mark not realizing u can just walk around turrets to survive, and being convinced u need to be at the terminal to stop them after walking around a turret himself
a bit disappointing, but still fascinating. it's like, it's their job to BE silly, but they're taking this all too seriously to even improv like the pros they trained to be X3
25:37 THIS is what can be achieved, after painful work through, proper situational analyzation, equipment improvement, carrying about your teammates, and being a unit full of commitment, focus and sheer fu***ng will.
It really is somehow the most consistent comedic timing I've ever seen in any game. I've watched the old respawn dudes streaming gameplay a few times here recently and man, it's something to see. It really gets crazy once you throw the skinwalker mods in the mix. I've seen people have full conversations thinking they're talking to their friend when really they're talking the exact monster that they're trying to warn their "friends" about.
I have watched so many short and random videos about this game, to sum it up: this game is full of despair scream through out the dark hallway and have tons of comedic moments (mostly come from the players)
@@samlila678 Like a dungeons and dragons Dungeon Master (what DM stands for). He's great at guiding Mark and Bob like they were his players; not revealing too much but keeping them way engaged, letting them make the discoveries for themselves etc
Agreed. Also the same fire exit he used last time to get stuff... the sheer t->error to get out again, alone, something in the dark.. peak eye watering horror. Even if you know which monster it CAN be its still suspenseful AF!
@@boalpear53it's completely random, there's just a lower chance of such enemies spawning in. Same with the fancy mansion interior spawn chance which our trio are about to experience in the next video - you'd think it's exclusive for hard moons, but a couple days ago I've got it on Experimentation. Although right after that run literally every single moon was either stormy or eclipsed
I think Mark was actually impressed by the horror of that last bit in the last episode. He's holding the door against three things that move when you don't look at them, with a blob suddenly giving a time limit, he has to creep back to the ship because the person on the ship warns of blind dogs, he finally gets to the ship chased by a dog and it's a brutal gorey horror scene in there (he even let out an oh my god) and then FUMBLES THE LEVER Like, that's such good horror writing. And the scene inside the ship, I genuinely wasn't expecting that
@@morningcupofcyanide yeah, being focused isn’t an issue for me half the time it’s WHAT my focus is on and how I can’t easily shift that focus from one thing onto another. I can play a game for hours on end, literally an entire day, and be focused on it the whole time but because of how much I’m focusing I have a hard time moving on to something else.
@@morningcupofcyanide it’s one of the big things why people want to rename it! It’s not a deficiency of attention, it’s almost an overflow of attention on the “wrong” things with a lack of being able to redirect it or spread out to other things. You could multitask like mad, unable to wrangling the focus onto one thing at a time so you have to do it all at once, or you are unable to take your attention off of one thing and can’t do more than that, and good luck trying to turn the focus onto something other than that. Like you could have all your attention on drawing or reading, almost too much, but good luck getting yourself to leave that aside and do laundry or prep a meal which could be much less interesting no matter how much your common sense says it needs to be done. Not sure why I’m explaining or describing all that! But I did so here it is I guess! It’s kind of related
@@PotatoPatatoVonSpudsworth But that day is far since the game is still getting updates! Also there's mods so I think and hope this lasts 'cause it's just too fun and entertaining to watch.
@@AMan-xz7tx yeah, it's based on mouse movement. Likely keeps track of total mouse acceleration values over the course of the map, compares across all players, and awards/curses the appropriate player.
The reason the lights were off at around 28:38 was because Mark used the remote he found in the facility, which turns the lights in the ship on and off, just so you know.
I can’t stop watching this series. Seriously, there’s something about the concept that’s so fascinating. And there’s always the perfect amount of tension. That episode with the dogs? Are you kidding me? Even more seasoned players can die immediately so the stakes feel higher. And there’s just something about this post modern world where your body is only worth $5 and you work for a company collecting garbage from alien planets infested with monsters to try to reach a quota to avoid being killed by your employer. What even is that!? So pretty much everyday the play through from the perspective from Mark, Bob, or Wade is in my regular rotation. Fucking love it.
And it's also implied through the logs you find that all employees will eventually die. If it's not the monsters, it will be the qouta that eventually kills you.
The immense wave of relief that washed over me when they finally left to sell all their items after risking losing everything was so unmatched. Long Live The Company
@@ashley011495either that, or the game is so captivating and stimulating that it gives enough dopamine to induce focus 😅. I can be incredibly focused on certain things without my meds, if I'm really into what I'm drawing or painting I can end up in a sorta trance where I'm not even _trying_ to focus, I'm just completely tuned in to the task and it feels like the rest of the universe ceases to exist 😅
@@ashley011495 The prime example for me is their GTFO series, especially after Mark soloed the first two levels. It has the exact same vibe as the Lethal Company series, where they get so invested in the gameplay that they no longer even goof around (though they still have their natural comedic energy, as the commenter above mentions). I highly recommend it.
