I think people underestimate burn ammo far too much, sure you can still fight back better than being hit with dum dum but those lost chunks are always gonna be more impactful I think
Should try Hand crossbow with dragon bolts and a sparks with FMJ. It's an insanely deadly combo. Most people don't even know that there is normal burning and intense burning that kicks in a few seconds into the burn that takes longer to remove. And dragon bolts start on intense, same for hellfire.
@@Hextin Even on ground hits. The big part here is that it's instant intense burning which takes 6 seconds to remove, rather than 4. And sparks just needs them to have lost 1 health anyway.
Nice Gameplay as always, mate! Kee it up! 🥳 But as you mention special ammo in this video, I just wanna give my 2 cents that some weapons should get removed certain custom ammo at this point: • Dolch 96 Dum-Dum • Nagant Officer 1895 Dum-Dum • Winfield Centenial Dum-Dum • (Maybe Drilling with Dum-Dum) Right now, some loadouts are too strong or just annoying to play against. Like, getting hit by 1 round of a Dum-Dum-Winfield Centenial means for you to take cover immediatly and heal that, while your opponent can hard-pressure you. Some of you will call me a sore looser or a crybaby, but I really do think that some weapons got TOO strong or annyoing, sucking every bit of fun in a lot of the gun battles.
This is the only game where I’m actually afraid of the players more than to the enemies in the world. The many jump scares I have gotten just because of a loud gunshot and the screen going black. Hell I sometimes HIDE in fear from players if everything is against me. I dare not shoot zombies because I will be hunted down by enemy players.
The most annoying custom ammo is Spitzer. Near hitscan travel time and the ability to penetrate most of the relevant cover in the game makes for better headshot fishing than anything else available, and makes the "triangle sniper" meta even worse. Past a certain skill level everyone and their dog knows all of the angles and how to wallbang. Spitzer just makes the game a solved exercise, and it sucks.
I really think bleeds need an overhaul. Dumm Dumm ammo is just way too strong. Fire is annoying but it doesn't straight up end your life if you don't stop the bleeding, poison and burn you still have time to react and make choices. Bleed, you stop it or you die.
Damn it was you the [][][][] ! I was the lulu in the first video, you made my game hard with the first HS ahah, only long ammo was so hard for me in 2vs3 ! Gg man nice video ! (I remember saying to my friend, I don’t know who is this guy but he play like he is Rakta, ok ok it was you 🥲)
Yeah, I've decreased max fps cap closer to what I'm consistently getting (120) from 180 and these stutters became less annoying. They are still there, but they feel a bit different and not as disrupting. Still annoying as **** though. It started like a ~month ago or even a bit further back
I'd wish they buff poison, or better nerf antidote shot so it would half the time of being poisoned rather than giving full immunity. Cause rn poison is anti-AI only, and let's be honest, AI is not that scary for someone to bring ammo only good vs it. Also, they could make poison clouds make people cough and take small dmg if u stand inside it with an antidot shot applied.
@@HextinI dont ask it to be meta, but the current effects are just useless. You know why? Cause EVERYONE above 4 stars has an antidote shot that completely disables this ammo. Vision impairing is just laughable. If its clear day, you can still see enemy. And I do really hope you are 6 star to talka about my "skill issues"
While Fire and Bleed are definitely annoying, the deaths that annoy and frustrate me the most are the Dolch/Dolch P FMJ deaths. High ROF, basically no recoil, 20 rounds. It's a cancer this game didn't need.
I think some guns shouldn’t have specific special ammos. The nagant carbine shouldn’t have bleed. It basically makes it a guaranteed two shot and it was already a beast without it. It was already really good with high velocity
@@Metal94head genuinely, special ammo and the ammo box both just make some weapons too annoying to deal with, and the ammo box has the added annoyance of giving someone with an avto enough ammo to kill a server 3x over
Yes. Compact and medium incen is 20m, long 40m. An enemy with slveskin will require one more shot to ignite though. Dragons breath has to do with how many pellets land.
