Easily Create Animations For Unreal Engine With This AI Motion Capture Tool

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 41

  • @creatorsmafia
    @creatorsmafia ปีที่แล้ว +5

    The transition from video footage to 3D animation is seamless.

  • @arsamdalvand4093
    @arsamdalvand4093 ปีที่แล้ว +12

    This is insaneeeee!! Thanks man the future of game development looks so bright with all the ai tools

    • @looniper3551
      @looniper3551 ปีที่แล้ว

      Yes and no.
      Easier-to-use tools and simpler methods reduce the workloadk, but that is a double-edged sword.
      While I is great for the developer, in easing their job...
      It is also bad for the players in that it allows people who are unwilling to invest any real effort to create something that can fool them into thinking it is a quality game.
      Look at how many attempts at games exist using free assets and Unreal Engine or Unity.
      Now imagine that you couldn't recognize the free assets to avoid the games, because they were custom to each game....
      Imagine voice actors were giving away their time for free (AI voicees you can't tell aren't Human)
      On one side, you hae the reality that UE's adaptation of Kismet into their own visual scripting system that allows creating games without any code.... giving a uy the ability to create the #1 selling game on the apple store for months, without ever learning to code.
      On the other, it was yet another endless runner amid a flood of them.

    • @hazen7645
      @hazen7645 ปีที่แล้ว +1

      @@looniper3551 Most of us can't animate anything and Mixamo doesn't always have what we need so this could be useful when trying to develop a game. No one wants to dump money into a dead end.

  • @vishavjitbuttar1366
    @vishavjitbuttar1366 ปีที่แล้ว +9

    BROOO THIS IS AMAZING, i am an extreme loser in animation cuz I started only a few weeks ago but this is just a cheat code lol, thank you for this resource bro!!

  • @LithiumLogica
    @LithiumLogica ปีที่แล้ว +3

    I think my favorite thing about this is the joyless dancing. It's like laughing without smiling. Really cool vid and neat features in unreal, too, though.

  • @marvinalberto7963
    @marvinalberto7963 ปีที่แล้ว +3

    THANK YOU!, i wasnt looking and this video autoplayed and had the show retargeting options i needed for a set of animations that looked horror films like you said.

  • @MrGullyness
    @MrGullyness ปีที่แล้ว +2

    Never fail to support and inspire us!!
    Game breaking mocap, TYVM

  • @G2STamil
    @G2STamil ปีที่แล้ว +2

    Great video as always

  • @JDRos
    @JDRos ปีที่แล้ว +1

    3:06 I like how the foot is actually planted and doesn't slide when turning. Is this completely free for Single Camera and the paid plan is only for dual camera?

    • @UnrealUniversity
      @UnrealUniversity  ปีที่แล้ว

      Yes what I crate in the video is free it’s pretty good

  • @dilarazockt
    @dilarazockt 5 หลายเดือนก่อน

    Thank you for the Tipp Finally I can try some animations

  • @ccna5689
    @ccna5689 ปีที่แล้ว +1

    Amazing. Your all courese are really amazing.

  • @tuazulyrojoeljean
    @tuazulyrojoeljean ปีที่แล้ว +2

    Thank you very much!

  • @PatrickTheDM
    @PatrickTheDM ปีที่แล้ว +1

    WOW! Very cool!

  • @MMKProspects
    @MMKProspects ปีที่แล้ว +1

    Hey Uisco do this one again with cascaduer as a middle man! it works wonders!

  • @tarekvr
    @tarekvr ปีที่แล้ว +2

    Second one, also nice Tutorial

  • @Omar.bin.khattab
    @Omar.bin.khattab ปีที่แล้ว +2

    wow ... nice man

  • @rifat.ahammed
    @rifat.ahammed ปีที่แล้ว +2

    WOW, COOL

  • @nilanfuncke
    @nilanfuncke ปีที่แล้ว +2

    Amazinggg!

  • @Gabriel-zy6xv
    @Gabriel-zy6xv 11 หลายเดือนก่อน +1

    Do the new lightning mcqueen crocs work with this?

  • @godzilla90fan
    @godzilla90fan 7 หลายเดือนก่อน

    How well does it work with untypical body proportions? I am really tall, but I want to do motion capture for a stocky dwarf. Would adjusting the height of the mocap be possible?

  • @nikwalz3429
    @nikwalz3429 9 หลายเดือนก่อน

    Is it also possible do make animations with weapons?
    Lets say I am holding a green screen stick in my hand or something and do sword fighting animation.

  • @toubx9722
    @toubx9722 9 หลายเดือนก่อน

    Thanks!!

  • @xecor4450
    @xecor4450 ปีที่แล้ว

    I dont have game dev experience but i just wanted to know something.
    If motion capture becomes so easy then wouldn't root motion become better way to make player character animations?

    • @UnrealUniversity
      @UnrealUniversity  ปีที่แล้ว

      Depends, it helpful to have root motion for some animations like attacking ones

  • @ElijahAlvarez
    @ElijahAlvarez 11 หลายเดือนก่อน

    Hey ! How do I do this with characters from the unreal engine market place?

  • @IndieQuest-s8q
    @IndieQuest-s8q ปีที่แล้ว +1

    when i make a montage and use a key to play the animation the animation breaks

  • @omarmaksoud7440
    @omarmaksoud7440 ปีที่แล้ว +1

    What is the specification of your pc

    • @UnrealUniversity
      @UnrealUniversity  ปีที่แล้ว +3

      Don't know should i make a video maybe, I know it geforx 3080 and am using rysen 7 for my processor

  • @TheBradVision
    @TheBradVision ปีที่แล้ว +1

    wow!

  • @copisdesign
    @copisdesign ปีที่แล้ว

    Thank u❤️

  • @samil8287
    @samil8287 ปีที่แล้ว

    Is there a way can i make it with realtime camera

  • @RomiWadaKatsu
    @RomiWadaKatsu ปีที่แล้ว

    hoping it will get to above janky ps1 animation levels soon

  • @SpectacularSpidey670
    @SpectacularSpidey670 ปีที่แล้ว

    4 months have passed, does it goes futher than this or its still not updated?

  • @bikerboijp
    @bikerboijp ปีที่แล้ว

    My names Joshua too😭 I was so confused when I saw the, Good Afternoon Joshua

  • @Motion-studios
    @Motion-studios ปีที่แล้ว

    very bad transition from video to anim even that i'm recording with great lighting and quality , starting with a T pose and still very bad transtion

  • @ng28181
    @ng28181 ปีที่แล้ว +2

    These are all bad. Only convert very simple movements like waving and is completely useless for any environment. Its actually faster and better to directly animate a mesh waving.