I still can't believe they killed KSP 2 as hard as they did. What a disaster for a game IP that was basically a slam dunk. The first game was genre defining, the second one nearly killed it.
The best part about KSP2 getting axed is that the modding scene for KSP1 has been living a sort of second golden age, with several KSP2 devs going back to their modding origins, and even sneakily porting a few KSP2 features.
Homeworld 3 made me so sad. All they had to do was follow the formula of the previous games and keep the mechanics intact, but nah. The story is absolute ass and the worst part of the game, and the gameplay is a lobotomized version of the Remastered Homeworld 1-style mechanics.
yeeaaaahhhhhh... after watching mandalore's video. then reading the steam reviews... i frankly kind of dont want to even touch it after i finish Homeworld 1 & 2
They could even have improved upon their older games, reducing micromanagement, increasing distances, putting more focus on meneuvering, including advanded AI and commands for the players ships... instead, they did the exact opposite of all that.
@@TheYamiks don't miss Homeworld Emergence (Cataclysm originally). It's the second best in the series, gameplay arguably the best, unfortunately treated like an unwanted child of the family from a different mother...
Star Trucker got a patch like 2 hours ago that fixes some invisible walls around turn-in points and some sequencing/progression bugs in the questline. Based on how long it took them I'd expect key rebinding to be done in like a month or two. Luckily it's enjoyable enough with an xbox controller. edit: the patch had balance changes too; now instead of the smallest cheapest battery being the most cost efficient, the biggest most expensive battery had its energy more than doubled so now it's the most cost efficient and it actually lasts more than a couple jobs
Nice, I'll have to give it another go. It was too boring to play with the mechanical stuff disabled, but swapping batteries constantly was just a giant pain in the ass. Also, do we ever eventually get bungie straps or cargo nets or some other way to help stuff strapped down in the cabin so i can fly around with gravity generator off to save power without risking bludgeoning myself to death?
"Starcom: Unknown Space" is also a fantastic space game. It's a top-down RPG reminiscent of some of those flash games in the past, except fully fleshed out and with an open world. There's resource and ship management as well as a ship builder where you build your ship hex by hex. It's worth a look. I've had a ton of fun exploring, scanning anomalies, fighting new enemies, reconfiguring my ship for either better heat and energy efficiency or for thicker more comprehensive armor or more speed... whatever the situation calls for.
I just finished that one. The away missions give it a very Star Trek feel. The writing and story had a sort of TNG vibe as well, I enjoyed the story more than I did Everspace 2's or a lot of ther ARPGs I've played.
I did run the tutorial in Star Trucker. Coming in as 25 year truck driver, loving ATS, and being a huge fan of the space genre I have high hopes and blessings on this project. I did find it a bit to basic and arcadey in its current form. But I have no regrets for the purchase. The creator has done a good job with what was given. Looking forward to seeing where it goes, as it has potential. Flame Star Citizen with honesty. But you gotta admit, if it wasn't for that project we wouldn't be seeing so many space games we have. There was nothing before its kickstarter, and now so many want a piece of that pie. However, so far all that have made attempt at it, have fallen short of hopes and expectations in their rush to get them released and some cash. I hope it stays cooking until we our dreams met. No one else is ever going to try. Glad to see the X4 creators are doing well in this over flooded often failing genre! Huge respect to Hello Games for their work and ethics with NMS.
Let's not get ahead of ourselves. The largest static server meshing shard to-date was 1,000 players, and it was generally a buggy mess. Progress for sure, but not hardened enough yet for a live release. Keep an eye out, though, because there have already been some significant features added/polished this year in game, and more are on the horizon.
@@Aero_Yukitbh I'd be happy if we got server meshing capped at 300 players by the end of the year The performance gain would be great and they can always work on pumping the player limits later But most likely case is 4.0 being delayed into next year because they've got their hearts set on >600 player shards
its still *alpha* or whatewer they are calling. its not a game yet. They pushing engine and server tech for sure, but call it full game is same as calling Concord best game of the decade.
I remember playing the first Homeworld fondly. I had a small fleet of repair ships that I would use to capture the enemy capital ships. By the time I made it to the final battle, it wasn't a battle, it was a slaughter. Good times...
I had a lot of fun in Space Docker VR. Full Newtonian physics flight model if you want it! Blue Danube music playing in my mind as I try and fling boxes into a spaceship. Graphically simple, but still fun. Pretty tricky trying to pinpoint accurately dock with your cargo box while hurtling around a black hole, while having to fully control all 6 degrees of freedom of your ship. Fortunately they added a 'handbrake' that you can use for when you are pitching and rolling and yawing at several revolutions per second! A handy and probably vital anti-puke mechanic!
