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Amazing Video, Really helped me out! Any Plans to Make a Mouse/Camera Sensitivity setting? Only problem I have ran into is that when I set Music to 0, I cant turn it back on when applied.
Thank you so much for your tutorials! They have been a great help. But sadly for some reason I can't get the last bit to work. The game remembers the sound settings only when I open the options menu, but forgets them when I load into a level or start the game over from the main menu map and then remembers them again when I open options. Do you have any ideas? I have checked the blueprints multiple times and everything else works perfectly. EDIT: I solved the problem. Apparently if there are multiple blueprints with the "Event Beginplay" node in them, the options won't load correctly.
I had same problem with background music. I fixed it by changing virtualization mode in music asset from 'disabled' to 'play when silent', maybe this will help
I was just about to search for tutorials but instead found out about your video in the notifications. Thank you very much for the tutorial! ❤
ngl this was fun to learn, thank you
Amazing Video, Really helped me out! Any Plans to Make a Mouse/Camera Sensitivity setting?
Only problem I have ran into is that when I set Music to 0, I cant turn it back on when applied.
Thank you so much for your tutorials! They have been a great help. But sadly for some reason I can't get the last bit to work. The game remembers the sound settings only when I open the options menu, but forgets them when I load into a level or start the game over from the main menu map and then remembers them again when I open options. Do you have any ideas? I have checked the blueprints multiple times and everything else works perfectly. EDIT: I solved the problem. Apparently if there are multiple blueprints with the "Event Beginplay" node in them, the options won't load correctly.
Hey, could the next tutorial you do involve creating a forest or level similar to the Bigfoot game?
Hey man, great tutorial but i have a little problem. If i turn the volume to 0 it never comes back, even if i turn to 100 and apply again
I think its because te value gets multiplied, and if you set 0 multiply by another, you get 0
I had same problem with background music. I fixed it by changing virtualization mode in music asset from 'disabled' to 'play when silent', maybe this will help
I hope you make course how to make classic horror game like resident evil with fixed camera and item inspection... etc .. thank you