Asmongold Reacts to "Why I'm sad about MMOs..." | by Josh

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  • เผยแพร่เมื่อ 25 มี.ค. 2022
  • Asmongold tells a story of his mom's WoW raid that took 15 hours, and discusses what happened to MMOs while watching "Why I'm sad about MMOs..." by Josh Strife Hayes.
    Original Video:
    Why I'm sad about MMOs...
    • Why I'm sad about MMOs...
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  • เกม

ความคิดเห็น • 811

  • @baylaust
    @baylaust 2 ปีที่แล้ว +2132

    If Josh spends 3 hours reacting to this video, I'm gonna lose it.

    • @Gatherway-Duo
      @Gatherway-Duo 2 ปีที่แล้ว +164

      If it comes to that, they should really just hop on a stream together and just chat about stuff.

    • @zara6854
      @zara6854 2 ปีที่แล้ว +17

      Reacting to a reaction to a reaction.

    • @NahualUlloa
      @NahualUlloa 2 ปีที่แล้ว +7

      He already did... lmaoo

    • @banishedbr
      @banishedbr 2 ปีที่แล้ว +6

      that was a 20min vid right, this one is 30 .... brace yourselves we gotta a record incoming

    • @matteoar
      @matteoar 2 ปีที่แล้ว +9

      No way he spends 3 hours, it's gonna be 6 this time

  • @JoshStrifeHayes
    @JoshStrifeHayes 2 ปีที่แล้ว +4496

    Gonna make a 4 hour reaction to this...

    • @MrMaelvis
      @MrMaelvis 2 ปีที่แล้ว +108

      Good.

    • @fightingblind
      @fightingblind 2 ปีที่แล้ว +149

      I look forward to being a part of a lot more 50/50 polls

    • @jerthon1
      @jerthon1 2 ปีที่แล้ว +19

      You wont.

    • @Scartay2
      @Scartay2 2 ปีที่แล้ว +11

      Im looking foward to it

    • @ojzil3631
      @ojzil3631 2 ปีที่แล้ว +7

      shoot the messenger

  • @TheTinyTimmyTimTim
    @TheTinyTimmyTimTim 2 ปีที่แล้ว +1494

    The whole “alone together” aspect of MMOs is one of their biggest draws. It’s why I play. I enjoy knowing I’m playing a game with other people, but I’m not a fan of hopping in discords and stuff.

    • @dbzfanexwarbrady
      @dbzfanexwarbrady 2 ปีที่แล้ว +75

      Yes , i Played RS and i Do play FF14 almost solo , i like the aspect of randomly helping people with fates and party finders

    • @Andi91
      @Andi91 2 ปีที่แล้ว +134

      100% same dude. i just want things to feel alive with other people but i want to be able to do almost everything solo

    • @S1lvermoon
      @S1lvermoon 2 ปีที่แล้ว +26

      Like in the past the thoughts of you can play with thousands of different people from around the world connect with someone like you is definitely something mesmerizing
      But in the current time with modernization globalization that connectivity has become something normal and it definitely loses the special draw factor

    • @Grumpypu
      @Grumpypu 2 ปีที่แล้ว +21

      same. I love playing a game with a world that feels alive, with actual players and not just NPCs. I think for most people nowadays, MMOs just have to have stuff you can do solo, not raids, those should always be group content, but there has to be stuff like solo challenges, doing reputations and stuff like that that everyone can do without a group, because everyone just has that time where they want to relax and not deal with other humans.

    • @Ren_1106
      @Ren_1106 2 ปีที่แล้ว +1

      This's why I Play Runescape 3, as a solo player.
      In the game itself, you've everything easier for you to change the server world. Learning you the economy, raids, massive quest, and good rewards. Plus you can meet your friends without any problem.

  • @auriaska99
    @auriaska99 2 ปีที่แล้ว +260

    10:21 Someone in Josh's chat "WoW players have no friends only co-workers" lmao.
    But tbh sadly that can be said about quite few MMO's these days.

    • @samisuhonen9815
      @samisuhonen9815 2 ปีที่แล้ว +4

      Yeah, I love it when I can get most things alone in an MMO, but still show it off in cities and open world areas, and in PvP. I love it when multiplayer content is more of a vanity thing, like you get a unique title, mount, cosmetic, or house decoration from raids and dungeons.

    • @starwarsfamilyguy0
      @starwarsfamilyguy0 2 ปีที่แล้ว

      literally thats how i felt getting cutting edge

    • @Bollibompa
      @Bollibompa 2 ปีที่แล้ว +1

      @@samisuhonen9815
      You present that as if it's a virtue when it's just pathetic.

    • @TheEDFLegacy
      @TheEDFLegacy 2 ปีที่แล้ว

      You haven't had co-workers until you've played Eve Online. 😳

    • @Dizalddin
      @Dizalddin 2 ปีที่แล้ว

      @@Bollibompa Is it less pathetic to get the title/achievement in a single player game so you can stare at it alone? If you are in a non-team sport, they don't give you the trophy or medal on the sly. Even if it's a cosmetic that you personally like, it's still fun to show to other people. You get and dress up in clothes that YOU like, but it's still nice if other people appreciate it to.

  • @HypocrisyInbound
    @HypocrisyInbound 2 ปีที่แล้ว +397

    I could listen to asmon’s stories about his mom forever. RIP 🪦

    • @Vagabond_X
      @Vagabond_X 2 ปีที่แล้ว +11

      Mama Asmon ❤️❤️❤️

    • @Bahcorp
      @Bahcorp 2 ปีที่แล้ว +16

      wow I never knew his mom was a wow gamer too.

    • @ramendaisuki205
      @ramendaisuki205 2 ปีที่แล้ว +7

      RIP asmon's mother 😔🕯🙏

    • @jaimeruiz7837
      @jaimeruiz7837 2 ปีที่แล้ว

      You actually couldn’t listen to stories about her forever because you don’t live forever.

