Tears of the Kingdom's woodworking is pretty solid overall

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  • เผยแพร่เมื่อ 22 พ.ย. 2024

ความคิดเห็น • 966

  • @any_austin
    @any_austin  ปีที่แล้ว +2163

    A couple small things:
    1) If you comment stuff that we said wrong Eden will come out of the woodwork and argue with you.
    2) I’ll be posting 6 or 7 minutes of outtakes from this episode to my Patreon later this week. It was a lot of footage.
    3) Thanks for letting me be a part of your life and daily routine.

    • @evolutionground8946
      @evolutionground8946 ปีที่แล้ว +56

      The carving on the bench in hyrule castle is most likely not a rito but a loftwing (which also gave the royal crest its wings and feet).
      Great video as always, love the genuine care put into inspecting the craft.

    • @nettalie4435
      @nettalie4435 ปีที่แล้ว +17

      First of all, you're the one to thank for posting videos like these that are really neat. I love just really taking good looks at little details like that as well as skyboxes, so your videos are always a pleasure to watch.
      Secondly, I have no idea if you've played them, but I think it'd be neat to take a look at the woodwork within the Xenoblade series, as their developer Monolith soft has actually assisted the main development studio with the environment design (mostly topography) and the Xenoblade games tend to be packed with environmental details. So I'm actually quite curious how the woodwork within their own games stacks up as well as what similarities and differences we might see when comparing them. Not to mention that even outside of that, the Xenoblade series has some fantastic "skyboxes" that I can almost never get enough of.
      Hope you'll have a nice day or evening

    • @ashtonb561
      @ashtonb561 ปีที่แล้ว +17

      you're literally the only guy making stuff like this, it's literally the perfect niche and i always look forward to whatever awesome idea you come up with next. thanks for being a part of my life too my man

    • @theakozakis
      @theakozakis ปีที่แล้ว +8

      Thank you, Austin for being an essential part of my getting-ready-for-work routine. Your employment survey videos in particular help me get hyped for heading to my own place of employment (although of course Eden videos are lovely too)

    • @VeronicaWarlock
      @VeronicaWarlock ปีที่แล้ว +7

      Thanks for the warning about Eden. People must be warned. Also, hurray, Eden is back!

  • @fuzzytheduck
    @fuzzytheduck ปีที่แล้ว +4555

    This series is a government psyop to teach gamers a useful trade

    • @DoABarrelRol1l
      @DoABarrelRol1l ปีที่แล้ว +129

      It’s funny but I feel Ive learned learning more about woodworking in 2 videos than I did in years of being my fathers garage assistant
      Video games + Austin’s commentary just makes learning things easy

    • @jplayzow
      @jplayzow ปีที่แล้ว +90

      @@DoABarrelRol1l People learn better when it's something they've already had their attention caught by anyone can lecture but to present something in a digestible way is a skill

    • @TrogDH
      @TrogDH ปีที่แล้ว

      It's no secret there's a secret US psyop division (USASOC) using hot military e-girls on the internet, and Austin is part of it.

    • @Minnevan
      @Minnevan ปีที่แล้ว +6

      @@jplayzowwell put

    • @halfheartdead7149
      @halfheartdead7149 ปีที่แล้ว +27

      finally govt is putting resources to good use

  • @pembertr0n
    @pembertr0n 11 หลายเดือนก่อน +1457

    The idea of Link crouching around like a gremlin and staring at random villager's furniture while everyone tries to ignore him is hysterical and 100% in character.

    • @Subreon
      @Subreon 3 หลายเดือนก่อน +43

      while nomming on whatever random fire roasted food he could find and inquisitively humming to himself

    • @Nevir202
      @Nevir202 ชั่วโมงที่ผ่านมา

      In between smashing pots lol

  • @aaronhelmsman
    @aaronhelmsman ปีที่แล้ว +3247

    I can't wait until this series inevitably ends with Austin building a piece of furniture from a game

    • @forshizzlemywizzle
      @forshizzlemywizzle ปีที่แล้ว +165

      Ngl, I kinda want that Rito table now

    • @XpRnz
      @XpRnz ปีที่แล้ว +21

      64 likes, it has to happen now!

    • @any_austin
      @any_austin  ปีที่แล้ว +1134

      If we save up our money we could hire Eden to teach me how to make an executioner’s block

    • @dimitri7615
      @dimitri7615 ปีที่แล้ว +163

      @@any_austin And then you can use it on the jarl of the city with the highest unemployment rate.

    • @AgentMS
      @AgentMS ปีที่แล้ว

      ​@@any_austinPLEASE

  • @popular_dollars
    @popular_dollars ปีที่แล้ว +2442

    I cant believe this was never mentioned in the video, but Eiji Aonuma was actually a woodworker before he became a Nintendo developer, so maybe that has something to do with it.

    • @any_austin
      @any_austin  ปีที่แล้ว +642

      That’s aweslme

    • @emo6577
      @emo6577 ปีที่แล้ว +104

      That’s so awesome! I think I might go look up some of his woodworking to see if he snuck some of his favorite designs into the game

    • @nelson-haha89
      @nelson-haha89 ปีที่แล้ว +53

      Technically true, but wasn't he all about making pruppets? I wonder how much crossover there is between that and furniture.