Great video! I recently picked up Everspace 2 for the PS5 and have been really enjoying it. It'd be fun to do some multiplayer co-op but even as a single player game it's great. And as an ex-ED player on console, I'm glad to see other games still focusing on that genre. Since Frontier won't be getting any more of my money I'll happily spend it elsewhere.
While I look forward to Falling Frontier, I’m very happy and content with Nebulous Fleet Command. It’s a great game and I hope it continues to get support and love
@@TheYamiks i know he bought kits from this and that asset store, im not sure whats copyright in his game, even that one gun is likely an open asset someone else bought, cig/rsi/sc prob paid someone and the artist sold on market, or was that the doom gun:/(if its on an asset store without a low tier notifier on "hey we found this is copyright", otherwise one/both companies likely bought the asset first), still waiting for him to add the sixbanger as a playable ship(found the kit for that). edit:looked up the gun, the uploader of the model from SB2 is under free use in commercial works ie dbk could use the model willy nilly, it was published 2 years ago, so unless id software patented the design and requested it get taken down, hes using legit assets, nothing stolen. And a one man ue4 project of sb2s size is quite the undertaking. and then theres astrometica prologue.(removed from account for being a carbon copy of subnautica, though someone else stated that)
Jumpship is the game I'm most looking forward to. I'm not holding my breath because we all know these ambitious, relatively complex games made by small studios usually end up as hopelessly janky mess, but does still look awesome nonetheless
What everyone is looking for is an space online game that plays like destiny 2 on world and space combat like ever space 2 just more detail to keep a lot of people entertained. All of these games are just part ,but a whole world to keep playing.
I payed way more money for Star Citizen than for KSP 2. But the money for KSP 2 was wasted while the money for Star Citizen is still promising and I really had lots of fun with it. (btw I love KSP 1. It my most favorite game)
Brachway just released, too. And boy, it's good. Take FTL, put it in bed with Slay The Spire, and Breachway comes out - and it's good even so early in the early access.
Games I would add to the list (or keep an eye out for future development): STARCOM Unknown Space Untethered Congrats to SINS and X4 for their content. I suggest trying out "Genesis modlist" if you were unfortunate enough to own Starfield.
Interesting game composition - a couple of spaceship games plus space marines and deep rock rogue core 😀 Maybe you should have added the super destroyer simulator "Helldivers 2" ;-)
Hey @TheYamiks good video but you miss one good co-op game. Is good game but only with friends. Or is not a game for solo. The game is Void Crew. Co-Op space game where 4 ppl take control of a ship and make mission where they try to keep ship healty.
Another 'Space Game' you should maybe check out is Occupy Mars. It's in early release but appears to be making good progress. I think of it as Subnautica without the water.
Check out Flight of Nova if you're interested in Newtonian flight models without speed caps. Oh and the closest thing to Jump Ship which is in early access right now is Void Crew.
Breathedge was very fun, but the developer kinda shot themselves in the foot by announcing on STEAM that breathedge 2 was coming out as an EPIC exclusive lotta negative backlash for that one. Edit: they did not give a release date only that it was now under development.
Star Wars Outlaws. I called that 💩. To everyone who thought it would be great... I f**king told you so. Also the Fact KSP2 is STILL up for sale is insane.
No Man's Sky is for me the ultimate space game right now, and by space game I mean the space game that everyone wants: where you can be anyone and do what you want in space. the game is far from being perfect but it's a ton of fun. Starfield tried to be the game that everyone want but failed. It's a shame because it's still a pleasure to walk around the main cities, take a companion with you and go on random missions, make a base in the middle of nowhere and other cool stuff, but all these little pleasure are completely outmatched by all the bigger flaws of the game (which I won't list since there's so many) which makes it almost unplayable. You didn't talk about Starbound in your video which is also one of the great ultimate space game, again, far from perfect, but a fun 2D space game experience. Some honorable mention which are not space games but feel as great, are Subnautica, Barotrauma, and Black Skylands
Kinda surprised there's no mention of Starsector considering you made a video praising it a few weeks ago. Although I guess it doesn't fit neatly into the 3 categories. Closest would be "updates and new content".
Store Citizen just works on semi-functional ships to sell, to stay in business to sell more ships. CIG is either very poorly focused on actually making a game or focused only on scamming money.
