I saw the thumbnail, then saw the name and thought it was a troll. Then I saw Nandi's notification, and then looked at the dev notes. I love the character, even if he is niche, but WHAT WERE THEY THINKING WITH THE NAME SY-GEX
Thanks for the update, shouldn't be presented by anybody but you! :D Does his active work together with the passive of Vitruvius? That might add a bit of a punch.
Putting him behind Rho woth OW active could be useful. Rho is usually upfront and the first to hit. OW + Rho passive could kill whoever moves in to engage Rho. Rho may then move but hey Rho is crazy fun and usually dies.
Oh yeah, I was hoping the rumors were true! AdMech really needed something unique, I love my robed robo-dudes as much as the other guy, but they have so many unique models to choose from!
Interesting that they gave vehicle the detriment of "big target" where it can't be effected by tall grass and trenches… i guess it makes sense, since putting a tank in a trench isn't something you normally do, but it seems odd that they added that detriment to what, as you pointed out, is just unstoppable and mechanical traits rolled into one. Neither trait has such a weakness, and its not like we don't have a mechanical/unstoppable unit already…
Is his overwatch limited like Revas or Imo where the hits get reduced? If not he will be insane for legendary release. kinda disappointed though that he doesnt seem to bring anything to the table for the Admech Guildraid team
His hits do not get reduces, but he can only shoot once per turn, unlike Imospekh or Re'Vas- they specificially have text in their abilities that says that they can shoot multiple times in a turn.
@@SlaneshhhhHe is usable in lower levels and less competitive guilds for sure, but don't expect him to be a good meta choice against Ghaz in the long run is what I'm saying
@@kaeltasssunstrider4564 In defence of Vitruvius, his passive now works with Kataphron's Active, so that's something. Vitruvius has a good kit, but needs more synergies from other characters to shine and recently we have been getting more multihit and mech support, while Vitruvius requires BIG ONE HIT NUKE support to shine :(
Hell yeah, that's what we've been waiting for! Praised be the Omnissiah
The slayqueen on the thumbnail is so real, cause it looks glorious
It’s a dude.
@@Jay-dj3tw He is totally slaying it, though.
Blessed be the omnissiah \[T]/
I LOVE SAY GEX!
I saw the thumbnail, then saw the name and thought it was a troll. Then I saw Nandi's notification, and then looked at the dev notes.
I love the character, even if he is niche, but WHAT WERE THEY THINKING WITH THE NAME SY-GEX
They were doing all the right things, just like Uncle Billy would have wanted
Was hoping the last character would be a tank, I guess we got a tank but only appearance
Definitely gonna prepare for the HRE, looks like a fun addition to my roster 😮
I love say gex ❤
Man I sure du love seeing some say gex today
Cheers for the vid looks fun !
Thanks for the update, shouldn't be presented by anybody but you! :D
Does his active work together with the passive of Vitruvius? That might add a bit of a punch.
With the new update, yes, it should work!
He's a tank killer. Isn't silent king a mechanical unit because living metal=mechanical, isn't rogal dorn mechanical?
He might be able to fill the role of like a knockoff maugan ra in those specific fights
He does damage, but his synergies and damage combos are nowhere close to Ragnar, Neuro or Rho, unfortunately.
Love your vids, Brother!
Always a good laugh!
Putting him behind Rho woth OW active could be useful. Rho is usually upfront and the first to hit. OW + Rho passive could kill whoever moves in to engage Rho. Rho may then move but hey Rho is crazy fun and usually dies.
Oh yeah, I was hoping the rumors were true! AdMech really needed something unique, I love my robed robo-dudes as much as the other guy, but they have so many unique models to choose from!
hmmm, Tan'gida do fairly good dmg in melee against Screamer, so maybe he'll do also? But will he better then Sho'syl or Re'Vas?
Zero chance of being better than a summoner, obviously.
Interesting that they gave vehicle the detriment of "big target" where it can't be effected by tall grass and trenches… i guess it makes sense, since putting a tank in a trench isn't something you normally do, but it seems odd that they added that detriment to what, as you pointed out, is just unstoppable and mechanical traits rolled into one. Neither trait has such a weakness, and its not like we don't have a mechanical/unstoppable unit already…
this remembers me that i have to my } unfinished repent the mechanicus campaign i started last year... darn
Praise be the omnisiah
Is his overwatch limited like Revas or Imo where the hits get reduced? If not he will be insane for legendary release. kinda disappointed though that he doesnt seem to bring anything to the table for the Admech Guildraid team
His hits do not get reduces, but he can only shoot once per turn, unlike Imospekh or Re'Vas- they specificially have text in their abilities that says that they can shoot multiple times in a turn.
@@TechPriestFred ah ok im dumb its like calandis. Oh well, then he is even worse then i thought. right now out of GW i dont see many uses
I think his passive needs to include big targets too
Honestly, this is such a good idea, I'll pass it to Snowprint!
His passive could also include vehicles.
@@tarlaihope It does. Vehicles are also Mechanical, just like Necrons with Living Metals counting as Mechanical
I'm never getting a character fully built in this game 😮💨
i thought he was a machine of war
Wouldnt he make admech kinda better vs ghaz?
@@Slaneshhhh Not really, Rho turns on Ghaz passive way too quickly, it's better to run Multihitters for those juicy crits
@ sure but not all of us have more than 1 raid team. I just have mechs and they are still not done
@@SlaneshhhhHe is usable in lower levels and less competitive guilds for sure, but don't expect him to be a good meta choice against Ghaz in the long run is what I'm saying
Uncommon Kataphron seems more interesting then legendary Vitruvius
@@kaeltasssunstrider4564 In defence of Vitruvius, his passive now works with Kataphron's Active, so that's something. Vitruvius has a good kit, but needs more synergies from other characters to shine and recently we have been getting more multihit and mech support, while Vitruvius requires BIG ONE HIT NUKE support to shine :(
I don't want to be that guy, but kataphron destroyer don't have the vehicle keyword on the tabletop
That's very true, but I like this addition and the possibility of Melta counterplay!
@@TechPriestFred Yeah you're definitely right on this one.👍
cool, he fits in the same place as boss, just worse in every way.
What are you talking about? He's the opposite of Boss in every way, he's a high-damage sniper, Boss is a melee bruiser/summoner/support.