Path of Exile 2 Patch 0.1.1 Full Notes Summary

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  • เผยแพร่เมื่อ 16 ม.ค. 2025

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  • @Corswain
    @Corswain 19 ชั่วโมงที่ผ่านมา +309

    "Reduced how often Prowling Shades can use their invisibility skill."
    Thanks for the video Raxx, you did wonderful but I think you missed highlighting this!!
    They are so annoying, and invulnerable while invisible, I mean come on!
    Such a great patch

    • @Larfage
      @Larfage 18 ชั่วโมงที่ผ่านมา +9

      Thanks for highlighting this. I cannot stand the prowling shades, was just talking with a friend how prowling shades should be removed from the game

    • @crzyblue6046
      @crzyblue6046 18 ชั่วโมงที่ผ่านมา

      fk those guys if they get a haste modifier they're in the same crack as a lvl 1 pinnacle boss

    • @paimog9233
      @paimog9233 17 ชั่วโมงที่ผ่านมา +4

      Had several times had a rare invisible shades and i easily miss them on the first run and when i almost cleared the map and look at the map i had to backtrack again wondering what rare did i miss at that area lol

    • @marzialalfonzocanada888
      @marzialalfonzocanada888 17 ชั่วโมงที่ผ่านมา

      I hope they don't instantly turn invisible now the moment your attack literally touches them

    • @Mytelefe
      @Mytelefe 17 ชั่วโมงที่ผ่านมา +9

      Nothing wrong with being "invisible" the invulnerable part is annoying AF.

  • @davidburns1721
    @davidburns1721 19 ชั่วโมงที่ผ่านมา +164

    Saw GGG post the patch notes, scrolled for sooooo many pages, stopped and said to myself 'Wait for Raxx to do his awesome summary' ...... and here you are with another awesome summary :D
    Thanks for your vids, always the most helpful.
    These are such great changes and I still keep saying this, we are only about a month from EA coming out and its changing for the better so much.......hyped for the coming months and even new content, gimme that Druid :D :D :D

    • @aleksandre3381
      @aleksandre3381 18 ชั่วโมงที่ผ่านมา

      Bro, its dripping from the corner of your mouth, clean that shit

    • @BigAL0074
      @BigAL0074 18 ชั่วโมงที่ผ่านมา

      Clown, try thinking for yourself.

    • @TheDSSlayer
      @TheDSSlayer 17 ชั่วโมงที่ผ่านมา

      what time is it releasing cause on the patch notes it says tomorrow not today

    • @IIIuminate123
      @IIIuminate123 17 ชั่วโมงที่ผ่านมา

      @@TheDSSlayer its friday rn in nz timezone, so it'll drop in a few hours

  • @friiink101
    @friiink101 18 ชั่วโมงที่ผ่านมา +286

    That armor explanation in paint 🤣

    • @schplengie1
      @schplengie1 16 ชั่วโมงที่ผ่านมา +9

      Oh no! They were supposed to wait until it dried!

    • @kieranclarke4373
      @kieranclarke4373 14 ชั่วโมงที่ผ่านมา +16

      Imo, Armor needs to become just Physical Damage Resistance. They can still call it Armor for sentimental reasons, with something like 100 Armor = 1% Physical Resistance (I made that number up, just as an example), but the Physical Armor Resist needs to become linear. Thus, the concept of Armor will become actually understandable to players without access to Kripparrian's Armor Damage chart and it will be easier for the devs to balance things should a tweak be required.

    • @Jjquak
      @Jjquak 14 ชั่วโมงที่ผ่านมา

      Cracked me up 🤣

    • @Bendickson300
      @Bendickson300 14 ชั่วโมงที่ผ่านมา +3

      Yeah, I was really hoping for a more substantial buff. If they're going to revamp it later anyway, why not just make it 50% more effective for now? The Scavenged Plating buff is nice, but means nothing when armor still sucks

    • @leehemmersbach8018
      @leehemmersbach8018 13 ชั่วโมงที่ผ่านมา

      So so good

  • @DavidGonzalez-ml4nv
    @DavidGonzalez-ml4nv 18 ชั่วโมงที่ผ่านมา +62

    Thank you for adding console stuff, and keeping the video short. The mindful demeanor is why the sub button was an easy choice, and what sets you apart from other cc’s.

  • @TimoNaaro
    @TimoNaaro 18 ชั่วโมงที่ผ่านมา +318

    The tornado bird was INSANE. rip tornado bird. You one shotted me everytime.

    • @93Beefcake
      @93Beefcake 18 ชั่วโมงที่ผ่านมา +5

      I hated that falling bird literally had to watch a guide on how to get away from the tornado

    • @thecasualfly
      @thecasualfly 18 ชั่วโมงที่ผ่านมา +1

      Yeah not sad haha

    • @quarterpie2769
      @quarterpie2769 18 ชั่วโมงที่ผ่านมา +2

      Im glad i beat him once at least lol.

    • @thecasualfly
      @thecasualfly 17 ชั่วโมงที่ผ่านมา

      @@quarterpie2769 same ha.. add that pin to our hat

    • @mrdaljama16
      @mrdaljama16 17 ชั่วโมงที่ผ่านมา +5

      Either you one shot the tornado bird or he fcks you up if you fail 🤣

  • @Orion3T
    @Orion3T 18 ชั่วโมงที่ผ่านมา +46

    Well done pointing out the controller targeting issue - I was getting pretty annoyed with my monk insisting on hitting the bell instead of the monster I was directing at with the stick. It was indeed very annoying and a good fix.

    • @mattmcd6514
      @mattmcd6514 17 ชั่วโมงที่ผ่านมา +9

      THIS!!! Drop a bell, kill the rare instantly, and then hammer away at the bell for the next 22 hits while ranged mobs wail away on you with impunity…

    • @YaboyWatts
      @YaboyWatts 16 ชั่วโมงที่ผ่านมา

      @@mattmcd6514 THIS!