After over a decade, dam near a BILLION dollars... and pledge packeges in the 25 to 30 fkn THOUSAND dollars.... U scamed citizens sure have a funny idea of "progress" Stockholm syndrome at its finest! I see cris roberts on the back of his 150 meter fukin yacht making "progress" on a martini and the white powder off a strippers a$$ and i think yup... theres where the money went
@@edcrosbie4651 Simple answer. Don't buy the 25k ship bundle. You don't need it. You also won't even see it if you haven't already spent a lot, so it just costs $45, or free for my friends when I gift them packs. There's also free fly events where anyone can hop in for 2 weeks a couple times a year. Not saying I agree with the sale of ships at this point, but they aren't necessary when you can earn it in-game pretty fast.
I'll keep my eye on Starminer. I just want a space sim with newtonian physics. The only games I can take seriously are KSP, Children of a Dead Earth and Terra Invicta (I haven't got around to playing Delta V but I'm getting it next time there is a sale). I want something without where you have to control the ship from an immersive interior where you need to interact with a load of pannels or maybe like a brain attachment GUI kind of think which can explain your menus, it doesn't have to have any planets or anything just asteroids and space stations to dock at. If you can go into atmospheres there would need to be a proper simulation. I hate Star Citizen because your spaceship is just a UFO that can hover around anywhere, the atmosphere doesn't change anything. Also how your ship is so low-tech, you fight enemies in visual range with way worse missiles than there have been IRL for like 40 years. No space vessel should have an exposed cockpit with a window like every ship in the game does. Star Citizen really underperforms as a flight sim compared to DCS, which has a similar monitizing scheme. Well a bit different because the buyers know what they're getting into. But its kind of messed up when a 1980s Su27 is much more advanced than a spaceship which can go faster than light. FTL in general is something I can't stomach, it breaks physics too much. Unless its being intentionally broken so you can have a story about going back in time. You know what we really just need an Expanse space sim, I can live with something not perfectly realistic because most people don't like worrying about the rocket equation and a proper game like this would be worth the sacrifice. The Expanse has seriously done more than anything else for recent pop sci-fi.
Depends on where you live. Though a PSN account is no longer required, countries that can't get PSN were never added back onto the list of countries that can download the game.
Another disappointment for homeworld 3 is that it was released on mother's day in the US. Like changed the release to land perfectly and they didn't capitalize on it at all
Is it strange that star trucker gives me more entertainment than space marine 2 ? dont get me wrong, space marine 2 is cinematic masterpiece and call back to good ol' times when games werent *with agenta*, but star trucker is just hooked me more . And dont forget that this game was developed only by 2 guys.
HA! More like see you when the pyramids have returned to dust!! Still convinced that game is nothing more thatn a series of marketing adds with like 1 dev in a backroom somewhere pumping out cgi animations and advertising it as "gameplay" while simultaniously charging like 25 fukin grand for the top of the line ship package... and what tf does THAT get you!? hence the well deserved title of scam citizen
@@edcrosbie4651 I've been playing almost every day for many months, I also played around patch 3.12 before and I can't agree. The work is going slowly, old bugs are replaced by new bugs, I can't evaluate the project positively, nor recommend it to everyone as good fun (unless for someone this project is the closest to a dream game), but overall the work is moving forward. New features are appearing, AI has been improved, new locations are in the game, server meshing tests are starting to look better. I'll have to wait a few long years for the final effect, but unless something unexpected happens, SC will finally become a real game, and not just a tech demo in the alpha phase.
If you enjoyed playing Freelancer, Underspace is definitely worth checking out. Star Valor is another great game that will be getting base building DLC at some point in the future.
Late to the party, but a thought hit me while hearing about squadron 42 game... I wonder how many "players" that paid in advance would die of old age (or other reason) before the game is launched. Actually, would the world end before or after the release? Half a penny on the world ending before?
Homeworld Desserts of Kharak was interesting but even though I haven't bought Homeworld'3 yet I'm certain its superior. One its a space game not a planetary game. Two it has more then a dozen Frigate classes, and greater variety of Frigate classes in a game inevitably makes for superior gameplay. k
Don't forget that stellaris still suffers from massive end game lag unless you play on borderline small settings with super low growth scaling. Even on an overclocked Ryzen 7 the game becomes a Lag fest near end game. They refuse to fix this and instead push more DLC. that is why i stopped playing stellaris after 2K hours
You missed an important space game. It's been in early access for a while. - Starsector - It's web page is straight out of the 90s. The method to pay and download the game is jank. But OMG. So satisfying to play. It's like Gratuitous Space Battles crossed with Mount and Blade.