I think they start out games like this pretty goofily/not taking it too seriously just so they could test the limits, and make mistakes and learn from them without feeling too bad. When they find their groove and feel like they know how the game works-- thats when they get serious and it's pretty amazing to watch
The timing is tight but very much possible. You gotta DROP EVERYTHING HEAVY and then sprint like mad the moment you know it's preparing to jump. The only time I successfully dodged was when a person on the ship warned me about it just seconds before I saw the ground start shaking. Any later and I think I would have been worm food.
Mark, please put this in your playlist. It’s the only episode that’s not there and even if you look up “mark lethal company” episode 6 is the top answer.
The teleporting really is game changing, even if it doesn’t directly help the quota. Watching Bob scream “HE SEES ME HE SEES ME”, Mark do nothing, and Wade calmly open the box and press the teleport button like a seasoned vet gave me a good chuckle.
just as a tip for the future tho im sure its alr been said by others. you can use the scrap signs you find like shovels to damage and kill the monsters, turning the ship light off apparently makes the forest guardians less interested in it, if you see a big leech lizard monster then dont panic, it has a big maw but its 90% passive, only biting when you corner it and doesnt even hurt really. the bugs dont agro unless you take items in front of them or from their nest. however you can also use them to save some time if you're feeling bold. all you have to do is open all doors from the console and let the bugs work for a bit, then try to kill them to collect all the scrap. its risky but in some cases its better than going around the whole location. or if someone is very brave and there's a landmine nearby to the nest. start a teleport early before grabbing an item in front and stepping on the mine (hopefully) in time to teleport back and blow up all the bugs at once. then the outdoor monsters are just different senses. dogs sound, ground worm is movement/vibration, forest guardian is sight and i think sound to small degree depending on proximity but not sure. then theres the tusk vulture things. for them its intimidation and numbers. if theres more of you in a group than their group they generally wont try to attack. boombox draws away most of the outdoor monsters too btw. you can use the portable ladders to cross the walkway gaps instead of jumping. when/if you lot update to the Christmas update of the game you should look out for nutcrackers. they can kill you by walking into you or shooting you with their shotgun. when they detect you a eye pops up in the neck to scan around. if you dont move at all then it wont attack, however this is also the only time its vulnerable to kill as you have to hit the eye. maybe get someone to use the shockgun when its scanning so you can hit it. if you manage to kill it then you can take its shotgun. the shotgun is very powerful, you can say goodbye to worrying about brackens, thumpers, hoard bugs, etc once you have it. anyway. if youve read this far then thanks for your time of day ^^ I didn’t expect so many likes, thank you all so much :D
@@exylophone1 it always fascinates me how far completely fake videogame myths spread, for example this happened with At Dead Of Night too, i kept seeing people that said you can get your keys back at the reception if you get caught, which i tested and it was very wrong
Mark seeing the worm, whispering, then telling Wade to stop moving when he's about to be eaten, then teleporting Wade after he makes it in the ship really tops it all off.
Wade saying “we can definitely afford to go to one of those other planets next time” brings warmth to my soul. I fucking love this series to bits a pieces, and I really want to know what the big red dot was, but Mark’s left us in suspense-I hope I get to play this game with my friends one day, that would be AWESOME. Thanks for the content, Mark!
Mark's callouts in the last episode were fantastic. Constant reporting on the situation and absolute structured panic when the blob shows up giving them a countdown. That moon was absolutely done there's nothing for them there it was TIME TO GO.
Watched either Bob's or Wade's footage before this where they explain it's a laser pointer, but they suggested Mark's video ending on "IS THAT A GUN!?" So I'm glad he decided to do that.
I love how they all understand each others and able to communicate without problems. Meanwhile... the public lobby will scream at each other cuz 1 of them didn't get the last loot.
Honestly the art style and little characters along with having to meet a quota to succeed also reminds me a bit of among us. Hopefully kids and memes don’t ruin it like they did among us though.
I’m sure Mark won’t read this, but just a heads up that the playlist for Lethal Company doesn’t include this video, it goes straight from 5 to 7. The video linked at the end of part 5 is part 7, too.
For those who aren't aware, the 'Giant Red Circle' is the Earth Leviathan, a Giant worm that tunnels through the ground to swallow its prey from below.
@@superpro1thomas858 BG3 also has multiplayer, for up to 4 people, just like Lethal Company. There are mods as well. BUUUT, if we're talking the Best Horror Multiplayer game of this year, then yeah, id agree. Though Outlast: Trials is a pretty good competitor to it, but content wise i'd still side with LC
They dont know what a lot of the items do yet. They don't know how to deal with several monsters There looting skill is already better than most of the strong teams on lethal company. And I LOVE it.