    • @defalttheloner
      @defalttheloner 2 ปีที่แล้ว +6

      The fact she paid for things for him online is such mom things that it melted my heart, I too need more stories

  • @peeko_luxx2873
    @peeko_luxx2873 2 ปีที่แล้ว +138

    Commenting for the mom story, much love.
    When I was younger, my uncle who had gotten me into the game, would let me fly around on his epic flyer because he too was rich as all hell from farming and just gaming too hard always! Anyways, he would always run me through anything I ever wanted until I had gotten all the gear I could possibly hold, but he would never give me gold. Told me to earn it the hard way. Made flying that much better and I always have fond memories of him almost every time I mount up on a flyer, anywhere. Cheers guys 👌

  • @MrBlvdman
    @MrBlvdman 2 ปีที่แล้ว +136

    16:20 This statement right here is so fucking true it’s unbelievable. This is why most of my comments around wow are negative.
    There is so much wasted potential, but because they are scared of breaking things, they leave it as is. As long as people are paying monthly, no changes needed. It’s when people leave in masses that they start adding the things we’ve complained about, but in small fragments

    • @jondrew9086
      @jondrew9086 2 ปีที่แล้ว

      What could have been. Mmorpg is a "dead" genre except the Eastern ones w/ p2w aspects. Nothing wrong with that tbh. I actively play Genshin. Tried FF but just not my thing.

    • @DriftNick
      @DriftNick 2 ปีที่แล้ว

      Retail WoW has been the opposite for a long time, they change the stuff people like and keep the stuff they don't like.

    • @holysecret2
      @holysecret2 2 ปีที่แล้ว

      Blizz changed A LOT of things between vanilla, TBC, Wrath and Cata, quite a few of those changes being rather terrible. So I wouldn't say Blizz have historically been too afraid of changing things, rather the opposite. Almost nothing remains between expansions, everything changes. I can't say that 100% for retail since I haven't played it in a long time, but I feel it's definitely true for vanilla-Cata.

    • @andystockman761
      @andystockman761 2 ปีที่แล้ว

      This is exactly how retail corporations work today too. As long as the money flows, there is actually 0 chance of change or improvement. Capitalism is ruining mmo development

  • @treesuschrist1782
    @treesuschrist1782 2 ปีที่แล้ว +182

    Josh is a wise man. I still remember watching his early Neverwinter videos, and it's been amazing watching him get the recognition for his really thoughtful and great content. Plus, getting to watch asmond react and interact with it just makes it all the more interesting.

    • @calltothekindred1147
      @calltothekindred1147 2 ปีที่แล้ว

      The Neverwinter videos gave me so much pain in a good way. I enjoyed my time so much, but watching the game fall into complete pay to win. Then I saw he new one that he posted about Neverwinter and it felt like a completely different game. Made me also wonder if I have meet John in my time playing lol

  • @brandonbarker6009
    @brandonbarker6009 2 ปีที่แล้ว +32

    Asmon will forever be enshrined in our hearts as a wow communtiy friend and family member. I've watched him for years, and dont even know him. But in my heart I believe I do know him. Thanks for all the hard work. Many of us look forward to coming home and escaping reality with you. So we appreciate your time and years spent playing. And years making content.

  • @TGCidolfus0830
    @TGCidolfus0830 2 ปีที่แล้ว +20

    100% this, as a paramedic i learned more in my 1st day than i did in 6 months of school, as actual experience is so important to getting outside your safe zone and making actual improvements.

    • @disser3849
      @disser3849 2 ปีที่แล้ว

      Oh god, I fucking hope I never wake up in an ambulance and see "alexsnder sheil". That would be instant irl wipe.

    • @TGCidolfus0830
      @TGCidolfus0830 2 ปีที่แล้ว +3

      @@disser3849 welcome to healthcare, its why we call it practice

  • @reval1989
    @reval1989 2 ปีที่แล้ว +7

    "Well at least we got somebody in here that played a rogue"
    I don't think he's uttered a more devastating and true statement

  • @MurakamiTenshi
    @MurakamiTenshi 2 ปีที่แล้ว +37

    I love hearing Asmon speak about stories of his mom's time in WoW, it's so wholesome

  • @Faron300
    @Faron300 2 ปีที่แล้ว +58

    Tbh as a 28y man i just miss the old times and the nostalgia of logging into an mmo and play for 1 day from morning untill the next morning with your guild and friends and just have fun . Now i feel like im always playing by myself and i get bored or tired of an mmo fast . Sadge
    Mmos are a different breed now .

    • @shakeweller
      @shakeweller 2 ปีที่แล้ว +4

      Because multiplayer online in general was new, at least at a presentable quality. Now it's Standart in every game.

    • @corpsestarch8869
      @corpsestarch8869 2 ปีที่แล้ว

      @@PerionTermia well said imo

    • @JW-jd6sn
      @JW-jd6sn 2 ปีที่แล้ว +3

      The new generation of gamers have changed as well. Like just look at the PS2/PS3 era of gaming to now. The layers in game purchases or pay to win mechanics

    • @loveconqueror
      @loveconqueror 2 ปีที่แล้ว

      29 and I feel you brother. I miss my friends. Been isolated or ostracized last two years

    • @GoalOrientedLifting
      @GoalOrientedLifting 2 ปีที่แล้ว +1

      Same, that's why I'm stopping playing them, and i play my favorite single player games

  • @the_DarkSoul
    @the_DarkSoul 2 ปีที่แล้ว +1

    That was something i needed to hear from josh about being not ready, just start. Thank you

  • @MrMGR1986
    @MrMGR1986 2 ปีที่แล้ว +4

    The cool thing about WoW back in the day was you could play solo where you didnt have to be on teamspeak/ventrilo but you could meet someone in world who was trying to do the same thing you do, team up and do a few quests then be on your way. It was good stuff back in the day. It’s no longer the early 2000s tho and solo WoW is pretty easy these days.

