I feel like a simple fix to help tune them down a lot would be to make Devil's Rage only activate on NEARBY portals, as to prevent cross-map kills. Helps make the portals less of a constant 55 dmg threat for survivors, and can make them just a little bit more survivable on Fazbear Frights. They'll still struggle on big maps like The Forest, but that's more of a map balance issue than the monsters.
FINNALY OMG SOMEONE THAT CAN SEE BAST THE GLAZENESS OF EVERYBODY!!, i am so glad that i am not the only one that thinks that going against an inkfell will be sh*tty af. like on baldy map, he inked all the ways to escape from him, and he can one shot you if in puddle, thanks for making a video about this.
Honestly, bro , you hear everyone out here saying he doesn't need any nerfs when he clearly does. Call it a skill issue, but I have never survived a round with inkfell. (Yes, I already know he has gotten 2 nerfs)
There were at least three portals on the map, and I’m not too sure about the second match because I can’t remember if it was a double trouble or not, was the last one alive though and I was just hiding around the corners and away from the portals
@@TengMoua-b2j ngl I can’t remember, if it did turn out to be double trouble though it would probably be inkfell and vapor 🤷♂️ ( I think the vapor might’ve left )
4:57 nah,dude, it isn't, bc i was hiding in another room and inkfell just happened to just fly straight at the center of corridor room next to my room but there was a distance and still got me with this and i died ofc
Also i would offer a nerf of puddles which are: inkfell has to hit the puddle with his devil's rage ability to actually explode it and when he teleports he doesn't make a damaging explosion but just a splatter that may slow you but not that hard unless you was in the puddle. And make the puddles' size map dependent of course
i remember a game i had, some toxic person was playing inkfell, we were on eclipse, i was the last alive with 10 seconds but he was right next to me, so i decided to sprint through him every time he attacked, juking him every moment i can, after the round he did the dumb 'ajajaj' thing, threw a hackusation at me then left the game, i had never felt more alive
Inkfell got hit twice with nerfs and some of them are a little brutal. Think mostly the problem was tue size and time of the ink debuff amd that was it. They hit everything basically and don't want a Niloticus situation where he's painful to play as. Also for some reason on some servers both nerfs are there but on some others only one. Idk why but either way we need to balance it out without being to overpowering but also not painful to try and server wipe.
Inkfell only needs to splooge on the map and he just wins, its not any fun to play against him yknow since he can kill you across the map and through walls with no consequences
Pretty sure it isn’t actually a bug the portals do just explode after a certain amount of time passes. Which is very unfortunate if you’re teleporting and all of them have their duration timed out.
I'm lvl 55 with inkfell and i say the only thing that makes him strong is his portals i feel like that the amount of portals you can places down should be 4 because 6 is just way to much it's impossible to survive on the fnaf 3 map if the inkfell knows what how to play him...
Honestly, from a 1 on 1 perspective, I believe that monsters *should* be overpowered. They're the power role, and have to work alone outside of double trouble. This is why I dislike Vapor and WYST. As powerful they may be in certain scenarios, they have no way to actually catch someone without them making a mistake. And, yes, as a survivor, it sucks to make no mistakes and still die. But I think that's better than the possibility of a monster making no mistakes and still not being able to kill a specific target. Now, don't misunderstand. I don't think every game should be a wipe if the monster is good enough. I'm just saying, if there are 2 minutes left, and there's only one more survivor, it *should* be a wipe for every single monster in the game, no questions asked I still feel that Inkfell is way too strong though, because he just has so much map pressure that hiding becomes nearly necessary, and is so punishing that you're usually just dead if you get inked near him, regardless of health. If he wasn't as punishing, I don't think his map pressure would be as big of a problem (on most maps)
Okay dude how about this Nilos leaping ability is COMPLETE ASS compared to devil's dive they move around the same speed, and devils just puts on a debuff which acts as a GUARANTEED kill if you hit a player with it, and it also just lasts twice as long compared to Godly leap. like he is just a better version of Nilo and does NOT need any semblance of a buff rn
I just wanted to point out how queer you are, you have a Bridget avatar and have a Niko pfp, dunno if anyone else pointed it out yet but you’re a goober :3
Inkfell is a zoner, avoid being nearby the portals, unlike Nilo who runs you down upon knowing where you, Inkfell portals are the danger walking into one is your fault because you can hear It miles away and just like Nilo Inkfell cannot highlight anyone without of course you walking foward into your demise I am enjoying playing Inkfell and most of the time the players I kill are people risking and making the mistake of trying to do objectives where I put my portals and against an Inkfell I simply do not risk everything winning also gives monster chance guys remember
buff inkfell nerf rosemary
(also just realized i forgot to mention that you get a speed boost for two seconds when using devils portal)
I feel like a simple fix to help tune them down a lot would be to make Devil's Rage only activate on NEARBY portals, as to prevent cross-map kills. Helps make the portals less of a constant 55 dmg threat for survivors, and can make them just a little bit more survivable on Fazbear Frights. They'll still struggle on big maps like The Forest, but that's more of a map balance issue than the monsters.
