I FELL into the ART TRAP | Devlog 7

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 10

  • @mrsmith5114
    @mrsmith5114 หลายเดือนก่อน +1

  • @rainbowVax
    @rainbowVax หลายเดือนก่อน +1

    hey, thank you for wake up call. I'm just diving into gamedev and already overwhelmed because of art.
    I'll make time for training art skills, so I can understand what I can and can't do, at least in foreseeable future. But mostly will focus on programming and game design.
    I wish you success

    • @jimbo_gamedev
      @jimbo_gamedev  หลายเดือนก่อน

      hi! I'm glad to hear that it helped you. It seems a great plan, I wish you success too💪

  • @friendlyfox2189
    @friendlyfox2189 หลายเดือนก่อน +2

    Art should be the very last thing you focus on, use placeholder models first instead

    • @jimbo_gamedev
      @jimbo_gamedev  หลายเดือนก่อน +1

      Exactly! that's the plan now

    • @DEADEYESTUDIO
      @DEADEYESTUDIO หลายเดือนก่อน +1

      Naw I’m more motivated if I make the designs first. I wanna see the atmosphere of the level while play testing it

    • @jimbo_gamedev
      @jimbo_gamedev  หลายเดือนก่อน +1

      If that helps you stay motivated and keep the momentum go for it!

  • @turtle8558
    @turtle8558 หลายเดือนก่อน +1

    i feel like you were a little too hard on yourself i mean ofcourse you spent like a month you were learning how to 3d model for the first timeand thats still progress

    • @jimbo_gamedev
      @jimbo_gamedev  หลายเดือนก่อน

      at least now I have a basic understanding on how it works ahaha