Star Trek Bridge crew is barely a game. If they had released any actual story or mission content beyond the tutorial it would be great, and the expansion doesn't even provide that for the new ships, but if you want a multi-player role-play experience the genre demands, you're better off simulating it with Empty Epsilon or Artemis and a real living, breathing GM, or go and do something like Bridge Command in London.
what about Eve Online, yuo know the game thats dead since 2003 ;) had 2 major updates in 2024, some for good and some for worse .. but still things do keep turning.
We were honored to have Sins II included! Thank you!
oh guys.. awesome to se you. Thanks for making a good game!
I loved SoaSE I and i will love Sins II ❤
the game rocks, thank you!
I still can't believe they killed KSP 2 as hard as they did. What a disaster for a game IP that was basically a slam dunk. The first game was genre defining, the second one nearly killed it.
A shame and a waste, I really wanted that game to succeed 😢
It opened the market for better alternatives. Space Simulator is coming, plus another one. KSP1 was fun with mods, but it kind of sucked.
I still can't believe KSP2 is still sold full price as Early Access on Steam and some people who do not know about the drama can get cheated by T2
Literally the only reason that I can even begin to comprehend orbital mechanics in any meaningful way whatsoever.
@@zegamerz1980 It's worth it as a lesson to never preorder stuff 🤷♂️
Mandalore referencing Yamiks in his Elite Dangerous video and now Yamiks propping up his Homeworld 3 video, we’ve come full circle.
I think i did include his stuff before this.... maybe...
well ether case : long time coming anyhow!
The best part about KSP2 getting axed is that the modding scene for KSP1 has been living a sort of second golden age, with several KSP2 devs going back to their modding origins, and even sneakily porting a few KSP2 features.
*French ruins English starting in 1066*
Yamiks: I'LL KEEP BUTCHERING YOUR LANGUAGE BECAUSE YOU BROKE IT!
As it should be XD
why ?
If you like space games and minecraft I highly recommend Space Engineers
Void Crew had a couple of decently sized updates this year too. Though it might not be big enough game to take notice.
I always thought that genre looks really cool but none of the homies are interested in trying it out, unfortunately
Homeworld 3 made me so sad. All they had to do was follow the formula of the previous games and keep the mechanics intact, but nah. The story is absolute ass and the worst part of the game, and the gameplay is a lobotomized version of the Remastered Homeworld 1-style mechanics.
yeeaaaahhhhhh... after watching mandalore's video. then reading the steam reviews... i frankly kind of dont want to even touch it after i finish Homeworld 1 & 2
They could even have improved upon their older games, reducing micromanagement, increasing distances, putting more focus on meneuvering, including advanded AI and commands for the players ships... instead, they did the exact opposite of all that.
@@TheYamiks don't miss Homeworld Emergence (Cataclysm originally). It's the second best in the series, gameplay arguably the best, unfortunately treated like an unwanted child of the family from a different mother...
Star Trucker got a patch like 2 hours ago that fixes some invisible walls around turn-in points and some sequencing/progression bugs in the questline. Based on how long it took them I'd expect key rebinding to be done in like a month or two. Luckily it's enjoyable enough with an xbox controller. edit: the patch had balance changes too; now instead of the smallest cheapest battery being the most cost efficient, the biggest most expensive battery had its energy more than doubled so now it's the most cost efficient and it actually lasts more than a couple jobs
Nice, I'll have to give it another go. It was too boring to play with the mechanical stuff disabled, but swapping batteries constantly was just a giant pain in the ass.
Also, do we ever eventually get bungie straps or cargo nets or some other way to help stuff strapped down in the cabin so i can fly around with gravity generator off to save power without risking bludgeoning myself to death?
"Starcom: Unknown Space" is also a fantastic space game. It's a top-down RPG reminiscent of some of those flash games in the past, except fully fleshed out and with an open world. There's resource and ship management as well as a ship builder where you build your ship hex by hex. It's worth a look. I've had a ton of fun exploring, scanning anomalies, fighting new enemies, reconfiguring my ship for either better heat and energy efficiency or for thicker more comprehensive armor or more speed... whatever the situation calls for.
I just finished that one. The away missions give it a very Star Trek feel. The writing and story had a sort of TNG vibe as well, I enjoyed the story more than I did Everspace 2's or a lot of ther ARPGs I've played.