    • @azk5811
      @azk5811 16 ชั่วโมงที่ผ่านมา +3

      It's funny because on mode I swear I had the opposite issue trying to get my guy to hit the damn bell instead of some random trash mob off to the side

    • @TheAndreyCraft
      @TheAndreyCraft 15 ชั่วโมงที่ผ่านมา +6

      And I always struggled to hit the bell instead of the mob on pc, lol

    • @aramgarabedian1452
      @aramgarabedian1452 11 ชั่วโมงที่ผ่านมา

      ​@@TheAndreyCraft same. I still have this issue even with regular hits sometimes

  • @ZerosseN
    @ZerosseN 17 ชั่วโมงที่ผ่านมา +113

    8:58
    "So Armor's old value was essentially 0, now is 15% better. So 0x1.15 is 0. So is still completely useless"
    Rax always finds a way to make us laugh.

    • @torthepro7660
      @torthepro7660 16 ชั่วโมงที่ผ่านมา +7

      indeed, still getting 1 shot being overlvled by 10 with max res on maps, truly a perfect patch

    • @DarthReaper
      @DarthReaper 15 ชั่วโมงที่ผ่านมา +1

      @torthepro7660is the patch even out yet?

    • @charlesgentry3758
      @charlesgentry3758 14 ชั่วโมงที่ผ่านมา +2

      Nope not out yet.

    • @Vezuls
      @Vezuls 10 ชั่วโมงที่ผ่านมา +1

      I love Raxx's dry to the point humor.. It's hilarious

    • @bickboose9364
      @bickboose9364 9 ชั่วโมงที่ผ่านมา

      ​@@DarthReaperHe added the 15% buff in his mind and still came up short. It's not that hard to guess he'll still get one-shotted unless he stops playing the Warrior as an actual Warrior (Armor/Life converted to useful defenses & using ranged)

  • @atulshanbhag3558
    @atulshanbhag3558 19 ชั่วโมงที่ผ่านมา +49

    thanks for the armor buff calculations

  • @TheKruxed
    @TheKruxed 19 ชั่วโมงที่ผ่านมา +63

    I agree with the crossbow reload, sometimes there is a gap between shooting at end game that is super noticeable

    • @pizzahunter69
      @pizzahunter69 16 ชั่วโมงที่ผ่านมา +9

      Yeah it jams sometimes after a reload it feels like.

    • @charleswolfe9067
      @charleswolfe9067 15 ชั่วโมงที่ผ่านมา +4

      Yeah I noticed it too, and was wondering what was going on. Get surrounded by a mob, spamming reload and nothing happens.

    • @Bert-og9rk
      @Bert-og9rk 15 ชั่วโมงที่ผ่านมา

      It made me switch to a grenade build for my merc. I'm so glad they fixed this.

    • @erupter76500
      @erupter76500 15 ชั่วโมงที่ผ่านมา +1

      I think there's a bug with skills and things where any action causes the reload animation to completely start over. It feels super bad when your surrounded and start panick pressing buttons and your crossbow just constantly resets its animation. It's gotten me killed a couple times.

    • @Knights_of_the_Nine
      @Knights_of_the_Nine 12 ชั่วโมงที่ผ่านมา +4

      It "jams" after an animation cancel.
      So when you ROLL. IT LITERALLY LOCKS UP IF YOU ROLL AND RELOAD VIA FIRING.
      I can't even do breaches because my weapon won't fire.

  • @peterheath7960
    @peterheath7960 19 ชั่วโมงที่ผ่านมา +70

    This is the nature of fixing an early release. We are all Guinea pigs! I am having fun!

    • @YapatononskibidiinohioYapper
      @YapatononskibidiinohioYapper 18 ชั่วโมงที่ผ่านมา +2

      Im a payin pig and im jolly

    • @Mark-sd4hv
      @Mark-sd4hv 18 ชั่วโมงที่ผ่านมา +1

      I forget it's EA as I pass up all my other game icons and always click POE2

    • @NewfieVortex
      @NewfieVortex 17 ชั่วโมงที่ผ่านมา +1

      I'm a pig too !

    • @subzero308
      @subzero308 17 ชั่วโมงที่ผ่านมา +2

      Meh should have been free and the finished game should have been 30$... Game is still just boring and over hyped... Not fun at all, loot sucks, maps r too damn big for no reason.. Was cool for a few hours or a day but got old quick.

    • @Andrew-cs1td
      @Andrew-cs1td 16 ชั่วโมงที่ผ่านมา

      @@subzero308I’m bored on ranged units but have a lot of fun on monk. I’m looking forward to more melee options.

  • @phoahseilah
    @phoahseilah 18 ชั่วโมงที่ผ่านมา +29

    10:20
    in the grey area blow, it talks about the "delirium monsters no longer being untargetable during their emerge", i love that fix!
    doing delerium content, was slowed down so much, and maybe that also means the simulacrum too which would be game changing for that!!!
    im surprised you didnt highlight that.

    • @jacksonmatar9682
      @jacksonmatar9682 18 ชั่วโมงที่ผ่านมา +4

      This was huge for me too! It's the reason I've died in some sumulacrums, monsters spawn and push you into more monsters, can't do anything about it. dead. Great change.

    • @TKVisme
      @TKVisme 17 ชั่วโมงที่ผ่านมา

      It felt like I was getting tossed and bitched around by those invincible mfs

    • @GrotesqueSmurf
      @GrotesqueSmurf 17 ชั่วโมงที่ผ่านมา +2

      They also reduced the scaling of delirium monsters with increased map difficulty. That's probably also a good thing.

  • @shayanyadegari1234
    @shayanyadegari1234 16 ชั่วโมงที่ผ่านมา +8

    being able to socket a new rune inside of existing socketed gear is HUGE! i have so many good pieces of gear that I put in a socketed rune that happened to work back when I did it and now it doesn't

  • @lewishamilton3557
    @lewishamilton3557 17 ชั่วโมงที่ผ่านมา +43

    Got one shot by Tornado Bird the other day, with the Ice monk Rax build. Won't miss that.

    • @Truth_Seeker82
      @Truth_Seeker82 17 ชั่วโมงที่ผ่านมา

      Fuck that bird. Ive gotten to the point i can one shot him....but im always on edge thinking hes going to pop that damn tornado.

