1:18:18 I followed you and realized that the agent shape needs to be come from after the capture weights. You set me on my way though and thanks for help with KineFX > agents specifically.
thank ur tutorial helped me understand the atanomy to do crowd. i wander please if u know can u tell me to how in dop use function croed look at something i dont know to how us the know for it thanks
This is quite new actually! It is now possible to do this with the new H18 rig vop. I've been slowly moving towards that topic. I have covered a basic H19 Ragdolls tutorial and this will slowly edge towards the rigging stuff to create more interesting scenes! Stay tuned, it'll come soon!
1:18:18 I followed you and realized that the agent shape needs to be come from after the capture weights. You set me on my way though and thanks for help with KineFX > agents specifically.
I made the same mistake too! I know the feeling of just making a tiny mistake and Houdini doesn't like the whole scene
@@bubblepins I’ve cried myself to sleep over a misnamed attribute many a time
thank ur tutorial helped me understand the atanomy to do crowd. i wander please if u know can u tell me to how in dop use function croed look at something i dont know to how us the know for it thanks
This is quite new actually! It is now possible to do this with the new H18 rig vop. I've been slowly moving towards that topic. I have covered a basic H19 Ragdolls tutorial and this will slowly edge towards the rigging stuff to create more interesting scenes! Stay tuned, it'll come soon!
IT WILL BE AMAZING JUST TALKING WHAT SOME ATTRIBUTE IS DOING IN CROWD SIM
Thanks for the suggestion. I'll add this to the list.
Thank u