS HIM! NO ONE LEFT SUCH A HUGE IMPACT IN THE COMMUNITY AS HIM!!!!!!!
HE INVENTED, SCORE GRINDING, HE INVENTED HDHR FARMING, HE INVENTED SPUN OUT MOD, HE GAVE BIRTH TO MREKK, WITHOUT HIM *I WOULDN'T BE HEERE!!!!*
IF COOKIEZI HAS A MILLION FANS, THEN I AM ONE OF THEM. IF COOKIEZI HAS SIXTY THREE FANS, THEN I AM ONE OF THEM. IF COOKIEZI ONLY HAS ONLY ONE FAN THEN THAT IS ME. NO ONE GLAZES COOKIEZI AS MUCH AS I DO, NO ONE PRAYS FOR THE *GOAT* AS MUCH I DO, NO ONE EDGES TO HIS PLAYS AS MUCH AS I DO!
y
@@northsign Sorry mister northsign, i'll try to be better next time😔
L take
D1 Shige glazer spotted
@@ນອນ silly accusation but ur def using a like bot lmao
"so im sure you guys have had these shower thoughts while youre taking a shower" quote of the video
lemuz
@@SixDigitOsuSixDigitOsu you are really famous now you should streaming and making content
@@prismatic-bl8qf bro there are like 20 people who recognize me lmao
@@SixDigitOsu THATS FAMOUS!!!!!!
@@prismatic-bl8qf cuz like bro is in every osu videos' comments
1:08 whitegyatt
LMFAOO
Siso and Whitegyatt
2:55 the first osu speed player is GayzMcGee aka Aricin, dont get it twisted brotherman
Mb 💀
i was the first speed player
@@SixDigitOsuyou are the first osu youtube comments yapper dont worry my friend
@@prismatic-bl8qf Shadownight2001 mogs me
@@prismatic-bl8qfistg sixdigitosu is fucking everywhere i just know that bitch filters the comments on "newest"
breathe man you're scaring me
Why Made of Fire HDDT is harder than you think
chocomint's Made of Fire HDDT 98.54 full combo. Without a doubt, one of the most impressive plays ever set in osu! history, but one that takes some experience to appreciate fully. In the 12 years that this map has been ranked, chocomint's score remains the ONLY DT HD FC, and there's much more to unpack about this score. While some maps easily convey how difficult they are through the raw aim, or speed requirements, Made of Fire is much more nuanced than it may seem at first glance. To help illustrate just how difficult this play is, I would like to break down and analyze aspects of the map and the play itself. Right off the bat, we get a sense of the density of the notes, and the reading difficulty associated. With DT applied, the map becomes around 243 bpm, and approximately AR 9.67, a higher note density than most players are used to. Still, this should be manageable, but adding to the difficulty is the constant rhythm of, and spacing of the patterns which continues for the entire map. These would already pose a significant challenge to players' rhythm sense, reading, and finger control, but with hidden, the reading becomes MUCH harder. This is all bread and butter to someone like chocomint, who plays maps with similar patterns all the time, but everything we've gone over is just the beginning. Ask any top player what the hardest part of Made of Fire is, and they will all say the aim control. Many of the patterns in this map are continuous with strange velocity and angle changes, which need very fine adjustments in a player's aim to hit. None are more apparent than the various zig-zag patterns, which appear in the highest spacing sections. These require a player to aim to each note in a 1/4th beat time window, while potentially changing to an almost opposite direction. This is where chocomint shines, as almost no players have the level of aim control which he does. Bringing it all together is where the magic of this play really lies. DT alone makes the aim control barely in reach for any other player, but adding hidden makes these highly control-intensive patterns nearly impossible. Following the rhythm on such a map can be hard already as well, and trying to keep high accuracy, given the layout of the patterns, becomes ridiculous too. The real challenge is diverting focus between the aim aspect and the tapping aspects of the map, while keeping your reading in check as well. Keeping up with the map the entire way through to such a degree is exactly why chocomint's play is so astonishing. It's hard to put into words how much skill goes into a play like this, but to get an idea, I recommend trying the map for yourself. chocomint's HDDT score truly is in a league of its own when it comes to the aspects described earlier. Just over 2 years after it was set, some players are now approaching DT FCs, but not with nearly as high accuracy, and the majority lacking hidden. For now, it will remain a dream play for every top play, and a reality for chocomint. Hopefully this video has given you some more insight into, and appreciation of, one of osu!'s best plays of all time.
Pov: mrekk 3mod 1 miss
When did glazed just replace the word respected? It's not glaze if they deserve it. Glazed is supposed to mean overhyped
R.I.P Vaxei (I liked my own comment)
Worst hr player needs more glazing
We need 5 digit to fc dt rog
no problem
six digit trying not to make a cookiezi joke challenge
Pffft…
727
@@JoJo_727 Nuh uh....
727
NEVER DISRESPECT COOKIEZI
Vaxei almost out of the top 50 in a very longest time~ :o
that guy putting forum in the most glazed list is delusional, forum totally deserves the praise
Great yapping today as usual, keep It up
You guys forgot ruruchi
bro you're so entertaining
I wespect the gwwind fo dat
SHIGE BE NUMBER 1 HE JUST DONT
3:17 kynan?
gayz 😭😭😭😭
informous??
xii or oxycodone
no comments, let me fix that
any other top players without wrist bones?
don't look up the urban dictionary definition for "glazed"
the best osu youtuber YAPnoyr
You find out by saying that mrekk isn't the best player in every single skillset in every area of the game
once again pyrocynicalLIVE level slop thank u so much for stimulating my stupi brian 🥰🥰🥰📈📈
theres no way u just said aetrna is the first real speed player
2.8k after rework
Syso
4:38 map?
gingus - bonerr mapped by seamob
should mrekk get more glazed
ekoro
Cookiezi
yapnoyr (i love cookiezi btw)
bro i have nothing against you but on god you gotta speak slower bro, like im concerned you're gonna pass out running out of breath
saiso
watch your mouth..................................