    • @pizzahunter69
      @pizzahunter69 16 ชั่วโมงที่ผ่านมา +1

      How do you get that orange hood?

    • @B-------D
      @B-------D 12 ชั่วโมงที่ผ่านมา +1

      I put all my ultimatums up for sale after getting smoked by that Tornado, a friend and I [ I have 8k energy shield + he has 7k] we both died in less than a second..... Infuriating

    • @SlN-
      @SlN- 12 ชั่วโมงที่ผ่านมา

      @@pizzahunter69””””member”””

    • @lewishamilton3557
      @lewishamilton3557 10 ชั่วโมงที่ผ่านมา

      @B-------D Whoa! I had no idea you could have that much ES, life, and still get 1 shot.

  • @juggernaught79
    @juggernaught79 16 ชั่วโมงที่ผ่านมา +9

    The crossbow reload was driving me friggin nuts - thank god. ITEM FILTER!!!!!!! Woooooo!!!!

    • @charleswolfe9067
      @charleswolfe9067 15 ชั่วโมงที่ผ่านมา +1

      Nothing better than being surrounded by mobs and your crossbow won't reload. I couldn't figure out what was causing it.

    • @suzukisixk7
      @suzukisixk7 10 ชั่วโมงที่ผ่านมา +1

      I think it's still an issue where dodge roll interrupts reload. Going to have to address that

  • @andrewwrazen7141
    @andrewwrazen7141 19 ชั่วโมงที่ผ่านมา +42

    0 x 1.15 still equals zero had me dying…ggg math ain’t mathing on armor

    • @illiji915
      @illiji915 4 ชั่วโมงที่ผ่านมา

      Except it's not zero. And they said in the interview that the small buff in this patch was just a start and there will be another balancing buff for armor in a later patch. Personally, I run armor and es and haven't had much of an issue

  • @gmotsjr13
    @gmotsjr13 18 ชั่วโมงที่ผ่านมา +5

    That’s exactly why I came to your channel. My man Raxx got it all figured it out

  • @slapthatmech
    @slapthatmech 13 ชั่วโมงที่ผ่านมา +3

    i really appreciate the armor break down, really clarified all the math for me

  • @rebelsoulja77
    @rebelsoulja77 6 ชั่วโมงที่ผ่านมา +1

    Great Patch 👍🏼 Console Player Here ! Thanks for not skipping us and the Video Rex

  • @optionsbbq
    @optionsbbq 19 ชั่วโมงที่ผ่านมา +4

    Thanks Rax always the best most concise reviews.

  • @ex0stasis72
    @ex0stasis72 18 ชั่วโมงที่ผ่านมา +11

    11:52 Wooo! These crossbow bug fixes are going to help me so much on controller. I did not even realize it was a bug. I just thought it was a quirk I had to work around, but I never tried crossbow with keyboard and mouse to even realize that this quirk was not intended.

    • @WolfsToob
      @WolfsToob 17 ชั่วโมงที่ผ่านมา

      @@ex0stasis72 The crossbow "jamming" is a constant pain point on KB + mouse as well! I REALLY hope it's fixed for KB+M players too!

    • @TGravy-wp4rc
      @TGravy-wp4rc 17 ชั่วโมงที่ผ่านมา

      I literally switched to keyboard and mouse with my mercenary because of the targeting issues.

    • @V4zz33
      @V4zz33 16 ชั่วโมงที่ผ่านมา +2

      Targeting on WASD settings is bugged, you shoot all over the place, you have no idea where to hold or what to do with the mouse because you consistently shoot randomly at the desired target.

    • @charleswolfe9067
      @charleswolfe9067 15 ชั่วโมงที่ผ่านมา

      It's fun when you're fighting a rare that puts up a circle of thorns and your character just constantly keeps hitting the thorns instead of the monster. At least with Grim Feast you get a ton of remnants.

    • @WolfsToob
      @WolfsToob 15 ชั่วโมงที่ผ่านมา

      @@V4zz33 What? No it isn't, you put the mouse curser where you want to shoot. It's really not that hard. XD

  • @Velvydian
    @Velvydian 17 ชั่วโมงที่ผ่านมา +10

    "wish augury would just get removed 10:49" literally my 2nd fav map

    • @Crazning88
      @Crazning88 16 ชั่วโมงที่ผ่านมา +1

      yeah its pretty fine. run around in a circle, pull the levers after clearing the doorways and run to middle. burningground could be an issue, but thats solved with resistance, potions et.

    • @grumbleworldshaker2440
      @grumbleworldshaker2440 16 ชั่วโมงที่ผ่านมา +5

      What’s your first? Vaal factory or mire?

    • @pigompigom7965
      @pigompigom7965 14 ชั่วโมงที่ผ่านมา

      This map is one of the easiest layouts. Everyone just jumped on the hate train because of the levers

    • @Whathappened875
      @Whathappened875 14 ชั่วโมงที่ผ่านมา

      Yep. You literally can't get lost in this map

    • @TheOnyxSpy
      @TheOnyxSpy 13 ชั่วโมงที่ผ่านมา +1

      ​@@pigompigom7965And it's because they get jumped by monsters while using the lever. Just clear the adjacent rooms, it's not that hard, I've literally never been attacked once pulling a lever in Augery.

  • @SelonsWoW
    @SelonsWoW 13 ชั่วโมงที่ผ่านมา +1

    Hey Raxx!
    Nice tip for you doc if you weren't aware: File->Page Setup and choose the pageless option to get rid of those annoying breaks and give you more room.

  • @chrisarmstrong5389
    @chrisarmstrong5389 19 ชั่วโมงที่ผ่านมา +9

    Good morning. Day off and playing this today

    • @johngreen1481
      @johngreen1481 19 ชั่วโมงที่ผ่านมา

      We will be waiting :(

    • @nigelreid6578
      @nigelreid6578 18 ชั่วโมงที่ผ่านมา

      Have fun!!