Basically making him ass I really wish mx got a nerf like this
@@24KMarii fr tho, t hese mfs cry about inkfell yet MX still remains broken forever
FINNALY OMG SOMEONE THAT CAN SEE BAST THE GLAZENESS OF EVERYBODY!!, i am so glad that i am not the only one that thinks that going against an inkfell will be sh*tty af. like on baldy map, he inked all the ways to escape from him, and he can one shot you if in puddle, thanks for making a video about this.
Honestly, bro , you hear everyone out here saying he doesn't need any nerfs when he clearly does. Call it a skill issue, but I have never survived a round with inkfell. (Yes, I already know he has gotten 2 nerfs)
It’s not THAT impossible to win against inkfell on fnaf 3. It’s really hard to but I actually survived an inkfell twice on that map
How good were the Inkfells?
Let me guess...
They weren't placing portals OR they weren't using devil's rage?
There were at least three portals on the map, and I’m not too sure about the second match because I can’t remember if it was a double trouble or not, was the last one alive though and I was just hiding around the corners and away from the portals
@@Legendary_Cook428 So you were facing one Inkfell in double trouble or two Inkfells?
@@TengMoua-b2j ngl I can’t remember, if it did turn out to be double trouble though it would probably be inkfell and vapor 🤷♂️ ( I think the vapor might’ve left )
“16 sprint speed is diabolical” some random guy in a sever
4:57 nah,dude, it isn't, bc i was hiding in another room and inkfell just happened to just fly straight at the center of corridor room next to my room but there was a distance and still got me with this and i died ofc
Also i would offer a nerf of puddles which are: inkfell has to hit the puddle with his devil's rage ability to actually explode it and when he teleports he doesn't make a damaging explosion but just a splatter that may slow you but not that hard unless you was in the puddle. And make the puddles' size map dependent of course
❌❌❌❌❌
@@Raymanderthe2nd ?
its also basically like op nilo
"i know theres gonna be a creator saying inkfell isnt OP, that we just arent playing right"
Niix being called out
i remember a game i had, some toxic person was playing inkfell, we were on eclipse, i was the last alive with 10 seconds but he was right next to me, so i decided to sprint through him every time he attacked, juking him every moment i can, after the round he did the dumb 'ajajaj' thing, threw a hackusation at me then left the game, i had never felt more alive
I saw someone say that inkfell has inf power but the big orange ginger man would solo by eating him
Who's the big ginger guy?
this video is reasonably good for convincing the devs lol
THIS IS SUCH A SAME MOMENT I DIE ALMOST EVERY ROUND
Inkfell got hit twice with nerfs and some of them are a little brutal. Think mostly the problem was tue size and time of the ink debuff amd that was it. They hit everything basically and don't want a Niloticus situation where he's painful to play as. Also for some reason on some servers both nerfs are there but on some others only one. Idk why but either way we need to balance it out without being to overpowering but also not painful to try and server wipe.