The ksp2 ordeal was just sad
I just wanted to build a space colony with my brother.
Luckily factorio got a add-on recently. 😅
I did run the tutorial in Star Trucker. Coming in as 25 year truck driver, loving ATS, and being a huge fan of the space genre I have high hopes and blessings on this project.
I did find it a bit to basic and arcadey in its current form. But I have no regrets for the purchase. The creator has done a good job with what was given. Looking forward to seeing where it goes, as it has potential.
Flame Star Citizen with honesty. But you gotta admit, if it wasn't for that project we wouldn't be seeing so many space games we have. There was nothing before its kickstarter, and now so many want a piece of that pie.
However, so far all that have made attempt at it, have fallen short of hopes and expectations in their rush to get them released and some cash. I hope it stays cooking until we our dreams met. No one else is ever going to try.
Glad to see the X4 creators are doing well in this over flooded often failing genre!
Huge respect to Hello Games for their work and ethics with NMS.
In regards to stellaris. Sick and tired of the dlc pumping, wish they would focus on optimizations because its tiring.
Agreed!
The latest DLC is all about "cosmic storms". Talk about running out of ideas.
Stellaris 2 is needed.
Nice one Yamiks, keep it up!
You completely missed star citizens 1500 player shard testing, and close to 4.0 static server meshing release.
Let's not get ahead of ourselves. The largest static server meshing shard to-date was 1,000 players, and it was generally a buggy mess. Progress for sure, but not hardened enough yet for a live release. Keep an eye out, though, because there have already been some significant features added/polished this year in game, and more are on the horizon.
@@Aero_Yukitbh I'd be happy if we got server meshing capped at 300 players by the end of the year
The performance gain would be great and they can always work on pumping the player limits later
But most likely case is 4.0 being delayed into next year because they've got their hearts set on >600 player shards
its still *alpha* or whatewer they are calling. its not a game yet.
They pushing engine and server tech for sure, but call it full game is same as calling Concord best game of the decade.
"close"
@@5pacecake its a fine line between a phenomenal marketing campaign and a cult
I clicked expecting space games, not a broad list of scifi titles that sometimes include games in space.
Now this is near and dear to my heart.
❤
This is so amusing . Thankyou TheYamiks and YT.
I remember playing the first Homeworld fondly. I had a small fleet of repair ships that I would use to capture the enemy capital ships. By the time I made it to the final battle, it wasn't a battle, it was a slaughter. Good times...
Hi yamiks great stuff once again thank you for the shits & giggles cheers
really looking forward to Jump Ship
I had a lot of fun in Space Docker VR. Full Newtonian physics flight model if you want it! Blue Danube music playing in my mind as I try and fling boxes into a spaceship.
Graphically simple, but still fun.
Pretty tricky trying to pinpoint accurately dock with your cargo box while hurtling around a black hole, while having to fully control all 6 degrees of freedom of your ship.
Fortunately they added a 'handbrake' that you can use for when you are pitching and rolling and yawing at several revolutions per second! A handy and probably vital anti-puke mechanic!
Great video! I recently picked up Everspace 2 for the PS5 and have been really enjoying it. It'd be fun to do some multiplayer co-op but even as a single player game it's great.
And as an ex-ED player on console, I'm glad to see other games still focusing on that genre. Since Frontier won't be getting any more of my money I'll happily spend it elsewhere.
Yamiks yamicking on again...love it!
Falling frontier looks sick. Like the expanse as a game.
While I look forward to Falling Frontier, I’m very happy and content with Nebulous Fleet Command. It’s a great game and I hope it continues to get support and love
NO SPACEBOURNE 2? ARE YOU CRAZY???
maybe if they remove copyright """problematic""" parts, i might reconsider
It's probably a Latvian thing.
Love your videos!!
no mention of spacebourne 2 in the updates and new content section:/
When copyright "problematic" content is removed/replaced : i might reconsider.
