*Various Info & Links* Go to gtacars.net for everything you need! More GTA 5 Videos: broughy.com/gta5 Ways To Support Me: broughy.com/support Check the video description for series playlist, plus more relevant info & links! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Watch Me Website: broughy.com Twitch: twitch.tv/broughy1322 Main Channel: th-cam.com/users/broughy Second Channel: th-cam.com/users/broughysrandombits Follow Me Twitter: twitter.com/broughy1322 Facebook: facebook.com/broughy1322 Instagram: instagram.com/broughy1322 Discord: discord.gg/broughy1322 Support Me TH-cam Membership: th-cam.com/users/broughy/join Patreon: patreon.com/broughy1322 Donate: streamlabs.com/broughy1322 Merchandise: broughy.com/merch
This document is also very helpful if you can’t find it on Broughys website.docs.google.com/document/d/1HAzIIJMTc8aPIXXfn-fjYa27bspS27zcnsUOqAbbzAI/edit made by CHILLI.
This really shows how incredibly nuanced the car designs are in this game. Makes it an even bigger shame they won't fix well-known bugs or balance the classes
yeah, I’m gonna put neons on all my cars now since it lowers the center of gravity and make it more stable 😅 what’s crazy is that it actually makes sense
@@toucan6109 I meant the idea of attaching something to the bottom of your car will lower the CoG. It’s the same idea as to why the ballast in F1 cars and most race cars are placed on the floor.
Probably one of the best TH-camrs period. He doesn't beg for likes and subscriptions, he organizes everything well and is clear and concise in his presentation of information. We need a Broughy1322 for every topic on TH-cam tbh.
When I first saw you talking to fellow community members about setups a few months back or so in streams, I thought you went mental due to what was said in earlier times. Now I completely understand. Glad we have you and other wonderful people within to help us understand things better. Those neons actually doing a thing made my mind blow though. Such a broken yet wonderful thing... Thanks again for this information.
very interesting stuff, even after years of playing GTA and thinking I was pretty knowledgable about the mechanics you never cease to surprise me with new info.
@@angrysocialjusticewarrior this isn't a surprise to most of the racing community. This stuff has been widely known for years thanks to Chilli's research
Amazing work again brough. GG. This'll definitely help those who either couldn't find chilli's document or found it too difficult to put into effect. Thanks for simplifying things
you’re a god. this is exactly what i was looking for. i wasn’t sure if modifications affected weight, but i started noticing a lot of minor details regarding the way it’s programmed into the game. for example, a secondary player on a bike seems to drag more and losses turning ability. this cleared everything up for me and i didn’t even have to test it myself. thanks for the clarification. definitely deserving of a sub. keep it up, bro.
@@sharkeatinpizza it depends on the car. I found the Gauntlet Classic Custom much more stable after having rear neons on. But I see no difference in the Krieger with any of the neon options.
How does this master piece of a info video have so little clicks after this long.. You deserve a lot more attention for your VERY handy Information you can provide to us. The amount of work behind the scenes should never be forgotten.
while I appreciate a nuanced car system, I can't help but to feel it's silly we don't get this kind of information from the game itself, I mean, at least the bars should've worked, instead, people have to go through the game files and do extensive testing to get results. like, srsly? the NEON BARS affect performance? why isn't there a little marker in the LS Customs menu signaling it? what's next, do carbon pieces also make a difference since they're theoretically lighter? what if we didn't have dedicated people like Broughy to test this stuff out?
@@mazder3594 you don't understand. my peeve is that the bars don't work properly and extensive testing is required because of it. Top Speed, for example, IS actually affected by modifications, but the bar doesn't move, all because R* made the stat system busted. me pointing out neon bars is to say things make a difference, but we don't have any sort of indication. why not just add a little text box saying "cosmetic mods may change mass and/or center of gravity"? it's like with the Heavy Utility Vest in the 2015 heists. "conveyance" is the keyword here
@@40088922 that is an awful example. you'd put turbos on for the accel., top speed comes with it. if you're building a competitive car you would put them on, addressing top speed or not.
