What's also crazy is that there's an entire sub culture of people who are developing their own original Dreamcast games that you can buy and play off the console itself. I'd love a video going of that cause it's fascinating to see how much love the DC gets years after it wrapped up.
3:57 - Seeing the Dreamcast internet browser's user-interface again after 25 years is such a treat. I feel like I'm instantly back on my living room couch in 1999, using a Dreamcast controller to clunk-ily input text into the URL bar being displayed on a 30" CRT located 12 feet away.
I think The Geek Critique did a really similar thing in his Dreamcast video a while back; as the PSO title screen slowly faded in, he talked about how the Dreamcast was one of the first consoles to really do online play, and that online functionality helped to give birth to one of Sega's biggest cult classics, only for the screen to then cut to black and display the ChuChu Rocket title screen
So fun fact: the EggRobo kart was the winning US entry in to a “design a kart” contest. If you dig enough, you’ll find the announcement with a picture of the clay model I sent in of EggRobo, but with a big orange mustache because thats how the sprite always looked to me. One of my only claims to fame, and I’m delighted you enjoyed it so!
Actually, a few things to note here. The Internet option was only greyed out if you didn't have a modem plugged into the Dreamcast. On top of that, the DLC was always archived on the website. The only thing timed about some of the DLC was the fact that a number of them were tied to contests. You could still access them, but the period to submit your times to compete were over.
I remember seeing that the Japanese-exclusive 1998 New Years DLC was lost for the longest time, before eventually someone in the community bought a used VMU from Japan and it just had the DLC still on there after all of those years. It just goes to show how dedicated fan communities are to preserving the things that big companies won't.
Playing online PSO on the Dreamcast was really quite something back in the day, even if we had to use dial-up to do it. I enjoyed it so much that I even bought the keyboard so chatting was easier. Really was ahead of its time in the console world.
I remember reading about all the dreamcast updates on a fan site. Just the idea of the city being covered in snow for an update blew my mind at the time.
The fact Sega had DLC for a few of their games that was hidden and free is so cool and takes me back now it's like oh you need that voice pack....$20.99 lol
Oh hey, just when I was replaying Sonic Adventure 1, what a coincidence, but yeah I also wish I could have access to internet back then to play this DLC, but at least I consider myself lucky to have played the Dreamcast during its short lifetime.
The problem with Sonic shuffle is that you don't get to the minigames enough. Unlike Mario party where you get a fun minigame every turn and it's minigames with a boardgame holding it together. Sonic shuffle is the opposite where it's a board game with occasional mini game breaks. All the components of the game are actually great, but the balance is off and everyone was of course going to compare it to Mario party. The game was basically made as a response to Mario party getting so big.
I think the game is best played with 4 humans , I used trade cards with my family to either help get to spaces faster or a mini game of old maid thanks to the eggman card .
The problem with having mini games after every turn in Shuffle is...not only are there no limits to the game - you play until all of the Gem spaces have been collected, but also your movement isn't random. You have to choose both how many spaces you want to move and in which direction you want to go. Mario Party ends in 15/20 turns on standard, while Sonic Shuffle can go anywhere between 7 and 60+ turns on average.
I really enjoyed that, John. I got my first Dreamcast experience in ‘03 where the ex had a chipped one. And I sprained my ankle & dived deep into SA 1. To this day I still absolutely ❤️, even if it’s still buggy on Xbox series S. SA1 had some great levels. Astounding music like Sand Hill, Emerald Coast, Twinkle Park & ‘Goin’ Down’. The time challenges are nails. I only once got A-Rank on Emerald Coast. And that was the GameCube DX version. I truly wish those little bits of DLC were available in the ROMs on Xbox Live Arcade versions. Obviously, licences negate 3rd party sponsorship. The Xmas ones would be greatly appreciated.
Me and my friend had so much fun with sonic shuffle as kids. We still bring it out every once and awhile cause we think it's hilarious and we try to team up against the computer cause they're such cheaters.
