How Cities Should be Built - Transit-Oriented Developments Explained in Cities Skylines
ฝัง
- เผยแพร่เมื่อ 9 ก.ย. 2024
- In this Urbanity Explained Video: Transport Oriented Development (presented with Cities: Skylines)
Transit-Oriented Developments (TODs) represent a modern and innovative urban planning approach, seamlessly blending transportation infrastructure with residential, commercial, and recreational spaces. At their core, TODs aim to create vibrant, pedestrian-friendly communities centered around major transit hubs. By strategically locating high-density, mixed-use developments near public transportation nodes, TODs encourage residents to rely on efficient public transit, reducing reliance on private vehicles and fostering a more sustainable urban lifestyle. These developments prioritize walkability, diverse housing options, and environmental sustainability, ultimately enhancing the overall quality of life for residents while addressing the challenges of urbanization and transportation. In essence, TODs exemplify a forward-thinking paradigm for creating connected, accessible, and environmentally conscious urban environments.
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Tags:
#urbanity #tod #citiesskylines
Team Urbanity. It means people who can't drive (minors, disabled people) can still get to places easily and walking is healthier than sitting in a car.
This is an incredible start to a new series! Can't wait for future episodes.
😋🫶🏻
I had an idea some time ago to make a pedestrian friendly city, unfortunately, it burned down in one of the OS reinstalls :( I got up to 30k or so, but I was happy with the result and I don't often see builds about TOD in Skylines community. I like how your experiment turned out and one thing I enjoy the most in Skylines is building transport hubs. I hope this educational video wasn't the last ^_^ Once in a while they are welcome.
🙏🏻🙏🏻
I'm definitely Team Urbanity.
Comments regarding your build:
1. It is common these days to have office spaces mixed in with the commercial and even some hotel space. Its sometimes even done in one high rise building.
2. There should always be space allocated to public services:
kindergartens, public health clinic, elementary school, post office, community center etc.
3. Having a large artificial lake in such a development is not an efficient use of space or public funds. Better to have spaces that people can use like a park, playground, community garden etc.
I was thinking about that lake, surely a lot of effort would have to go in to it to keep the water safe?
This is a really good explaination and example for a transport oriented city, I'm also proud to say my country Singapore has done a perfect job at planning :D
me: *cries in german*
Awesome:)
I wouldn't say the same to my country the Philippines T~T
me: cries in malaysian
In Malaysia they argue we can't have walkable cities because of our climate. Meanwhile Singapore proves that it can be done. Pedestrian friendly cities with nice landscapes and trees to overcome hot climates. We are just a tax payer and it is on the hand of the policy maker to make it happen.
Great video. One thing I've learnt about TODs is that Australia is trying them everywhere, yet there is still an abundance of traffic around them, due to a lack of co-ordination between one TOD and the next TOD due to regulations, as TODs fall under councils (local govt) and not state government - a city-wide masterplan that links TODs together, is something that must be considered so there just isn't haphazard construction of TODs. (St Leonards in Australia is a perfect example of this).
Oh okay haha that sucks🫣
That's why when Victoria announced the Suburban Rail Loop it gave the SRL Authority power over the SRL precinct areas (ie, the area 1.6km around each station). Councils were screaming about when it was first announced but it's the only way to over-ride NIMBYism and stupidity. The community surveys for SRL East only just closed (3 March).
This looks so much like central Netherlands, Copenhagen and some German cities I’ve seen. Wow. Great build, I think you nailed it!
I like the design!
I am #TeamRural and wish Cities: Skylines would let us build small towns with large rural areas around them. I live in a small town of about 4,000 people. The county has just under 40,000. We have public transit (small buses), but it is incredibly inconvenient to use them. Two small buses run on a route around the the town and through it about thirty minutes apart from 8am to 4pm Monday to Friday and do not run on holidays.
I love it, but I don't think there should be the odd TOD sprinkled about here and there; my urban philosophy is that the entire city should be TOD.
Neat!
Well explained and I love the build.
Thank you su much:)
Team Urbanity!!! Imperatur, you definitely succeeded, that's a great-looking place to live, to shop or to just hang out.
The 'car centric' city in the thumbnail has a tighter urban grain, potentially creating more unique places per kilometer and providing more paths for pedestrians. Transit doesn't require super large buildings that take up entire blocks.