Question 1: Why am I just now subscribing to him? Question 2: How can someone be so talented to give so much relevant information so clearly in such a short time! This. Is. Excellent. Info!
if you're not a sucker you know one thing: 3 words: style equals speed it doesn't matter if you know all the boosts, doesn't matter if you.... can drive, it doesn't matter if you practice all that matters is that your bodykit looks good, your paintjob looks good.... and your bodykit looks good again
The amount of work you put into all this is astounding! It's pretty unbelievable that the game just leaves all these things unsaid for us to discover. You should be getting a juicy Rockstar paycheck for all your work
Essential wisdom for talented drivers! GG Broughy, and to the racing crews / researchers for all of your work over the years. (and now to keep fingers crossed that Rockstar don't break everything in the next DLC / the re-re-re-release)
Holy shit gta is way more in depth than I thought. Im going to have to go change some of my mods on my cars I mainly use for racing lmao. I'm hella glad I found your channel, probably the best educational gta content out there
I just recently got in to GTA racing. I got used to one set up on my tuners, then I thought I'd change them up (liveries a & wheels) and when I went back to race them, they felt completely different. They were subtle changes, but because I was so used to what i had previously set up, it threw me way off. This all makes sense now.
Holy hell I wish I would have known about all this years ago. Especially that detailed tire info sheet linked on your website. I'm finally making some of my RWD cars consistent in the corners.
Thank you for answering so many questions I had in a simple, straightforward way. I'm going to be checking out all your videos as well as the website. You are, as your people say, "an absolute legend!"
Thank you for putting all this in one place. There is so much info spread throughout your videos. But there are thousands of videos to sort through. For instance I just now learned that the 'tyres can clip' column got name changed. I was trying to find it a few weeks ago and thought I was crazy when I couldn't find it anywhere.
This video proves that again car testing in GTA goes much further than simply taking it to the airport and assume “everything” after a single straight-line test. Thanks for the upload mate, excellent video as always 👍👍👍👍👍👍👍👍👍
I would argue both ways frankly. Either way, it’s good to have this info. Would certainly argue for broken when it comes to the neons though like... wtf even lol
I'd say nuanced if the info was available in the game or it was talked about at some point, but I'd consider it broken since it's all wildly unknown, and that a lot of cars only have front bumper mods, or only giant wings, etc.
I wouldn't say broken. Most of the effects have a logical basis in how the physics engine works. What I would say it is bizarre. Why Rockstar went to the effort they did for some things (like the different handling properties of different wheel categories and suspension) when not only is it not referenced in-game at all, but it is also so subtle only top tier drivers will really notice is just baffling
@@Johnny362000 I've absolutely noticed some suspension differences in certain cars that made a big difference, at least to me. The Futo seems to slide more at lowest suspension (which is good for the car), as does the Comet Retro (which is not good for the car). I hated driving the Comet Retro, then one day decided to put the suspension back to stock, and it was so much better.
This is cool af i had no idea it was this intricate i added hood catchers and the front neon to my calico and it steers almost perfect for me i wasnt crashing like i was before now ik cruising round these corners
I've been thinking about really testing the cars and comparing them, in particular a car against itself with different customizations to see the effect of changing a visual upgrade to its actual performance... Glad to see you're tackling the subject... I may never get in depth research on it done myself but we'll see I suppose... Nice work
i really , after 6-7 years (and around 5 for neons) of playing this game still didn't know that neons makes the car peform better , hopefully my rwd cars would be more stable from now on :) thanks for the info brough , your truly the most helpfull yt'er when it comes to racing :)
Saw you had posted this in the comment replies in your most recent 'Fastest Tuners' video, figured I'd check this one out too, some very interesting stuff there indeed!🤯👍👏
Bro u have changed how i customize my whips💯 i am buying cars that were problematic again. For example i had many problems with the banshee 900r cause i threw on the best looking part. I bought it to see if i could apply the center of mass idea and holy shit it handle like a race car🔥🏁 same w several cars i had in the past lol
i'vr allways thought the feltzer with that stupid wing on looked a bit od when driving, who know it was because of the center of mass rockstar keeps surprising me, oh and all of the other things about setup, really had no idea that was a thing
I've been watching your videos for a while now, an for some reason I now really like gfred. I've downloaded it yesterday, an I've started to run it a few times. I would love to do a gfred with its creator some day. (Not yet though, I'm still practicing an seeing if the routs used are indeed the best routes to take) but hopefully one day I'll get to do a race with you an your crew. Your attitude towards the game are very similar to my own. Nice video here also, a lot was learned today. Now to test out some your advice, especially the neons adding wait to affect handling, just wow, if this is so.