    • @imthedevilkys536
      @imthedevilkys536 13 ชั่วโมงที่ผ่านมา

      Gosh darn I love gaming on days off

  • @leonarduskrisna4588
    @leonarduskrisna4588 16 ชั่วโมงที่ผ่านมา +1

    Thanks Raxx
    You doing good work for us who Lazy asf to read long ass patch notes
    But with you its all simplified

  • @Lin-nc6he
    @Lin-nc6he 19 ชั่วโมงที่ผ่านมา +282

    Nothing about being able to increase the required level of items to match your player level. Waste of a patch imo. I’m going back to my things.

    • @iFParasit
      @iFParasit 19 ชั่วโมงที่ผ่านมา +68

      Wtf are you even on about

    • @Able2Game
      @Able2Game 19 ชั่วโมงที่ผ่านมา +35

      Buh-bye now, no one cares.

    • @OnFireByte
      @OnFireByte 19 ชั่วโมงที่ผ่านมา +70

      I think they gonna add that when elon’s map stash is ready

    • @NoChance-oz4dd
      @NoChance-oz4dd 19 ชั่วโมงที่ผ่านมา +38

      Biggest noob comment I've ever seen

    • @bappo2693
      @bappo2693 19 ชั่วโมงที่ผ่านมา

      About the what? Erm

  • @pawelnotts
    @pawelnotts 15 ชั่วโมงที่ผ่านมา +1

    The tempest bell targeting on a controller got me killed once. Rolled out of an on death explosion while bell was still in the middle of it. Wanted to attack a mob away from the area and instead got ported to my bell right as the explosion happened. Good change!

  • @FrankKritzman
    @FrankKritzman 19 ชั่วโมงที่ผ่านมา +19

    6:52 the two areas where they reduced the quantity of monsters are my two favorite zones in the campaign. The monster density is the best part.

    • @Nobody-hc1rw
      @Nobody-hc1rw 19 ชั่วโมงที่ผ่านมา +4

      Thanks for sharing your opinion.

    • @dimitriasimov356
      @dimitriasimov356 18 ชั่วโมงที่ผ่านมา +3

      I kind of felt the same. Everyone complained about dreadnought but I actually farmed it a whole bunch before doing the act 2 boss and really enjoyed it I hope it's still as good

    • @SammyBog67
      @SammyBog67 18 ชั่วโมงที่ผ่านมา +1

      Fr I thought it was fun. They really out here turning the game into baby mode now

    • @PKcrash
      @PKcrash 18 ชั่วโมงที่ผ่านมา +1

      Honestly once you get to maps you will have all the density you ever wanted.

    • @soulstealer5625
      @soulstealer5625 18 ชั่วโมงที่ผ่านมา

      ​@@SammyBog67oh no they nerfed density, gmad is baby. This is why souls players are cringe

  • @amaurys93
    @amaurys93 16 ชั่วโมงที่ผ่านมา +2

    On controller when using tempest bell the auto target wouldn’t let you pick up items off the ground. Also when the controller battery dies you are auto-booted to the main menu, so these changes really help console players!

  • @tommax1626
    @tommax1626 19 ชั่วโมงที่ผ่านมา +18

    9:00 damn boy thats sick!

  • @elias-rh4kl
    @elias-rh4kl 15 ชั่วโมงที่ผ่านมา +1

    that controller disconnecting bug is such a huge fix, the amount of rooms and bosses i’ve had to restart on because i got sent back to the login screen was frustrating

    • @RobV-vy3mb
      @RobV-vy3mb 14 ชั่วโมงที่ผ่านมา

      ? PS5 gives you 2 notifications that battery is running low. Should be time enough to attach a cable. Don't think it's any different on XBOX ?

    • @Daniel-zy1ir
      @Daniel-zy1ir 14 ชั่วโมงที่ผ่านมา +1

      @@RobV-vy3mb If you are playing with a controller with a cable in it and you have a bad contact on your controller / your cable is wonky, it can disconnect randomly even when you hold it still. This is very unlikely about it dying due to an empty battery

  • @Bboreal88
    @Bboreal88 16 ชั่วโมงที่ผ่านมา +4

    I'm heaving an issue with crossbows, after increasing attack speed beyond certain threshold, the bolts will simply fail randomly using a controller, hope that's what they fixing. It's becoming nerve-wracking to fight bosses because there's 90% chance the bolts will fail or not register at some point in the fight. Really shucks out the fun completely.

  • @Just_Stos
    @Just_Stos 17 ชั่วโมงที่ผ่านมา

    Thanks for breaking this down, Raxx. Happy to see your channel doing so well.

  • @DarkSoul1992
    @DarkSoul1992 16 ชั่วโมงที่ผ่านมา +6

    I actually love Utzaal and Dreadnaught for the sheer massacres you can do there lol

    • @thomasrobert1135
      @thomasrobert1135 13 ชั่วโมงที่ผ่านมา

      Same, I wish I knew this was coming so I could have farmed them more, with a proper build you can make short work of them

    • @here2RobUNow
      @here2RobUNow 10 ชั่วโมงที่ผ่านมา +1

      Get to maps and you can have density that is triple what's on the Dreadnaught :)

    • @DarkSoul1992
      @DarkSoul1992 50 นาทีที่ผ่านมา

      @ Don't worry, I'm already at T15+ with my second character. ^^

  • @a.jackson9613
    @a.jackson9613 15 ชั่วโมงที่ผ่านมา

    I appreciate the hell out of these patch summaries videos. 18 pages is a lot of info. I am so happy for the loot filter on console and changes to the insta-kill things. I have such fear of explosions now that I roll far away from every rare I kill. Dying to it, even when Im outside of the explosion radius effect, feels so bad.
    Although I thought I read that the patch was supposed to launch Friday...it would be nice to be wrong, and it comes earlier.

  • @JJS563
    @JJS563 19 ชั่วโมงที่ผ่านมา +3

    Man I love these guys.
    Thanks for the breakdown!

  • @_Uptilt
    @_Uptilt 16 ชั่วโมงที่ผ่านมา +2

    So I'm not the only one who is super paranoid of the map rare mob kill effect... I still haven't tried touching it but this seems to confirm it's just a harmless visual. They really shouldn't make it look like that when there are actual on death effects that'll just murder you.