  • @O6i
    @O6i 2 ปีที่แล้ว +14

    I prefer being single player. Guilds always cause drama. There are so many butt hurt toxic kids in games these days lol. Also guilds expect you to do stuff with them all the time, but if you're in a bad guild chances are it will judt hold you back. I understand their are perks to being in a guild, but i play games to get away from people and enjoy my free time to myself. I love mmos for the "we are all hear doing the same stuff at our own pace" aspect. Its great to be in a world full of people but doesn't mean you have to interact with them lol.

  • @ChrisGrump
    @ChrisGrump 2 ปีที่แล้ว +32

    I am playing SWTOR solely for the singleplayer content. And the devs really get it and basically transformed the game from an mmo into kotor 3. Is purfect.

    • @craigsayshello8239
      @craigsayshello8239 2 ปีที่แล้ว

      @@touchingisjustthefirststep yeah but it’s all we got till a real kotor 3 comes, and it’ll come since we’re getting a full remake of 1 and 2

    • @silco5343
      @silco5343 2 ปีที่แล้ว

      wow really? i was avoiding swtor because i hate mmos

    • @craigsayshello8239
      @craigsayshello8239 2 ปีที่แล้ว +3

      @@silco5343 big mistake was one of the most unique ones with kotor story elements and choices of not one of the best solo mmos I put it behind final fantasy

    • @ChrisGrump
      @ChrisGrump 2 ปีที่แล้ว

      @@silco5343 Go play it. The stories are awesome.

  • @Robert-ms2xs
    @Robert-ms2xs 2 ปีที่แล้ว +11

    Telling stories like this about my loved ones that have passed always makes me tear up. Props to you Asmon for sharing this with us.

  • @godnaz
    @godnaz 2 ปีที่แล้ว +3

    Josh's 4hr reaction to a reaction video is going to be a MUST SEE.

  • @greenarcangel
    @greenarcangel 2 ปีที่แล้ว +52

    You know what, it's sad and sweet that I know why Asmon can't stop playing and loving / hate wow. It's because all the memories he have with the game and his mom.

    • @blargstonblargpants5312
      @blargstonblargpants5312 2 ปีที่แล้ว +2

      yeah addiction is a powerful thing that ruins people lives but in his case it' applauded because he's some never-do-ill streamer.
      people are too fucking dumb it's astonishing.

    • @Ecliptor.
      @Ecliptor. 2 ปีที่แล้ว +4

      I mean... it's part of it but not really the only reason

    • @watersnortmoment3734
      @watersnortmoment3734 2 ปีที่แล้ว

      @Urazz That's me with Rust now, it just feels weird to play, I have a lot of the sprays to a decent level, but the game just feels different now.

    • @ThomasDaly1488
      @ThomasDaly1488 2 ปีที่แล้ว

      @@watersnortmoment3734 what about now

  • @AH-bf4md
    @AH-bf4md 2 ปีที่แล้ว +11

    We need an entire three parter of the best stories and tales of Asmon‘s mom:)

  • @prinstyrio0
    @prinstyrio0 2 ปีที่แล้ว +1

    Loved the perfection vs done, it was the wise words I needed. I'm one of those who like to over prepare in certain things cause I'm afraid of failing or losing, trying to gather as many tips, advice, guides and studying something before doing it.
    This can be from PvP to raiding, painting and other kinds of hobbies, even making calls or starting to exercise. Not always, or it'd hindered me way more, but there's been a lot of things I've had to drop the perfectionist mindset just to get something done.
    Still, there's been a few things that's been sitting there, waiting for me to be done with my perfectionist preparation, and hearing Josh's words I feel more confident that I should just get things done, stop preparing and start learning while at it, and accept the fact anyone will fail, especially new, but failure breeds experience.

  • @peterbabicki8252
    @peterbabicki8252 2 ปีที่แล้ว +64

    As a perfectionist, this cut deep. I never get anything done. It's a damn curse I can't break free from.

    • @glanni
      @glanni 2 ปีที่แล้ว +16

      Same. I'm also terribly insecure and shy. I admire people who can do what they want to do, but it's really hard for me to get started or deal with roadblocks.

    • @peterbabicki8252
      @peterbabicki8252 2 ปีที่แล้ว +10

      @@glanni Yeah, roadblocks are a big issue for me. I don't like to settle or say _"that's not great, but it'll do"_
      Do you ever manage to battle through it?

    • @mithshude
      @mithshude 2 ปีที่แล้ว +1

      @@peterbabicki8252 would it be possible to get yourself into a "perfect when possible" mindset? as in if you're making a game you do the basic stuff, make it playable and then add the perfecting part? might be a step in the right direction to getting stuff done

    • @peterbabicki8252
      @peterbabicki8252 2 ปีที่แล้ว +5

      @@mithshude It's something I'm working on. I can finish small art projects or very small novels _(me and a friend share short stories)_ but anything substantial and I find it incredibly hard to stay motivated if things aren't _"perfect"_

    • @keithb6344
      @keithb6344 2 ปีที่แล้ว +6

      @@peterbabicki8252 at my work we often use the phrase “perfection is the enemy of good”. It’s like taking a vacation. Would you rather have a good vacation that you enjoy or a perfect vacation that never happens?

  • @Kahiyao
    @Kahiyao 2 ปีที่แล้ว +16

    Despite the meme that Destiny 2 has become, it actually has solved many of the problems Asmon and Josh have described. D2 is playable on Xbox, PS, PC, and Stadia and Crossplay is enabled for all of them so everyone can play together without server region restrictions. D2 has a single player experience all the way to endgame level, the only things requiring pre made groups are the Raids. PVP gear is capped while it is uncapped in PVE. PVP power is tuned separately from PVE (weapon damage, ability cooldowns, aim assist, etc.). Free to play model and paid model still lets everyone play together. Make fun of it all you want, Bungie thought of these things years ago. Took time, but its because they had to operate and patch a live game while they did it.