    • @luiscanamarvega
      @luiscanamarvega ปีที่แล้ว +38

      I doubt he had any involvement in the design or consulting of the furniture but its a cool fact.

    • @uponeric36
      @uponeric36 11 หลายเดือนก่อน +44

      @@luiscanamarvega Bruh he is literally the director for tears of the kingdom of course he was involved 😂

  • @nefariousyawn
    @nefariousyawn ปีที่แล้ว +1276

    I like that you insert diagrams of what they're talking about. Truly a TH-cam educator.

    • @any_austin
      @any_austin  ปีที่แล้ว +413

      Half the time I’m not even sure if it’s right and then they text me saying that the picture I put up was bogus but hey I’m doing what I can (Just for reference Eden uses they/them pronouns)

    • @nefariousyawn
      @nefariousyawn ปีที่แล้ว +65

      @@any_austin I dig it. I appreciate the level of effort you put into your productions.

    • @eetuthereindeer6671
      @eetuthereindeer6671 ปีที่แล้ว +20

      ​(sorry for unrelated comment)
      I wish english had a simple 3rd person gender neutral pronoun that couldn't be mistaken to another word because it would be unique. They/them is already used so a completely new word like han/hem or something would be best

    • @eetuthereindeer6671
      @eetuthereindeer6671 ปีที่แล้ว +3

      @@Minnevanwhatever is better than currently

    • @harrasika
      @harrasika 11 หลายเดือนก่อน +16

      ​@@eetuthereindeer6671 yes. Finno Ugric languages, Finnish, Estonian, Hungarian, actually only have a single 3rd person pronoun which is used for both men and women. English also needs different words for you (single person) and you (multiple people).

  • @amy06788
    @amy06788 ปีที่แล้ว +985

    Most of the trees in totk are very narrow so it makes sense that you can see the middle of the trunk in each plank of wood

    • @oldtimetinfoilhatwearer
      @oldtimetinfoilhatwearer ปีที่แล้ว +31

      Except a lot of other boards in the game are a lot wider

    • @DogsRNice
      @DogsRNice ปีที่แล้ว +11

      It could also be a stylization thing

    • @noahsabadish3812
      @noahsabadish3812 11 หลายเดือนก่อน +111

      because Link cut down all the big ‘uns for Tarrey Town in BotW

    • @tydshiin5783
      @tydshiin5783 11 หลายเดือนก่อน +55

      ​@@noahsabadish3812don't speak of that quest ever again, I misread the quest and thought that 10 bundles were 100 pieces

    • @inthefade
      @inthefade 6 หลายเดือนก่อน +4

      Those trees were all cut down to make the furniture and crates lol.

  • @chaotickreg7024
    @chaotickreg7024 ปีที่แล้ว +472

    This reminds me of when I analyzed all the clothes from Animal Crossing New Horizons, which are all incredibly accurate by the way. I've reverse engineered the winter knit hat pattern from ACNH and made a couple and I plan to do one of the crocheted items next, maybe the granny square piece you get from your mom.

    • @LifesNeverHumDrum
      @LifesNeverHumDrum ปีที่แล้ว +40

      Dude that’s rad

    • @arcade5765
      @arcade5765 ปีที่แล้ว +11

      i agree that it is indeed rad

    • @chaotickreg7024
      @chaotickreg7024 ปีที่แล้ว +51

      @@LifesNeverHumDrum The patterns they use are so traditional that the winter knit hat was just a matter of googling "fair isle knit snowflake pattern" and then adjusting the math of the pattern to my yarn in order to have the same number and size snowflakes as the game. And the first one I found was basically perfect anyway. It's like Nintendo and I found the same exact pattern that's probably centuries old. I swear the brought in experts to direct the clothing for that game. The only questionable thing I saw was sewing quilted pieces onto a knitted top, I've never seen that and I don't know why you would do that but it is totally possible.

    • @chaotickreg7024
      @chaotickreg7024 ปีที่แล้ว +8

      @@LifesNeverHumDrum Oh and thank you!

    • @lukrio99990
      @lukrio99990 ปีที่แล้ว +6

      That's awesome, have you ever released patterns for the animal crossing pieces? I love always wanted to knit the moms sweaters but I'm not an experienced knitter so I don't know much about garment construction

  • @KyleHohn
    @KyleHohn 11 หลายเดือนก่อน +533

    As a woodworker who’s favorite game of all time is Tears of the Kingdom. I literally screamed when I saw this video in my feed. The algorithm doth provide

    • @Subreon
      @Subreon 3 หลายเดือนก่อน +9

      you should have a contest with him to see who can make the best furniture based on each location. without copying the ones from the game. using historically accurate construction methods too. bring in some other woodworker youtubers too. this could be super fun. could do it for other games too.

    • @FL0ra_favvn
      @FL0ra_favvn 3 หลายเดือนก่อน

      Indubitably

  • @B_Skizzle
    @B_Skizzle ปีที่แล้ว +435

    When the world needed their woodworking critiques most, they returned.