  • @madmanis12345
    @madmanis12345 18 ชั่วโมงที่ผ่านมา +22

    17 pages worth of things is mad work

    • @subzero308
      @subzero308 17 ชั่วโมงที่ผ่านมา +2

      Hopefully somewhere in those 17 pages the game is fun.

    • @calijs9420
      @calijs9420 15 ชั่วโมงที่ผ่านมา

      @@subzero308it’s literally less fun because they make everything easier then it already is.. like am I missing something? But my home brew builds have literally never been one shot by anything listed. I’ve yet to fight a pinnacle boss, but sheesh. Any time I’ve been stuck I go to trade and for 1 ex I’ll get a better weapon and then it’s back to cheese

    • @erupter76500
      @erupter76500 15 ชั่วโมงที่ผ่านมา +4

      You literally just said you never fought the hardest content yet are complaining about them making the hardest content easier. I'm glad you have a better grasp of that content than the many hardcore players who have done these bosses dozens of times. Thanks for your wonderful insights. You also aren't getting a 1ex weapon that's capable of 1 shotting pinnacle bosses.

    • @lemons2513
      @lemons2513 15 ชั่วโมงที่ผ่านมา +3

      ⁠@@calijs9420this is the biggest cap I’ve heard all year 😂 I’ve spent 20 div Rez capped 9.5k total “health pool” and get one shot in my sorc by a t15 boss lmao or triple stunned and killed by 3 poison spiders 😂 oh and running the same maps over and over is really fun I bet 💀

    • @calijs9420
      @calijs9420 14 ชั่วโมงที่ผ่านมา

      @@erupter76500 first of all the nerfs he listed are not pinnacle bosses 😂😂. Also I never said I buy weapons that “one shot” anything but if you know how to search for a good weapon it will definitely make your current content easier.

  • @SOLVE4X4283
    @SOLVE4X4283 9 ชั่วโมงที่ผ่านมา +1

    they still need to fix not being able to use quick move actions in stashes in trials on controller and where if you die in trials of sekemah you have to exit game on controller cause youre not given the option to respawn at the begining room or town plus it would be really nice to have an updated auto input selection so we dont have to back out to the main menu to change from controller to keyboard cause you are literally locked out of some functions on controller when in menus

  • @IntheDeadofDarkness
    @IntheDeadofDarkness 17 ชั่วโมงที่ผ่านมา +3

    What I really like about your videos, other than how informative they are for noobs like me, but that I never have to turn down your volume. Calm, succinct and descriptive. Appreciate you!

  • @kernoleary1394
    @kernoleary1394 16 ชั่วโมงที่ผ่านมา +2

    "fixed a bug where spark would fail to cast if walking near the edge of terrain" that's HUGE I've died to that so many times

  • @joshgoldenberg9473
    @joshgoldenberg9473 17 ชั่วโมงที่ผ่านมา +3

    As a controller/ monk player … having it auto target your bell was the most annoying.. huge win

  • @dogdogthecat3129
    @dogdogthecat3129 18 ชั่วโมงที่ผ่านมา +1

    One thing to note too with the migration. In POE1, you could "migrate all" and get a clean SSF restart. That may be the case here too which is nice. Hopefully so, I'd love to do an SSF reset. Honestly would benefit GGG too to get more testing in regarding say map progression, or leveling progression.

  • @Orion3T
    @Orion3T 18 ชั่วโมงที่ผ่านมา +3

    Rax you went right past the nerfs to Boss Waystone drops. I guess time will tell but they seemed to be saying the boss changes would help with sustain but the nerfs go against that.

  • @Cappanerd
    @Cappanerd 14 ชั่วโมงที่ผ่านมา +1

    I loved the end. Short and sweet.

  • @GambitCrowe
    @GambitCrowe 19 ชั่วโมงที่ผ่านมา +9

    Hi Rax, it's everyone

  • @BinaryfireTV
    @BinaryfireTV 16 ชั่วโมงที่ผ่านมา +1

    Great summary mate. I started playing PoE2 co-op this week. Loving it so far but I did feel the revive speed could be a bit quicker. The patch drops it by ~20% which seems small but will make a big difference.

  • @mrhypenight
    @mrhypenight 18 ชั่วโมงที่ผ่านมา +7

    17 Pages!?! Well that’s a lot of damage!

  • @LaserStorm117
    @LaserStorm117 17 ชั่วโมงที่ผ่านมา +2

    8:53 😂😂😂 That was the perfect delivery.

  • @hexx94
    @hexx94 18 ชั่วโมงที่ผ่านมา +92

    GGG's EA patch somehow ended being bigger than D4's entire patch history

    • @ener11454
      @ener11454 18 ชั่วโมงที่ผ่านมา +22

      This would be a small patch notes for D4. If you are going to rip on a game at least be honest about it. That is largely because there were so few class changes. These changes are targeted better than D4's which generally are more throwing changes at the wall and seeing what will stick than knowing their own game.

    • @k4yser
      @k4yser 18 ชั่วโมงที่ผ่านมา

      Man blokes like you are an embarrassment to the Poe community. Unfortunately there are a lot of people like you.
      It's tired and old and unnecessary to keep on bashing D4. How about encouraging healthy competition in a genre that was almost dead a couple of years ago? Or are you just a cheerleader? On top of that this is flat out wrong. D4 changed its complete itemization and overhauled it's progression system completely. In top of many other changes.
      Idk if you tried to be cheeky, but good lord try to be clever at least.