    • @Kramway99
      @Kramway99 2 ปีที่แล้ว

      true. its the evolution mmo should turn to. tho its a hassle for the devs to pump constant content and balancing issues (pvp). lots of destiny clone failed miserably.

  • @PanmasterAtArms
    @PanmasterAtArms 2 ปีที่แล้ว +1

    That mom story honestly reminds me of the days of when my family was still together, me and my ma would play the everloving shit out of Pirates of the Caribbean Online together(I was like, 8 or 9), we even ran a guild with a bunch of friends, I remember spending a long time trying to beat that damn Black Pearl raid with her, we were sad when POTCO shut down
    Nowadays she mostly prefers Candy Crush, but we still talk about game stuff sometimes. It's cool to hear other people's gamer mom stories

  • @bannedmann4469
    @bannedmann4469 2 ปีที่แล้ว +18

    His teacher point is so perfect, because if you could learn everything you needed to learn from info alone, there wouldn't be teachers at all. Which is why teachers who give lots of homework are ass. They're passing the buck, they're not doing their job.

  • @Liptonz42
    @Liptonz42 2 ปีที่แล้ว +29

    When asmon talks about his mom, he lights up :)

  • @clavit18
    @clavit18 2 ปีที่แล้ว +3

    Honestly this is why I loved pre cu SWG. Everything had some sort of player interaction, but it wasn’t forced on. You could do endgame content solo if you wanted or with a group.

    • @fatcatsnuggleparty4272
      @fatcatsnuggleparty4272 2 ปีที่แล้ว +2

      Pre-CU was the shit.
      Had a friend who built a bounty hunter so fucking wild that made people so mad. Ranger/Marksmen/BH dude could camo and sneak up right near you and if you wern't paying attention to the map.. well gg.
      He used to also look like an average artisan a lot, so jedi wouldn't get spooked, they'd just see a guy going out surveying and shit, and then go away, and then they're dead. XD so much CSR messages. "we're told you're harrassing players."
      "i'm a bounty hunter, and that was a jedi. nice 450k creds tho tell them thanks"

  • @anime0dude
    @anime0dude 2 ปีที่แล้ว +4

    man cant wait for the 4 hour response video

  • @dariru27
    @dariru27 2 ปีที่แล้ว

    i love how the topic just tackles not only in games. good video

  • @ProperlyBasic11
    @ProperlyBasic11 2 ปีที่แล้ว +4

    A large part of the reason there are individual servers/realms is that clustering and various other technologies were not nearly as developed in 2000-2010 when a lot of the big MMO names were developed. Further, the skills needed to code a game and to run infrastructure usually don't go together in IT, doubly so back then before containers & devops. I would cut older games some slack for not having a global realm/economy back in the day. Now if they are still operating that way in 2022... that's a different story.

  • @gusty990
    @gusty990 2 ปีที่แล้ว +6

    I think thats what made wow so incredible tho. Each realm has it own identity. On one realm your max lvl and know every guild on it. In the next one your a low lvl with no friends. When they added cross realm, it felt like they ripped apart our community and tried to force it with multiple others.

    • @jondrew9086
      @jondrew9086 2 ปีที่แล้ว +1

      They added cross realm because realms were dying.

  • @bjarnivalur6330
    @bjarnivalur6330 2 ปีที่แล้ว +2

    11:44 It's not as simple as just pressing a button but it's something that has bin done before in multiple games, it's not like combining servers or markets is a colossal, unfathomable task.

  • @stephaniephouotrides2435
    @stephaniephouotrides2435 2 ปีที่แล้ว +1

    Ahh what great memories. I remember being on wow all day. I miss that "can't wait to log in" feeling

  • @ajraynemaker5339
    @ajraynemaker5339 2 ปีที่แล้ว +1

    I have no memory of Dire Maul ever being a raid.

  • @LeedleLeePatrick
    @LeedleLeePatrick 2 ปีที่แล้ว +1

    18:55 I thought a way they might be able to make it more fair would be to include something like revenge from For Honor. If the game is registering hits from more than one player against a single target, that player starts gaining stacks of a buff that puts them on a level where they can compete with these players who are attacking them. Obviously there's a lot of calculation that would have to go into this, but some factors to include might be players within the area of attack, differentiating between single-target vs. AoE damage, and iLvl differences.

  • @extremeg1186
    @extremeg1186 2 ปีที่แล้ว +1

    Bro i Will never get enough of asmongolds real Life storys. SO RELATABLE. Love it.

  • @DeaseNootz
    @DeaseNootz 2 ปีที่แล้ว +48

    Love hearing Asmon reminiscing about his mom. RIP

  • @mithshude
    @mithshude 2 ปีที่แล้ว +1

    there is 1 way to make world pvp fair, and that is pvp zones. kinda like the elite quest zones in classic, you don't have to go there but doing so can get you better rewards. for people that played the division, think of the standard map and dark zones (with the addition that it's actively mmo and not solo/co op)

  • @FarmingUnclear
    @FarmingUnclear 2 ปีที่แล้ว

    High quality commentary. Added tons of additional information. Thanks.

  • @allanfrd
    @allanfrd 2 ปีที่แล้ว +4

    To quote a wise bug:
    "Never perfect. Perfection goal that changes. Never stops moving. Can chase, cannot catch."

  • @ErikGsson
    @ErikGsson 2 ปีที่แล้ว +3

    I’ve played runescape for 15 years on and off, I started playing the oldschool version in 2017 and people say I like it because of nostalgia, but after having put 5000 hours on my ultimate ironman I’d say the reason I stay is because of the community and developers and the democracy of updates and the simplicity with complexity depending on what YOU choose to do.
    I love High tier PVM, I have done non high tier pvm yet because my account isnt progressed enough, but having that goal of one day reaching endgame bosses and raids just make me want to continue grinding out the skills and grinds for now because I will benefit from doing the grinding now rather than later.

    • @ErikGsson
      @ErikGsson 2 ปีที่แล้ว

      @biuor su what story are you referring to? Mine? Or his video?