@@badateverything2931 because they played it safe they got like 900 in their last round. If they go back, one or more of them could probably die and their body can be unrecoverable
I love how when mark pressed the remote at 27:09 he unknowingly turned off the ships lights and bob didn't notice at all since he was on the computer the whole time until Mark came back to the ship at 28:34 to see the lights off
@@YOURAVERAGEGUY54456 Mouse movement, being near or carrying dead bodies, monster chases/hunts, damage taken, and I *think* usage of the scanner counts as well.
Hey Mark. I remember meeting you one day at your tour and you signed my shirt. Your a big inspiration for me man and now that we are all grown up together we have seen each other change. I wanted to be like you when I was about 8 or 9 and now I’m boxing, I’m about to get my boxers license in fact. Well thank you for being such a huge inspiration to me and all your fans. But mainly keep making awesome memories like always.
Everyone I’ve seen plays this game super carelessly But mark and his crew just play super careful and professionally it’s honestly entertaining to see It’s an interesting contrast between the chaos of say Smii7y’s gameplay compared to Marks gameplay with he, Bob, and wade all watching eachothers backs and being critical about when it’s important to take risks and when it’s not worth it
I don’t think I can express enough how much I’ve been enjoying this series so far, it has suspense, comedy, and of course loyal workers that LOVE the Company
I just gotta say. Thank you all the three of you for keeping this going a whole 6 episodes!!!! I know it doesn't seem like that many play throughs but It's been wayyyy to long since I've seen you three in a consistent play through
I find it funny that they cleaned up their act of being silly and such and started playing serious after they found out the fate that's worse than death should they fail. XD
I didn't think they could make a game that so perfectly captures the experience of working at Service Merchandise but here we are, what a time to be alive
You gotta love how invested the acting of actually feeling like a character in Lethal Company, Mark is able to pull of. Almost like your watching a movie.
@jackhennig6071 lmaoo all good. Turret and tourettes are similar enough to be confused if not seen in a written context 🤣 you're hearing a lot more about tourettes syndrome anyway so I guess it's more common to see now a days =)
Mark: "The turret is below you, you're fine"
Bob: *fucking dies*
lol he casually switches the monitor back to wade afterwards
Calm narrator voice: "Bob was, in fact, not fine." 😆
im so glad they all post their perspectives cause that was funny as fuck
You can hear the tiniest start of bobs scream while mark is first helping wade and it’s so funny to me
Bob made a mistake but in his pov it seemed like Mark ignored him lmao
I love that you have a series to watch every perspective
Wade saying “it cant see me when im crouching” then the turret immediately looking straight down at him was comedic gold
NEVERMIND!
The timing could not be any more perfect😂
He really shouldn't have told the turret where he is smh
I've never heard someone yell "nevermind it can" so fast 😆
Wade: "It can't see me when i'm crouched"
Turret: "you wanna run that by me again son?"
mark not even mentioning how he casually walked around the turret while wade is convinced he just crouched was actually too good
mark not realizing u can just walk around turrets to survive, and being convinced u need to be at the terminal to stop them after walking around a turret himself
i think bob being teleported and continuing to run for a second before realizing he was safe was my favorite part, the simple humor of it was perfect
time stamp?
@@badateverything2931 12:52
@@badateverything2931About 12:50
12:56@@badateverything2931
@@badateverything2931 12:51
The line "I am geometrically fucked" was so good.
I personally, was laughing my ass off 😅
Yea
10:08 for the Archives of Replay
Savior @@Hana1LuLu
Well, he had to let them know it wasn't a monster somehow, so the clarification was probably appreciated
You can tell they're getting serious because mark picked up a clown horn and didn't honk it 💀
LMAOOOOOOOOOOOOOOOOOOOOOOOOOO REALLLLLLLLLLL
a bit disappointing, but still fascinating. it's like, it's their job to BE silly, but they're taking this all too seriously to even improv like the pros they trained to be X3
This shit had me sucked in ngl. I was invested.
@@pip4773 same fr
25:37 THIS is what can be achieved, after painful work through, proper situational analyzation, equipment improvement, carrying about your teammates, and being a unit full of commitment, focus and sheer fu***ng will.
I don’t know how but the devs of Lethal Company somehow hardcoded perfect comedic timing into this game
its amazing, especially for one guy
dev*
It really is somehow the most consistent comedic timing I've ever seen in any game. I've watched the old respawn dudes streaming gameplay a few times here recently and man, it's something to see. It really gets crazy once you throw the skinwalker mods in the mix. I've seen people have full conversations thinking they're talking to their friend when really they're talking the exact monster that they're trying to warn their "friends" about.
I have watched so many short and random videos about this game, to sum it up: this game is full of despair scream through out the dark hallway and have tons of comedic moments (mostly come from the players)
You should see his other game, “The Upturned.” An apparent “Comedy Horror.”
I love how wade doesn't spoil, he gives great direction and input in JUST the right amounts.
Not everyone can do it like that.
Yeah getting major DM vibes, he's doing great
@@1997jankuschef my exact thought!