One thing you didn't mention, side skirts are usually detrimental on off road surfaces, they'll get caught in bushes and affect the steering etc. and even drag on the ground and slow you down in some cases
Wow I put white neons on some of my cars because I was sick of the headlights getting smashed and it gave me the illusion of more visibility, I had no idea I was doing anything to the centre of mass
Suspensions upgradeds affect handling, the lower the car the more understeer it will have and its more likely to spin out if you oversteer. So for drifts cars its bettter to keep it stock or barely lowered since you get so much more control over the car. Im suprised that almost no one noticed this when the first thing we do out of ls custom is a donuts 😂
Well they say you learn something new every day . I had no idea that types of spoiler , front ( and I’m assuming rear bumpers ) plus neon headlights and neon layout made a difference to the centre of mass .. not to mention the use of off road wheels / tyres . Given the level of detail placed into this game , it still defies logic how the performance of some of the more expensive vehicles seems rather disappointing. There again , I’d imagine that the game is still more about the aesthetics than anything else . Been watching a lot of your videos in Lockdown, and must say they are very very impressive . Great content , it sort of blows away a lot of the other videos out there . 👍
this is the kind of shit gta should really go into. if underglow messes with the center mass (who even knew that was an actual thing in this game) they really should tell you in some way. like even a center mass slider would make a difference
very interesting video , but i think you got understeer and oversteer reversed . The weight distribution of a vehicle at standstill will affect handling. If the center of gravity is moved closer to the front axle, the vehicle tends to understeer due to tire load sensitivity. When the center of gravity is toward the back of the vehicle, the rear axle tends to swing out, which is oversteer
nah, it depends on the context, it's important not to mix things up. imagine you have a car and a really fat man sits on the rear. he will push the rear tires into the ground with his weight and your rear will have more traction. That is until you lose grip at the back because you push too hard, then he acts a bit like the weight on a pendulum and makes the car swing out more than it would without him
Mittaman isn't wrong. Assuming a car without suspension and the same size/type of tire all around, a vehicle would have less lateral grip on the end that has more mass. A couple of the reasons being that the end with more mass has more momentum and the tires experience greater slip angles. EDIT (More info): Even though the rear heavy car would understeer in a steady-state cornering situation, it would be better than the front heavy vehicle in getting out of corners since that mostly depends on rear grip.
Nice, one thing that i've notied it's that with the new wheels (the thicker ones) i've a performance close to the one i'll get with tunner wheels on dry conditions, if it's raining... the cars are a soap pill; and with very happy rear end cars like the Vette Mk1, they've much less grip than with muscle car wheels. For GTA racing facts i come here.
*Various Info & Links*
Go to gtacars.net for everything you need!
More GTA 5 Videos: broughy.com/gta5
Ways To Support Me: broughy.com/support
Check the video description for series playlist, plus more relevant info & links!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Watch Me
Website: broughy.com
Twitch: twitch.tv/broughy1322
Main Channel: th-cam.com/users/broughy
Second Channel: th-cam.com/users/broughysrandombits
Follow Me
Twitter: twitter.com/broughy1322
Facebook: facebook.com/broughy1322
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Support Me
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Donate: streamlabs.com/broughy1322
Merchandise: broughy.com/merch
This document is also very helpful if you can’t find it on Broughys website.docs.google.com/document/d/1HAzIIJMTc8aPIXXfn-fjYa27bspS27zcnsUOqAbbzAI/edit made by CHILLI.
You the man bro!
You're a real Treasure Brough, we're lucky to have you. Been loving the vids and streams for a few years now. Much love Man
Thanks for the kind words!
@@broughy1322 👍
👍
X2
This really shows how incredibly nuanced the car designs are in this game. Makes it an even bigger shame they won't fix well-known bugs or balance the classes
Or the fact that cars seem to have little mass
or fix widebody kits
@@X8X8X8X8X8X8X8X8X8X cars have perfectly normal mass values (mostly)
Police interceptor
@@phrodendekia what about the Police Interceptor?
you forgot to mention that pink dollar rims add 5mph to the top speed and whitewalls increase traction
Deadass😭?
