How to Make a Custom Origin! | Episode 2 - Functions, Entity Actions and Conditions!

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 21

  • @epicbruh_aww
    @epicbruh_aww ปีที่แล้ว +5

    THE MADLAD ACTUALLY DID IT, HE POSTED THE SECOND EPISODE

  • @bo0o0o0on
    @bo0o0o0on ปีที่แล้ว +1

    hey keep this up man! your stuff really helps!

  • @Shala-Nor
    @Shala-Nor ปีที่แล้ว +4

    glad to see more, can you do another one for how to make certain mobs not attack you? like if I wanted zombies and skeletons to be neutral rather then aggressive, for a example, as well as one that makes shriekers not go off. I have ideas and I would like to know how.
    edit: i just saw there was a website that explains alot of this in the video and only now relized that sorry for my dumbass being a dumbass.

  • @PixelCollie
    @PixelCollie ปีที่แล้ว +2

    Can anyone tell me if there's a power type for player size or if there's another way to change that? I can't find it for the life of me, I think I just completely missed it but idk

    • @NotPogOrigins
      @NotPogOrigins  ปีที่แล้ว +1

      you can use the pehkui Mod!

    • @PixelCollie
      @PixelCollie ปีที่แล้ว

      @@NotPogOrigins Tysm!!

  • @BasicAppIe
    @BasicAppIe ปีที่แล้ว +2

    Took a bit....but good as always

  • @just_a_short7979
    @just_a_short7979 ปีที่แล้ว +2

    Day one of saying that I am better with Origins

  • @node_s510
    @node_s510 10 หลายเดือนก่อน

    If I wanted to give the custom origin two status conditions while in light levels 7 or under, how would I go about doing that? Is there a code I need to add between the light level condition and then applying the effects, or is it just not possible?

    • @node_s510
      @node_s510 10 หลายเดือนก่อน +1

      I got it to work using the “stacking status effect” power and the “brightness” condition!

    • @NotPogOrigins
      @NotPogOrigins  10 หลายเดือนก่อน

      Awesome!

  • @rykoishotaro
    @rykoishotaro ปีที่แล้ว

    what is "origins:and", "origins:or", "origins:if_else" and etc called and what's the function for?

    • @NotPogOrigins
      @NotPogOrigins  ปีที่แล้ว

      The “origins:and” is a meta action. And let’s you do more than 1 action at a time.
      Origins:or let’s a condition return true if at least one becomes true
      Origins:if_else let’s you check for a condition and perform an action depending on if it’s true or false
      Functions are basically Minecraft command blocks but in the data pack

    • @rykoishotaro
      @rykoishotaro ปีที่แล้ว

      @@NotPogOrigins owh now i get it, thank you

  • @fonsgoudsblom4144
    @fonsgoudsblom4144 ปีที่แล้ว

    I can't download the Template, is there a reason for that or just an error? It says that I am not allowed to download the template for some reason

    • @NotPogOrigins
      @NotPogOrigins  ปีที่แล้ว

      Hmm that’s weird, it should let you download it

  • @8zDumLuck
    @8zDumLuck ปีที่แล้ว

    how do i put it in the minecraft world?

  • @amos7073
    @amos7073 ปีที่แล้ว

    *Promosm*

  • @neglic4118
    @neglic4118 ปีที่แล้ว +2

    good video
    wont watch it because i dont know how to play origins mod
    also i dont wana play alone so nah