The Art of Game Design | A Game Development Podcast

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  • เผยแพร่เมื่อ 14 พ.ย. 2022
  • In our second episode of the Behind Massive Screens podcast, we sit down with Lead Game Designer Fredrik Thylander to discuss game design, how it works in practice and how you approach designing a new game from scratch. And who exactly is hiding out in the backpacks in The Division?
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    Website: www.massive.se/
    Twitter: / ubimassive
    Instagram: / ubisoftmassive
    Facebook: / ubisoft.massive
    About Ubisoft:
    Massive Entertainment - a Ubisoft Studio is a world-leading AAA studio located in Malmö and part of the Ubisoft family. We are a multinational team of more than 750 passionate and highly skilled people from 50+ different countries.
    At Massive, you get to do what you love the most while bringing your own exceptional performance into our ongoing projects and technologies, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, the Star Wars Project, Snowdrop, or Ubisoft Connect.
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ความคิดเห็น • 8

  • @naomydiaz9391
    @naomydiaz9391 9 หลายเดือนก่อน +6

    I’m learning game design and development and this discussion alone made me realize so many things! Thank you so much!

  • @taylorfontaine8748
    @taylorfontaine8748 7 หลายเดือนก่อน +2

    As a Game Designer it's really interesting to hear a lot of these tips. Wish I had heard these at the start of my degree 😂

  • @ElAlexZaragoza
    @ElAlexZaragoza ปีที่แล้ว +1

    Awesome chat! It would be great if you could make these episodes longer (please) :)

  • @haydndalton
    @haydndalton ปีที่แล้ว +2

    Great discussion.

  • @hjhw100
    @hjhw100 6 หลายเดือนก่อน

    Really interesting talk, thanks!

  • @baundiesel
    @baundiesel ปีที่แล้ว +1

    Yay Thylander!

  • @brucewk
    @brucewk ปีที่แล้ว +1

    Bossman! ❤