New META Instant FAZE smoke on INFERNO | CS2 afap

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  • เผยแพร่เมื่อ 27 มิ.ย. 2024
  • This smoke was thrown every round FaZe had the spawn for it (they only learned the line-up for spawn 2) vs Vitality at IEM Sydney 2023: www.hltv.org/matches/2367247/...
    ► Console coordinates with correct angles 🌎
    Spawn 1
    setpos 2472.370850 2006.177002 136.862000;setang -30.876968 -141.403290 0
    Spawn 2 (easiest + worst spawn for A or B)
    setpos 2493.000000 2090.000000 135.359116;setang -29.121363 -140.103500 0
    Spawn 3
    setpos 2456.830078 2153.159912 136.053360;setang -26.133760 -138.114441 0
    Spawn 4
    setpos 2353.000000 1977.000000 138.071655;setang -34.557541 -140.147324 0
    Spawn 5
    setpos 2397.000000 2079.000000 135.610153;setang -27.612106 -138.683029 0
    Spawn 6
    setpos 2292.060059 2027.689941 138.454956;setang -27.504463 -138.356216 0
    ► Join our Discord 🎮
    / discord
    ► Jumpthrow bind in CS2
    alias "+throw" "-attack;-attack2"
    bind "space" "+jump;+throw"
    ► Walk-jumpthrow bind in CS2
    alias "+walkjumpthrow" "+forward;+jump"
    alias "-walkjumpthrow" "-jump;-forward"
    bind "n" "+walkjumpthrow;+throw"
    ► Timestamps 🕰
    0:00 - Intro
    0:06 - Spawn overview
    0:11 - Spawn 1
    0:19 - Spawn 2 (easiest + used by FaZe)
    0:25 - Spawn 3
    0:32 - Spawn 4
    0:37 - Spawn 5
    0:42 - Spawn 6
    0:47 - Deep mid molotov
    0:57 - Deleting the smoke
    1:05 - Second mid molotov + flash
    1:23 - T ramp HE grenade
    1:33 - Bottom mid smoke
    1:44 - NiP nadestack #1
    1:51 - NiP nadestack #2
    ► Music ♫
    WATEVA - Madness (feat. m els) • WATEVA - Madness (feat...
    ► Support me via YT membership ⭐
    / @fnscence
    ► Steam profile
    steamcommunity.com/id/FNScence/
    ► Configs
    settings.gg/download/107947867
    ► Settings ⚙️
    settings.gg/FNScence
  • เกม

ความคิดเห็น • 34

  • @asset7670
    @asset7670 8 หลายเดือนก่อน +41

    probably ropz found all the smokes😂😂

  • @FNScence
    @FNScence  8 หลายเดือนก่อน +5

    What do you think about instant smokes becoming meta on almost all maps? Were the fully open skyboxes a good idea, or are multiple line-ups from spawn too much effort to keep up with the top level? Join this poll and vote here: th-cam.com/users/postUgkxN0GrTJZ4VYh0DORCLIriVTctddvc3sO6

  • @user-ke6cv7pd2l
    @user-ke6cv7pd2l 8 หลายเดือนก่อน

    great job. hope to see more!

  • @xiu5364
    @xiu5364 8 หลายเดือนก่อน +1

    insane 🔥

  • @heavich6347
    @heavich6347 8 หลายเดือนก่อน

    Veru nice video bro!

  • @therealcg3
    @therealcg3 8 หลายเดือนก่อน

    another great vid!

  • @Juliano08
    @Juliano08 8 หลายเดือนก่อน

    Legendary!

  • @dmzZyY
    @dmzZyY 8 หลายเดือนก่อน +13

    Insane job as usual, it would be super cool to have the consol command to set pos each spwns ❤

    • @FNScence
      @FNScence  8 หลายเดือนก่อน +5

      Thanks, check out the description for the setpos commands.

    • @sveetea
      @sveetea 8 หลายเดือนก่อน

      goated @@FNScence

    • @dmzZyY
      @dmzZyY 8 หลายเดือนก่อน

  • @Budymryo
    @Budymryo 8 หลายเดือนก่อน +1

    best way to practice these? I loaded up a practice comp game, got some of the spawns but got some that weren't in the video? im guessing that there's some extra spawns in this practice mode?

    • @FNScence
      @FNScence  8 หลายเดือนก่อน

      The best way to practice these is teleporting to the correct position, so you can see the line-up with your own crosshair and resolution. Do this by copying the setpos/setang commands from the description into your console.
      After this you can type "mp_restartgame 1" in the console (or bind it to a key like so: bind KEY "mp_restartgame 1"), and see if you remember the line-up for the random spawn you were given.
      Also there is a bug, which might asign you a spawn point from the casual game modes in the first round of the match, but this shouldn't happen if you kick the bots and restart with the command above.