The Egg Robo cart is actually in the Battle re-release and on the later Modern ports, it's the bonus vehicle for.. eggman I believe? For beating all his stages
Yaay glad to see you also like sonic shuffle , I was so upset to hear it was going to have online but was scrape to make a Christmas deadline :( I have so many good memories playing 4player games with my family . It was my first Mario Party. I definitely hope that more people make DLC for sonic adventure. I keep trying to learn how to make my own. I decorated station square to celebrate sonic super stars then left a link on the sonic adventure bbs. It's a mediafire link though so you can't download it from the Dreamcast it's self . I really hope in the future they either let users upload dlc or I find a way to host proper Dreamcast files for download. The Dreamcast hates https so almost all websites won't load 😕 vmu manager is great to use along with a Dreamcast wingman adapter. You should check those out :D thank you for a fantastic video. It makes me want to mess around with the vmu more and figure out the heck I'm doing.
Back in the day I played Quake3 online on my Dreamcast and you could play it against PC players, The Dreamcast didn't have enough power to play the full maps so the maps were cutdown versions. PC players needed to download a special version of the maps on their PC to join the Dreamcast servers.
You gained a new subscriber not only because your video was dope, and hearing you gleefully explore the lost knowledge of Dreamcast DLC was really fun and nostalgic, but because you also acknowledge that Sonic Shuffle is very overly hated! Sonic Shuffle should never have been abandoned, and I venture to say if it were explored further, it could have been a really great party series that I would like more than Mario Party. Sure its rough around the edges, but man i see the vision and potential. Also it had some really aesthetic music and visuals (especially that opening cutscene, THAT is something nostalgic for me)
When I had a dreamcast, while I did have a VMU, I also had a regular memory card without the screen. The card had 8x and 16x the amount of storage space of the VMU, so you didn't need to delete stuff (especially since the console's library was pretty open on allowing any memory card in any slot to work with other cards in other slots.) The only real complication was when rumble packs were brought into the picture, since they also used the memory unit ports...you had to choose between extra storage or the rumble pack to use in the back slot since the VMU always took priority in the front slot.
Jon you know there is an even easier and cheaper way to get Dreamcast dlc by using a homebrew called DC VMU Backup CD and burn it to a CDR then run it on your Dreamcast and you can install any save file or dlc strait to your VMU. Also some games like Sakura Wars Columns 2 added built in dlc to vmu downloader in the fan English patch.
I have great memories of sonic adventure and it's online portion, all the events, the competition stuff in europe to collect shoes, being able to get ranked for time taken to get all emblems, it was ahead of it's time and it's a shame adventure 2 dialed back on the online stuff since the dc was on it's way out around then.
How was Dreamcast DLC so small? Like a tiny number of KB if I remember correctly. I assumed a lot of the data had to be on the disk already and the DLC either was a simple key to unlock it or referenced existing data on the disk in the most part?
I remember Phantasy Star Online had a Burning Rangers themed level dlc where you put out fires, and it played music from the game. It blew my tiny little mind!?
No, I've had a poor experience with DreamShell. Mainly because of the slow 400kbps. I heard Resident Evil 3 is perfectly optimized for DreamShell's 50 kilobyte connection... But it would take decades to optimize every single game just to work well enough for the serial port. Just get an ODE or something.
Do the online Dreamcast games' onlines servers still work? If so, I want to get me a Japanese Sega Dreamcast and play online on the Japanese Dreamcast versions of Street Fighter 3: 3rd Strike, Marvel vs. Capcom 2 and other online Dreamcast games!
