Wishlist Here: store.steampowered.com/app/13... Check out the GIF Gallery - www.ghostknightgame.com/gifs Check out the Press Kit at www.ghostknightgame.com
I (hope) think this game will turn out to be good at full release. Also, the in depth conversation on how you are making certain things in the game is cool.
Your work speaks for itself, I am quite excited for this demo. Judging by your gradually increasing subscriber count, it looks like you're reaching an audience too which is great. Not that long ago I checked and you had 600 subs
7:03 "Why your indie game failed" TH-cam said? Well, I'm here for it, hyped, and waiting patiently for this game to come out. So TH-cam can take their comment and shove it back up their "face". You got this, man!
No, sorry for the misunderstanding, I meant, I just keep getting youtube recommendations of videos of indie devs explaining why their kickstarter failed or why their launch failed. So it just kinda got in my head...like I gotta do the best I can. Which, is fine to watch and learn from other's mistakes, but it tends to get in your head and give a bit of anxiety. I appreciate the kind words of support. Thank you :)
@@officialgrimwaregamesllc Oh I see. It's cool, man. I know what it's like when it feels like everything rests on your shoulders alone since you're a solo dev.
Dang, again super inspired by this. You are clearly a pro at this. Your thought process is so methodical and ordered. AND you're a metalhead. How can I not support this.
I was checking my obs settings, 60FPS recording...checked Premiere...ah...there's the problem...defaulted to 30FPS when I strung together a bunch of images and different footage I'll have to remember that for next time! Good call, thank you.
Thank you, Good question. So Steam is dropping support for Windows 7 and 8 in Jan 2024, I have no PC's that run windows 7 as it has also been dropped by Microsoft like 8 years ago. So finding an ISO is for a virtual machine requires probably some sketchy sites that still host it. I don't even believe that I can find proper drivers for an RTX card to run on windows 7 virtual machine to test it out. So the answer is "unlikely" To be fair its kinda like asking "is your game coming out on xbox 360?...I still own a 360, I still play it, but there aren't games being released for it.
did you implement an option to manipulate the post process effects? the bloom is very strong, I could see myself wanting to lower the bloom and contrast it a bit more. It's ok if you add it later on.
Bravo! Day one baby! Please don't burn yourself out. Those 4am runs are gonna take their toll. Fellow game dev here....what you're doing is not sustainable. Where is your patreon?
I tried sleeping faster, kinda works out haha. No patreon, I'm just sharing progress about my game, the fact that anyone is interested is all I like to see :)
What texture painting software was that in the background? I've only ever used substance and I'm curious what you were using. (I'm gonna feel dumb if it's just a different layout for substance painter 😅)
No, because the suit of armor is made of metal, and will break releasing the ghost from the armor. But also if you can just dash through everything the game becomes too easy and trivial if you can just go past all the enemies. (I tested it out before)
I really love the art and the game looks really cool. But it is overshadowed by that crunching sound at the end, was awful, absolutely un-needed. I would really consider removing it, I suffer from misophonia and I am probably not going to follow, just out of fear of you doing that again.
Yeah, and can you change the spooky art for those zombies to something a little more pleasant, I almost made uh oh in my adult pampers. Mommy would have been very upset with me!
WHY THIS DEVLOGS AHVE SO FEW VIEWS? Game looks amazing AMAZING. Whislist the game!!! Can't wait to play it.
the game looks absolutely awesome so far
Man, can't wait to play the demo. Best of luck, game looking sooo good
I’m sure your game will turn out to be a hit. It just looks so inviting to play!
I (hope) think this game will turn out to be good at full release. Also, the in depth conversation on how you are making certain things in the game is cool.
Thank you :)
@@officialgrimwaregamesllc Your welcome.
I really love the artstyle and all the beautifully polished gameplay in your game
Love to see it and would really love to see more
Underrated channel! I'll share this everywhere! Good job man, very nice game!
Thank you, much appreciated! :)
What ghost behind me?! ... AGH!😱💀☠
As I was editing, I turned around and my dog was behind me starring at me like 😐
@@officialgrimwaregamesllc incredible
I am in awe! As someone else said: your game will be a massive success, sooner or later.
Thanks, I appreciate that. I hope so. But we'll see, so many great games out there!
Your demo looks amazing! Dont worry :) it will be a hit.
This seriously looks amazing I can’t wait to play the demo!
Your game will be a massive success.
We'll see. Never know with so many great games out there :)
Good stuff! Enjoy the technical talk too. I didnt know about the audio stuff so some good stuff learned.
Your level design ideas are so good! And your 3d art handpainted is so good either 😍😍
thanks, I am always trying to improve my handpainted textures :)
Your work speaks for itself, I am quite excited for this demo. Judging by your gradually increasing subscriber count, it looks like you're reaching an audience too which is great. Not that long ago I checked and you had 600 subs
The algorithm gods sent their good charms
Sooooooooooo good job! Really love how it's turning out! Thank you for devloggin all of that !