  • @paukah064
    @paukah064 ปีที่แล้ว +321

    20:22 thats most likely meant to be an omage to the Loftwing, a bird race that shows up in Skyward Sword! Since that game tells of the birth of Hyrule, loftwings have been associated with the royal family in-game. You can even see their inspiration on the hyrule family crest with that wing-shaped design surrounding the Triforce!

    • @Irisverse
      @Irisverse 11 หลายเดือนก่อน +16

      There's also loftwing-shaped carvings along the walls of the Lanayru Promenade.

    • @Simply_better22343
      @Simply_better22343 6 หลายเดือนก่อน +4

      I hope they bring them back for the next Zelda game

  • @tristanneal9552
    @tristanneal9552 ปีที่แล้ว +89

    Rather than the bird motif in the Hyrule Castle being Rito, its likely the wings of a Loftwing, the symbol of the Royal Family. A very cool catch with nice lore consistency imo :)

  • @morganlak4337
    @morganlak4337 ปีที่แล้ว +244

    12:25 this whole asset really strikes me as something that was made as a game prop, more so than the others. Game props often need to take up as little space as possible as not to infringe on the play area, a straight back side to the shelf allows you to line it up perfectly against a wall. The plank of wood that has a sharp angle turn to it is just an easy way to UV map that texture while reducing poly count, I'd even say that existing makes me feel like this prop was rushed a bit compared to the others! Not that it particularly matters, but I doubt the artist would have made that decision if they had all the time in the world to make it. Such a cool video thank you!

    • @any_austin
      @any_austin  ปีที่แล้ว +81

      Very cool perspective thank you

    • @DogsRNice
      @DogsRNice ปีที่แล้ว +26

      Yeah it does seem like it's been designed to fit very tightly into that space
      Or perhaps modified by a level designer to take up less space without as much consideration to the design

    • @OleksandrSlepnov
      @OleksandrSlepnov ปีที่แล้ว +6

      @@any_austin so next time bring in a level designer as well just on occassion they would a snarky comment once

    • @stopboorider
      @stopboorider 11 หลายเดือนก่อน +14

      YEAH I WAS THINKING THE SAME THING. Specifically I was thinking of "Oh, with it flush like that, we don't need to worry about the clipping versus character getting stuck on one edge while walking by" issues.

  • @lionsmanestudios556
    @lionsmanestudios556 ปีที่แล้ว +443

    Truly the definition of beauty in mundanity. I dig it.

    • @Regigigas_YT
      @Regigigas_YT ปีที่แล้ว +5

      What is the "mediocre" thing here? The game? Not trying to be mean, just askin

    • @lionsmanestudios556
      @lionsmanestudios556 ปีที่แล้ว +20

      @@Regigigas_YT Only meant "mediocrity" as in "unremarkable" to most people. Maybe not the best word, but I stand by the sentiment.

    • @Regigigas_YT
      @Regigigas_YT ปีที่แล้ว +3

      @lionsmanestudios556 oh! Well, now I see your point, it is so true!

    • @darthfastball1150
      @darthfastball1150 11 หลายเดือนก่อน +8

      @@lionsmanestudios556 yeah maybe you were thinking of Mundanity?

    • @lionsmanestudios556
      @lionsmanestudios556 11 หลายเดือนก่อน +5

      @@darthfastball1150 That's a bingo, Darth. Much appreciated.

  • @steviebrown64
    @steviebrown64 ปีที่แล้ว +67

    The algorithm works! I happen to be a video game artist with a background in woodwork, so found an awful lot of joy in this video. 💖
    I suspect a lot of your commentary is knowingly tongue-in-cheek, and from a development standpoint the most likely answer to a lot of odd choices is "that's good enough". Almost all the joinery is a simple case of two meshes clipping into eachother as it's often too costly on the performance to add more than the minumum geometry. The cabinet for example is clearly kitbashed from other pieces, (always better to reuse textures where possible, than to increase memory with bespoke ones). Finally the trestle legs at the end look to be an unfortunate case of not realising the UVs are rotated 90°. Happens to the best of us! Especially in a game with thousands of assets to pump out.
    Really fun to see an appreciation for this stuff, I'll be sure to follow ✨

  • @jacob2389
    @jacob2389 ปีที่แล้ว +448

    That last table isn't plywood on the legs. In certain historical tables, you see carved vertical grooves going up the legs. I think those divisions that look like sheets in plywood are actually carved grooves going up the legs.
    I think the weird looking textures under the surfaces were also supposed to be carved grooves, but it looks awful and does look like end grains so i think there was just sloppiness in texture selection.

    • @jacob2389
      @jacob2389 ปีที่แล้ว +19

      Sort of like a reeded leg but I'm not sure what the name is really.