Chrome paint raises the center of mass due to being almost UFO-like
@@ZerotheWanderer but a lower center of gravity is better, clearly chrome lowers the center of gravity and adds +5 to your car's downforce value
i honestly cant tell if this is a joke or not
@@xonk9691 lmfaooo I can't tell either
wow I didn't know about the mods changing the centre of gravity, very interesting. after playing this game for 6 years still learn new things
yeah, I’m gonna put neons on all my cars now since it lowers the center of gravity and make it more stable 😅 what’s crazy is that it actually makes sense
@@devandrasimanjuntak1646 i mean not really, they're just glass filled with vapors
@@toucan6109 I meant the idea of attaching something to the bottom of your car will lower the CoG. It’s the same idea as to why the ballast in F1 cars and most race cars are placed on the floor.
Once again broughy proving he’s the best gta v TH-camr
Probably one of the best TH-camrs period. He doesn't beg for likes and subscriptions, he organizes everything well and is clear and concise in his presentation of information. We need a Broughy1322 for every topic on TH-cam tbh.
@@naveed_ agree %100
great to finally see it all in one video. now onto part 2 about license plate colors, tire sidewall text, window tint and color categories!
Your the reason im still playing that flipping game after 7 years..
When I first saw you talking to fellow community members about setups a few months back or so in streams, I thought you went mental due to what was said in earlier times. Now I completely understand. Glad we have you and other wonderful people within to help us understand things better. Those neons actually doing a thing made my mind blow though. Such a broken yet wonderful thing... Thanks again for this information.
very interesting stuff, even after years of playing GTA and thinking I was pretty knowledgable about the mechanics you never cease to surprise me with new info.
@@angrysocialjusticewarrior this isn't a surprise to most of the racing community. This stuff has been widely known for years thanks to Chilli's research
@@angrysocialjusticewarrior on every car?
Amazing work again brough. GG. This'll definitely help those who either couldn't find chilli's document or found it too difficult to put into effect. Thanks for simplifying things
you’re a god. this is exactly what i was looking for. i wasn’t sure if modifications affected weight, but i started noticing a lot of minor details regarding the way it’s programmed into the game. for example, a secondary player on a bike seems to drag more and losses turning ability. this cleared everything up for me and i didn’t even have to test it myself. thanks for the clarification. definitely deserving of a sub. keep it up, bro.
holy moly, as much as i don't like neons on supercars, i actually might need to do this now...
Tbf the difference in neons is rather minimal. If you think a car handles well without it, then there's no need
@@sharkeatinpizza it depends on the car. I found the Gauntlet Classic Custom much more stable after having rear neons on. But I see no difference in the Krieger with any of the neon options.
Respect for all your time and effort put into this, down to the smallest details!
How does this master piece of a info video have so little clicks after this long..
You deserve a lot more attention for your VERY handy Information you can provide to us. The amount of work behind the scenes should never be forgotten.
while I appreciate a nuanced car system, I can't help but to feel it's silly we don't get this kind of information from the game itself, I mean, at least the bars should've worked, instead, people have to go through the game files and do extensive testing to get results. like, srsly? the NEON BARS affect performance? why isn't there a little marker in the LS Customs menu signaling it? what's next, do carbon pieces also make a difference since they're theoretically lighter? what if we didn't have dedicated people like Broughy to test this stuff out?
The difference with neons wont be anything game changing for most, if you think a car handles well without em, then there's no need
yeah, the smallest of differences that only top level drivers would notice should be mentioned in game. sure.
@@mazder3594 you don't understand. my peeve is that the bars don't work properly and extensive testing is required because of it. Top Speed, for example, IS actually affected by modifications, but the bar doesn't move, all because R* made the stat system busted. me pointing out neon bars is to say things make a difference, but we don't have any sort of indication. why not just add a little text box saying "cosmetic mods may change mass and/or center of gravity"? it's like with the Heavy Utility Vest in the 2015 heists. "conveyance" is the keyword here
@@40088922 that is an awful example. you'd put turbos on for the accel., top speed comes with it. if you're building a competitive car you would put them on, addressing top speed or not.