  • @cosmicowllie7394
    @cosmicowllie7394 2 ปีที่แล้ว +12

    That's the thing, I'm a solo player but the reason I love MMOs so much is because of the bustling, lively world around me. I love feeling like a very small and insignificant part of something much bigger. With FFXIV, I love going into a city and seeing bards playing random songs, and enjoying that whole atmosphere as I'm going about turning in quests and such. I'm not a good player, so the trust system appeals to me for this reason, I get so embarrassed basically whenever I do have to play with other players and they rely on me to fulfill my role because I know I suck at it. I hate that tbh. Just give me a bustling world filled with other players I can interact and play with *if* I ever so choose, but let me also be the antisocial solo player gremlin that I actually am at the same time. That would be the best MMO for me, imo. FFXIV is so close to being just that for me.

  • @charlesandrews8680
    @charlesandrews8680 2 ปีที่แล้ว

    I enjoyed hearing the story about your mom playing World of Warcraft, that was so cool.

  • @bootymantheiv6167
    @bootymantheiv6167 2 ปีที่แล้ว

    Love the insight and facts. Great Info

  • @woxineaucrows7355
    @woxineaucrows7355 2 ปีที่แล้ว +8

    great stories Zach and good memories i have with my wife and boys when she was alive so ty man take care. We only played as a family guilds were so toxic and bad on the horde side.

    • @umpalumpa826
      @umpalumpa826 2 ปีที่แล้ว

      I'm sorry for your loss.

  • @Sp3rw3r
    @Sp3rw3r 2 ปีที่แล้ว +1

    Some of my best experiences in WoW were related to my worst experiences. I played as alliance on a server that slowly became horde dominated. I got used to being ganked. Much later, AQ geared I was waiting in front of Dire Maul to help some friends. There they came again. They were undergeared. Pressing recklessness and a few seconds later they were on the ground. After the remaining two came out of the dungeon. They joined their friends on the ground. I will never forget that glorious moment. Maybe some bad experiences aren't that bad at all?

  • @lolocaust4967
    @lolocaust4967 2 ปีที่แล้ว +3

    I mostly played single player. The only reason myself and others formed a guild was to talk shit while we went about our business, or it was a much cheaper alternative to the auction house. We'd help each other out. Never raided, never really went near many dungeons either. But still had a ton of fun. I'd dip into BGs from time to time but that was about the total extent of my multiplayer play.

  • @FlagsWS
    @FlagsWS 2 ปีที่แล้ว +2

    I can honestly say the same about your mom man, my dad actually did the same thing with Runescape back in 05. But he basically played WoW as a single player game, he wasn't bad, he just didn't enjoy raiding for whatever reason. He never really did pvp either, however when isle of co quest first came out, he literally grinded out the meta for it. It was so unusual for him, but I'm assuming he enjoyed that one. He basically looked at the achievement list as a quest log. And ended up quitting with about 19.2k achs, at the end of cata.

  • @dyonisx4553
    @dyonisx4553 2 ปีที่แล้ว

    Wiping blackboards up/down is also just the most efficient and clean way to do it

  • @Azdaja13
    @Azdaja13 2 ปีที่แล้ว

    Josh is going to create another several timeloops now because of this.

  • @thevo4100
    @thevo4100 2 ปีที่แล้ว

    I binged this guy's channel when I first saw it. Great stuff. Top bloke.

  • @Kevlord22
    @Kevlord22 2 ปีที่แล้ว

    My old guild rading experience was that even if something dropped there was always someone who needed it more then me. Never got anything. I had to join randos to get gear. So i was mostly just did pvp.

  • @ChickenSpeed
    @ChickenSpeed 2 ปีที่แล้ว

    wtf the eraser thing at the end of the video blew my mind 😂

  • @WiscoDbo
    @WiscoDbo 2 ปีที่แล้ว

    It's the same reason so many people ove Old School Runescapes "Leagues" modes. They are solo gameplay, with a community aspect.

  • @guyston684
    @guyston684 2 ปีที่แล้ว +1

    As a teen during my exams I was always a perfectionist, I spent up to hours on one question crafting it as good as I possibly could however it's very true that I never got anything done in the scope of the full exam, It took me years to get out of this habit and it was unnatural to me. Sometimes even the crafted answers that took way to long to do where incorrect and that's when I realised it's better to just rush through the exam doing what I know first then elaborating afterwards. So I agree fully with Josh here

  • @A_Father_
    @A_Father_ 2 ปีที่แล้ว +1

    The interconnectivity gimmick doesn’t work because what we’ve learned, after getting to see and relate to everyone in the world through multiplayer and social media, is that we all don’t really like each other! And… that’s okay too.

  • @arthaz7851
    @arthaz7851 2 ปีที่แล้ว

    is so awosome wen he speak abaut his mom good memories bro

  • @DJ-sn2wn
    @DJ-sn2wn 2 ปีที่แล้ว

    Some of my favorite Classic and TBC contetn is the single player quests.

  • @mithshude
    @mithshude 2 ปีที่แล้ว

    as someone who has gotten into game development recently and playing around in ue5 right now, i considered developing an mmo, for about 10 seconds. now i'm thinking of a single player fps/tps since that is probably some of the easier ones to make.
    ue5 makes it a lot easier and 1 person could potentially make a decent linear game in not too much time, but making an mmo alone... not gonna happen unless it's a 100% dungeon crawler like vindictus, and even then it would probably double production time at the very least

  • @Snipfragueur
    @Snipfragueur 2 ปีที่แล้ว

    7:50 Eve Online is a good example as to why it's not that simple.

  • @Coroxx
    @Coroxx 2 ปีที่แล้ว +6

    my mom was a sngle player kinda person as well growing up she always had materials and gold in her gnomes guild bank and me and my sister would try and bribe her by doing dishes to give us gold for dual spec or training

  • @notcoleman711
    @notcoleman711 ปีที่แล้ว

    That bit about the teachers erasing vertically is actually hilarious bc they taught us that at military instructor school

  • @alcedof.6629
    @alcedof.6629 2 ปีที่แล้ว +6

    Every single time someone complains about something in a MMO i think, "Gw2 does not have this problem".