    • @YourWaywardDestiny
      @YourWaywardDestiny ปีที่แล้ว +55

      That's how I read it, but it's such a low-grade texture, it _does_ become harder to tell... Also, that just sort of makes sense, given everything else we see in game. Granted, I don't know how long humanity has had plywood, but it doesn't strike me as something particularly easy to slap together with only hand tools. Thin layers stacked together sounds like a nightmare to try to craft by hand, actually. It would probably end up cheaper to use whole wood pieces if you were expecting someone to use a medieval saw to slice something so thin, I might think.

    • @nefariousyawn
      @nefariousyawn ปีที่แล้ว +12

      Flutes? Inverse flutes?

    • @MourningAlex
      @MourningAlex ปีที่แล้ว +9

      Same for those weird rectangles on the side, those are a geometric rectangular moulding.

    • @james_crawford
      @james_crawford ปีที่แล้ว +5

      I would agree that it looks like several vertical curved grooves

  • @superlink3389
    @superlink3389 ปีที่แล้ว +338

    PLEASE do this again with the rest of the villages in the game! I bet Kakariko would have some great wood!

    • @tombadil64
      @tombadil64 ปีที่แล้ว +3

      I liked it bro.

    • @denjis_left_nut
      @denjis_left_nut 3 หลายเดือนก่อน

      Lurelin would be super interesting

  • @rpickering4133
    @rpickering4133 ปีที่แล้ว +373

    As someone at a school with historical woodworking as a major, this is a very nice video to watch with friends. Thank you for the amazing content Austin!!! Including your music.

    • @elizabethb4168
      @elizabethb4168 ปีที่แล้ว +13

      That's cool af

    • @equivalent.exchange
      @equivalent.exchange ปีที่แล้ว +9

      Yo w of a major that’s so cool

    • @wrenboy2726
      @wrenboy2726 2 หลายเดือนก่อน

      What were the names of the friends you watched it with?

  • @cartoondeathnoises8756
    @cartoondeathnoises8756 ปีที่แล้ว +48

    20:23 I really like that they pointed out the birdlike carving in the couch/bench! I wanna propose an alternative to it possibly being inspired by the Rito by saying that they might be inspired by the Loftwings from Skyward Sword. They're more akin to real life shoebill storks, and I feel like the faces of the carvings look more like that than the eagle/hawk inspired standard Rito. I'd love to hear what others think

    • @varsas10
      @varsas10 3 หลายเดือนก่อน +4

      I can't be the only one to notice that the little stools also match the end of the table, so they kind of continue the angle of the end onto the stools if you put them in the right place (like the left hand one at 7:58 is )

  • @elliotgandersen
    @elliotgandersen ปีที่แล้ว +57

    I love how Austin looks for these tiny little details, it’s so nice and refreshing in a “smell the flowers” kind of way.

  • @LucDeTruc
    @LucDeTruc ปีที่แล้ว +105

    Those details on the Rito table are awesome, genuinely would’ve never noticed them if not for this video

  • @DemonicNightmare
    @DemonicNightmare ปีที่แล้ว +146

    this series and the Employment Rate one are making me want to see an OSHA compliance person check places out

    • @thomastiffany3134
      @thomastiffany3134 11 หลายเดือนก่อน +5

      I AGREE

    • @cuttleb0nes
      @cuttleb0nes 3 หลายเดือนก่อน +1

      ohhhh that’s a great idea for a video series

    • @dymaxion3988
      @dymaxion3988 13 วันที่ผ่านมา

      They’d have to invent several new grades below F for 1998 Black Mesa

  • @Mx.ChaoticGood
    @Mx.ChaoticGood 10 หลายเดือนก่อน +43

    it's also extremely possible that the koroks didn't use steam but rather shaped the trees as they were growing. I've heard it's a historical practice, particularly for getting long strong curved planks for ship building, and for decorative trees. For a modern example look up Peter Cook Tree Chair

  • @HBMmaster
    @HBMmaster ปีที่แล้ว +36

    love that nintendo attention to detail

    • @mortimermcmirestinks
      @mortimermcmirestinks 4 หลายเดือนก่อน

      Honestly I'm more surprised than I should be to see Mitch here but it's cool that one of my favourite youtubers watches another of my favourite youtubers!

  • @bobointhebasement2063
    @bobointhebasement2063 ปีที่แล้ว +184

    This is one of the only channels on TH-cam I actually enjoy. You're a really legit dude, Andrew austini. You made me look at video games in a whole different way. It's like playing them for the first time all over again.

    • @xTheReapersSpawn
      @xTheReapersSpawn ปีที่แล้ว +3

      As another fine youtuber I follow would say, stay true Any Austin. He really does great vids!

    • @TheSurprisePig
      @TheSurprisePig 11 หลายเดือนก่อน

      Andrew Autismo

  • @sierranicholes6712
    @sierranicholes6712 ปีที่แล้ว +53

    8:04 happy to be among the first 2000 people noticing the table structures

  • @hellabisys
    @hellabisys ปีที่แล้ว +61

    So glad that this seems to be becoming a series. I don't know whether you're taking suggestions or not, but think doing something like this for Red Dead Redemption 2 would be really interesting

    • @j-skullz
      @j-skullz ปีที่แล้ว +2

      "Well, let me have a rule and a saw and a board and I'll cut it..."