Fantastic video, brough. The website and spreadsheet are such a helpful resource.
Question 1: Why am I just now subscribing to him? Question 2: How can someone be so talented to give so much relevant information so clearly in such a short time! This. Is. Excellent. Info!
Dang, I actually learned quite a bit! I thought it would be all stuff that I knew already. Thanks man, keep up the good work!
Maybe it's just a placebo but damn, those neon lights worked some voodoo magic on my dominator...
Nice one broughy, as always quality content!
Keep it up!
It surprises me that Rockstar never never explained this, I know I'm a little late to the party but thank you so much for this my dude.
if you're not a sucker you know one thing: 3 words: style equals speed
it doesn't matter if you know all the boosts, doesn't matter if you.... can drive, it doesn't matter if you practice all that matters is that your bodykit looks good, your paintjob looks good.... and your bodykit looks good again
and you gotta have that bling on those whitewall dollar rims
@@mr_obst3077 We need to tell him about the pink colour!
Red is the fastest color! Everything else is just a mistake.
U again
Thanks!
Thanks for the super thanks! :D
It was helpful. I didn't knew about center of mass thing.
The neon thing blew up my mind, you're the best in what you do. Thanks for your service
The amount of work you put into all this is astounding! It's pretty unbelievable that the game just leaves all these things unsaid for us to discover. You should be getting a juicy Rockstar paycheck for all your work
Essential wisdom for talented drivers!
GG Broughy, and to the racing crews / researchers for all of your work over the years.
(and now to keep fingers crossed that Rockstar don't break everything in the next DLC / the re-re-re-release)
Hopefully it's too late to break everything, but knowing R*...
Holy shit gta is way more in depth than I thought. Im going to have to go change some of my mods on my cars I mainly use for racing lmao.
I'm hella glad I found your channel, probably the best educational gta content out there
As i picked gta online back up again, i've found your videos have been very helpful, clear, and informative. Thanks for being such a great resource!
i knew the basics of this but wow there is a lot here! its very impressive that you tested all of it
Thank you very much Broughy👍🏼
I just recently got in to GTA racing. I got used to one set up on my tuners, then I thought I'd change them up (liveries a & wheels) and when I went back to race them, they felt completely different. They were subtle changes, but because I was so used to what i had previously set up, it threw me way off. This all makes sense now.
It's weird that GTA has a detailed build about cars
And you are one of the best that knows everything about vehicles in GTA
Thanks for your service
Holy hell I wish I would have known about all this years ago. Especially that detailed tire info sheet linked on your website. I'm finally making some of my RWD cars consistent in the corners.
Thank you for answering so many questions I had in a simple, straightforward way.
I'm going to be checking out all your videos as well as the website.
You are, as your people say, "an absolute legend!"
Thank you for putting all this in one place. There is so much info spread throughout your videos. But there are thousands of videos to sort through. For instance I just now learned that the 'tyres can clip' column got name changed. I was trying to find it a few weeks ago and thought I was crazy when I couldn't find it anywhere.
I really appreciate the captions. Thank you
This is gonna go viral. Well done broughy :)
The amount of time spent and attention to detail is remarkable. Fantastic!
As an IT tech and F1 fan, I will be looking at your website.
This video proves that again car testing in GTA goes much further than simply taking it to the airport and assume “everything” after a single straight-line test. Thanks for the upload mate, excellent video as always 👍👍👍👍👍👍👍👍👍
*FINALLY*
I can't even tell you how long I've been preaching that minor little changes to the car ACTUALLY CHANGE how the car handles!
Wow, I can't imagine how many hours you've put into this, very impressed. Nice one!
People saying "omg this is how nuanced the game is!" and I'm just here like.... "this is how broken the game is"
I would argue both ways frankly. Either way, it’s good to have this info. Would certainly argue for broken when it comes to the neons though like... wtf even lol
I'd say nuanced if the info was available in the game or it was talked about at some point, but I'd consider it broken since it's all wildly unknown, and that a lot of cars only have front bumper mods, or only giant wings, etc.