    • @invadecanadanow
      @invadecanadanow 2 ปีที่แล้ว

      Right? The game got shat on for so long, yet had systems light years ahead of other MMOs.

    • @vickigroesbeck1104
      @vickigroesbeck1104 2 ปีที่แล้ว +1

      GW2 flat-out deleted my account and refused to listen to me begging for help to restore it. I'd been hacked; they couldn't care less. Accused me of cheating and wouldn't even listen to me. I lost an account with hundreds of dollars of cash shop items and two legendary weapons. I'd never so much as used a swear word in game chat, nothing.
      I don't know of any other game with such dreadful customer service.

    • @CanYouResistClick1ng
      @CanYouResistClick1ng 2 ปีที่แล้ว

      "My game has too many people playing it." Indeed

  • @austinshort2357
    @austinshort2357 2 ปีที่แล้ว

    Why is it the best part of the whole video is the story about his mom raiding

  • @AbiyBattleSpell
    @AbiyBattleSpell 2 ปีที่แล้ว

    dam dats a real old school story if dire maul was still the raid version and not dungeon version

  • @CrippledMerc
    @CrippledMerc 7 หลายเดือนก่อน

    Even with all of OSRS’ different servers/worlds, we still have communities on specific worlds. Even though you can do anything on any world, we have worlds dedicated to certain minigames, worlds dedicated to pvp or high risk pvp, worlds dedicated to house parties, trading, etc. And that wasn’t even done by Jagex at first, that was all developed by the players and then Jagex adopted it officially by labeling the specific worlds in the game itself.

  • @EL-fc4bu
    @EL-fc4bu 2 ปีที่แล้ว

    What a MMO RPG needs a good story, immersion, Character Lore because most characters have a big influence on people for example sigmar from warhammer ect it just makes it nice to be in a fully immersed world. All they need to add is a Server with no bugs combat that’s skill based and simple not crazy skills popping off causing fire works ect a good game combat example is weapons that come with thier own combat styles without the crazy fx and AOEs and magic combat that isn’t lock on but skill required it’ll give it a slower approach to combat like survivals where dodging is essential and those who rush in are punished.

  • @Eso_lags
    @Eso_lags 2 ปีที่แล้ว +4

    idk why its so hard to understand that some people like fighting with a disadvantage. Thats what makes it fun and challenging, its not supposed to be fair. But sometimes it is fair, my favorite part of open world pvp is just the randomness of it all. Maybe you fight 1 person, maybe 3, maybe 10 bad players, maybe 2 good players. Its amazing, and i think people dont give it a chance. I think a big problem with it is incentive. Why flag for pvp, in games with flagging systems, when you are going to do something? You have an objective, and flagging is just going to waste time and prolong what you set out into the world to do.
    For example, if you went to go farm something in a game, why flag? Maybe you get killed and have to go all the way back. But if that item your farming will drop 3 instead of 1 item, then maybe you do flag. Also, if a game dev said, this zone is pvp at 6pm tonight, you get X rewards for doing things here, people would join. Kind of like archeage and zones going in and out of war. Something like that is great because you know when its coming and you can choose to do what you need to do in that area before the pvp starts, if you dont want to pvp, or join if you do. On the other hand, things can be done like eso does. Just one large zone with open world pvp with multiple goals involved.
    I just think that there are waaayyyy more people who enjoy, or could enjoy, open world pvp than people think. Yes more people will always rather fight npcs than real people but i think thats just more people not wanting a challenge because they play more casually, and thats fine. But i dont think the divide is that wide. Like in eso, people join in pvp during events because the rewards are good. And most of the people i talk to say its fun. But on the other hand, open world full loot pvp games are definitely more niche. Eso has a pretty good balance of BG pvp, open world pvp in cyrodil, and risk vs reward pvp in the imperial city where you can lose currency that you earn while in there if you die.

  • @MrStubbs8157
    @MrStubbs8157 2 ปีที่แล้ว +1

    Thats why gw2 is still surviving...playing easily together at least in the general continent and having a big marketplace, is what they decided early on after release, that they should do this.

  • @Brian_Gawl
    @Brian_Gawl 2 ปีที่แล้ว

    I love the community aspect of MMOs but I also play mainly solo. I join in group content when it suits me or if someone calls for help in chat. But for my actual character progression? Pretty much limited to whatever content I can handle solo.

  • @ButtslammerBob
    @ButtslammerBob 2 ปีที่แล้ว

    World PvP can be made *close* to fair with a system wherein you can only 1v1 people in the world, as well as disallowing max level to attack non-max.

  • @Francois424
    @Francois424 2 ปีที่แล้ว +3

    About the server economies... It's not complex. ONE AUCTION HOUSE for every one no matter the servers or factions (except maybe PvP) everywhere ---- FIXED !
    So you can log on FarStriders, jump on Westfall to help a friend raid with his guild. then jump back on a small server because you just want to play alone for a while.
    Same AH, same prices. Thy only need an AH for RP/PVP servers and another for RP/PvE, for each version (Classic/TBC/Retail).
    This should be standard on all MMOs. No more dead economy servers is music to my ears.

  • @buffalotitan6123
    @buffalotitan6123 2 ปีที่แล้ว

    I think it's awesome you have so many amazing memories with your Mom.

  • @razulle
    @razulle 2 ปีที่แล้ว

    This is the exact problem I am having now. I have friends on different servers and I have mixed feeling about where to transfer to...

  • @Exiled_Rouge
    @Exiled_Rouge 2 ปีที่แล้ว

    Bro. The chalkboard information. I am fucking dead.