My city added a public train to supposedly "reduce" car traffic, and there's only like 4 people on it at any given time. It's completely subsidized. XD
It takes time to change peoples habits, if you have spent a lot of money on a car, it's unlikely someone would give it up immediately.
Why would you switch tho? Cars are better in so many ways.@@QuotidianStupidity
Society's that function around using cars are much worse than ones that use transport.
People feel happier when they walk places, they feel part of a community. Cars isolate people, make environments like shops and cafes very unpleasant when near a busy road, mean you need large areas of parking, and are just rubbish for an urban environment.
That is why European cities that have this mindset of public transport are much happier than ones in the US that are built as shrines to cars. For instance if you have ever walked around Amsterdam, or travelled around London, it is much better than driving everywhere. @@NJHProductions512
i'd love to live in your design if it were a real place and work. Yay walkability and transit!
Yaaay:D
Love this, though I would love to see a video of the build process itself :) you worked in a lot of amazing details and seeing how it all comes together is personally my favorite part.
Its really good example of an urban planning, not only its visually appealing but also functional. I can't wait for CS2 mods and assets pack to release so i can build something like this
🫶🏻❤️
Team Urbanity! Really cool build and very well explained. I try to have this idea in mind myself every time I build a new neighbourhood in Cities Skylines.
Awesome!:)
Damn everything in this video would offend the average American politician, affordable housing, transit oriented. How dare you sir!!!
Hahah:D
This looks wayyyy nicer to live in than in a suburb ngl
😋
I kept thinking this should be a real town centre, looks like a very nice place. My country, Britain is building these sort of places in spots but is very slow at doing so. The taller buildings in your map with the green spaces reminded me a bit of Canary Wharf in London and the elevated rail seems similar to the DLR. 2 underground lines are also nearby, also very little car traffic goes there as it's pushed to the edges of the district, most road traffic is buses, makes for a calm but lively place.
We don’t build them in germany because we don’t expand our transit systems😂
@@imperaturAt least Germany has proper transit systems in more places than just the capital city, we literally talk about it and never get round to actually building them most of the time lol
i love this format keep it up!
I‘m glad you liked it:)
This is really interesting, and I wish we had more development like this where I live! At least I can put it in my current city build. 😅
Where do you live bro?:)
That build is ABSOLUTELY BEAUTIFUL!!!!
Very beautiful!
Cant wait until mods are available in Cities 2 so we can have more like this but higher quality ;D
This was great. I've always liked your commentary videos hearing your perspective on cities, urban planning, and the actual builds in the videos. Love the build in this one too especially the mix of modern and historical buildings.
I love your content very much and your videos have taught me tips and tricks and what mods to use and how not to build grids all the time I truly thank you for making me really love this amazing city building game
Wow that’s so nice to hear!:)
You should see some cities in Vietnam, it is so interesting. The nightmare traffic with lot of motorcycle, the crazy of urbanization and there are frequently no traffic lights or even road signs for pedestrians on many streets and roads, people frequently cross the street in the wrong direction.
Great video. Although I see the importance of good city/town planning, I feel that something that needs to be addressed is how important it is to avoid things looking planned. Organic growth is much more aesthetically pleasing. A balance between planning and organic growth is the key to functional, efficient and beautiful cities.
Epic, this series needs to continue! :)
Awesome design. As always 😊
Completely unrelated question:
I was struggling with quays but I know I've seen a trick on how to add roads and buildings at the correct height (in vanilla). Assumed it was a video made by you, but couldn't find it. Can you point me to the correct video? (It's not in the perfect port/marina vids) 😅
Reminds me a lot of the Stratford Olympic village in London - good job.
What CPU do you have now? Your game looks smooth
Bro, it works greatly irl. Look it up at Jakarta development in 2016-2022 periods.
Loved this explation with the book references!
I‘m glad to hear that!:)
it looks great, but realistically won't the artificial lake have high maintenance? it attract bugs like mosquito as breeding area, and potentially stuff like algae. i know place like Las Vegas hotel have a big pool with water fountain infront of hotel, but i am not sure the cost of it will be (plus i guess casino are more willing to spend money to attract tourist but not like a general city
I live your stations aera since it looks nice, unlike the mtas elevated line train stations and it’s convient.