DM vibes? What’s that mean
@@samlila678 Like a dungeons and dragons Dungeon Master (what DM stands for). He's great at guiding Mark and Bob like they were his players; not revealing too much but keeping them way engaged, letting them make the discoveries for themselves etc
He always ends up being the punching bag but you're absolutely correct, he's great in these roles
Wade: "Yeah, it doesn't see me if I'm crouched"
Turret: *and I took that personally*
That coil-head roundup last episode was impressive ngl
Yeeeeees
How did that even happen? even 1 spawning on Assurance is rare enough
Agreed. Also the same fire exit he used last time to get stuff... the sheer t->error to get out again, alone, something in the dark.. peak eye watering horror. Even if you know which monster it CAN be its still suspenseful AF!
We got a countdown right now! :D
@@boalpear53it's completely random, there's just a lower chance of such enemies spawning in. Same with the fancy mansion interior spawn chance which our trio are about to experience in the next video - you'd think it's exclusive for hard moons, but a couple days ago I've got it on Experimentation. Although right after that run literally every single moon was either stormy or eclipsed
The fact that Mark dodged the leviathan worm on his first try without looking back was so freaking bad-ass that I was in shock for a whole minute
timestamp?
@@zayneroni17:20
@@chrismcdaniel4412 lmao yeah but that contributed to the shock for me. Like he did it without any knowledge of it whatsoever
The power of panic runXD
Make sure mark doesn't see this comment so we keep it a mystery
Wade's delivery while cryptically talking about the big red dot was bone-chilling. The man does not get enough credit.
Bob’s lifeless corpse being teleported back to ship is both eerie and incredibly funny for some reason
*muyskerm collected!*
Had me rolling 😂
its pretty funny xD
That's lethal company for you
The game also playing that horror sting for whenever someone dies, chef’s kiss.
6:55
Mark: I think I'm gonna go back.
Treeple: *I T H I N K N O T*
Arround 29:35 for those wondering
@@Blorbo_Bleebus bros pfp explains everything
11:32 Wade: "It doesn't see me if I'm crouched"
Sentry: *Locks directly on to Wade's head*
Wade: *Runs away like a Scooby-Doo character*
Wade: Yeah it doesn't see me when I'm crouched.
Turret: [immediately looks down at him point blank]
Are you american@ELol-ip2yu?
@ToacIFUCK YEAH!!!
Turrets all the way down
*𝙎𝘾𝙍𝙀𝙀𝙀𝙀𝙀𝙀*@ToacI
ROOOOOOT BEEEEEEEEEEEEEEER
I think Mark was actually impressed by the horror of that last bit in the last episode. He's holding the door against three things that move when you don't look at them, with a blob suddenly giving a time limit, he has to creep back to the ship because the person on the ship warns of blind dogs, he finally gets to the ship chased by a dog and it's a brutal gorey horror scene in there (he even let out an oh my god) and then FUMBLES THE LEVER
Like, that's such good horror writing. And the scene inside the ship, I genuinely wasn't expecting that
right that ending was actually like something out of a horror movie
Bruh, spoilers man
@@loger6995Spoilers in the chat for the last episode, who would have seen that coming.
@@loger6995bro it literally showed the flashback at the start of the video what are you smoking
I have never seen these 3 so focused in my life. Mark must have gotten his ADHD meds filled 😂
Hyperfixation is a symptom of ADHD. The name of ADHD is misleading.
idk I am very ADHD and if I am not on my meds I can't play any games that require focus like this. Maybe that's just me.@@morningcupofcyanide
@@morningcupofcyanide yeah, being focused isn’t an issue for me half the time it’s WHAT my focus is on and how I can’t easily shift that focus from one thing onto another. I can play a game for hours on end, literally an entire day, and be focused on it the whole time but because of how much I’m focusing I have a hard time moving on to something else.
@@Evie0h ik! According to my therapist, I have SERIOUS trouble "transitioning".
@@morningcupofcyanide it’s one of the big things why people want to rename it! It’s not a deficiency of attention, it’s almost an overflow of attention on the “wrong” things with a lack of being able to redirect it or spread out to other things. You could multitask like mad, unable to wrangling the focus onto one thing at a time so you have to do it all at once, or you are unable to take your attention off of one thing and can’t do more than that, and good luck trying to turn the focus onto something other than that.
Like you could have all your attention on drawing or reading, almost too much, but good luck getting yourself to leave that aside and do laundry or prep a meal which could be much less interesting no matter how much your common sense says it needs to be done.
Not sure why I’m explaining or describing all that! But I did so here it is I guess! It’s kind of related
How the hell are they so goofy yet surprisingly coordinated? What a team
That's what makes these guys a legend. Even Neebs Gaming isn't as good as Mark Bob and Wade, and half as funny
Their GTFO series gave those exact same vibes. This series is really filling that spot for me.