@@TheYamiks i know he bought kits from this and that asset store, im not sure whats copyright in his game, even that one gun is likely an open asset someone else bought, cig/rsi/sc prob paid someone and the artist sold on market, or was that the doom gun:/(if its on an asset store without a low tier notifier on "hey we found this is copyright", otherwise one/both companies likely bought the asset first), still waiting for him to add the sixbanger as a playable ship(found the kit for that).
edit:looked up the gun, the uploader of the model from SB2 is under free use in commercial works ie dbk could use the model willy nilly, it was published 2 years ago, so unless id software patented the design and requested it get taken down, hes using legit assets, nothing stolen. And a one man ue4 project of sb2s size is quite the undertaking.
and then theres astrometica prologue.(removed from account for being a carbon copy of subnautica, though someone else stated that)
Breath's Edge was amazing it very much is Subnautica in Space with quirky humor thrown in. LOVED it and its a DEF play IMO
Nebulous: Fleet Command where?
this
yeah I do want to cover it as well as 1 similar game but I'll wait for next year and do more of an "upcomming things" roundup (probably)
It saddens me how they decided to scrap the current campaign build and now make it again from scratch.
I want it yesterday damnit!
Jumpship is the game I'm most looking forward to. I'm not holding my breath because we all know these ambitious, relatively complex games made by small studios usually end up as hopelessly janky mess, but does still look awesome nonetheless
What everyone is looking for is an space online game that plays like destiny 2 on world and space combat like ever space 2 just more detail to keep a lot of people entertained. All of these games are just part ,but a whole world to keep playing.
U r the man !!!
I payed way more money for Star Citizen than for KSP 2. But the money for KSP 2 was wasted while the money for Star Citizen is still promising and I really had lots of fun with it.
(btw I love KSP 1. It my most favorite game)
Brachway just released, too. And boy, it's good. Take FTL, put it in bed with Slay The Spire, and Breachway comes out - and it's good even so early in the early access.
Games I would add to the list (or keep an eye out for future development):
STARCOM Unknown Space
Untethered
Congrats to SINS and X4 for their content.
I suggest trying out "Genesis modlist" if you were unfortunate enough to own Starfield.
For me, Star Wars outlaws was more fun than the Warhammer game. But it can be that because I play on a really good pc and had no bugs
Yamiks, your consistent hatred towards Starfield and dedication to calling out Bethesda on a truly bad game is commendable. I don't tire of it.
Interesting game composition - a couple of spaceship games plus space marines and deep rock rogue core 😀 Maybe you should have added the super destroyer simulator "Helldivers 2" ;-)
In latvia we CANT PLAY the fucking game.. cuz PSN and SONY bullshit!
QANGA is another game that's similar to Star Citizen, you may want to check it out but it barely has content atm.
neither has star citizen
Stellaris is the gift that just keeps on giving
I didnt know I needed good laugh. 😂😂😂😂 thanks
Space wreck ! : proceed to but Stellaris music in the background
Hey @TheYamiks good video but you miss one good co-op game. Is good game but only with friends. Or is not a game for solo. The game is Void Crew. Co-Op space game where 4 ppl take control of a ship and make mission where they try to keep ship healty.
Being 'Latvian' is no excuse for Language Murder!!
tell that to the british!
@@TheYamikstell that to Americans. Lol
@@TheYamiks The British do to their own language what we Austrians do to German XD
@@sim.frischh9781 you obvously never went to the northern parts of germany if you think you guys slaughter it.
@@huuweee I´m an Otto Waalkes fan, i KNOW how bad they can do it up there XD
Another 'Space Game' you should maybe check out is Occupy Mars.
It's in early release but appears to be making good progress. I think of it as Subnautica without the water.
Always a delight, wasting my time on this channel.
i would love a game like hardspace just build ships and not destroy them. And fly them around a little bit.
Falling Frontier (probably the best game in your list) is beeing delayed probably until 2026, as the single dev is experiencing some off-work issues.
2025 is the expected release date for early access for falling frontier
Hello. I'm new to your channel. Have you done a video on space games you would recommend that are available on consoles? Thank you.
Consoles? Nope.
I do PC stuff mainly. But ED,NMS,everspace and a few more should be available on the peasant boxes.... i mean consoles =}
Only one that peaked my interest here was starminer, definitely gonna keep an eye on that
Check out Flight of Nova if you're interested in Newtonian flight models without speed caps.
Oh and the closest thing to Jump Ship which is in early access right now is Void Crew.
already have!
Breathedge was very fun, but the developer kinda shot themselves in the foot by announcing on STEAM that breathedge 2 was coming out as an EPIC exclusive lotta negative backlash for that one.
Edit: they did not give a release date only that it was now under development.
Star Wars Outlaws. I called that 💩. To everyone who thought it would be great... I f**king told you so. Also the Fact KSP2 is STILL up for sale is insane.
I can't believe Frontiers has the balls to, after multiple months, keep the type 8 behind a paywall.