    • @DvlFIG
      @DvlFIG 18 ชั่วโมงที่ผ่านมา +11

      That’s just not true…

    • @iRemixy
      @iRemixy 18 ชั่วโมงที่ผ่านมา +6

      I’m not a big D4 fan by any means but their patch notes are usually pretty expansive

    • @thecasualfly
      @thecasualfly 18 ชั่วโมงที่ผ่านมา +3

      So very wrong... Get to not like D4 but just making stuff to rip on a game aint it

  • @rawkymonk
    @rawkymonk 11 ชั่วโมงที่ผ่านมา

    Great video, really helped in seeing the important changes

  • @adriaandavel9540
    @adriaandavel9540 18 ชั่วโมงที่ผ่านมา +4

    AMAZING patch! They missed a very important issue though. They need to change the Divine Orb's tooltip to "Sell this for exalted orbs". Using the Divine Orb for whatever the tooltip currently says is the biggest single mistake a player can make in the trade league

    • @qualquerdez
      @qualquerdez 18 ชั่วโมงที่ผ่านมา +4

      Got my staff dps from 950 to 1100 slaming few divs so not true

    • @Hankblue
      @Hankblue 18 ชั่วโมงที่ผ่านมา +3

      Bought my bow for 4div, used 3divs on it to increase dps, sold for 15div. Though tbf prices also just went up lol

    • @azk5811
      @azk5811 16 ชั่วโมงที่ผ่านมา +4

      Yeah but I'd argue it's not really the dev job to establish meta info like that

  • @BlackPhi1ip
    @BlackPhi1ip 11 ชั่วโมงที่ผ่านมา

    This video is the perfect length to rewatch during the downtime when the realm resets. Bless you raxx

  • @TehBeavs
    @TehBeavs 19 ชั่วโมงที่ผ่านมา +9

    I want a short showing how many citadels you were super close too but just not close enough

    • @Crosslife7
      @Crosslife7 19 ชั่วโมงที่ผ่านมา +3

      This would make my day

    • @TheSeth256
      @TheSeth256 19 ชั่วโมงที่ผ่านมา

      Inb4 it was 0 anyway.

  • @thetrickiricki
    @thetrickiricki 14 ชั่วโมงที่ผ่านมา +1

    I really love your work for the gaming community Raxx! Thanks buddy!

  • @dannynguyen2050
    @dannynguyen2050 16 ชั่วโมงที่ผ่านมา +5

    So nothing im regards to the cpu bug causing a hard freeze and lockup on PC’s even though theres like a 300+ page thread on their forums.
    Devs Swept that under rug and didn’t even mention it.

    • @randomhero6365
      @randomhero6365 15 ชั่วโมงที่ผ่านมา

      They only mentioned 4 fixes and didn't give any details on what those 4 fixes are. I'm having the same issues

    • @ЮрийПрокопьев-ъ2с
      @ЮрийПрокопьев-ъ2с 14 ชั่วโมงที่ผ่านมา +1

      I found solution for my case, I had crazy cpu usage spikes on intel+nvidia 4080 laptop. What helped: 1) nvidia drivers and app were selecting poe1 profile internally somehow, so via Nvidia Profile Inspector party tool 2) shader cache 100gb. It is like 10 times better now

    • @kolosici55
      @kolosici55 14 ชั่วโมงที่ผ่านมา

      @@randomhero6365Let me guess, Ryzen gamers?

  • @YOITSKUSH
    @YOITSKUSH 17 ชั่วโมงที่ผ่านมา

    RAX keeping me in the loop as usual thank you for all your helpful videos rax you’ve helped me a lot

  • @SarcastNik
    @SarcastNik 19 ชั่วโมงที่ผ่านมา +3

    Thanks for the videos Raxx

  • @Jonbmx666
    @Jonbmx666 17 ชั่วโมงที่ผ่านมา +1

    I actually started PoE2 right after having hand surgery (literally the day of release) so I started playing with an Xbox controller on PC and have since kept using it because of how fluid it is for movement. It SUCKED not being able to switch to m/k though for things like trading and other random UI stuff so that’s a huge improvement in my eyes lol

  • @thebiitz
    @thebiitz 19 ชั่วโมงที่ผ่านมา +13

    Almost zero nerfs, besides that one thing that got nerfed twice already in a month that was supposed to not see any nerfs xD

    • @tommax1626
      @tommax1626 19 ชั่วโมงที่ผ่านมา +1

      I just can't see the reasoning behind this

    • @Able2Game
      @Able2Game 19 ชั่วโมงที่ผ่านมา +4

      Oh, that one thing that wasn't working as intended that got "fixed" and not nerfed. Oh my.😮

    • @elkageorgieva8515
      @elkageorgieva8515 19 ชั่วโมงที่ผ่านมา +1

      You forget the nerf about one of the most precious uniques in the game
      Temporalis is shit from.now on.

    • @thebiitz
      @thebiitz 19 ชั่วโมงที่ผ่านมา +1

      @ classic response. Thought I was on reddit for a second. I can tell that you didn't think about it for longer than 2 seconds. And your feeling for any of the meta-CoX skills comes from watching some crazy youtube video of abusing flawed mechanics. There is no reason for it to not be "intended" that the triggered skills can also generate small amount of energy. In regular builds it works like a charm and is miles away from being overpowerd - compared to all the other super broken BS out there that hasn't been touched the past month. All they have to do is stop the infinite loop shenanigans. And not again NERF CoX even more and reduce the viable building options for late game even more. Yes there is broken stuff that has to be fixed. But butchering mediocre in-between builds just to stop the high level abuse is not it imo.

    • @rotony1
      @rotony1 18 ชั่วโมงที่ผ่านมา

      Do you refer to cast on skills?

  • @aaronerickson9453
    @aaronerickson9453 12 ชั่วโมงที่ผ่านมา

    Raxx you dont know me and probably never will but thanks for making your videos feel like we are friends and explain stuff in a way thats easy to understand to us less smart folks. thank you.

  • @Sweaty-Pancakes
    @Sweaty-Pancakes 18 ชั่วโมงที่ผ่านมา +28

    We need mouse and keyboard support on console 😥

    • @thiagoheringer101
      @thiagoheringer101 18 ชั่วโมงที่ผ่านมา +4

      They said they will do it before launch 1.0 but its not priority now

    • @sebotuna6230
      @sebotuna6230 18 ชั่วโมงที่ผ่านมา

      You can attach mouse and key to ps5 and use it
      Wireless of course

    • @Lvcky37
      @Lvcky37 18 ชั่วโมงที่ผ่านมา +1

      That doesn't mean anything as the game currently doesn't support KB+M on console?​@@sebotuna6230

    • @Sweaty-Pancakes
      @Sweaty-Pancakes 18 ชั่วโมงที่ผ่านมา +4

      @@sebotuna6230 I know you can. But POE2 doesn't support it.