@@manumainio I've been trying to remember the game playthrough similar to this, it's the GTFO series! Thank you 😆
I don't ever want the lethal company series to end
You will, once it's all been seen. That's always the flaw with this type of game.
@@PotatoPatatoVonSpudsworth It's incredibly sad, but also true
@@PotatoPatatoVonSpudsworth But that day is far since the game is still getting updates! Also there's mods so I think and hope this lasts 'cause it's just too fun and entertaining to watch.
We love the company.
I eagerly anticipate each episode
After the first couple episodes these three have become some of the most competent players at this game it's crazy
Mark getting the "most paranoid employee" every single time is both hilarious and horrifying
it just tracks how often he flicks the mouse around, not sure exactly how they measure that but it makes sense
The game logs your movement on the horizontal axis and the most movement gets the most paranoid employee.@@AMan-xz7tx
@@AMan-xz7tx yeah, it's based on mouse movement. Likely keeps track of total mouse acceleration values over the course of the map, compares across all players, and awards/curses the appropriate player.
We all know what comes next...
I mean we can literally hear him spamming the right click like seven times every time he scans 😭
The reason the lights were off at around 28:38 was because Mark used the remote he found in the facility, which turns the lights in the ship on and off, just so you know.
lmao
Does that serve a purpose?
@@HeavyhandedDame lore perhaps.
@@HeavyhandedDame I've seen it turn off landmines and turrets temporary
@@HeavyhandedDame lore wise it could be that the ship lights run on the same frequency as the remote.
Mark navigating around in complete darkness is actually pretty damn impressive.
I'm so honored to be in the same timeline as Mark, Bob and Wade
@@EEEEEEEEEE
EEE
me to
@@reggie1847EEEE
Real
I like how Wade tells Mark he is going to drop his walkie and Mark immediately tries to warn him about the giant on his walkie.
that shit was so good, him talking to wade after wade sayin hed drop his walkie
whats the gigantic dot? which creature is it?
giant worm i think@@casstiel3000
@@casstiel3000earth leviathan
Haha, Lixian made the laserpoint Gun bit into the actual cliff hanger. Bob will be pleased.
All three of them did so well lmao
I can’t stop watching this series. Seriously, there’s something about the concept that’s so fascinating. And there’s always the perfect amount of tension. That episode with the dogs? Are you kidding me? Even more seasoned players can die immediately so the stakes feel higher. And there’s just something about this post modern world where your body is only worth $5 and you work for a company collecting garbage from alien planets infested with monsters to try to reach a quota to avoid being killed by your employer. What even is that!? So pretty much everyday the play through from the perspective from Mark, Bob, or Wade is in my regular rotation. Fucking love it.
"What is that" its amazon
They aren't planets even, but moons. Go figure. They must've been terraformed or similar to have that much vegetation and life.
And it's also implied through the logs you find that all employees will eventually die. If it's not the monsters, it will be the qouta that eventually kills you.
@@ezaf5989D1 hater. If you don’t like it leave 🤦🏾♂️
@@ezaf5989 what's wrong with liking a game?
11:33 The way that turret pointed straight down in front of Wades face was like "gotcha bitch!" 🤣
The immense wave of relief that washed over me when they finally left to sell all their items after risking losing everything was so unmatched.
Long Live The Company
Mark constantly asking what the big red dot is but then refusing to hear Wade’s explanation is a vibe.
I wanna know what the dot was tho!!😂
What was it?
Sandworm.
earth leviathan
@monkebrain5932what is an earth leviathan
God, I love it when they go all professional. Their skills and teamwork are so fucking good.
It makes for excellency when they still have their natural comedic behaviour going on too
I have never seen them this focused in my life. I’m guessing Mark got his ADHD meds refilled finally lol.
@@ashley011495either that, or the game is so captivating and stimulating that it gives enough dopamine to induce focus 😅. I can be incredibly focused on certain things without my meds, if I'm really into what I'm drawing or painting I can end up in a sorta trance where I'm not even _trying_ to focus, I'm just completely tuned in to the task and it feels like the rest of the universe ceases to exist 😅
@@ashley011495 The prime example for me is their GTFO series, especially after Mark soloed the first two levels. It has the exact same vibe as the Lethal Company series, where they get so invested in the gameplay that they no longer even goof around (though they still have their natural comedic energy, as the commenter above mentions). I highly recommend it.
I think they start out games like this pretty goofily/not taking it too seriously just so they could test the limits, and make mistakes and learn from them without feeling too bad. When they find their groove and feel like they know how the game works-- thats when they get serious and it's pretty amazing to watch
11:34 Wade: "yea it doesn't see me when i'm crouched.."
Turret: "You fool"
WE LOVE THE COMPANY
@@EEEEEEEEE
Today I went to work for the company on my day off because I just love the company
Today I went to work for the company on my day off because I just love the company
THE COMPANY
THE COMPANY
I can't believe Mark was able to accidentally avoid the Sandworm. I don't think I've ever seen anyone successfully avoid it.