  • @I1like1wood1ash
    @I1like1wood1ash 4 หลายเดือนก่อน +16

    The ominous blood moon music starting around 12:32 really changes the mood 😂 goes from chill woodworking discussion to surreal horror film where the woodworking leads to someone's death and/or obsession.

  • @lindenbug
    @lindenbug 11 หลายเดือนก่อน +16

    I gotta say I love this concept of bringing someone with a niche knowledge set to critique something that escapes most people’s notice. Like it’s really cool to get a glimpse of how you see the world a little differently based on your expertise. I especially love when said expert is a little silly about it

  • @givepizzachance
    @givepizzachance ปีที่แล้ว +24

    I like to think that since Koroks themselves are essentially sentient plant-creatures, they would object to cutting down any living tree to create furniture. Instead they would forage for pieces of wood/branches/twigs that have naturally fallen off trees and bushes. That might explain why the korok bed is so oddly shaped/gnarled! Then again, I have no idea if decayed/broken wood is actually usable to make furniture.

  • @Ad-im1ne
    @Ad-im1ne 9 หลายเดือนก่อน +3

    As someone who's a professional modeler who has to make virtual wooden furniture all the time, this was actually very insightful and useful aha

  • @katiem1646
    @katiem1646 9 หลายเดือนก่อน +4

    I think the Lookout Landing table is a Sheikah design, actually! Which makes sense given Purrah and co's involvement with the place. Maybe one of the researchers brought it with them?

  • @sternguard77
    @sternguard77 ปีที่แล้ว +12

    I love your channel. The juxtaposition of the sober mundanity of real life with the fantastic and technical minutiae of game worlds hits perfectly for me

  • @colakelvins
    @colakelvins ปีที่แล้ว +15

    The rito table is really cool, I hope whoever designed it sees this somehow and knows how much we appreciate the attention to detail

  • @metallicoustic6733
    @metallicoustic6733 ปีที่แล้ว +7

    12:30 made me so anxious holy shit. I hane't played the games in months but that damn music startled the shit out of me

  • @Ellary_Rosewood
    @Ellary_Rosewood ปีที่แล้ว +41

    One day I will commission a Rito table. It's a gorgeous table that I noticed immediately when first playing the game. I just love the whole Rito designs and aesthetic more than any other area in Hyrule too (Even though I'd love to live in Hateno Village).

    • @Aaa-vp6ug
      @Aaa-vp6ug หลายเดือนก่อน

      Noted, gonna steal those tables

  • @lillieampurra
    @lillieampurra ปีที่แล้ว +12

    you missed Kakariko village! the tables in Lookout Landing look like the tables in Kakariko; it's not a big leap to think that those tables were donated. the tables in Kakariko are lower, but the similarity is there

    • @lillieampurra
      @lillieampurra ปีที่แล้ว +6

      source: i have the game open as i type this

  • @eric_the_egggremlin
    @eric_the_egggremlin ปีที่แล้ว +28

    I love Eden and how your videos with them feel like the kindest, chillest educational program.

    • @therealryan1329
      @therealryan1329 2 หลายเดือนก่อน

      Is he a bloke or? What's the deal?

  • @troutwithfingers
    @troutwithfingers ปีที่แล้ว +46

    the long awaited sequel. been obsessed with edens works since the last video

  • @voidify3
    @voidify3 11 หลายเดือนก่อน +5

    The quiet but ever present wit of the editing is an underrated part of your videos

  • @mausmalone
    @mausmalone 3 หลายเดือนก่อน +10

    The strangely ornate refugee camp table - that decorative curved piece is a shoulder yoke for carrying water. The inner curve goes around your neck and then you dangle buckets off the two arms. Now, building a table around that is still kind of nuts but yes, it's in keeping with the theme.

    • @helenm1085
      @helenm1085 3 หลายเดือนก่อน +1

      The shape also echoes the brick arches in the shelter

    • @incog.nyto.
      @incog.nyto. 2 หลายเดือนก่อน +1

      it also reminded me of some equipment to attach to livestock to draw carts and plows (over the neck)

  • @uniatq
    @uniatq 11 หลายเดือนก่อน +4

    When I got into my major a lot of what we were taught was to focus on details, what separates the best is the small attention to detail in your models and work that was demonstrated here and I appreciate an entire video dissecting this sort of thing as it’s what I am going into as a career and I often feel is ignored in favor of the greater game. Awesome video!

  • @brentscott7157
    @brentscott7157 ปีที่แล้ว +41

    Please continue this series! Great stuff

  • @FierceDeity35
    @FierceDeity35 ปีที่แล้ว +15

    "The bird motif" is the Loftwing.
    Statues all over the castle are detailed birds and rough birdlike imagery.
    The red bird on the Hylian Sheild is Links Loftwing from Skyward sword.
    The Master Sword is also a loftwing. The crossgaurd is wings, and the yellow gem is the beak.