I still find it impressive how the Dreamcast was an excellent console far ahead of its time and yet it was unable to recover the losses generated by the Sega 32x and the Sega Saturn. The Dreamcast had incredible graphic quality for the time and even beat the PS2 in some aspects (such as having greater VRAM, better texture quality, better anti-aliasing and higher resolution), it had great games and amazing exclusives right on the first year, it had a greater focus on Online with games like BomberMan Online and Phantasy Star Online being totally focused on this, it already had DLCs long before this became a trend, it was the first console to introduce online crossplay (Quake 3 Arena and Unreal Tournament had online crossplay with the PC and if I'm not mistaken Marvel vs Capcom 2 had crossplay with the PS2 but only in Japan) and it also had a browser, several things that only became a trend in the 7th generation of consoles. It surprises me how short it lasted for such an incredible console.
Wasn't this content already present on the disc, and the "DLC" basically just unlocks that for the most part? VMU storage space and the internet speed back then doesn't really allow for big downloads, does it?
Surprisingly no ,only partially . Hidden on the disc was some parts that could be used with dlc. The songs Christmas nights Supersonic racing Along with the voice tracks are on disk along with multiple twinkle park race layouts. Everything else was saved on the vmu . But you run out of space quick so they definitely had to be crafty with how they used the space.
When you were talking about it being ahead of its time... no stick drift. Sega was using the Hall Effect for their analogue sticks even on the Dreamcast's predecessor, the Saturn, in 1996. They fixed joycon drift 21 years before the Switch came out!
I love the Dreamcast's stick. It's so readily apparent how superior it is to any other analog stick that has come before or since, which is most easily noticeable when you play SA2. Rail grinding on the original hardware is a precise skill to master, as you have to very carefully balance on the rails to gain the most speed, and the firm feedback of the stick allows for easy adjustments in angles. Trying to balance on the GCN port was a nightmare, and emulated efforts with later controllers didn't help either. You can also see design choices influenced by it later on, such as Sonic Heroes only have 1 static angle to lean in either direction when grinding on rails, which eventually lead to them removing rail balancing altogether further into the series.
it would be cool if/when we sa2 remake it has all the holiday costumes and all of the jewel chao plus the moon chao , tails,knux amy chao and the unused chao type colors
Ive wanted that adapter for years but its always out of stock. I know its just one guy working on them so I get it. Dreamcast is so underrated. Easily my favorite sega console
Sonic shuffle!!! I enjoyed that game growing up that was brilliant. I wish i still had my dreamcast but sadly life throws it away without you knowing. It's interesting to know that you could get DLC for this i never knew that you could get DLC for sonic 1 & 2 it's pretty cool to know about. 👍 Ive got a copy of the Japanese sonic adventure i brought it on impulse so many years ago but i have no dreamcast 😂 nevermind. Great video 👍
Shuffle was great as long as you were playing with four humans where either everyone had a vmu or no one had a vmu. Playing with CPU players is awful no matter what the scenario. The mini games are perhaps some of hudsons best.
I can't help wondering why the DLC costumes didn't make the jump to GameCube. Admittedly the Christmas ones look a bit rushed (It genuinely took me a second to notice the bulbs on Eggman's walker,) but the Halloween costumes all look rad as flip. I don't have Sonic release dates memorized, was 2 Battle developed before 2's costumes were made? That's the only reason to exclude them that makes sense to me. Ah well. I'm sure someone out there has modded them back in to the Steam port, and maybe even made them usable in the singleplayer stages.
I'm pretty sure Sonic adventure 2 also had a Phantasy Star Online costume DLC unfortunately a lot of this DLC ate up all the space in the VMU, the chao garden data alone was like half the size of the whole thing at 120 blocks and then things like the custom tracks were 80 so you basically needed a whole VMU dedicated to Sonic Adventure 2 I downloaded all the DLC and I just had to delete most of it to be able to play other games
playing ttyd on my switch while watching a video on sonic adventure games, im in heaven, its 2004 all over again (my favorite two games of all time are ttyd and sonic adventure,
He did voice work previously and is a voice actor (which he advertises on Twitter!), but I believe those were only a few commercials. Upon closer inspection his linked profile there says he will "soon appear in a number of video games set to be announced over the course of 2024" & Cat Quest 3 which has already been announced. So movie trailers aren't too far-fetched.