    • @MindFlaySlay
      @MindFlaySlay 18 ชั่วโมงที่ผ่านมา +3

      @@sebotuna6230but that doesn’t work in game, does it?

  • @DarknessHowl
    @DarknessHowl 9 ชั่วโมงที่ผ่านมา

    Did a few of the towers after the patch and this is HUGE. I love it.

  • @rodrigokiwi2
    @rodrigokiwi2 19 ชั่วโมงที่ผ่านมา +7

    the leveling up player experience is amazing, the endgame is the boring clusterfuck fest that is the same in all aRPG's, definitely not for me

    • @93Beefcake
      @93Beefcake 18 ชั่วโมงที่ผ่านมา

      Nah I felt completely the opposite was the case as with piss poor drop chances for rares leveling is hard now end game is way easier once you can buy stuff you need

    • @mdc123-v2v
      @mdc123-v2v 18 ชั่วโมงที่ผ่านมา

      So essentially 'get gud'.

    • @Hankblue
      @Hankblue 18 ชั่วโมงที่ผ่านมา +1

      I slept through the campaign and only started having fun in the endgame, speak for yourself

    • @DuBstep115
      @DuBstep115 17 ชั่วโมงที่ผ่านมา +1

      @@93Beefcake "buy stuff you need" imagine taking away the ONLY good thing about ARPG, finding gear that you need.

    • @93Beefcake
      @93Beefcake 17 ชั่วโมงที่ผ่านมา

      @@DuBstep115 well in poe1 you could craft and you had the chance to find ... in poe2 u simply find shit only till you got good gear to spam high tier maps so you NEED to buy stuff in poe2 that's just how it is
      and don't tell me shit like "git gud" or sth because it is just rng if you find sth that you need (mainly good dps weapon)

  • @Brighdeva
    @Brighdeva 16 ชั่วโมงที่ผ่านมา

    Thanks for all your Videos and Summaries!!!

  • @MacPantherXXL
    @MacPantherXXL 18 ชั่วโมงที่ผ่านมา +4

    as a console player: this update is a big W

  • @DUKEzors
    @DUKEzors 15 ชั่วโมงที่ผ่านมา

    So glad Raxx helped us with the Armor math.

  • @kamelhariri6422
    @kamelhariri6422 17 ชั่วโมงที่ผ่านมา +4

    I'm really hoping they add a new "Elon's Maps" tab so i can finally stash away all the things i have

  • @jasonnewton3292
    @jasonnewton3292 17 ชั่วโมงที่ผ่านมา

    Love the Videos Raxx!! You are helping a newb learn POE in plain english.

  • @justinreschke3642
    @justinreschke3642 19 ชั่วโมงที่ผ่านมา +17

    They also nerfed Boss drops to account for the new amount of bosses. So now we have to kill more bosses for the same loot.
    Edit: It's just waystones. 😌

    • @danielmuller2695
      @danielmuller2695 19 ชั่วโมงที่ผ่านมา +6

      Okay. For me less Bosses that are harder but drop much better feels way better, than more bosses for less loot. But that is just me.

    • @Pat_86
      @Pat_86 19 ชั่วโมงที่ผ่านมา +1

      It’s about waystones.

    • @cataclysmal5315
      @cataclysmal5315 19 ชั่วโมงที่ผ่านมา +9

      "Adjusted the chance for Maps to contain Bosses, you should be encountering a Boss roughly every 1 in 4 Maps."
      " *The chance for Map Bosses to drop a Waystone of the current tier or higher has been reduced to account for the increase in total number of Map Bosses.* "
      "The Radiant Waystones Atlas Notable Passive now provides +15% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 25%)."
      "The small Map Boss Waystone Chance Passives now provide +6% chance for Map Bosses to drop a Waystone of the current tier or higher (previously 10%)."
      Direct 'translation' for the illiterates: WAYSTONE DROP HAS BEEN CHANGED, NOT LOOT IN GENERAL.

    • @LudwigTyrell
      @LudwigTyrell 19 ชั่วโมงที่ผ่านมา +2

      Just waystones dude, not all drops.

    • @justinreschke3642
      @justinreschke3642 19 ชั่วโมงที่ผ่านมา +3

      @LudwigTyrell I appreciate all the corrections, everyone.

  • @fluffrier
    @fluffrier 17 ชั่วโมงที่ผ่านมา +2

    I'm glad that they didn't nerf concoctions and I understand that they had to fix the bug with concoctions scaling with "damage with bow skills" affix.
    But man, the prefixes on my quiver are basically useless.

  • @billybadass7718
    @billybadass7718 17 ชั่วโมงที่ผ่านมา

    Razz has been an invaluable tool for increasing my enjoyment of this game. Thanks, big homie

  • @Henry-fc1ee
    @Henry-fc1ee 14 ชั่วโมงที่ผ่านมา

    Thanks Rax. I'm a relatively new subscriber and just wanted to say thanks for the helpful videos!

  • @sagi3933
    @sagi3933 7 ชั่วโมงที่ผ่านมา

    Regarding Armour, here are 2 solutions that could be considered imo:
    - A: the scaling stays similar to how it is, but the size of the hit should just not matter for damage mitigation at all in PoE 2 (the %mitigation on the character sheet should be truthful for any hit size!). That way Armourstacking or even having some Armour would be more worthwhile for any character, and allows Warrior's to have a better nichè in tanking damage, while boss mechanics could still be designed to have some that oneshot you by penetrating Armour (if they are intended to be oneshots)
    - B: Armour as a flat stat is removed, instead items have % Armour on them (a helmet could have 4% Armour, for example). These base stats are additive and mainly come from Gear or certain skills, and can than be scaled further on the Passive Tree or with special Uniques. Essentially, Armour would work similar to elemental resistances (with a cap that can be scaled as well), and scaling Armour% would work similar to how Crit is being scaled (base crit 15% + inc. Crit Chance mods, for comparison)
    The baseline Idea for B comes from another comment, so I don't take credit for it, but think it's a nice and clean solution that could also be applied to how Evasion Rating on Gear is shown!
    edit: credit goes to kieranclarke4373 for solution B :P

  • @kirigherkins
    @kirigherkins 11 ชั่วโมงที่ผ่านมา

    Aww, I actually loved the dreadnought level, it felt like a real gauntlet and very fitting for the end of an act.