    • @tbotalpha8133
      @tbotalpha8133 2 หลายเดือนก่อน +1

      It's funny to imagine that it's been so long since the Skyward Sword era, that the people of Hyrule have forgotten what Loftwings were, or what they looked like. They just know that the Hyrule royal family is big on bird motifs, so their craftsmen just add bird designs to their furniture without remembering why it's important. Which is why said bird elements don't really resemble Loftwings, because the craftsmen who made them didn't know that was what they were supposed to be depicting.

  • @j-skullz
    @j-skullz ปีที่แล้ว +7

    Yesss more Austin and Eden! Thank you for making these, would love to see this become a series

  • @Bob-np2uc
    @Bob-np2uc ปีที่แล้ว +17

    What I love about this channel is that you're right, you really truly might be the first people ever to notice how the table legs in Rito village have been very slightly changed to look more like birds feet

  • @torrent6181
    @torrent6181 ปีที่แล้ว +12

    Your channel has a very clear aesthetic that I feel like you’ve hit the nail on the head (woodworking pun) with. I love the new perspectives you bring to these games. Also your music is stellar and fits the aesthetic well.

    • @KyleHohn
      @KyleHohn 11 หลายเดือนก่อน

      Fun fact, woodworkers rarely use nails and screws. Those fasteners are more commonly used in carpentry and construction. Woodworkers use joinery. Cutting and gluing the wood in specific ways to join them in ways that are much stronger and more durable than metal fasteners. Another fun fact, wood glue is actually stronger than the wood itself!

  • @knockoffairpods4524
    @knockoffairpods4524 11 หลายเดือนก่อน +3

    I think I have finally found the youtube channel that is exactly in my weird niche of interests as a professional theater carpenter/engineer and also a game nerd in my off time, I feel very seen right now lol

  • @jesselobsinger3325
    @jesselobsinger3325 ปีที่แล้ว +15

    I am so glad you talked about this. I have spent hours just walking around the towns admiring the architecture. I love tarrey town

  • @ravencl
    @ravencl ปีที่แล้ว +5

    hearing you guys talk about big trees makes me feel so lucky to be where i am. My area is around one of the last big swathes of redwoods, being in southern humboldt, cali, and I get to drive like 10 minutes and see a grove of giant redwoods, like hundreds of feet tall and some probably over 10- 20 feet wide. Sometimes I forget that most people havent and probably wont see a tree that big unless they go out of their way to do so, its sad.

  • @Fixti0n
    @Fixti0n ปีที่แล้ว +8

    That Korok bed, i doubt it was steam bended, not only is it out of character, but those beams look like a single piece of wood, and a quite girthy one at that, steam bending that would not only be near impossible for the Koroks to do, but you would need some high tech steamers and a lot of time in order to do that in our world.
    Now what am thinking is that the Koroks grew that bed, literarily made the wood grow in those shapes. Look it up, there are furniture made by tieing saplings to scaffolding to make them grow in the shape you want, and you can make some really complex shapes with it, however, we never do it here in our world, but the tree spirits in Hyrule not only have the time to watch a tree grow, but its also in character that they would do it, as a matter of fact, i find it out of character for the Koroks to cut down a tree and then force it into the shape they want.

  • @DakumunDahBat
    @DakumunDahBat 3 หลายเดือนก่อน +3

    The bird motifs on the hyrulian family furniture are almost certainly in reference to the crest itself, which itself is made in the image of the loftwings, which are great birds that were ridden by the citizens of Skyloft. The loftwings are very, and I mean VERY important when talking about the Hyrulian Family Crest, and especially any furniture they may build, as much of it seems to incorporate the loftwing design, despite loftwings being unseen outside of Skyward Sword.
    I am 8 months late, dangit.

  • @nankinink
    @nankinink 11 หลายเดือนก่อน +4

    7:44 that's a tenon for sure.
    In games, we cant afford to create every minimal detail, specially when the detail is so minuscule like this one, so we employ some techniques to mimic the desired appearance.
    In this case, the effect creates the "separation" between those two wood pieces but if you pixel peep hard enough, you'll see that in fact, it's a single piece. That helps improving performance.
    Edit: Put a 3d game artist in the middle, that'd be a wonderful knowledge exchange 👀

  • @Dan_Roland
    @Dan_Roland 10 หลายเดือนก่อน +6

    This has one of the funniest thumbnails I’ve ever seen. It just clicks with my sense of humor like so few things can do

  • @tiredly6753
    @tiredly6753 7 หลายเดือนก่อน +4

    the triangular woodworking detail pointed out at 7:02 may be a reference to the hallux (back talon) present in some species of birds. look up pictures of raptor feet and you can see the three front talons and the talon in the back, and together the raptor uses them for gripping, piercing, and strangling its prey!

  • @casesandcapitals
    @casesandcapitals ปีที่แล้ว +6

    I would love to see a part two talking about Bolson/Hudson construction because those modular houses always crack me up

  • @Dragon-dk3jw
    @Dragon-dk3jw ปีที่แล้ว +8

    I’ve never even thought about woodworking in video games. As a game designer, it’s just my job to hand it off to the 3d artists, but maybe there’s some values in the ways it’s constructed, the story it tells, etc. Love the new series

  • @manutchi
    @manutchi 3 หลายเดือนก่อน +1

    i’m currently majoring in product design and this has opened a whole new world for me. fantastic video!