The timing is tight but very much possible. You gotta DROP EVERYTHING HEAVY and then sprint like mad the moment you know it's preparing to jump. The only time I successfully dodged was when a person on the ship warned me about it just seconds before I saw the ground start shaking. Any later and I think I would have been worm food.
If you are full stamina just run when the particle appear and your good, unless your with a friend and it don't spawn on you@@Lazarultos
Just sprint when the particles show up its not that involved
can i have a timestamp? I'm not familiar with the game machenics so I don't even know where it showed up :(
@@niobium393 17:21
Mark, please put this in your playlist. It’s the only episode that’s not there and even if you look up “mark lethal company” episode 6 is the top answer.
Thank you I NOTICED THAT I got so confused
this game is already hilarious, but mark, bob, and wade make it so much funnier.
FR
damn right
ong
TRUE
fax
The teleporting really is game changing, even if it doesn’t directly help the quota. Watching Bob scream “HE SEES ME HE SEES ME”, Mark do nothing, and Wade calmly open the box and press the teleport button like a seasoned vet gave me a good chuckle.
That scream from Wade with the turret, "Nevermind!...It does, it does!" lol. That was great. 😅
This game has an arachnophobia mode where you can turn all spiders into giant red letters that just say spider. 😂 it's so funny to watch
It would be funnier if the spiders became just 100x worse by making them ultra realistic. Ya know, a little exposure therapy
@@RibbitRibbit191 Nah that's just stupid. It would be funnier if they turned into png cat images.
@@samy7342oh like Satisfactory's arachnophobia mode
@@samy7342that's even more terrifying
@@samy7342 Is that a Satisfactory reference?
Loved watching bob’s video and hearing mark say “hope lixian cuts it off when i say ‘is that a gun?!’” And seeing it in action now. Brilliant.
just as a tip for the future tho im sure its alr been said by others. you can use the scrap signs you find like shovels to damage and kill the monsters, turning the ship light off apparently makes the forest guardians less interested in it, if you see a big leech lizard monster then dont panic, it has a big maw but its 90% passive, only biting when you corner it and doesnt even hurt really. the bugs dont agro unless you take items in front of them or from their nest. however you can also use them to save some time if you're feeling bold. all you have to do is open all doors from the console and let the bugs work for a bit, then try to kill them to collect all the scrap. its risky but in some cases its better than going around the whole location. or if someone is very brave and there's a landmine nearby to the nest. start a teleport early before grabbing an item in front and stepping on the mine (hopefully) in time to teleport back and blow up all the bugs at once. then the outdoor monsters are just different senses. dogs sound, ground worm is movement/vibration, forest guardian is sight and i think sound to small degree depending on proximity but not sure. then theres the tusk vulture things. for them its intimidation and numbers. if theres more of you in a group than their group they generally wont try to attack. boombox draws away most of the outdoor monsters too btw. you can use the portable ladders to cross the walkway gaps instead of jumping. when/if you lot update to the Christmas update of the game you should look out for nutcrackers. they can kill you by walking into you or shooting you with their shotgun. when they detect you a eye pops up in the neck to scan around. if you dont move at all then it wont attack, however this is also the only time its vulnerable to kill as you have to hit the eye. maybe get someone to use the shockgun when its scanning so you can hit it. if you manage to kill it then you can take its shotgun. the shotgun is very powerful, you can say goodbye to worrying about brackens, thumpers, hoard bugs, etc once you have it. anyway. if youve read this far then thanks for your time of day ^^
I didn’t expect so many likes, thank you all so much :D
Blud just dropped an abridged Lethal Company guide in the comment section of a TH-cam video. He must’ve dropped his crown somewhere, I can’t see it.
That's some good tactics
I ain’t reading allat
i love how like 1/3 of this is myths because zeekerss gave basically no info about any game mechanics so a lot of myths have risen
@@exylophone1 it always fascinates me how far completely fake videogame myths spread, for example this happened with At Dead Of Night too, i kept seeing people that said you can get your keys back at the reception if you get caught, which i tested and it was very wrong
I could genuinely watch a 30 episode series of this. Or at least as long as Mark enjoys playing it.
Same!
Mark seeing the worm, whispering, then telling Wade to stop moving when he's about to be eaten, then teleporting Wade after he makes it in the ship really tops it all off.
Is that what is was?
