Fun episode, and a great game. A little late, and I don't think it would have made much difference, but the symbol on the Shadowrift does make the monsters gain an extra power every turn.
MikeInSandy, these shows really are showing how to play the game. Right or wrong, we feel taking things back are part of the learning process on a new game. We didn't take back everything and more than once I stuck with my action, even if it hurt me/us.
Youi could tell Lincoln was getting increasingly frustrated with Dave the longer this went on, whenever he referred to the manual...Nikki seemed really bored in parts, too.
Dave acts very bossy, is often condescending, and enjoys talking over people and cutting them off. It doesn't get any better in recent episodes either. I'm honestly surprised the same people are still playing with him. They must be getting paid...
@@aarond.8586 yeah right... they are now millionaires with all the money they got paid to put up with Dave after all these years playing with him. There cannot be any other possible reason why they keep playing with him at all.
At 1:20:00, when you each had to discard an affliction, I think it was supposed to go to your own discard pile, so you lost the opportunity to cure it. Not remove it from your deck (trash).
When you discard a card, you don't lose it permanently. It just goes to your discard pile. I'm only 34 minutes in, so I don't know if you resolve that in the remaining hour, but its an error I'm seeing.
Same issue with regard to the monster that makes you discard an affliction, or else take a burn. Discarded afflictions just go into your discard pile, so they're not gone. Essentially, he wounds anyone who isn't already wounded. But people who are wounded keep the wounds.
This was first. I played this one a couple of months ago, maybe? Played Legendary this weekend and you are right, the villain movement is similar. However, the monsters seem to 'do' more in Shadowrift than in Legendary. I think it's because most monsters have some effect that triggers as they move to each space.
And with Frenzy- it doesn't heal you. The discarded wound goes into your discard pile, and sticks around. Frenzy is still good if you've got lots of strikes and wounds, particularly if you've been buying the simple, quick action strikes in bulk. But it doesn't heal.
This game has some really cool concepts, but the way all the players play simultaneously (which generally I like) is just crazy confusing. I feel like there needs to be some order to how the players all do their turns together.
I am only ~15 minutes in, but I'm not enjoying this as much as the previous episode and far from as much as Tabletop. I'm not sure if it is directly related to the game or something else, though. I'm going to keep watching to see if it's just something about these first fifteen minutes.
Rwe Erw not really, Tabletop seems to want to push the products and is a little too try-hard. Boardgames ARE geeky and nerdy...to try and promote that as something sexy or hip is just ridiculous. This however is just like watching some friends play the games with some rules explanation at the start and game analysis at the end - I usually just switch off after the game ends as the post game comment imho are the worst aspect
You guys are great, watched half of your uploads so far and really enjoy it. Thank you for taking the time to upload these
Fun episode, and a great game.
A little late, and I don't think it would have made much difference, but the symbol on the Shadowrift does make the monsters gain an extra power every turn.
Love this series! Please carry it on.
really enjoying your show watching them all thanks and congrats on a good job
I love this series - keep it up! I purchased King of Tokyo based on episode 1.
MikeInSandy, these shows really are showing how to play the game. Right or wrong, we feel taking things back are part of the learning process on a new game. We didn't take back everything and more than once I stuck with my action, even if it hurt me/us.
Youi could tell Lincoln was getting increasingly frustrated with Dave the longer this went on, whenever he referred to the manual...Nikki seemed really bored in parts, too.
Dave acts very bossy, is often condescending, and enjoys talking over people and cutting them off. It doesn't get any better in recent episodes either. I'm honestly surprised the same people are still playing with him. They must be getting paid...
@@aarond.8586 yeah right... they are now millionaires with all the money they got paid to put up with Dave after all these years playing with him. There cannot be any other possible reason why they keep playing with him at all.
you guys made me buy King of Tokyo + Powered up.
Very entertaining
At 1:20:00, when you each had to discard an affliction, I think it was supposed to go to your own discard pile, so you lost the opportunity to cure it. Not remove it from your deck (trash).
When you discard a card, you don't lose it permanently. It just goes to your discard pile. I'm only 34 minutes in, so I don't know if you resolve that in the remaining hour, but its an error I'm seeing.
Same issue with regard to the monster that makes you discard an affliction, or else take a burn. Discarded afflictions just go into your discard pile, so they're not gone. Essentially, he wounds anyone who isn't already wounded. But people who are wounded keep the wounds.
This was first. I played this one a couple of months ago, maybe?
Played Legendary this weekend and you are right, the villain movement is similar. However, the monsters seem to 'do' more in Shadowrift than in Legendary. I think it's because most monsters have some effect that triggers as they move to each space.
And with Frenzy- it doesn't heal you. The discarded wound goes into your discard pile, and sticks around. Frenzy is still good if you've got lots of strikes and wounds, particularly if you've been buying the simple, quick action strikes in bulk. But it doesn't heal.
This game has some really cool concepts, but the way all the players play simultaneously (which generally I like) is just crazy confusing. I feel like there needs to be some order to how the players all do their turns together.
Started watch ur channel very very good season two plz
I'm only 5 minutes in, but this sounds reminiscent of Legendary, the new Marvel deck builder.
I am only ~15 minutes in, but I'm not enjoying this as much as the previous episode and far from as much as Tabletop. I'm not sure if it is directly related to the game or something else, though. I'm going to keep watching to see if it's just something about these first fifteen minutes.
This shows why sometimes an overpowering player can totally dominate a game. Also. No rewinding. Plan. Play. Suffer the consequence of a bad decision.
These folks take more do-overs than Rahdo.
yea, it's a coop game, they are almost always like that.
Enjoying the series well enough, but shouldn't they know the rules to the game before making a video about how to play it?
5 minutes into this video and I have gven up - seems really dull...sorry
You didn't even get to gameplay ... board games are not for you.
You made it farther than I did. I find deck building games quite dull.
so this is basically a tabletop ripoff...
Except this was out WAY before TableTop
Rwe Erw not really, Tabletop seems to want to push the products and is a little too try-hard. Boardgames ARE geeky and nerdy...to try and promote that as something sexy or hip is just ridiculous. This however is just like watching some friends play the games with some rules explanation at the start and game analysis at the end - I usually just switch off after the game ends as the post game comment imho are the worst aspect