  • @ItSaHeAdEr
    @ItSaHeAdEr 2 ปีที่แล้ว

    "if you want a community, dont hop." this is so true

  • @alwaysLurking
    @alwaysLurking 2 ปีที่แล้ว

    remember checking the back of the cover before you bought a game to make sure it was 2 player

  • @jirachipl8193
    @jirachipl8193 2 ปีที่แล้ว

    Yeah i remember early times of MU online, when you could do everything basically, sell whatever you wanted, free trade chat etc. Those were good times. Now mmos bind everything they can to kill market. Market fixes itself better without any help.

  • @Angstadillio
    @Angstadillio 2 ปีที่แล้ว +2

    Games like Lost Ark are the biggest examples of a single player MMO. Small guild size, small group size, 8 man raid size. The game even kicks you out of your channel while you're in a group if it's full, doesn't even prompt you find a new channel to stay in the group. Joined a guild desperately trying to string together a solid group of people to eventually tackle the endgame content, but it was like pulling teeth trying to get people to form a community and I don't think it's the players fault. Games like this say they're MMO's but have systems that make it more efficient to do most content solo, and make it easy to just pug everything - even the endgame. Although Classic WoW had problems, one of it's biggest strengths was community.

  • @allofthemusic
    @allofthemusic 2 ปีที่แล้ว +15

    The fact he has her wow account, that's cool

  • @dangercuddles2617
    @dangercuddles2617 2 ปีที่แล้ว +1

    I played wow until end of draenor and honestly I spent *most* of my time playing solo. I did end up beating Archimonde on heroic and I hated it. Now I run savage in FFXIV, love it.

  • @mckdogvlogs9703
    @mckdogvlogs9703 2 ปีที่แล้ว

    Josh Strife nails it. Perfectionism doesn't effectively get a product out perfect or near it. It might sometimes with the right vision and team on board. But as he says, you've got to know what noise needs to be heard and also what doesn't. Put out the bigger fires before the smaller ones and keep the fire hose handy when wildfire ensues!

  • @thenumberonebeaner2211
    @thenumberonebeaner2211 2 ปีที่แล้ว

    Can't wait for Josh to react to this

  • @stuartnewman6968
    @stuartnewman6968 2 ปีที่แล้ว +2

    Josh seriously needs more subscribers. Very sensible cleaver man.

  • @theethicalhat5395
    @theethicalhat5395 2 ปีที่แล้ว

    Plot twist: This is a giant ad for Ashes of Creation

  • @GameExpert7963
    @GameExpert7963 2 ปีที่แล้ว +1

    Love the content Asmon. Just one thing, with the analogy you made around 4:48, I'm not sure that it applies 100% to creating good MMOs. When it comes to dieting and exercising to lose weight and achieve a healthy body. It is certainly easier said than done. At least with this example, we know exactly what to do when it comes to picking healthier foods and what workout exercises to do to achieve the best results. For example, pizza is much less healthy than eating a salad for lunch. When it comes to MMOs, we can look at past MMOs that have been very successful to see what it was that made them succeeed where others have failed in order to point us in the right direction. However, that is all we can do, be pointed in the right direction. With dieting and exercising, it is more or less the same options, eat lower calorie foods and physical exercise. With MMOs you can't just use the same systems and storylines that made other MMOs successful, because 1. Obvious copyright violations, and 2. People don't want to experience the same thing over and over again with games. This is where new MMOs fail, they either cannot make their own renditions of the systems and storylines that have been successful or they try to create new ones from the ground up that, with which as we have seen from time and time again, usually fail. Just my take/opinion on the issue.

  • @alxiong
    @alxiong 2 ปีที่แล้ว +29

    You know what’s crazy? I know this story because he once told this story on a previous stream.
    And I love hearing it again.

  • @zzbzq1
    @zzbzq1 2 ปีที่แล้ว +1

    I'm glad this video came out. With the two recent Amazon MMOs, and with WoW Classic, I've been thinking a lot about how archaic it is that people are still making NEW games that have server-locked characters. In 2022.
    As a (non-game) software engineer, I can assure you it is indeed slightly harder to have one massive single-tenant service. Slight correction: it's actually a lot harder, but the technologies and techniques are out there to solve it. (Cross-region is a much bigger problem.) One of the reasons I think WoW is probably still the greatest achievements of the game industry is because they solved this problem in-place in a live game with all their battlegroup technology. Then for some reason they kind of abandoned it. I think, similar to how they don't have enough solo-queues, this is because they have too many old people in charge who think they need to defend server communities and similar antiquated concepts.
    But anyway, I think there's a similar old-people problem across the MMO genre. They just take things like server-locked characters for granted. "That's just how it's done." They also probably hire software architects from the genre who only have experience doing it that way.

    • @Sekai420
      @Sekai420 2 ปีที่แล้ว

      Didn’t FFXIV just add cross server visits, and now they’re adding cross data Center visits? Maybe they figured it all out?

    • @sweetfry
      @sweetfry 2 ปีที่แล้ว

      How did they abandon it since you can play with people on any server by grouping with them?

  • @Ynezuki
    @Ynezuki 2 ปีที่แล้ว +28

    I like how everything wrong with MMO's today is still everything RuneScape is doing right. It's not perfect by any means but at least RuneScape isn't outright blocking you from playing the game with your friends. Just hop to my world, teleport straight to any area basically. This whole thing about creating multiple accounts/classes is horrible for people who are older now as well who may not have the time to shell out more than 2 hours+ a day on a game. RuneScape allows you to do everything in game on one character, not forcing you to play a class just to get into some higher tier raiding content or whatever *cough* Lost Ark... (a game i'm currently enjoying as a ftp player w/2 accounts in T3 so far...). Also, the economy used to be a universal player made concept of W2 (server) Falador (city) Park (location of trading) just as 1 example, but now it's been upgraded to the grand exchange which is available to anyone on any server and it's trading items across every single server not just specific to a single world (server). I can certainly keep going but I'm afraid i've been labeled as a RuneScape Andy at this point from people who haven't given the game a shot enough to recognize what a real "player's experience mmo" actually is.