Wade saying “we can definitely afford to go to one of those other planets next time” brings warmth to my soul. I fucking love this series to bits a pieces, and I really want to know what the big red dot was, but Mark’s left us in suspense-I hope I get to play this game with my friends one day, that would be AWESOME. Thanks for the content, Mark!
spoilers (red dot named)
it was a big worm
the way the character animation is when they run combined with Wade’s scream made the clip at 11:37 HILARIOUS
the way they run is one of the best aspects of this game
I swear this game is practicuarly catered to Mark, Bob, and Wade
and they haven't even messed with mods yet XD
Interesting combination of “practically” and “particularly” 😂
@@Matt.deange13aha I didn't even notice that, thanks for pointing that out 😂. My brain just hopped right over it
@@xlilbunny ur good 😂
@@CleanUpNick IKR?? I hope they play with mods at some point. Especially the mimic mod
Mark's callouts in the last episode were fantastic. Constant reporting on the situation and absolute structured panic when the blob shows up giving them a countdown. That moon was absolutely done there's nothing for them there it was TIME TO GO.
I love how the video ends with Mark saying "IS THAT A GUN?! "
If their next video is in update 45 then they might get to experience GUN
Watched either Bob's or Wade's footage before this where they explain it's a laser pointer, but they suggested Mark's video ending on "IS THAT A GUN!?" So I'm glad he decided to do that.
@@jacobrutzke691 that or Mark will experience "her" since he constantly gets most paranoid lol
@@CleanUpNick there's a good chance of that if they go to a hard planet
@@jacobrutzke691 which seems to be the plan
I really thought this episode was going to end on a calm high note of victory and pride - only for Mark to exclaim “is that a GUN?!”
he picked up the laser pointer
the moment of betrayal lol.
I love how they all understand each others and able to communicate without problems. Meanwhile... the public lobby will scream at each other cuz 1 of them didn't get the last loot.
That's the dichotomy of friends versus a bunch of screaming randos.
The developer of this game must’ve saw Mark’s GTFO and Phasmophobia vids and said “what if we combined both”
fr even the editing in these videos reminds of it
Zeekers made this game because he wanted to change the phasmo voice chat. Definitely check him out
Honestly the art style and little characters along with having to meet a quota to succeed also reminds me a bit of among us. Hopefully kids and memes don’t ruin it like they did among us though.
I feel like this game is a mix of Among Us, Phasmophobia, and Iron Lung
@@rhettman519and scp
I can’t wait for the developers to make a song that says “WE LOVE THE COMPANY” just for Mark lol
Developer*
ITS OUT I JUST WATCHED IT 🤣
I believe they did...
REALLY?!
@@wspsayran Where is it?
I’m sure Mark won’t read this, but just a heads up that the playlist for Lethal Company doesn’t include this video, it goes straight from 5 to 7. The video linked at the end of part 5 is part 7, too.
I love how at the end, mark was saying "what a good run", wade steps in, mark "is that a gun" comedic gold
mark turning off lights and bob not noticing and standing in the dark is hilarious lmao
Can't wait to see if they finally realize that is exactly what the remote does
Now i want to see them play this with the skinwalker mod. That, would be both amazing, and scary.
Wade: "It doesnt see me if im crouched"
Turrent: "So you thought you could talk shit huh?"
"Surprise! Motherf...."
For those who aren't aware, the 'Giant Red Circle' is the Earth Leviathan, a Giant worm that tunnels through the ground to swallow its prey from below.
thanks 🙏
that is so absolutely horrifying i love it
And it's the main predator of the treeple things but it's rare as hell for both to spawn at the same map
It deletes things so it can kill other creatures.
ex-FUCKING-CUSE ME?! A LEVIATHAN SANDWORM?! thats a giant worm?!
Only these three can turn a terrifying game into a comedy. They are a perfect trio!
Lethal company is literally the best thing to come from 2023.
With how quickly it’s becoming popular and how fun it looks, it reminds me of when Among Us took over the gaming world 😂🥰
i argue with totk.
nah, Baldurs Gate 3 is better
@@sleepwalker8994 Best Multiplayer that is
@@superpro1thomas858 BG3 also has multiplayer, for up to 4 people, just like Lethal Company. There are mods as well.
BUUUT, if we're talking the Best Horror Multiplayer game of this year, then yeah, id agree. Though Outlast: Trials is a pretty good competitor to it, but content wise i'd still side with LC
They dont know what a lot of the items do yet. They don't know how to deal with several monsters There looting skill is already better than most of the strong teams on lethal company. And I LOVE it.
ye they play safe, which is rare, like nobody does that. its simple but effectice
@@badateverything2931 because they played it safe they got like 900 in their last round. If they go back, one or more of them could probably die and their body can be unrecoverable
the developers knew mark was going to break the game by going where he wasn't supposed to be and thats why teleporters exist in the game.
I like to see Markiplier actually having fun with the games he plays
I like that he's doing it with friends and they're all having fun.
Love how Mark almost immediately killed Bob by giving him badly timed instructions.
Words cannot describe how much I simply love the company.
I love how when mark pressed the remote at 27:09 he unknowingly turned off the ships lights and bob didn't notice at all since he was on the computer the whole time until Mark came back to the ship at 28:34 to see the lights off
Honestly this is probably one of the best indie games made in a while. Awesome that you guys are playing it!