Always wondered why they didn't include the cool purple moon chao in the GBA games, despite both DX and SA2B having the necessary data. There is no egg afaik, so the developers would have needed to rely on another game like they did with the Tails chao in PSO.
What's also crazy is that there's an entire sub culture of people who are developing their own original Dreamcast games that you can buy and play off the console itself. I'd love a video going of that cause it's fascinating to see how much love the DC gets years after it wrapped up.
I just beat Intrepid Izzy the other day, it was such a good game and I got to play it on my Dreamcast!
Pier Solar is the greatest game ever made on the Dreamcast that was never exclusive
3:57 - Seeing the Dreamcast internet browser's user-interface again after 25 years is such a treat. I feel like I'm instantly back on my living room couch in 1999, using a Dreamcast controller to clunk-ily input text into the URL bar being displayed on a 30" CRT located 12 feet away.
Him mentioning Chu Chu Rocket rather than Phantasy Star Online as the premier online game was very amusing lol
“premier: first in importance, order, or leading; first in time, earliest.”
Or Quake 3 Arena
I think The Geek Critique did a really similar thing in his Dreamcast video a while back; as the PSO title screen slowly faded in, he talked about how the Dreamcast was one of the first consoles to really do online play, and that online functionality helped to give birth to one of Sega's biggest cult classics, only for the screen to then cut to black and display the ChuChu Rocket title screen
fully ready for jon to go “the Virtual Boy was SO ahead of its time, because thats right, the Virtual Boy had Raytracing!”
Shhh kid
@@marcosdgonzalez5270 nah fym hati's the goat
@@thunderbolt_blitz shhh
thank you @@thunderbolt_blitz for backing me up in the youtube comment streets
💀
So fun fact: the EggRobo kart was the winning US entry in to a “design a kart” contest. If you dig enough, you’ll find the announcement with a picture of the clay model I sent in of EggRobo, but with a big orange mustache because thats how the sprite always looked to me. One of my only claims to fame, and I’m delighted you enjoyed it so!
Are u serious?! That’s awesome!! I’m really curious to see what the other submissions looked like 😄
So cool
Holy shit Congrats!
That is awesome
That is awesome
It's cool that the Dreamcast conversion mod tried to preserve some of these events in the PC version of Sonic Adventure DX
Actually, a few things to note here.
The Internet option was only greyed out if you didn't have a modem plugged into the Dreamcast. On top of that, the DLC was always archived on the website. The only thing timed about some of the DLC was the fact that a number of them were tied to contests. You could still access them, but the period to submit your times to compete were over.
SEGA really feels like they hired Time Travelers to make their consoles
I'm glad Sonic Frontiers brought back the seasonal events at the very least
I remember seeing that the Japanese-exclusive 1998 New Years DLC was lost for the longest time, before eventually someone in the community bought a used VMU from Japan and it just had the DLC still on there after all of those years.
It just goes to show how dedicated fan communities are to preserving the things that big companies won't.
Playing online PSO on the Dreamcast was really quite something back in the day, even if we had to use dial-up to do it. I enjoyed it so much that I even bought the keyboard so chatting was easier. Really was ahead of its time in the console world.
I still play on private servers. Mostly with the GameCube version, or BlueBurst on PC, but I still really love the DC version.
@@slightlyevolved what's your thoughts on Pso2ngs??
@@DatBoiRatchet I'll be honest, PSO2 took so long to come out in the US that I kinda forgot about it, and I haven't had a chance to check out NG yet.
Nothing beats the original PSO for me. I still play from time to time on PC and it’s always fun. There is just something about it
I remember playing just a little bit of PSO online, and it was such an incredible experience.
I didn't grow up with the Dreamcast so I didn't know that Seganet was this ahead of it's time. I'm glad that fans are keeping it alive.