Nebulous Fleet Command is a great game that needs to be mentioned if you havent heard of it. it was released 2 years ago.
Hey Yamiks! Great video. You know the word 'genre' comes from French, right? I think we can safely blame the French for its pronunciation :oD
No Man's Sky is for me the ultimate space game right now, and by space game I mean the space game that everyone wants: where you can be anyone and do what you want in space. the game is far from being perfect but it's a ton of fun.
Starfield tried to be the game that everyone want but failed. It's a shame because it's still a pleasure to walk around the main cities, take a companion with you and go on random missions, make a base in the middle of nowhere and other cool stuff, but all these little pleasure are completely outmatched by all the bigger flaws of the game (which I won't list since there's so many) which makes it almost unplayable.
You didn't talk about Starbound in your video which is also one of the great ultimate space game, again, far from perfect, but a fun 2D space game experience.
Some honorable mention which are not space games but feel as great, are Subnautica, Barotrauma, and Black Skylands
13:11 Can we just agree that around half of the people playing X4 are just playing Interworlds
Kinda surprised there's no mention of Starsector considering you made a video praising it a few weeks ago. Although I guess it doesn't fit neatly into the 3 categories. Closest would be "updates and new content".
Was all that footage from Sins of a solar empire 2? Some of it looked like from the first game?
The homeworld 3 replacement will be era one.
X4 foundation is the best game i ever play i wish i play it early instead wasting money ro find good apace game , im already 400 hours in first month
Store Citizen just works on semi-functional ships to sell, to stay in business to sell more ships. CIG is either very poorly focused on actually making a game or focused only on scamming money.
We saw 1000 player instanced server meshing in starcitizen recently so that was some progress for sure 😅
After over a decade, dam near a BILLION dollars... and pledge packeges in the 25 to 30 fkn THOUSAND dollars....
U scamed citizens sure have a funny idea of "progress"
Stockholm syndrome at its finest!
I see cris roberts on the back of his 150 meter fukin yacht making "progress" on a martini and the white powder off a strippers a$$ and i think yup... theres where the money went
@@edcrosbie4651 Simple answer. Don't buy the 25k ship bundle. You don't need it. You also won't even see it if you haven't already spent a lot, so it just costs $45, or free for my friends when I gift them packs. There's also free fly events where anyone can hop in for 2 weeks a couple times a year. Not saying I agree with the sale of ships at this point, but they aren't necessary when you can earn it in-game pretty fast.
If you liked "Freelancer", maybe try "Underspace".
When did SC delay Pyro?
What about the great indies? Spacebourne 2, Underspace and Qanga?
I'll keep my eye on Starminer. I just want a space sim with newtonian physics. The only games I can take seriously are KSP, Children of a Dead Earth and Terra Invicta (I haven't got around to playing Delta V but I'm getting it next time there is a sale). I want something without where you have to control the ship from an immersive interior where you need to interact with a load of pannels or maybe like a brain attachment GUI kind of think which can explain your menus, it doesn't have to have any planets or anything just asteroids and space stations to dock at. If you can go into atmospheres there would need to be a proper simulation. I hate Star Citizen because your spaceship is just a UFO that can hover around anywhere, the atmosphere doesn't change anything. Also how your ship is so low-tech, you fight enemies in visual range with way worse missiles than there have been IRL for like 40 years. No space vessel should have an exposed cockpit with a window like every ship in the game does. Star Citizen really underperforms as a flight sim compared to DCS, which has a similar monitizing scheme. Well a bit different because the buyers know what they're getting into. But its kind of messed up when a 1980s Su27 is much more advanced than a spaceship which can go faster than light. FTL in general is something I can't stomach, it breaks physics too much. Unless its being intentionally broken so you can have a story about going back in time. You know what we really just need an Expanse space sim, I can live with something not perfectly realistic because most people don't like worrying about the rocket equation and a proper game like this would be worth the sacrifice. The Expanse has seriously done more than anything else for recent pop sci-fi.
Kvass was the only soda my ex would not drink up.
She was super mad at me for buying it 😂
That is why she is ex
X4 is working now?
EVE Frontier? only 3 days left until the Playtest
With Space Marine 2 on this list, I feel like Helldivers 2 should be also. It's about as much of a "space game" as SM2 after all.
can't play.. need PSN account.. fuck sony!
@@TheYamiks you don't need one lol
Depends on where you live. Though a PSN account is no longer required, countries that can't get PSN were never added back onto the list of countries that can download the game.
