Starting off the New Year just right! Happy New Year 2024! I already love how Earthrock Trilobyte’s stage is much longer and is an actual real stage now, and they did a great job with that Mechanaloid Boss having you encounter another one deep underground and the Earthrock Trilobyte emerging from his Crystals is just really well animated!
If Megaman 9 is anything to go by I’d say an original X9 that returned the 16-bit sprites would’ve done well since Capcom could’ve cashed in on even more nostalgia with a 16-bit X9.
10:17 Por la chucha lo que hizo con el nivel tiene que ser la wea mejor pensada para un nivel que normalmente es castrante para quien no haya jugado el x8
En mi opinion , sera demo nueva pero lo que no me gusto y lo encontre generico , el nivel de sunflower no se entiende porque no coloco los transportadores con el ascensor , se da como resultado un nivel que se avanza con pocos enemigos , lo mismo el de trilobyte , en vez de regresar hacia atras como el original sigue hacia adelante y un nivel raro con pocos enemigos , el ataque de bamboo pandamonium es totalmente distinto al original , es solo un golpe directo potenciado y no hacen ese efecto morado cuando estan en modo de desesperacion
You know, I'm not liking the aesthetics of this game, it has three different types of sprites, those that match the artistic style of the originals, those that look much better than the original, occupying more vivid shapes and colors, and those that are between these 2. I hope they manage to find a consistent style between sprites. but I like the new level design and the increased difficulty. Also the rank system in sunflower stage is sick
This is simply awsome, the love, dedication and quickness that allison da paz put in this job is incredible. The game is praticly 80% done, just the final stages left, in the half of next year we will probably being playing and loving that job. This is the best gift of end of year ever!! By the way, all this job was made by an brazilian, which makes me proud of being one too.
You know what really needs a demake? X7 really needs it since it tried to force the X series into 3D and it didn’t work out too well, they even had to add locking on to enemies and eliminates the challenge of jumping, aiming and shooting like how all Megaman games play, the more I think about it, the more there was no reason to make it X7 3D since the Legends series already existed as the 3D branch of Megaman, imagine if we got Legends 3 on PS2 instead. But I can respect Capcom for trying even if it didn’t work.
I'm gonna be honest, when I saw the first release for this fan game I was 90% certain it wasn't gonna go very far. It was gonna stop mid development or at least be updated very rarely ( maybe that's just because of how long people have been waiting for mmx corrupted ), but anyway, this surprised me. Development on this seems to be going really steady and I'm amazed that there are like 2 main stages left (not counting orbital elevator or sigma stages of course)
I thought the same, did not bother to put any high expectations on having this completed soon, then they drop it almost finished a few months ago, that's impressive
Hi, 1 question: is there NO bonus for completing triple S-rank in Optic Sunflower's stage? There's clearly an additional boss gate there that MUST do SOMETHING. The Cut Man fight, maybe? I hate to think I just wasted an hour and a half for a challenge that rewarded me with NOTHING.
Ala ese X si se siente mamadisimo :O Podrias agregarle un modo lunatico al final, en donde los enemigos tengan doble barra de vida (a lo megaman zero) y que cuando llegen a ese punto se enloquesca completamente. Así tendriamos una pelea de mamadisimos XD
THIS is how you do a fan game. No 15 years of development, no restarting and redoing sections numerous times pushing back release for years. This blows Corrupted out of the water. Good job.
The corrupted dev doesn't owe you anything. You're still gonna play his game if he ends up releasing it at some point anyway. No need to suck the first dev dick that lets you jump and shoot. This fan game is looking fantastic so far, but "blows Corrupted out of the water"?! Did you even see that game?
Nah man, you just want to diss corrupted using a new fangame that you think is coming out soon lol You're dreaming if you think this blows Corrupted out of the water
This looks quite amazing for me, although I feel that the boss dialogues are too simplistic. I've never played MMX8 so I wouldn't know if they are originally like that. Nevertheless, the giant mini boss in trilobite stage needed a bigger explosion, like when destroying the giant mech at the opening stage of MMX2 (a lot of explosions, white screen with the silhouette and stuff). Also, damage animations for the bosses, especially when receiving charged buster dmg Besides that, looks really good 🎉
is it available to play? (btw i love how you re-imagened the optic sunflower stage and mixed all the challenges together, that is a really good idea and keep the pacing of the game)
VERY NICE. Seeing Booster forest done this way made the stage make even more sense. I really like what you did for the Metal Valley stage as well. This is shaping up to be a GREAT project. Looking forward to more! Happy New Year Papu!
@@white_panther5563este es un demo que salio hace poco , se puedes descargar en su pagina , pesa 100 megas, a pesar de ser una demo tiene los 8 jefes principales y todas las armaduras xD
Está genial hermano 🤙 solo espero que este juego no se quede como el megaman x corrupte que llevaron como 20 años haciendolo y nunca salió, quedamos asi 🤡🤡🤡 sigue adelante amigo, aunque está vez no me voy a ilusionar 😂
I enjoy the trilobite stage, just some feedback. I love the fact that you made the entire stage revolve around mining! I feel that that could be amplified more by adding an elevator section with enemies to flesh out the feeling of truly being underground rather than some sections of the stage. The Flower stage could use a similar system that was used in X4 on Cyber Peacock stage to be a throwback. I feel using that or some stage layouts from that stage would be appreciated! Panda Stage imo needs more plantation and throughout the stage and perhaps more birds in the background. I've been waiting so long to see progress on this and this is awesome! I can't wait to see more! Keep up the awesome work! I'll be waiting for more news!