I remember reading about all the dreamcast updates on a fan site. Just the idea of the city being covered in snow for an update blew my mind at the time.
I'm replaying SA1 on the Dreamcast, didn't knew it had DLCs. Very impressive! I love it :)
Rouge going absolutely all out on the costumes and Knuckles just looks nearly identical to his ordinary self
The fact Sega had DLC for a few of their games that was hidden and free is so cool and takes me back now it's like oh you need that voice pack....$20.99 lol
Funny you mention voice pack DLC because that was effectively what EA did with Ultima 8's Speech Pack back in 1994.
@@DumbMutt its crazy just seeing that stuff exist and now its just endless lol
I loved Sonic Shuffle, Sonic’s Toy Box is cool
You’ve opened the box Jon, Sonic Shuffle video when ?
The carbuncle ate itself
😂😂
This happened to me today.
It's like a weekly occurrence around here
Don’t know why Game Chumps found that funny
@@kingstarscream320because it’s so weird
Oh hey, just when I was replaying Sonic Adventure 1, what a coincidence, but yeah I also wish I could have access to internet back then to play this DLC, but at least I consider myself lucky to have played the Dreamcast during its short lifetime.
cant wait for the sonic adventure two fanmade DLC pack that replaces all the cutscenes with the snapcube ones
The amount of uk offices that have those USB to dial up connectors sitting in a box somewhere must be staggering.
The problem with Sonic shuffle is that you don't get to the minigames enough. Unlike Mario party where you get a fun minigame every turn and it's minigames with a boardgame holding it together. Sonic shuffle is the opposite where it's a board game with occasional mini game breaks. All the components of the game are actually great, but the balance is off and everyone was of course going to compare it to Mario party. The game was basically made as a response to Mario party getting so big.
I think the game is best played with 4 humans , I used trade cards with my family to either help get to spaces faster or a mini game of old maid thanks to the eggman card .
The problem with having mini games after every turn in Shuffle is...not only are there no limits to the game - you play until all of the Gem spaces have been collected, but also your movement isn't random. You have to choose both how many spaces you want to move and in which direction you want to go. Mario Party ends in 15/20 turns on standard, while Sonic Shuffle can go anywhere between 7 and 60+ turns on average.
Love seeing old Dreamcast stuff, it's a fascinating console
I really enjoyed that, John. I got my first Dreamcast experience in ‘03 where the ex had a chipped one. And I sprained my ankle & dived deep into SA 1. To this day I still absolutely ❤️, even if it’s still buggy on Xbox series S. SA1 had some great levels. Astounding music like Sand Hill, Emerald Coast, Twinkle Park & ‘Goin’ Down’. The time challenges are nails. I only once got A-Rank on Emerald Coast. And that was the GameCube DX version. I truly wish those little bits of DLC were available in the ROMs on Xbox Live Arcade versions. Obviously, licences negate 3rd party sponsorship. The Xmas ones would be greatly appreciated.
That's very validating for my childhood self to hear Sonic Shuffle defence, cheers Jon 😁👍
Me and my friend had so much fun with sonic shuffle as kids. We still bring it out every once and awhile cause we think it's hilarious and we try to team up against the computer cause they're such cheaters.
Quake on dreamcast online does fraggin fridays. Excited to see more games have online support restored.
5:40 There's a program called SA Tools that can be used to modify the SA1 DLC, including removing the region locking
thank you for being a Sonic Shuffle truther
The Egg Robo cart is actually in the Battle re-release and on the later Modern ports, it's the bonus vehicle for.. eggman I believe? For beating all his stages
16:40 Pumpkin-and Skele... It's spooky month (Doin the the Scary Swings while the music kicks in). What if Sonic Scary Swings danced?
It’s crazy how they could fit this stuff on a small ass VMU
jpegs are an extremely efficient file format, and MP3s are incredibly compact.