  • @tomc.5704
    @tomc.5704 ปีที่แล้ว +8

    Makes sense that Hyrule castle had worse wood structure, from a game development perspective. The design work was focused on making the furniture fancy, putting engravings on the back of chairs and along the stretcher.

  • @GreatistheWorld
    @GreatistheWorld ปีที่แล้ว +2

    This is content explicitly for me. I spent a lot of time looking at furniture & timber construction in TotK, and am riveted rn

  • @podmember
    @podmember 11 หลายเดือนก่อน +3

    This series is weirdly interesting and I sincerely hope to see more of it in the future

  • @christhestampeder
    @christhestampeder ปีที่แล้ว +5

    I love these videos. The only thing I'd change is to make them longer, and if they were longer I'd probably still say that, so they're damn near perfect.

  • @jonhillman871
    @jonhillman871 4 หลายเดือนก่อน +2

    eden and a.a. 10 out of 10 for the banter. even when it's not meant to be funny it still feels fun and makes me smile.

  • @AspenShadow
    @AspenShadow ปีที่แล้ว +3

    I really love seeing the woodworking videos. Entertaining AND I’m learning fun wood terms

  • @TheQuyman
    @TheQuyman ปีที่แล้ว +11

    never thought we'd get a sequel very happy to see it

  • @bladdyboi2962
    @bladdyboi2962 ปีที่แล้ว +6

    Im genuinely having so much fun watching this, this is my Roman Empire

  • @beatrice0610
    @beatrice0610 ปีที่แล้ว +1

    I imagine the designers appreciate the in depth analysis and breakdown of something that they worked so hard on!!! To see their intentions visualized and made aware of must be a blessing and the aspiration of the creators at Nintendo ❤

  • @MarkFaldborg
    @MarkFaldborg ปีที่แล้ว +12

    This series is marvelous. Thank you Austin.

  • @sootangel
    @sootangel 11 หลายเดือนก่อน +2

    now THIS is the content i want to see

  • @OzzyMcBean
    @OzzyMcBean 3 หลายเดือนก่อน +4

    "What is a bed but a table for the body?" :'D This got me thinking about operating tables! Genius! I'm going to add this to my list of things that I quote at least once a week.

  • @ShadowHeartValentine
    @ShadowHeartValentine 3 หลายเดือนก่อน +1

    all of your survey videos have been amazing for background during work/ task work. it's like a secret technique for getting my brain to focus

  • @viheart
    @viheart ปีที่แล้ว +3

    I'm so obsessed with videos like this, I can't explain why.

  • @yukikofujiwara2144
    @yukikofujiwara2144 2 หลายเดือนก่อน +2

    In regards to the cross bracing plank... thing... on the boxes in Lookout Landing:
    I see a lot of German half-timbered houses with crossed sections of wall that reach from one corner, but not quite to the other as well. It could be a case of a Japanese game studio attempting to copy European design using photographs.

  • @Scalloops
    @Scalloops ปีที่แล้ว +5

    as for the furnature in hateno village being cut from the centre of the tree, take note of that when you see those storage boxes with the hyrule royal logo on them in lookout landing, you can see that the end grain pieces of wood that make up those boxes are not in fact cut from the centre of the tree. Hateno village is not that distantly related to hyrule castle. Could it be possible that the more structral non-end-grain pieces of wood from a tree went into making those supply boxes, whereas the leftover, cheaper, slightly less durable cuts from the same trees were purchased by the furnature maker that supplied Hateno Village with its tables?

  • @jennaheiser625
    @jennaheiser625 11 หลายเดือนก่อน +1

    This series speaks so hard to my nerdy little heart. It was really nice to see attention given to someone’s hard work (for part of the video, at least)!

  • @maxmanramfan
    @maxmanramfan ปีที่แล้ว +3

    This was awesome. I would love to see more of this for some of the areas you didn't cover in this video (Gerudo Town, Goron City, Terry Town, Lurelin Village, Kakariko Village, the stables, and/or monster pirate ships). Whatever you choose to do next, hope you have fun doing it, and that you have a great rest of your day.

  • @jertlemiah
    @jertlemiah 11 หลายเดือนก่อน +1

    This is the exact kind of video game analysis I like seeing

  • @coffeekatk4067
    @coffeekatk4067 ปีที่แล้ว +3

    It's the small detail seen that makes most games interesting! I love the drop front on that kitchen shelf! This series is awesome! Thanks!!

  • @rafaelcruzs2
    @rafaelcruzs2 ปีที่แล้ว +1

    Unironically, this is entertaining. Woodworking is such a skill I’ve never ever considered to be so complex and even interesting, if you’re willing to listen to someone skilled

  • @chloukscolor7905
    @chloukscolor7905 ปีที่แล้ว +4

    Incredible! I love these! Nothing quite like a professional with passion giving their educated opinions on fictional stuff related to their work!