After patch notes he’s okay now
I love Inkfell the way it is ngl
babe wake up, majinray posted
Blame the Joey drew studios for making Batdr bc there was revealed the fact that ink demon has inf power
But can he beat goku tho
@xxjoebamaxx7782 if he gets to touch him, then pretty much yes
@@Dustswap_papyrus pause?
@@xxjoebamaxx7782Goku can’t kill bendy, so I’m nos sure how it would go.
Isn’t his only weakness to know about the end?
Inkfell only needs to splooge on the map and he just wins, its not any fun to play against him yknow since he can kill you across the map and through walls with no consequences
Nerf how long inkfells portal lasts, because it literally lasts forever.
Most broken monster ever
Pretty sure it isn’t actually a bug the portals do just explode after a certain amount of time passes. Which is very unfortunate if you’re teleporting and all of them have their duration timed out.
Also I might be wrong on this but I’m pretty sure it no longer has it so all the portals blow up upon devils rage. Only the closest one near you.
@@SomeRandomDude5000portals dont expire i think, i think devils rage has a big hitbox that it explodes the portal without u knowing it
They need to nerf how long the puddles last too, It lasts way too long and there are so many ;-;
don't you get it? they don't dissapear, only inkfell can despawn them
Y'all just wanna make Inkfell ass💀
this guy is the new mx, he’s broken af 💀
After patch notes he’s not the new Mx they should probably nerf Mx though ain’t gonna lie
It might be crazy whaat im boutta say
I'm lvl 55 with inkfell and i say the only thing that makes him strong is his portals i feel like that the amount of portals you can places down should be 4 because 6 is just way to much it's impossible to survive on the fnaf 3 map if the inkfell knows what how to play him...
I think i swe u in a lobby earlyer
bro how do u say "he is kind of broken" HE HAS NO COUNTERS EXCEPT FOR HIDING
(I cant wait to make a video on him bruh🙏🙏🙏)
tier list guy
Guy who thinks he's nixx
🔫
Honestly, from a 1 on 1 perspective, I believe that monsters *should* be overpowered. They're the power role, and have to work alone outside of double trouble. This is why I dislike Vapor and WYST. As powerful they may be in certain scenarios, they have no way to actually catch someone without them making a mistake. And, yes, as a survivor, it sucks to make no mistakes and still die. But I think that's better than the possibility of a monster making no mistakes and still not being able to kill a specific target.
Now, don't misunderstand. I don't think every game should be a wipe if the monster is good enough. I'm just saying, if there are 2 minutes left, and there's only one more survivor, it *should* be a wipe for every single monster in the game, no questions asked
I still feel that Inkfell is way too strong though, because he just has so much map pressure that hiding becomes nearly necessary, and is so punishing that you're usually just dead if you get inked near him, regardless of health. If he wasn't as punishing, I don't think his map pressure would be as big of a problem (on most maps)
7:03
Okay dude how about this Nilos leaping ability is COMPLETE ASS compared to devil's dive they move around the same speed, and devils just puts on a debuff which acts as a GUARANTEED kill if you hit a player with it, and it also just lasts twice as long compared to Godly leap.
like he is just a better version of Nilo and does NOT need any semblance of a buff rn
Nilo is actully good now, now that his leap does radiation unlike devils dives horrible hitbox and end lag
its 7 now 1:48
U mean inkfell needs a BUFF?
hell nah
I just wanted to point out how queer you are, you have a Bridget avatar and have a Niko pfp, dunno if anyone else pointed it out yet but you’re a goober :3
ima just say they're nerfing him to the ground.
pillar chase 2 devs have Vestibular neuritis
They did
Inkfell is a zoner, avoid being nearby the portals, unlike Nilo who runs you down upon knowing where you, Inkfell portals are the danger walking into one is your fault because you can hear It miles away and just like Nilo Inkfell cannot highlight anyone without of course you walking foward into your demise I am enjoying playing Inkfell and most of the time the players I kill are people risking and making the mistake of trying to do objectives where I put my portals and against an Inkfell I simply do not risk everything winning also gives monster chance guys remember