Yaay glad to see you also like sonic shuffle , I was so upset to hear it was going to have online but was scrape to make a Christmas deadline :( I have so many good memories playing 4player games with my family . It was my first Mario Party. I definitely hope that more people make DLC for sonic adventure. I keep trying to learn how to make my own. I decorated station square to celebrate sonic super stars then left a link on the sonic adventure bbs. It's a mediafire link though so you can't download it from the Dreamcast it's self . I really hope in the future they either let users upload dlc or I find a way to host proper Dreamcast files for download. The Dreamcast hates https so almost all websites won't load 😕 vmu manager is great to use along with a Dreamcast wingman adapter. You should check those out :D thank you for a fantastic video. It makes me want to mess around with the vmu more and figure out the heck I'm doing.
I love SA1 so much. It’s so special. Just recently got myself another Dreamcast after my brother sold the last one
I find it insane that this DLC is 24 years old, and TH-cam is about to be 20 years old... yet we are now getting clear information on Sonic DLC.
Back in the day I played Quake3 online on my Dreamcast and you could play it against PC players, The Dreamcast didn't have enough power to play the full maps so the maps were cutdown versions. PC players needed to download a special version of the maps on their PC to join the Dreamcast servers.
Man Dreamcast was so dang cool!
Sega was really ahead of the times
You gained a new subscriber not only because your video was dope, and hearing you gleefully explore the lost knowledge of Dreamcast DLC was really fun and nostalgic, but because you also acknowledge that Sonic Shuffle is very overly hated!
Sonic Shuffle should never have been abandoned, and I venture to say if it were explored further, it could have been a really great party series that I would like more than Mario Party. Sure its rough around the edges, but man i see the vision and potential. Also it had some really aesthetic music and visuals (especially that opening cutscene, THAT is something nostalgic for me)
and yeah, people don't realize that Sonic Shuffle is the Competitive mode for Mario Party & that's where most differences come from
On the steam deck if you use Emudeck and emulate sonic adventure. The online feature will partly work on the hand held. No dlc just let's you browse
When I had a dreamcast, while I did have a VMU, I also had a regular memory card without the screen. The card had 8x and 16x the amount of storage space of the VMU, so you didn't need to delete stuff (especially since the console's library was pretty open on allowing any memory card in any slot to work with other cards in other slots.) The only real complication was when rumble packs were brought into the picture, since they also used the memory unit ports...you had to choose between extra storage or the rumble pack to use in the back slot since the VMU always took priority in the front slot.
Jon you know there is an even easier and cheaper way to get Dreamcast dlc by using a homebrew called DC VMU Backup CD and burn it to a CDR then run it on your Dreamcast and you can install any save file or dlc strait to your VMU.
Also some games like Sakura Wars Columns 2 added built in dlc to vmu downloader in the fan English patch.
I love seeing this, I had one Dreamcast at the time (born in '91), and everyone else that also had it knows how special this game system was.
This is genuienly one of the raddest preservation projects I've seen so far, I really need to get a Dreamcast someday and try this out myself
Loved this video! Seeing all the DLCs brings back so many memories.
JON on FIRE with these recent Videossss
my fav part of this account his these indepth video from John!
Great video dude, me and brother actually had internet for dreamcast and downloaded all the unique chao on sonic adventure 2! :D
I really enjoyed Sonic Shuffle 🤷🏾♂️
The game WAS hard tho 😅
This was my first video of yours and bravo sir. It was fantastic and I just subscribed, keep up the good work and SEEEGGGAAAA.
*great video sir!* ⭐️
"So far ahead of its time.."
That not even Sega was able to use some of its more redeeming features. Like the DreamEye. Or the DLC capability.
Now that you mentioned Sonic Shuffle... Yeah, why hasn't a Sonic Mario Party clone been attempted again?
Wow Europe got DMX dlc! I had clue that is cool!