11:31 bro the edits are amazing 😂 and the way wade runs just kills me
i love how mark always gets “most paranoid employee” 💀
I think the game measures how much your mouse moves and counts the most mouse movement as most paranoid
I think it counts how many times you look back@@YOURAVERAGEGUY54456
@@YOURAVERAGEGUY54456 Mouse movement, being near or carrying dead bodies, monster chases/hunts, damage taken, and I *think* usage of the scanner counts as well.
mark: sets off turret
also mark: is the only one not shot
Them not knowing that the remote controls the lights in the ship kills me
We all love Mark's, Bob's and Wade's Christmas company
Why are you everywhere?
His name is Walter white
Hello, again
Sup
We love the CHRISTMAS company
I love when Mark, Bob and Wade find a game they can play together.
Hey Mark. I remember meeting you one day at your tour and you signed my shirt. Your a big inspiration for me man and now that we are all grown up together we have seen each other change. I wanted to be like you when I was about 8 or 9 and now I’m boxing, I’m about to get my boxers license in fact. Well thank you for being such a huge inspiration to me and all your fans. But mainly keep making awesome memories like always.
In Space With Markiplier: Lethal Company Edition!!!
YOU ARE FIRED.
@@phishpotyou cant fire me, I QUIT!
Lethal Company movie!!!
@@Nezha_Main you can't quit I quit
I can confidently say, this is my favorite series on the channel right now. It reminds me of the old co-op stuff lol.
Everyone I’ve seen plays this game super carelessly
But mark and his crew just play super careful and professionally it’s honestly entertaining to see
It’s an interesting contrast between the chaos of say Smii7y’s gameplay compared to Marks gameplay with he, Bob, and wade all watching eachothers backs and being critical about when it’s important to take risks and when it’s not worth it
If this game was in vr, I’m all in man. I WANT TO DO MY PART FOR THE COMPANY
There might be a mod later down the line. The games built in unity, which has great modding support and vr support!
@@I401I’m like 90% certain I saw a mod a day or two ago. Iirc the creator keeps taking the mod down to fix bugs or something like that.
that would actually be so sick, i would totally play. playing normally is also fun though
@@DukeCultron they’ve already made it?
@@DukeCultron Is it a reliable mod in top form though? thats the real question !
I find it hilarious that Mark doesn't bring a flashlight and went willingly walking into pitch-black darkness😆
Bob almost dying but survive because Wade teleported him on time was priceless
😂
I don’t think I can express enough how much I’ve been enjoying this series so far, it has suspense, comedy, and of course loyal workers that LOVE the Company
Here's Mark casually being a badass: 11:00
at Bob's expense 😂
nah it was wade that got hit@@jofelmorata
I just gotta say. Thank you all the three of you for keeping this going a whole 6 episodes!!!! I know it doesn't seem like that many play throughs but It's been wayyyy to long since I've seen you three in a consistent play through
Wade saves Bob, Bob saves Wade. True teamwork
I find it funny that they cleaned up their act of being silly and such and started playing serious after they found out the fate that's worse than death should they fail. XD
I didn't think they could make a game that so perfectly captures the experience of working at Service Merchandise but here we are, what a time to be alive
Wade going from confidently sneaking by the turret to nearly getting point-blanked and panicking had me cracking
you can see his years of fnaf skills coming out when he’s on the monitors, brings back good memories 🥲
You gotta love how invested the acting of actually feeling like a character in Lethal Company, Mark is able to pull of. Almost like your watching a movie.
Wade: “It doesn’t see me if I’m crouched..”
Turret: what’d you say?
Wade: “NEVERMIND”
🤣
turret* lol =)
@@tarynrose6927its spelled differently in different parts of the world
@@tarynrose6927Nevermind I just looked it up and you were right all along, I take back what i said, you were correct.
@jackhennig6071 lmaoo all good. Turret and tourettes are similar enough to be confused if not seen in a written context 🤣 you're hearing a lot more about tourettes syndrome anyway so I guess it's more common to see now a days =)
I wish the british spelled turret that way, then I could make fun of them for it along with "colour" and "armour"
The fact that he didn't honk the clown horn is a crime
Mark and Wade having the mission of their lifetime is pure cinematic movie scene
Mark is the best computer guy ever, how did he even get Wade out of there lmao
prolly by playing sum fnaf and observation duty games (and possibly mavis beacon typing game idk), he honed his computer skills
This is one of the only multiplayer horror games that actually remains *scary* when played with other people. I love this game so much!
Never did I think that Mark would make a good ship mom but here we are
Wade: almost gets crunched.
Bob: Presses button to save wade.
Mark, Bob and Wade’s comedic timing is just perfect
I just realized after finishing episode 7 that 6 isn’t on the playlist, I was confused on the beginning of 7, no wonder lol
27:16 he somehow managed to withstand the urge to honk the horn