I wouldn't say broken. Most of the effects have a logical basis in how the physics engine works. What I would say it is bizarre. Why Rockstar went to the effort they did for some things (like the different handling properties of different wheel categories and suspension) when not only is it not referenced in-game at all, but it is also so subtle only top tier drivers will really notice is just baffling
@@Johnny362000 I've absolutely noticed some suspension differences in certain cars that made a big difference, at least to me. The Futo seems to slide more at lowest suspension (which is good for the car), as does the Comet Retro (which is not good for the car). I hated driving the Comet Retro, then one day decided to put the suspension back to stock, and it was so much better.
@123 abc LMFAO the fact that they deliberately coded in different handling characteristics for wheels is amateur?
Wow so much work and love in your vids.
You're welcome, thanks for the kind words!
WOW GREAT CONTENT !!!!!!!!!!! KEEP IT UP MAN WE NEED MORE OF THIS RIGHT HERE!!!
dude thank you vfor making this video! Great content. It's the breakdown of cars mechanics in GTA.
7 years after first playing the game I find out there are more details than I imagined.
Ey, dude, big respect for you man. Thx for all this.
This is cool af i had no idea it was this intricate i added hood catchers and the front neon to my calico and it steers almost perfect for me i wasnt crashing like i was before now ik cruising round these corners
thanks chili
Omg why didn't I know if this earlier Broughy you're a real one bruh 🙌
Bro this is amazing helped me so much!
I've been thinking about really testing the cars and comparing them, in particular a car against itself with different customizations to see the effect of changing a visual upgrade to its actual performance... Glad to see you're tackling the subject... I may never get in depth research on it done myself but we'll see I suppose... Nice work
another amazingly informative video, thank you for the tips and info on some of the lesser known alterations that a vehicle modification can cause.
Thank you. Needed this video cause I didn't know what's going on with the bars
I've been here since shaggy and peecarno in the earlier days. Broughy been doing us a service for a lonnng time
Thanks for this in-depth, no-nonsense video. I've always assumed adding armor adds weight and decreases the car's performance, wow...
The spoiler size did more than i expected :o
i really , after 6-7 years (and around 5 for neons) of playing this game still didn't know that neons makes the car peform better , hopefully my rwd cars would be more stable from now on :)
thanks for the info brough , your truly the most helpfull yt'er when it comes to racing :)
The lower COM is going to be tiny, as he said, unless you are *extremely* good, its' going to be placebo.
@@someweeb3650 well not that im extremly good , but i have a more stable feel with some rwd cars tbh
Very informational and professional. Thank you.
Awesome video. Thanks mate
Wow!!! What a great Tutorial 👍👍👍
Saw you had posted this in the comment replies in your most recent 'Fastest Tuners' video, figured I'd check this one out too, some very interesting stuff there indeed!🤯👍👏
Very interesting. I’ve gone from mid fielder to top 4 in recent days. Thanks for all the useful insights.
These are the videos that brought me to this channel!
I've never knew about the neon thing ... sounds crazy!
This is awesome. Thanks.
amazing!
Great information, i actually didn't know some of this stuff!
Neon lights fumble with CG.
MIND. BLOWN.
i dont even play gta i just enjoy watching your videos
Thanks Broughy!
This game is so detailed than i thought
Thank you so much ❤️❤️❤️
Thnx broughy
Bro u have changed how i customize my whips💯 i am buying cars that were problematic again. For example i had many problems with the banshee 900r cause i threw on the best looking part. I bought it to see if i could apply the center of mass idea and holy shit it handle like a race car🔥🏁 same w several cars i had in the past lol
i'vr allways thought the feltzer with that stupid wing on looked a bit od when driving, who know it was because of the center of mass rockstar keeps surprising me, oh and all of the other things about setup, really had no idea that was a thing
I've been watching your videos for a while now, an for some reason I now really like gfred. I've downloaded it yesterday, an I've started to run it a few times. I would love to do a gfred with its creator some day. (Not yet though, I'm still practicing an seeing if the routs used are indeed the best routes to take) but hopefully one day I'll get to do a race with you an your crew. Your attitude towards the game are very similar to my own. Nice video here also, a lot was learned today. Now to test out some your advice, especially the neons adding wait to affect handling, just wow, if this is so.