Holding the triggers and circling the joystick unlocks the secretary theme. I still remember that. I think that was on the gc version though
I have great memories of sonic adventure and it's online portion, all the events, the competition stuff in europe to collect shoes, being able to get ranked for time taken to get all emblems, it was ahead of it's time and it's a shame adventure 2 dialed back on the online stuff since the dc was on it's way out around then.
So many other dlcs that we probably have to wait to ever see again
How was Dreamcast DLC so small? Like a tiny number of KB if I remember correctly. I assumed a lot of the data had to be on the disk already and the DLC either was a simple key to unlock it or referenced existing data on the disk in the most part?
I remember Phantasy Star Online had a Burning Rangers themed level dlc where you put out fires, and it played music from the game. It blew my tiny little mind!?
No, I've had a poor experience with DreamShell. Mainly because of the slow 400kbps. I heard Resident Evil 3 is perfectly optimized for DreamShell's 50 kilobyte connection... But it would take decades to optimize every single game just to work well enough for the serial port. Just get an ODE or something.
Hey Jon, Everyone Here!
I actually adore Sonic Shuffle! Very nostalgic game for me.
Do the online Dreamcast games' onlines servers still work? If so, I want to get me a Japanese Sega Dreamcast and play online on the Japanese Dreamcast versions of Street Fighter 3: 3rd Strike, Marvel vs. Capcom 2 and other online Dreamcast games!
I still find it impressive how the Dreamcast was an excellent console far ahead of its time and yet it was unable to recover the losses generated by the Sega 32x and the Sega Saturn.
The Dreamcast had incredible graphic quality for the time and even beat the PS2 in some aspects (such as having greater VRAM, better texture quality, better anti-aliasing and higher resolution), it had great games and amazing exclusives right on the first year, it had a greater focus on Online with games like BomberMan Online and Phantasy Star Online being totally focused on this, it already had DLCs long before this became a trend, it was the first console to introduce online crossplay (Quake 3 Arena and Unreal Tournament had online crossplay with the PC and if I'm not mistaken Marvel vs Capcom 2 had crossplay with the PS2 but only in Japan) and it also had a browser, several things that only became a trend in the 7th generation of consoles.
It surprises me how short it lasted for such an incredible console.
It really doesnt make any sense looking back on it . For how short it lived it has a solid library. Better than even Ps5 today, still no games.
I've just seen Shadow in a little skeleton outfit. My soul has travelled straight to heaven.
The only time I ever regretted selling a video game related item was my Dreamcast. I wish I still had it.
Was it just me or was that pyro jack from shin megami tensei at 10:54 ?
I love Sonic Shuffle and still have my copy of the game. You definitely need 1 VMU per controller to have the full experience.
Wow that Dreamcast looks so vintage with the yellowed aging finish it has.
Wasn't this content already present on the disc, and the "DLC" basically just unlocks that for the most part? VMU storage space and the internet speed back then doesn't really allow for big downloads, does it?
Surprisingly no ,only partially . Hidden on the disc was some parts that could be used with dlc. The songs
Christmas nights
Supersonic racing
Along with the voice tracks are on disk along with multiple twinkle park race layouts. Everything else was saved on the vmu . But you run out of space quick so they definitely had to be crafty with how they used the space.
When you were talking about it being ahead of its time... no stick drift. Sega was using the Hall Effect for their analogue sticks even on the Dreamcast's predecessor, the Saturn, in 1996. They fixed joycon drift 21 years before the Switch came out!
I love the Dreamcast's stick. It's so readily apparent how superior it is to any other analog stick that has come before or since, which is most easily noticeable when you play SA2. Rail grinding on the original hardware is a precise skill to master, as you have to very carefully balance on the rails to gain the most speed, and the firm feedback of the stick allows for easy adjustments in angles. Trying to balance on the GCN port was a nightmare, and emulated efforts with later controllers didn't help either.
You can also see design choices influenced by it later on, such as Sonic Heroes only have 1 static angle to lean in either direction when grinding on rails, which eventually lead to them removing rail balancing altogether further into the series.