@@Aero_Yuki ...so just like I said you don't need one. The country thing is a completely different issue
@@firstnamelastname1015 at this point, it's a matter of principle. #FUCKSONY
Another disappointment for homeworld 3 is that it was released on mother's day in the US. Like changed the release to land perfectly and they didn't capitalize on it at all
Is it strange that star trucker gives me more entertainment than space marine 2 ?
dont get me wrong, space marine 2 is cinematic masterpiece and call back to good ol' times when games werent *with agenta*, but star trucker is just hooked me more . And dont forget that this game was developed only by 2 guys.
ive been enjoying starship evo although it will probably be many years before its done
I'm still waiting for release of Star Citizen. See ya in 2026.
I can see that you're a glass half full type of person.
@@Swooper86 Yes, as long as in glas is some decent whisky.
You misspelled ‚never‘
HA! More like see you when the pyramids have returned to dust!!
Still convinced that game is nothing more thatn a series of marketing adds with like 1 dev in a backroom somewhere pumping out cgi animations and advertising it as "gameplay" while simultaniously charging like 25 fukin grand for the top of the line ship package... and what tf does THAT get you!? hence the well deserved title of scam citizen
@@edcrosbie4651 I've been playing almost every day for many months, I also played around patch 3.12 before and I can't agree.
The work is going slowly, old bugs are replaced by new bugs, I can't evaluate the project positively, nor recommend it to everyone as good fun (unless for someone this project is the closest to a dream game), but overall the work is moving forward.
New features are appearing, AI has been improved, new locations are in the game, server meshing tests are starting to look better.
I'll have to wait a few long years for the final effect, but unless something unexpected happens, SC will finally become a real game, and not just a tech demo in the alpha phase.
I would recommend nebulous fleet command instead of homeworld 3
If you enjoyed playing Freelancer, Underspace is definitely worth checking out. Star Valor is another great game that will be getting base building DLC at some point in the future.
Nah! We are doing too much good stuff, it is time to shit the bed!
Can't stop laughing 😂😂😂
Late to the party, but a thought hit me while hearing about squadron 42 game... I wonder how many "players" that paid in advance would die of old age (or other reason) before the game is launched. Actually, would the world end before or after the release? Half a penny on the world ending before?
Release date Squadron 42 is somewhere in 2026, according to CitizenCon
I only play starfield for the ship building only.
You gotta play cosmoteer!!
Homeworld Desserts of Kharak was interesting but even though I haven't bought Homeworld'3 yet I'm certain its superior. One its a space game not a planetary game. Two it has more then a dozen Frigate classes, and greater variety of Frigate classes in a game inevitably makes for superior gameplay.
k
No Eve Online news?
Hopy shit space truck interiors ! Maybe one day Elite will have those 😆
Don't forget that stellaris still suffers from massive end game lag unless you play on borderline small settings with super low growth scaling.
Even on an overclocked Ryzen 7 the game becomes a Lag fest near end game.
They refuse to fix this and instead push more DLC. that is why i stopped playing stellaris after 2K hours
You missed Breachway, the Slay the Spire / FTL mashup coming out in two days. I'm very excited after playing the demo back in March.
You missed an important space game. It's been in early access for a while.
- Starsector -
It's web page is straight out of the 90s. The method to pay and download the game is jank.
But OMG. So satisfying to play. It's like Gratuitous Space Battles crossed with Mount and Blade.
What's wrong with how you say genre.. I don't get it
me nether =}
Star Trek Bridge crew is barely a game. If they had released any actual story or mission content beyond the tutorial it would be great, and the expansion doesn't even provide that for the new ships, but if you want a multi-player role-play experience the genre demands, you're better off simulating it with Empty Epsilon or Artemis and a real living, breathing GM, or go and do something like Bridge Command in London.
what about Eve Online, yuo know the game thats dead since 2003 ;)
had 2 major updates in 2024, some for good and some for worse .. but still things do keep turning.
Hey space genre without mentining eve online?
When a game needs as much famous actors as Squadron 42 to be interesting on a selling point it proves how generic and flat it will be
19:59 I liked the demo.
U want a good space survival game? ALIEN ISOLATION. a good Star wars game is Battle front 2 expanded addition. Also Darrkstar One.😊
Why is noone talking about Space Engineers in these videos?
i've reviewed it and more. soo yeah i have, but fair.. i kind of skipped it. my bad
Not the outlaw and starfield 😭😂