I don't even play GTA anymore, and yet here I am watching this lol
Holy shit The neon affect The car handeling. Wtf
thanks dude really appreciate again
These are nice 👍
I have no idea why I watch these... I don't even race in GTA online I just play in project homecoming. like always though, impressive Broughy.
Well, this stuff still applies to Project Homecoming
@@Johnny362000 that is true. Although I'm not good enough to worry about distribution of weight at this point in time.
*inhales deeply* P L A C E B O S
Great video
Profound, really interesting 👌
See, i knew i wasnt going mad when i said that aftermarket car parts affect the handling of the cars
.... I... I want a RON shirt too.
Excellent community resource, Broughy. The enormous time and effort you put into all of this does not go unnoticed!
Thanks! And if you want your own RON shirt it’s right here broughy.com/merch 😊
One thing you didn't mention, side skirts are usually detrimental on off road surfaces, they'll get caught in bushes and affect the steering etc. and even drag on the ground and slow you down in some cases
Wow I put white neons on some of my cars because I was sick of the headlights getting smashed and it gave me the illusion of more visibility, I had no idea I was doing anything to the centre of mass
Suspensions upgradeds affect handling, the lower the car the more understeer it will have and its more likely to spin out if you oversteer. So for drifts cars its bettter to keep it stock or barely lowered since you get so much more control over the car. Im suprised that almost no one noticed this when the first thing we do out of ls custom is a donuts 😂
it only improves handling for cars with the "reduce_body_roll_with_suspension_mods advanced" flag, otherwise its purely placebo or makes it worse
Well they say you learn something new every day . I had no idea that types of spoiler , front ( and I’m assuming rear bumpers ) plus neon headlights and neon layout made a difference to the centre of mass .. not to mention the use of off road wheels / tyres .
Given the level of detail placed into this game , it still defies logic how the performance of some of the more expensive vehicles seems rather disappointing.
There again , I’d imagine that the game is still more about the aesthetics than anything else .
Been watching a lot of your videos in Lockdown, and must say they are very very impressive . Great content , it sort of blows away a lot of the other videos out there . 👍
It would be cool to choose one set of wheels for the front and one for the back
this is the kind of shit gta should really go into. if underglow messes with the center mass (who even knew that was an actual thing in this game) they really should tell you in some way. like even a center mass slider would make a difference
very interesting video , but i think you got understeer and oversteer reversed . The weight distribution of a vehicle at standstill will affect handling. If the center of gravity is moved closer to the front axle, the vehicle tends to understeer due to tire load sensitivity. When the center of gravity is toward the back of the vehicle, the rear axle tends to swing out, which is oversteer
nah, it depends on the context, it's important not to mix things up. imagine you have a car and a really fat man sits on the rear. he will push the rear tires into the ground with his weight and your rear will have more traction. That is until you lose grip at the back because you push too hard, then he acts a bit like the weight on a pendulum and makes the car swing out more than it would without him
Mittaman isn't wrong. Assuming a car without suspension and the same size/type of tire all around, a vehicle would have less lateral grip on the end that has more mass. A couple of the reasons being that the end with more mass has more momentum and the tires experience greater slip angles.
EDIT (More info): Even though the rear heavy car would understeer in a steady-state cornering situation, it would be better than the front heavy vehicle in getting out of corners since that mostly depends on rear grip.
It all depends on whether you’re talking about being within traction limits or not. I go into it in more detail on the page.
Thank you Broughy1322 for this link!! To my questions for max upgrade recap for me plus the additional tips
Nice, one thing that i've notied it's that with the new wheels (the thicker ones) i've a performance close to the one i'll get with tunner wheels on dry conditions, if it's raining... the cars are a soap pill; and with very happy rear end cars like the Vette Mk1, they've much less grip than with muscle car wheels. For GTA racing facts i come here.
And here I thought I finally knew everything; didn't know anything about the car setups and changing the center of mass smh
No more upgrade benefits per car on spreadsheet?
yes there is, in "Performance Upgrades" under the "Key Vehicle Info" sheet
gtacars.net also has this information
Do mods that only change the parts color like making the roof a secondary color instead of primary color do anything
yes, very slightly.