Thank you for defending Sonic Shuffle. I agree, get 4 four people together and it’s a lot of fun!
if you play SA1 with a controller in port D with a VMU in the controller you get access to vmu game
My dad works at AT&T and I need it for a joke
it would be cool if/when we sa2 remake it has all the holiday costumes and all of the jewel chao plus the moon chao , tails,knux amy chao and the unused chao type colors
I find it funny that these days you got people complain about the possibility of ads in games meanwhile Sonic Adventure in 1998 be like
Ive wanted that adapter for years but its always out of stock. I know its just one guy working on them so I get it. Dreamcast is so underrated. Easily my favorite sega console
Sonic shuffle!!! I enjoyed that game growing up that was brilliant. I wish i still had my dreamcast but sadly life throws it away without you knowing.
It's interesting to know that you could get DLC for this i never knew that you could get DLC for sonic 1 & 2 it's pretty cool to know about. 👍
Ive got a copy of the Japanese sonic adventure i brought it on impulse so many years ago but i have no dreamcast 😂 nevermind. Great video 👍
I was born when the dreamcast came out. Gaming has come a long way!
You should've covered the BBS (Bulletin Board System) they had for Sonic Adventure 2.
Shuffle was great as long as you were playing with four humans where either everyone had a vmu or no one had a vmu. Playing with CPU players is awful no matter what the scenario. The mini games are perhaps some of hudsons best.
I agree regarding Sonic shuffle. Though I was never able to beat the campaign mode, lol.
I can't help wondering why the DLC costumes didn't make the jump to GameCube. Admittedly the Christmas ones look a bit rushed (It genuinely took me a second to notice the bulbs on Eggman's walker,) but the Halloween costumes all look rad as flip. I don't have Sonic release dates memorized, was 2 Battle developed before 2's costumes were made? That's the only reason to exclude them that makes sense to me.
Ah well. I'm sure someone out there has modded them back in to the Steam port, and maybe even made them usable in the singleplayer stages.
The Dreamcast was discontinued March 31st 2001, and SA2:B released December 20th 2001
Dreamcast mentioned??? Time to advocate once again for a Skies of Arcadia Remaster/Remake, also a game on Dreamcast that had DLC.
They took 90s/2000s internet banner ads to a next level... 😂
I'm pretty sure Sonic adventure 2 also had a Phantasy Star Online costume DLC
unfortunately a lot of this DLC ate up all the space in the VMU, the chao garden data alone was like half the size of the whole thing at 120 blocks and then things like the custom tracks were 80 so you basically needed a whole VMU dedicated to Sonic Adventure 2
I downloaded all the DLC and I just had to delete most of it to be able to play other games
You wouldn't emulate a dial connection to get the ultimate christmas form.
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Except I'd totally would lmao
2:46 Sonic with gun
beautiful video
playing ttyd on my switch while watching a video on sonic adventure games, im in heaven, its 2004 all over again (my favorite two games of all time are ttyd and sonic adventure,
i kinda hope people find ways to mod this content into the rereleases
The graphics look pretty good
Jon has anyone ever told you that you should do movie trailers?
He does have a lovely voice.
He did voice work previously and is a voice actor (which he advertises on Twitter!), but I believe those were only a few commercials.
Upon closer inspection his linked profile there says he will "soon appear in a number of video games set to be announced over the course of 2024" & Cat Quest 3 which has already been announced. So movie trailers aren't too far-fetched.
2:47 it can browse Google?
Always wondered why they didn't include the cool purple moon chao in the GBA games, despite both DX and SA2B having the necessary data.
There is no egg afaik, so the developers would have needed to rely on another game like they did with the Tails chao in PSO.
Subscribed for the voice
If the company behind Mario Party making Sonic Shuffle isn’t a foreshadowing of Sonic’s future, I don’t know what is.
You sound a lot like Jeremy Clarkson to my American ears!
Looks like one of my voltage inducer leads. I sell them on eBay
It may have been!