7:56
Chips Ending 11/10
I'm a chipaholic
Soooooo cool. The voice overs are stellar
Thank you dude, I appreciate that :) I'm a fan of your work on Halo Infinite
the look and detail is amazing, great work
This looks GREAT! 🎆 and loved the devlog as well.
I like the style and palette. Great project, I wish you success.
Game looks amazing
7:03
"Why your indie game failed" TH-cam said?
Well, I'm here for it, hyped, and waiting patiently for this game to come out.
So TH-cam can take their comment and shove it back up their "face".
You got this, man!
No, sorry for the misunderstanding, I meant, I just keep getting youtube recommendations of videos of indie devs explaining why their kickstarter failed or why their launch failed. So it just kinda got in my head...like I gotta do the best I can.
Which, is fine to watch and learn from other's mistakes, but it tends to get in your head and give a bit of anxiety.
I appreciate the kind words of support. Thank you :)
@@officialgrimwaregamesllc Oh I see. It's cool, man.
I know what it's like when it feels like everything rests on your shoulders alone since you're a solo dev.
This looks so well made I can't wait to check it out
Man can't wait!!!! Absolutely good job!!!
A fellow Opeth enjoyeur! I salute you. (Fantastic game btw, keep it up!)
I hear the baying of the hounds!
Let's Gooooooooo!!!! I'm excited to play this. Thank you for all of your amazing dedication and work!
the best to ever do it
you're too kind, haha thank you.
Dang, again super inspired by this. You are clearly a pro at this. Your thought process is so methodical and ordered. AND you're a metalhead. How can I not support this.
Another great devlog! I hope the launch goes well!
You're awesome! I hope the absolute best for you, but make sure to get some rest sometimes too!
You're awesome! and I wish YOU the best as well. Hope you have a great day!
Msn the game looks gorgeous
Thanks for update. Great work❤
Great video and can’t wait to play the demo. Best of luck with everything dude!
Looks amazing.
It looks really good! Also, please record and upload at 60fps, it will look much better like that.
I was checking my obs settings, 60FPS recording...checked Premiere...ah...there's the problem...defaulted to 30FPS when I strung together a bunch of images and different footage I'll have to remember that for next time! Good call, thank you.
Congrats on reaching 1k subs🎉
Thanks, I was at 996 before I fell asleep. Kinda crazy.
yoooo artyyyyyyyy wishlisted
Eyo! Vita's in the house! Been a long time dude.
looks awesome! great job
Your games looks great!
Thank you!
Good Work!! Bros! looking forward to play the Demo! Btw, is it capable to Win7 ??? many player still using Win7 you know.
Thank you, Good question. So Steam is dropping support for Windows 7 and 8 in Jan 2024, I have no PC's that run windows 7 as it has also been dropped by Microsoft like 8 years ago. So finding an ISO is for a virtual machine requires probably some sketchy sites that still host it. I don't even believe that I can find proper drivers for an RTX card to run on windows 7 virtual machine to test it out. So the answer is "unlikely" To be fair its kinda like asking "is your game coming out on xbox 360?...I still own a 360, I still play it, but there aren't games being released for it.
did you implement an option to manipulate the post process effects? the bloom is very strong, I could see myself wanting to lower the bloom and contrast it a bit more. It's ok if you add it later on.
Bravo! Day one baby! Please don't burn yourself out. Those 4am runs are gonna take their toll. Fellow game dev here....what you're doing is not sustainable. Where is your patreon?
I tried sleeping faster, kinda works out haha. No patreon, I'm just sharing progress about my game, the fact that anyone is interested is all I like to see :)
pls gib demo. thank.
What texture painting software was that in the background? I've only ever used substance and I'm curious what you were using. (I'm gonna feel dumb if it's just a different layout for substance painter 😅)
I use Substance to bake/general color/smart material stuff - then bring it into 3D Coat to add handpainted finishing touches.
Nice
Thank you sir.
the game is amazing!!
best of luck man
(and fuck the chips ending, I cannot stand the sound of chewing lol)
but so tasty though yum yum haha, noted
Can you dash through the chains with the mace on them??
No, because the suit of armor is made of metal, and will break releasing the ghost from the armor. But also if you can just dash through everything the game becomes too easy and trivial if you can just go past all the enemies. (I tested it out before)
I really love the art and the game looks really cool. But it is overshadowed by that crunching sound at the end, was awful, absolutely un-needed. I would really consider removing it, I suffer from misophonia and I am probably not going to follow, just out of fear of you doing that again.
Yeah, and can you change the spooky art for those zombies to something a little more pleasant, I almost made uh oh in my adult pampers. Mommy would have been very upset with me!
tf this looks like a AAA game