If there is a huge THREE community, it certainly isn't reflected by the Google Groups. The Github is busy, and it is easier to type than BABYLON, I'll give it that. NuGet packaging is lacking, though, I am finding.
I’m very interested in articles and videos which talk about Unity 5 and WebGL. Thanks for sharing this. We’re in the process of converting our existing game to WebGL and have written several articles about our experience. It has not been easy and we’re not all the way there yet. If you or anyone who reads this is interested, the articles are accessible from this page: blog.egowall.com/our-journey-to-webgl; we welcome any comments or feedback. Thanks! David Swinney www.egowall.com
Around 14:41 you can hear how excited she is about games through her breathing...
Rock on Jasmine!
Thank you for the overview.
Could you link to all those games you mentioned?
Nice overview thanks heaps!
Is that a huge workstation behind her??
Great presentation
London Ontario?
If there is a huge THREE community, it certainly isn't reflected by the Google Groups. The Github is busy, and it is easier to type than BABYLON, I'll give it that. NuGet packaging is lacking, though, I am finding.
asm js will be a huge step forward.
I’m very interested in articles and videos which talk about Unity 5 and WebGL. Thanks for sharing this.
We’re in the process of converting our existing game to WebGL and have written several articles about our experience. It has not been easy and we’re not all the way there yet.
If you or anyone who reads this is interested, the articles are accessible from this page: blog.egowall.com/our-journey-to-webgl; we welcome any comments or feedback.
Thanks!
David Swinney
www.egowall.com
who?