    • @Omar-vi1vu
      @Omar-vi1vu 8 หลายเดือนก่อน +1

      @@FNScence thx alot i just learned all of them using this way

  • @cjcammy1238
    @cjcammy1238 8 หลายเดือนก่อน

    i dont know how the hell to remember all of them

  • @axel_lh6097
    @axel_lh6097 8 หลายเดือนก่อน

    why is the walk jump throw bind not working, but the regular jump throw works

    • @FNScence
      @FNScence  8 หลายเดือนก่อน

      The one from the description should still work, but you can try the following as well. These are de-subtick binds after the recent update, that was supposed to remove them. The (walk-)jumpthrow binds are included. I am using these currently.
      // ------------------------------------------
      // de-subtick config
      // ------------------------------------------
      // ========== de-subtick binds ==========
      // bind mouse1 +attack_
      // bind mouse2 +attack2_
      bind space +jump_
      bind mwheeldown "jomp"
      bind mwheelup "jomp"
      bind ctrl +duck_
      bind shift +sprint_
      bind w +forward_
      bind a +left_
      bind s +back_
      bind d +right_
      bind n +runthrow
      bind space jumpthrow
      alias +attack_ "+attack;+attack"
      alias -attack_ "-attack;-attack;-attack"
      alias +attack2_ "+attack2;+attack2"
      alias -attack2_ "-attack2;-attack2;-attack2"
      alias +jump_ "+jump;+jump"
      alias -jump_ "-jump;-jump;-jump"
      alias +duck_ "+duck;+duck"
      alias -duck_ "-duck;-duck;-duck"
      alias +sprint_ "+sprint;+sprint" // walking
      alias -sprint_ "-sprint;-sprint;-sprint"
      alias +forward_ "+forward;+forward"
      alias -forward_ "-forward;-forward;-forward"
      alias +left_ "+left;+left"
      alias -left_ "-left;-left;-left"
      alias +back_ "+back;+back"
      alias -back_ "-back;-back;-back"
      alias +right_ "+right;+right"
      alias -right_ "-right;-right;-right"
      // jump/runthrow bind
      alias jomp "+jump_;-jump_" // bypass valve's attempt at preventing jumpthrow binds
      alias jumpthrow "jomp; -attack_; -attack2_"
      alias +runthrow "+forward_; jumpthrow"
      alias -runthrow "-forward_"
      // ======= Echo messages =======
      echo - de-subtick config loaded

  • @reimtv7653
    @reimtv7653 7 หลายเดือนก่อน

    I dont know if u really need to be pixel perfect or its already fixed by valve some of the lineup

  • @javiergutierrez-maturanasa6496
    @javiergutierrez-maturanasa6496 8 หลายเดือนก่อน

    Hi FNScence, How can I force spawns in cs2?

    • @FNScence
      @FNScence  8 หลายเดือนก่อน

      You can copy the setpos/setang commands from the description into the console.
      Additionally you could write an alias script, so you just have to type the spawn number into the console to teleport there. This would look like this (either save it in a .cfg file or copy the whole thing into the console):
      alias "1" "setpos 2472.370850 2006.177002 136.862000;setang -30.876968 -141.403290 0";
      alias "2" "setpos 2493.000000 2090.000000 135.359116;setang -29.121363 -140.103500 0";
      alias "3" "setpos 2456.830078 2153.159912 136.053360;setang -26.133760 -138.114441 0";
      alias "4" "setpos 2353.000000 1977.000000 138.071655;setang -34.557541 -140.147324 0";
      alias "5" "setpos 2397.000000 2079.000000 135.610153;setang -27.612106 -138.683029 0";
      alias "6" "setpos 2292.060059 2027.689941 138.454956;setang -27.504463 -138.356216 0"

  • @sebinicusor7000
    @sebinicusor7000 8 หลายเดือนก่อน +5

    is there a lineup without using the spawn based ones?

    • @pubgmady671
      @pubgmady671 8 หลายเดือนก่อน

      Yes, from flower pot, run jump throw have to aim at the hut edge but lil inside

    • @Sam-es2gf
      @Sam-es2gf 8 หลายเดือนก่อน +2

      Yes but the speed is the main point. A few second delay and T's will see if CTs are pushing or not and make the potential peek into 2nd mid suicidal

    • @sebinicusor7000
      @sebinicusor7000 8 หลายเดือนก่อน +1

      @@Sam-es2gf yeah i get it but not everyone wants to learn all spawn throws

    • @iiMaGinENation
      @iiMaGinENation 8 หลายเดือนก่อน +1

      I have one thats a jump throw, consistent, and easy lineup. Found it myself.
      Out of spawn theres a step to the left and behind the ct's.
      Jump on it and get stuck where the railing meets the wall and then look at the beam in the middle of the roof on top of library and theres 2 buttons, aim at the left button and jump throw. Super easy

  • @artistjECS2
    @artistjECS2 8 หลายเดือนก่อน +4

    Cant remember this unfortunately XD

    • @FNScence
      @FNScence  8 หลายเดือนก่อน +16

      If everyone on your team remembers only the line-up from spawn 2 (which is really easy), you will be able to throw this smoke in 10 out of 12 rounds in your CT half. This is what Faze did.

    • @artistjECS2
      @artistjECS2 8 หลายเดือนก่อน

      @@FNScence ok

  • @honeyrouxwhryyy4590
    @honeyrouxwhryyy4590 8 หลายเดือนก่อน

    lmao this is old inferno mid smoke from ct, literally the same line up

  • @HerzogMiku
    @HerzogMiku 8 หลายเดือนก่อน +1

    Not the biggest fan of this smoke. I think the deeper smoke offers way more

    • @g1tno
      @g1tno 6 หลายเดือนก่อน +2

      its about the timing man, these allow you to do way more because they land so much faster

  • @realpatty
    @realpatty 8 หลายเดือนก่อน

    How is faze still real