I like the idea of having a coterie have to track down an escaped oracle. There is the opportunity for the coterie go from hunting the oracle to aiding in their escape once they learn "the truth".
I like how Malkavians call their embrace The Shattering of The Mirror. It is the rare occasion that a Clan has some significant tie to their symbol. But also showing that even though the vampire is broken, he isnt destroyed. He just sees the world in a different perspective.
I'm also a repeat Malkavian player and I tend to use a different approach. For me its all about them not being defined as a character by their mental conditions or by the fact of being a Malkavian (it helps if their conditions are a bit more interesting than being a Joker knockoff or something equally common). As an example: Ohm was very much not interested in socialising. Instead, he had turned the junkyard his sire had left him into one of the most technologically advanced waste-processing facilities in the country. Additionally, most of his work force was purposely contracted from ex-cons and rehabilitated addicts, contributing in a way to a better societal fabric. Ohm was a technological genius and a semi-recluse who spent most of his nights working. Sometimes he developed new tech, sometimes he conducted studies (consensual, informed and paid for) with other vampires... but most of the time he just stalked a specific human. In fact, he also devoted most of his gains to that mission, paying people to get near that human, spy on him and send back reports about his activities. And, yes, he was a Malkavian
Love it! I have not seen the “mad genius/inventor” or “vamp tech master” before at my table but it is a great idea for a Malkavian (or Nosferatu 😁) character. Thank you for sharing!
I really like the dominate seer Malkavian. I skip Medium and go straight for Necromancy as a clan discipline. I despise the love White Wolf has for pranksters. Imagine being stupid enough to prank a 800 year old vampire. Just dead.
I literally play the non-medicated version of myself for my disorder and the number of people that have told me I'm not playing it right or that not how it works is staggering
"Want"? WANT!? Since when "want" was a part of the deal? I "wanted" to go home, I "wanted" to still be able to have some ice cream, I "wanted" to learn how to knit a scarf. "Want" was never on the equation. "Want" wasn't on the path of the little ball. "Want"... Pffft...
I like the idea of having a coterie have to track down an escaped oracle. There is the opportunity for the coterie go from hunting the oracle to aiding in their escape once they learn "the truth".
About to start my second VTM game as a Malk. This comes in so handy, thanks guys! Loved hearing you both.
Good luck!
I like how Malkavians call their embrace The Shattering of The Mirror. It is the rare occasion that a Clan has some significant tie to their symbol. But also showing that even though the vampire is broken, he isnt destroyed. He just sees the world in a different perspective.
Love that perspective for them!
THANK YOU for doing a VtM video that doesn't spend 20 minutes going into ancient history! Have a Sub!
Glad you enjoyed! Thanks for the sub 😁
so good! found your channel and now i need to slowly binge watch all your content
Thank you! Glad you are enjoying it. Sorry there isn’t more but we have more episodes planned and coming out this winter! 😁😆
I always thought Malkavians make the best investigators
I'm also a repeat Malkavian player and I tend to use a different approach. For me its all about them not being defined as a character by their mental conditions or by the fact of being a Malkavian (it helps if their conditions are a bit more interesting than being a Joker knockoff or something equally common).
As an example: Ohm was very much not interested in socialising. Instead, he had turned the junkyard his sire had left him into one of the most technologically advanced waste-processing facilities in the country. Additionally, most of his work force was purposely contracted from ex-cons and rehabilitated addicts, contributing in a way to a better societal fabric.
Ohm was a technological genius and a semi-recluse who spent most of his nights working. Sometimes he developed new tech, sometimes he conducted studies (consensual, informed and paid for) with other vampires... but most of the time he just stalked a specific human. In fact, he also devoted most of his gains to that mission, paying people to get near that human, spy on him and send back reports about his activities. And, yes, he was a Malkavian
Love it! I have not seen the “mad genius/inventor” or “vamp tech master” before at my table but it is a great idea for a Malkavian (or Nosferatu 😁) character. Thank you for sharing!
@@BottomTableTyrants A pleasure 😁 I love talk about my way of making characters and the characters themselves, so I'm always up for it 😅
I really like the dominate seer Malkavian. I skip Medium and go straight for Necromancy as a clan discipline.
I despise the love White Wolf has for pranksters. Imagine being stupid enough to prank a 800 year old vampire. Just dead.
I literally play the non-medicated version of myself for my disorder and the number of people that have told me I'm not playing it right or that not how it works is staggering
"Want"? WANT!? Since when "want" was a part of the deal? I "wanted" to go home, I "wanted" to still be able to have some ice cream, I "wanted" to learn how to knit a scarf. "Want" was never on the equation. "Want" wasn't on the path of the little ball. "Want"... Pffft...
Lost me at stigmatized. 🤣