Arknights Design of Strife C B A - 3

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 3

  • @Planeptunium
    @Planeptunium 7 หลายเดือนก่อน +1

    I think the game itself is fine, hard to say about the content creation space for AK specifically, the challenge content isn't well thought out as of late but the music and the story are still a bop to go through. Glad to help Nams~

  • @Reapren
    @Reapren 7 หลายเดือนก่อน +1

    Arknights has a lot of game modes now so there is something for most people to enjoy. The music, characters, and visuals are still really good.
    When it comes to gameplay the new mechanics are for the most part really interesting but since Lone Trail and especially Pinch Out the statistics of the enemies have been getting a bit out of hand making the high end content very restrictive and thus not particularly enjoyable. It pretty much necessitates using specific operators which removes the big appeal of the game that is the ability to play with what you want. Even Contingency Contract in its original form gave quite a leeway for high risks runs. Hopefully that improves again in the future.
    The story takes a while to read due to how it's written, it could certainly benefit from a different presentation.
    The material grinding could also use some improvements. For example I'd rather spend more time on IS#4 than having to grind same material stage for hours.

  • @nxkakashi
    @nxkakashi 7 หลายเดือนก่อน +1

    The state of the game, on the "FUN" aspect to me personally got lower than what it was previously, some of the new stages / challenges have been very unresionable, and while that's the goal of a ''challenge'', being so inflexible that players are forced to use the same OPs for the difficult bits looks very boring to me, finantially speaking the game is doing well in CN and in JP, tho i'm worried about global...
    Anyway, great runs nams, glad i could be of service.