    • @darthcuckold1486
      @darthcuckold1486 2 ปีที่แล้ว +2

      Osrs is the only mmo I didn't grow up with, I started to play it in 2016. I cannot go back to WoW, ffxiv or GW2 but I regularly go back to osrs because of all the stuff to do in that game. The biggest flaw of osrs is controls, combat and visuals.

    • @Alex9tenGaming
      @Alex9tenGaming 2 ปีที่แล้ว +2

      Literally. Like anything anyone has an issue with about the nature of mmo's it's like "oh yeah osrs does this whole different thing so it doesn't have that problem at all" The game is practically perfect tbh. The only actual downside is it starts slow and more seriously like the levels between 80-120 can feel extremely slow so most people never touch the absolute best parts of the game like all the new raids and even some older bosses. If less people cared about graphics I think it would have been the biggest mmo since release.

    • @felautumn9534
      @felautumn9534 2 ปีที่แล้ว

      @@darthcuckold1486 BIggest flaw but biggest advantage. As people have figured out the tick system, playing OSRS endgame and using pray flicking and gear switching, as well as the latest boss mechanics, make osrs combat really fun. And if that's still too easy? PVP has a high skill ceiling, just need to learn about the tick system, eating and combos to do well.

    • @felautumn9534
      @felautumn9534 2 ปีที่แล้ว

      @@Alex9tenGaming well yeah, 99 was the max skill level and most people didn't just get them. People would grind for ages to get a single 99. I played for years without a single one. 99 is 13m xp and 120 is 104m xp.
      Honestly, the only reason they upped it is because they realised they need to keep vets playing who have achieved 99 in all skills and quit. Bringing them to 120 almost 10x'd the amount of experience to max. It's good and bad.
      OSRS is more fun as a single player rpg game which focuses on being medieval with fantasy, you then participate in group elements the further you get into progression. Magic exists but nothing is too flashy or tries to take itself seriously. Rs3 is an amazing solo experience but due to years and years of graphical updates, is overly flashy and looks high fantasy (which I dislike so much). Rs3 has a more fun endgame experience but so many things have been made almost useless, like how they added teleport nodes to places you can teleport for free instead of requiring people to teleport with runes, tablets, teleport unlocks or teleport item unlocks. Rs3 has crapped on a lot of it's earlier game progression and while it's a fun game, it's not the same game it used to be.
      And while OSRS is fun, some things like Runecrafting are so abnormally boring, but the economy around runes and what people use them for, really makes the world feel more alive rather than, a place you visit, it's a place you live.

    • @Ynezuki
      @Ynezuki 2 ปีที่แล้ว +1

      @Mark Sheymus I think you misunderstood me lol. I am a RuneScape vet of 15+ years with over 9k hours played. I still to this day play roughly 8+ hours. I'm currently playing Lost Ark and that game alone requires a stupid amount of time just to stay relevant with the games updates. So no man, i'm not a 2 hour andy, i'm more of the "successful career man with no kids with a lot of time to waste guy". I'm advocating for those who want to play mmo's but newer games don't respect people's time and force them to do daily tasks in order to progress instead of gear them towards doing fun activities that still progress your character instead of mundane job like tasks which are quite boring honestly *cough* infinite chaos dungeons.

  • @secondprize
    @secondprize 2 ปีที่แล้ว

    EVE online had fair world pvp provided both parties understood the games' systems because if you did combat was entirely consensual. The hard part was getting the other guy to accept a fight that you'd beat him in.

  • @eekeey
    @eekeey 2 ปีที่แล้ว +1

    I love how he's just "Josh," now.

  • @sebastianandersson7708
    @sebastianandersson7708 2 ปีที่แล้ว

    Been playing wow as a singleplayer game since WoD... and welll plenty like that after Outland, because guild emptying up and I simply didn't have time to play at the same time as other players in the guild

  • @obiohaz6023
    @obiohaz6023 2 ปีที่แล้ว

    when i was in college i guess i was like asmons mom, didnt have time to hardcore, but i use my hour or 2 farming mats for the guild/myself

  • @shwaazi7765
    @shwaazi7765 2 ปีที่แล้ว

    A lot of the reason for no cross world travel/play has to do with how the back end databases work and scale. With current game tech, it opens up so many possible issues.

  • @hennessy916
    @hennessy916 2 ปีที่แล้ว

    I miss being in darkspear server when it was only 1 server. I miss the community seriously we had a fire mage named kaite perry i remember horde getting invaded because alliance was watching streams of horde and him just going off in trade chat and i Believe he was in our sister guild witch sounds weird but it was
    GreecOrcs was our guild. There guild i think was train something 😭😭😭😭😭😭

  • @remetz2743
    @remetz2743 2 ปีที่แล้ว +1

    the best mmos for me are wow classic and new world. the single player experience in these games, atleast early on, is so hard that the game encourage me to group up with randoms in my vicinity. for me thats a recipe for success in an mmo.

  • @sampletext9641
    @sampletext9641 2 ปีที่แล้ว

    I was top tier of my server in vanilla&tbc originals. As time went on, i cared less & less about being among the better players, & started learning to enjoy the content solo. LFG&LFR were cancer, sure, but they genuinely enabled people like myselff to enjoy the game. I cant say thats the best method, but opening doors for players is always a good thing. let us find our own fun

  • @ingiford175
    @ingiford175 2 ปีที่แล้ว

    One of the new mantras in coding is "fail often, but fail small". And its about doing more things in smaller chunks rapidly, but anything you fail at, can be fixed next time in a small chunk.

  • @Hogscraper
    @Hogscraper 2 ปีที่แล้ว

    Changing realms or servers was the final nail in the coffin for games that center on PvP like Dark Age of Camelot. Fuck any PvP centric game that allows that beyond a one time permanent move for all characters on an account. Players are always too eager to team stack and it sucks when it happens.