I like your videos and your streams, but always when you make something like that or other loadouts next days you find a lot of players in bayou with that ones. fucking annyoing.... xd ;D
doesnt look like fire ammo did that much. The bleed thou is a whole new storry. Problem is, that both force opponent to patch up, aka not shooting and runing for cover, however, while bleed gives option of "run 4 u life or die" fire ammo just says "run 4 u life or play with 50 less hp". I havent played game that much but i found only 2 situations when fire ammo makes difference. if you try to detonate barrel (which we could see in video) or if you shoot in "sniper nest" in which case teammates can light up each other and its kinda funny
Sparks fire ammo is terrifying in inner compound fights. Yesterday I had a game like this, dude made me one-tap for any long ammo in one hit, I was doomed right after my chunk got covered with charcoal effect. I tried to avoid fighting but his team was pushing so I was an easy prey. Being a one-hit target in Hunt is brutal. That’s the reason I like events even though I hate farming all that points: you got plenty of options to recover your chunks of health. In the vanilla game you either leave or go kill Rotjaw (which is boring).
Damn, that barrel play at 6:32 was beautiful!
I think people underestimate burn ammo far too much, sure you can still fight back better than being hit with dum dum but those lost chunks are always gonna be more impactful I think
Don't think so. Salveskin and Bloodless most popular perks for rerolling and tune hunters.
Whenever I’ve taken it I just never see a target in the open whatsoever haha.
@@Hextinnot all burning ammo is called incendiary let’s not be so judgmental there’s many accurate names for it
chill@@Hextin
@@Hextin average reddit comment
Should try Hand crossbow with dragon bolts and a sparks with FMJ. It's an insanely deadly combo. Most people don't even know that there is normal burning and intense burning that kicks in a few seconds into the burn that takes longer to remove. And dragon bolts start on intense, same for hellfire.
@@Hextin Even on ground hits. The big part here is that it's instant intense burning which takes 6 seconds to remove, rather than 4. And sparks just needs them to have lost 1 health anyway.
Where is "hello everyone" i'm upset.
my favorite part of fire ammo is that when i have to burn a solo they are already missing chunks
6:32 200 IQ confirmed
Nice Gameplay as always, mate! Kee it up! 🥳
But as you mention special ammo in this video, I just wanna give my 2 cents that some weapons should get removed certain custom ammo at this point:
• Dolch 96 Dum-Dum
• Nagant Officer 1895 Dum-Dum
• Winfield Centenial Dum-Dum
• (Maybe Drilling with Dum-Dum)
Right now, some loadouts are too strong or just annoying to play against. Like, getting hit by 1 round of a Dum-Dum-Winfield Centenial means for you to take cover immediatly and heal that, while your opponent can hard-pressure you. Some of you will call me a sore looser or a crybaby, but I really do think that some weapons got TOO strong or annyoing, sucking every bit of fun in a lot of the gun battles.
This is the only game where I’m actually afraid of the players more than to the enemies in the world. The many jump scares I have gotten just because of a loud gunshot and the screen going black. Hell I sometimes HIDE in fear from players if everything is against me. I dare not shoot zombies because I will be hunted down by enemy players.
The most annoying custom ammo is Spitzer. Near hitscan travel time and the ability to penetrate most of the relevant cover in the game makes for better headshot fishing than anything else available, and makes the "triangle sniper" meta even worse. Past a certain skill level everyone and their dog knows all of the angles and how to wallbang. Spitzer just makes the game a solved exercise, and it sucks.
I love running the sparks with fire ammo, it’s so brutal to get hit with it.
I really think bleeds need an overhaul. Dumm Dumm ammo is just way too strong. Fire is annoying but it doesn't straight up end your life if you don't stop the bleeding, poison and burn you still have time to react and make choices. Bleed, you stop it or you die.
I've been telling people fire ammo is goated man.
Sparks sniper with 50/50 fire makes you a lot more annoying once a fight gets close quarters.
Damn it was you the [][][][] ! I was the lulu in the first video, you made my game hard with the first HS ahah, only long ammo was so hard for me in 2vs3 ! Gg man nice video ! (I remember saying to my friend, I don’t know who is this guy but he play like he is Rakta, ok ok it was you 🥲)
been getting stutter lag in game recently. anyone get this/found a solution to it?
Yeah, I've decreased max fps cap closer to what I'm consistently getting (120) from 180 and these stutters became less annoying. They are still there, but they feel a bit different and not as disrupting. Still annoying as **** though. It started like a ~month ago or even a bit further back
I'd wish they buff poison, or better nerf antidote shot so it would half the time of being poisoned rather than giving full immunity. Cause rn poison is anti-AI only, and let's be honest, AI is not that scary for someone to bring ammo only good vs it. Also, they could make poison clouds make people cough and take small dmg if u stand inside it with an antidot shot applied.