  • @LuminateTheWorld
    @LuminateTheWorld 15 ชั่วโมงที่ผ่านมา

    Raxx, we love you. Thank you for the effort you put in.

  • @jaexyn
    @jaexyn 16 ชั่วโมงที่ผ่านมา

    Rudja attaches the grenades to the end of her weapon which explodes when hit, usually for a 1-hit kill. Hope that's what they're referring to with that fix.

  • @apathydron
    @apathydron 17 ชั่วโมงที่ผ่านมา +1

    Thanks bruv. Now I can wish I was playing POE2 even more while I'm stuck at work.

  • @damagus90
    @damagus90 10 ชั่วโมงที่ผ่านมา

    Best explanation ever for armor! 9:00 love it!! :))

  • @MrGrublet
    @MrGrublet 17 ชั่วโมงที่ผ่านมา +1

    Praise checkpoints in maps for teleporting. GGG works so fast its mind boggling.

  • @paulminai2
    @paulminai2 3 ชั่วโมงที่ผ่านมา

    I’m half way through the video and have gotten FIVE ads already! Love your videos but if I have to stop playing my game… SIX!!! In the amount of time it took me to type this. Wild.

  • @jonathanmartin3503
    @jonathanmartin3503 14 ชั่วโมงที่ผ่านมา

    Thx Raxx :) no bs, no time wasted, just relevant information and the blue hoodie :P

  • @BluntBurner420
    @BluntBurner420 10 ชั่วโมงที่ผ่านมา +1

    If you only got to the Armor part basically 0x15% is still zero. Love it

  • @RobBobCornOnTheCob
    @RobBobCornOnTheCob 11 ชั่วโมงที่ผ่านมา

    thank u for highlights because there is a lot!

  • @Chris-zg7ty
    @Chris-zg7ty 15 ชั่วโมงที่ผ่านมา

    Raxx you are a gentlemen and a PoE2 scholar. Thank you for the cliffs patch notes my man.

  • @luis.monteiro
    @luis.monteiro 17 ชั่วโมงที่ผ่านมา +1

    Thanks Raxx! 🙌 Not the hooded hero we deserve, but the hooded hero we need.

  • @freakern
    @freakern 18 ชั่วโมงที่ผ่านมา +1

    You could gamble current lvl stuff at alva in ziggurat... But nice to have it now in the hideout

  • @jadendobbs
    @jadendobbs 18 ชั่วโมงที่ผ่านมา

    I've only found 1 citadel after spending 100+ hours in endgame and I ended up dying in 1 frame after getting the map boss below 10% HP, which made me quit. Being able to see citadels in the fog might be enough to bring me back it's such a huge change.

  • @Burnt650
    @Burnt650 12 ชั่วโมงที่ผ่านมา

    very stoked on the loot filter for consoles !! I always rotate between PC/PS5 so having that will make my life a million times better in endgame..

  • @fizzyshellfish5439
    @fizzyshellfish5439 13 ชั่วโมงที่ผ่านมา

    Thank you for mentioning controller/console changes. I know that's not your bag, but I really appreciate it. No need to dwell on these subjects or go very deep, but I love your channel and as a PS5 Pro player I am very happy to see this.

  • @KingAmbicatus
    @KingAmbicatus 6 ชั่วโมงที่ผ่านมา

    Holy cow. I don't have an ad blocker on my laptop and i think an ad played every 45 seconds of this video.

  • @chrisenglish3476
    @chrisenglish3476 11 ชั่วโมงที่ผ่านมา

    I pray some of the reload fixes for the Merc smoothing out some. By the second act, I almost always quit and delete him due to the reload mechanic and the issues it has.

  • @Narfmann369
    @Narfmann369 17 ชั่วโมงที่ผ่านมา

    You know the content is going to be good when Raxx breaks out the Paint.

  • @ight6269
    @ight6269 32 นาทีที่ผ่านมา

    As someone trying to get to lvl 100, this a net negative patch with those breach nerfs bc now you need tablets with density instead of additional breaches to get decent chains. Also the zoom is worse than with the esc + zoom out bug wich makes it way worse (for me) to navigate the atlas. Also they really need to fix the sound of mobs abilities still playing after you killed them, makes you still wait after you killed a rare in a lot of instances.

  • @Anthony-kd5ku
    @Anthony-kd5ku 17 ชั่วโมงที่ผ่านมา

    I think Augury wouldn't be bad if they changed the levers to the walk over trap buttons that are in the trials.
    I also believe that crossbow was designed on a gamepad as opposed to kbm. The targeting on it I have mentioned in the forums about the target acquisition and delay in firing. It wants to stay locked on to an enemy behind me rather than the mob in front of me.

  • @glitchy8429
    @glitchy8429 8 ชั่วโมงที่ผ่านมา

    Lets gooo!!!!!!!!! Never been more excited for a patch in my life…

  • @Walkingbro15
    @Walkingbro15 17 ชั่วโมงที่ผ่านมา

    OMG the controller targeting is HUGE, I was hoping they would do something to fix this! Thank you for the summarized version Raxx.

  • @ahipmom3104
    @ahipmom3104 12 ชั่วโมงที่ผ่านมา

    Unique's that were actually made usable: Original Sin. Used to be a weird CI only thing but now it may have some uses.

  • @icwiffacee3288
    @icwiffacee3288 19 ชั่วโมงที่ผ่านมา +1

    3:58 is so relatable especially on the essence of ice ones, get insta freezed and just die, so annoying ;w;

  • @vossup471
    @vossup471 12 ชั่วโมงที่ผ่านมา

    Impessive work by GGG. Was not even aware i wanted some of these changes

  • @robertmargist2411
    @robertmargist2411 13 ชั่วโมงที่ผ่านมา

    Siege Cascade targetting vines and ice wall was funnest things to do with that skill. Really sucks that they fixing that because Siege Cascade feels pretty bad without it