I used to ride the bus, have seen people smoking crack on the train, and more. Public transit may be great for some, but I'll take a car ride over it anyday. Nice cities though!
Looks beautiful! Well explained too.
I prefer to live at the end of town - in a house with big backyard but max 10min to the center with a car. School and nice grocery store not far away is important, too
Team Urbanity
👇
(Most American Suburbs look ugly)
Will you be making a video on how you built this? would be nice to watch the process
You should do a HOD development next time
Definitely going to try that.
Amazing Job! Great Video!
Excellent design!
Thanks!:)
bro literally convince me from Copywriter to want to be City Planner
My only critique is that there is a lot of concrete. It looks hot. More trees and greenways are needed.
This is awesome, what is the water park asset please?
What software did you use to render that city? Is that Autocad Civil?
Nice 😁Suburb bad - can't do anything without long car drive.
hehe, sounds like a you problem :D
It all has positives and negatives:D
I am team campaign and back country, cuz i don't want my citizen to swim in a fake lake directly next to a subway, but rather on a beach surround by nature
Holy cow I wanna live there✋😭
Thanks for showing syracuse highways. Lol
Team Urbanity
very nice!
Reminds me of Amsterdam central combined with Utrecht central ❤
That’s a compliment i guess😂
I live withing 10 km of the first shot at 0:00 lmao
back in my day we just used horses and carriages
@citieskyline come here create some asset to build walkable in the game badass!!!!!
walking is goood
This is the shit college students watch for actual city planning courae 😂😂 we all watchin this for a game
The use of energy is a key component for a carbon neutral and sustainable future city. Skyscrapers are not compatible : the energy consumed by elevators is not negligible, and it isolates people within their towers. For example, if you forgot to buy milk, it's not the same issue if you live on the 2nd floor or on the 30th floor of a building.
For a sustainable city, buildings should not exceed what you can climb by stairs on a daily and systematic basis. I would recommend a maximum height of about 4 or 5 floors.
On top of that, i would encourage to vegetize the rooftops for sustainability, natural cooling by plants during summer and air quality.
The ideal building is not far from a mixed-use European style building, with the ground floor for proximity shopping and the elevated floors for housing, and maybe intermediate floors for offices while still maintaining some sense of beauty. As said in the video, an elegant building in bricks and decoration is more appealing than a block of steel, concrete and glass in a minimalist style.
I'm team rural. If I'm not waking up to the smell of trees and maybe some cow manure, I'm too close to other people. 🤣
So basically just do it like European cities since the dawn of men :D so funny
Its like rotterdam
Urbanity!! Everything else is Barbarian.
what happened to your pfp💀
team Rural :) fuck cities
Anyone who advocates for that 15 minute city bullshit can stick their head right back up their ass
Most stereotypical German accent ever.
Only cars
Thumps up for 1.25x
I know this is for the game and in theory it's all great. Sadly when this is tried in the real world politics gets involved and corrupt politicians syphon money on the overpriced project and these otherwise beautiful spaces get destroyed by drug addicts and violence. Suburbs don't have as many problems because the corruption is harder to achieve and homeless drug addicts don't want to put in the effort to travel 10 miles between places.
Hate on me for speaking the truth all you want but look at any city on the left coast of America and you see it on full display.
I've never seen public indecency in my country rail station, and I live in so called third-world country. The bus terminal and seaports in the other hand...
But >>I
No offense to the built. It is very well done.
Then go live in the woods and leave society alone ❤
It all has its positives and negatives, but when more people choose to live like that without a car, the roads are emptier for you as well:)
@@imperatur roads should be wide enough to handle rush hour without problem. I don't believe in the concept of consuming less and having a better life as a result.
This might be the most bigoted and moronic take I've seen in a while. It is nice living in a lower density area, until you decide to do anything and have to drive 20 miles to do it, or you decide to go for a drink, and the only option is a single village pub. In a city people can meet up with their friends far more easily, and do far more with their time since they don't spend all their time travelling. Also, you might think lower density and rural areas are ideal for humans, but most studies suggest otherwise, especially for younger people, and there are simply too many people for us all to live like that
Amazing and inspiring
christ, read some Leon Krier
Plaza feels too large, too open and too "concrete, baby" to me. In the end, it means everyone that wants to access transportation there has an extra distance to walk/bike to get there. "Less is more" would have been a better choice here, I think.