@@HextinI dont ask it to be meta, but the current effects are just useless. You know why? Cause EVERYONE above 4 stars has an antidote shot that completely disables this ammo. Vision impairing is just laughable. If its clear day, you can still see enemy. And I do really hope you are 6 star to talka about my "skill issues"
Poison is meant to be used with Poison Sense. But it's kida useless since you cant wall bang with it
Boy oh boy do I have good news for you
While Fire and Bleed are definitely annoying, the deaths that annoy and frustrate me the most are the Dolch/Dolch P FMJ deaths.
High ROF, basically no recoil, 20 rounds. It's a cancer this game didn't need.
What the music at the end in 15:15? 🤔
A section from a song "Rabbit in the Mine" by Port Sulphur Band, the instrumental version
Why your keys appear white and writen black when mines appear red ?
try fire ammo on bornheim match with winfield vandal for extra ammo. very strong, and different.
What is your fov?
95
What is the pistol he is using with the Cent Dum Dum?
Spitfire knuckle (medium ammo fmj)
@@E77erThank you! thought it was spitfire then doubted
I learn too much every time I watch your videos
two guns that shouldn't have the ammo types that they do
Crytek adding dumdum to officer carbine 🫠
@@MysteriMaan 🤦♂
Everything is perfect in this game at this moment
I am dying alot.
when ur life is hunt XD
The more I play, the more I want them to remove special ammo.
I still love the game but it was better without special ammo
I think some guns shouldn’t have specific special ammos. The nagant carbine shouldn’t have bleed. It basically makes it a guaranteed two shot and it was already a beast without it. It was already really good with high velocity
and the ammo box consumable too
@@Metal94head genuinely, special ammo and the ammo box both just make some weapons too annoying to deal with, and the ammo box has the added annoyance of giving someone with an avto enough ammo to kill a server 3x over
@@johnnyshins511 Avto has been garbage for ages now. what are you even talking about
God damn. I suck at this game and it'll never change.
same dude
Dum Dum is my favorite
Flare pistols being such easy burns is so annoying for my randoms to bring and burn all my loot.
I usually choke when my randoms unnecessarily burn lol
is there a certain range at which certain caliber bullets set enemy hunters on fire?
Yes. Compact and medium incen is 20m, long 40m. An enemy with slveskin will require one more shot to ignite though. Dragons breath has to do with how many pellets land.
"today, we will be putting pressure on the enemy using these custom ammo types" *starts the video with a headshot* 💀💀
I like when he says " I can't" and then immediately proves that he can
It was my head 💀
random teammates or they were subcribers?
Funny I played fire mosin and berthier for a week and have winning streak.
"dum dum" (slug)
bro after ur video everyone is using fire large ammo
Шикарно , есть на что глянуть и чему поучится )
Esp vs esp lmao.
Jk i know you arent cheating, the same cant be said about your enemies that seem to be prefiring around cover and corners though.
🤡
@@NotLegitTTV 🥸
But does fire ammo burn a small bar instantly like dragon's breath does?
No
I like your videos and your streams, but always when you make something like that or other loadouts next days you find a lot of players in bayou with that ones. fucking annyoing.... xd ;D
6* nobody loves
doesnt look like fire ammo did that much. The bleed thou is a whole new storry. Problem is, that both force opponent to patch up, aka not shooting and runing for cover, however, while bleed gives option of "run 4 u life or die" fire ammo just says "run 4 u life or play with 50 less hp". I havent played game that much but i found only 2 situations when fire ammo makes difference. if you try to detonate barrel (which we could see in video) or if you shoot in "sniper nest" in which case teammates can light up each other and its kinda funny
You can see the effectiveness in everyone becoming one tap kills after being burned down a bit.
Sparks fire is very effective. You see a guy who used to be able to survive with 1hp left to a OHKO
Sparks fire ammo is terrifying in inner compound fights. Yesterday I had a game like this, dude made me one-tap for any long ammo in one hit, I was doomed right after my chunk got covered with charcoal effect. I tried to avoid fighting but his team was pushing so I was an easy prey. Being a one-hit target in Hunt is brutal. That’s the reason I like events even though I hate farming all that points: you got plenty of options to recover your chunks of health. In the vanilla game you either leave or go kill Rotjaw (which is boring).
Since the ground glows under them, you're able to corner fire, or anticipate their peek.
Krag and mosin with fire are ass.. And who ever at crytek said yes to cenny with dum dum needs to be fired
Same with dolch fmj
Nice video. Hi comment review
Love it
🔥
Imagine you have the best computer and play in low graphics =/
Even 4090 isnt enough to stream and play this game on high settings
lol first
Do you really need to do something off in your life man
beetle helped 🥲