  • @ghostboy4115
    @ghostboy4115 11 หลายเดือนก่อน +1

    I did a similar thing with all the pottery from the game, the storytelling within these small elements is really amazing.

  • @FL0ra_favvn
    @FL0ra_favvn 3 หลายเดือนก่อน +3

    2:19 I actually think this is rather accurate to the time period. Making wooden planks was a very tedious task before modern innovations in woodworking and in order to make a plank you have to pretty much carve it out of the log. In order to maximise the width of the plank, it would be ideal to carve it out of the center of the log.

  • @TheApache101
    @TheApache101 6 หลายเดือนก่อน +1

    I like that you are both so invested. I’d enjoy another wood working video

  • @DrJigglebones
    @DrJigglebones 3 หลายเดือนก่อน +4

    I mean, _maybe_ the koroks did steambending, but I feel it's more likely they used some sort of tree magic to grow the wood in the right shape. They are little magic tree people after all.

  • @zoecoom
    @zoecoom หลายเดือนก่อน

    It brings me so much joy that someone out there cares to pay this much attention to detail to such an overlooked part of videogame design. Can't wait for more like this

  • @west3Dgaming
    @west3Dgaming 3 หลายเดือนก่อน +3

    "stained glass" carving on back of castle chairs is wild. Never would have noticed that

  • @Yesnomu
    @Yesnomu 3 หลายเดือนก่อน +1

    That's so cool! I never even look at things like this, but I bet I saw the Rito table and it added to the atmosphere subconsciously. Thanks for the video!

  • @JeffreyGreeb
    @JeffreyGreeb ปีที่แล้ว +5

    Ahh, an Any Austin video with a cup of java. Great start to the week.

  • @LetsChat
    @LetsChat 11 หลายเดือนก่อน

    I loved when you gave the table an A+! It was so warming to see people vibe on interior design and good construction.

  • @temporal_paradox
    @temporal_paradox ปีที่แล้ว +4

    25:56 I think that is supposed to be carvings instead of individual layers, like you can sometimes see on decorative pillars.
    These videos are fun.

    • @DogsRNice
      @DogsRNice ปีที่แล้ว

      I feel like a lot of the Hyrule castle furniture was designed with a very low polygon budget compared to the rest of the game so they had to try to get across as much detail as possible through the textures

  • @NeXaSLvL
    @NeXaSLvL 11 หลายเดือนก่อน +2

    that bird table was a shocking delight

  • @pitalovr
    @pitalovr ปีที่แล้ว +12

    So glad Eden is back. They really know their stuff!!!

    • @therealryan1329
      @therealryan1329 2 หลายเดือนก่อน

      @@pitalovr isn't it a bloke?

    • @pitalovr
      @pitalovr 2 หลายเดือนก่อน

      @@therealryan1329 Eden's pronouns are they/them.

    • @therealryan1329
      @therealryan1329 2 หลายเดือนก่อน

      @@pitalovr sure, still looks like a bloke though

  • @H3xx99
    @H3xx99 2 หลายเดือนก่อน +1

    For the korok bed, the half lap joints may also have a peg joint in it, amd since they're clearly using moisture to shape the wood (steam bending) they likely decided to just let the wood swell together to seal the joint. Japanese carpentry uses that concept alot, seeing as how iron was so rare and expensive in Japan, Carpenters would make VERY precise cuts with very little play in the joint, tie it together with twine, and not laquer it at first to allow the wood to swell. Then finish it. A lot of their more ancient buildings are like that.

  • @Halosty45
    @Halosty45 ปีที่แล้ว +4

    I think I get what they were going for with the lines on the ends of the stuff in Hyrule castle, but it really needed to be three dimensional to look like proper carvings instead of flat.

    • @trickster721
      @trickster721 11 หลายเดือนก่อน

      Yeah, it's meant to be a scalloped edge, but they used a texture because doing so many curves using geometry would take thousands of triangles.

  • @alientoastt856
    @alientoastt856 2 หลายเดือนก่อน +1

    the little triangle carved into the back of the table foot at 7:54 is likely meant to be the back claw of a bird's foot! they often have a little back toe in the back of their feet for balance/perching/grabbing things :]

  • @soravsgoku123
    @soravsgoku123 ปีที่แล้ว +3

    What a great idea for a series. I love it!

  • @iso-kun1644
    @iso-kun1644 11 หลายเดือนก่อน +1

    Austin, you've made it! Someone at Kotaku made an article about this video. The dream, accomplished.

  • @blindsfixer
    @blindsfixer ปีที่แล้ว +14

    How does it feel running the best channel on youtube

    • @any_austin
      @any_austin  ปีที่แล้ว +19

      It gives me anxiety

    • @nikolasscheeks
      @nikolasscheeks 11 หลายเดือนก่อน +2

      @@any_austinyou’re doing a great job

  • @noondaze
    @noondaze 11 หลายเดือนก่อน +1

    Hell yeah, I really wanted Eden to come back to the channel!!! Great vid

  • @renwhit100
    @renwhit100 ปีที่แล้ว +3

    THRILLED to see the return of eden, lets go