Eagerly awaiting the release. Rich in details, which demonstrates passion for the "X Boy" franchise. And if it is possible to play this demo, please release the link
I'll be interested in seeing how Avalanche Yeti and Gigavolt Man-O-War's stages look in this demake as they were really nothing but ride chaser stages. EDIT: Avalanche Yeti is fine.
Cool! I hope someone makes proper de-makes of both Mega Man X7 & X8, as the actual games on the PS2 were just awful! I never bothered completing them to come to a closure with the series! Totally unplayable!
Will you eventually put in the trick where you can get the Ride Armor into Bamboo Pandamonium's fight? I've only done it once, cuz it was such a pain to pull off originally.
So this is my dream. Making this game with 2 player co op. Second player gets to use zero. Zero has all his moves from mega man x4 and more new stages. 🤞🤞🤞 but these stages u made are super sick!!!!!!!
The music and some of the sounds are way too modern for the visuals. You should downgrade the music too. Also, i think X's shots shouldn't pierce walls, i dont think they did in X8. I think the giat miniboss' arena should be longer, it should take as much time as in the og X8 to go from one side to another, i don't remember it being so short. And that boss could probably use lower frames, it looks too smooth compared to the SNES X games. Those are my thoughts at least, the rest seems great.
Its a real shame theyre not including Zero and Axl. Im not a fan of Axl personally but I feel like he could be fun in 16 bit, and Zero is just a blast in 16 bit that he lost a bit of in 2.5D
when the fans are doing a better job then capcom themselves at keeping the franchise alive. good job capcom with your uuuhh art books and sweaters lol.
the buster sounds way too loud. comparing it to x2, yours is so loud it's all i can hear. also maybe just me but i got so head sick watching the screen jerk so much left and right. i like what you're doing but i literally could not play this as it hurts to watch. hopefully i'm not the only one but had to turn this off because i was getting dizzy.
Starting off the New Year just right! Happy New Year 2024! I already love how Earthrock Trilobyte’s stage is much longer and is an actual real stage now, and they did a great job with that Mechanaloid Boss having you encounter another one deep underground and the Earthrock Trilobyte emerging from his Crystals is just really well animated!
Capcom went 3D to keep up with the times; would this game have been more successful if this is what it looked like?
If Megaman 9 is anything to go by I’d say an original X9 that returned the 16-bit sprites would’ve done well since Capcom could’ve cashed in on even more nostalgia with a 16-bit X9.
Holy crap that opening sequence was intense
This is simple magnificent. ❤
10:17 Por la chucha lo que hizo con el nivel tiene que ser la wea mejor pensada para un nivel que normalmente es castrante para quien no haya jugado el x8
I hope they can make a remix or Snes Style of the Soundtrack, becauso X8 music feel so generic comparing to other X games.
Capcom must hire the team who make this game.
Se ve muy bien
MAN! The sprite work is impressive! why can't we have games like this?! for bois! for mega man x! thanks Papu sigma!
not his game though
This is probably like the SNES Megaman X9 we never got like how Megaman 9 went back to 8-bit
Mega Man Xtreme 3
Looks cool but it’s extremely unfair atm
Loving that new desperation attack on the panda, that's better than the cheap shot he had on the og
En mi opinion , sera demo nueva pero lo que no me gusto y lo encontre generico , el nivel de sunflower no se entiende porque no coloco los transportadores con el ascensor , se da como resultado un nivel que se avanza con pocos enemigos , lo mismo el de trilobyte , en vez de regresar hacia atras como el original sigue hacia adelante y un nivel raro con pocos enemigos , el ataque de bamboo pandamonium es totalmente distinto al original , es solo un golpe directo potenciado y no hacen ese efecto morado cuando estan en modo de desesperacion
En mi humilde opinión no me gustan los soundtrack
Mucha pero mucha guitarra eléctrica
No variaron si quiera probar otros sonidos !! ☹️💔😔
You know, I'm not liking the aesthetics of this game, it has three different types of sprites, those that match the artistic style of the originals, those that look much better than the original, occupying more vivid shapes and colors, and those that are between these 2. I hope they manage to find a consistent style between sprites.
but I like the new level design and the increased difficulty. Also the rank system in sunflower stage is sick
By "original" what do you mean? X1 or X8?
It seems to properly make the x8 assets in 2d without betraying their look...
Great job man, although I prefer the x4 graphics style more..
This feels weird without the SNES Style soundfont
Well, the PlayStation X games didn't have that sound font either
But this one should @@RellDefinition
This is simply awsome, the love, dedication and quickness that allison da paz put in this job is incredible.
The game is praticly 80% done, just the final stages left, in the half of next year we will probably being playing and loving that job. This is the best gift of end of year ever!!
By the way, all this job was made by an brazilian, which makes me proud of being one too.
Thank, Renan da Paz, Brasil
ele tem alguma rede social pra acompanhar?.
@@rodrigosb3071 www.twitch.tv/alyssondapaz
That little note near the end of Panda got me, haha. This project is just fantastic. Love it.
Pon el link en la descripción y clarifica de una vez que no es tu juego pq la gente se está confundiendo en los comentarios
That 1st stage just has so much shit coming at you in the beginning, it's just ridiculous. You can't not get hit.
I love the sonic 3 & knuckles sound effects during Optic Sunflower’s fight
You know what really needs a demake? X7 really needs it since it tried to force the X series into 3D and it didn’t work out too well, they even had to add locking on to enemies and eliminates the challenge of jumping, aiming and shooting like how all Megaman games play, the more I think about it, the more there was no reason to make it X7 3D since the Legends series already existed as the 3D branch of Megaman, imagine if we got Legends 3 on PS2 instead. But I can respect Capcom for trying even if it didn’t work.
it was a thing, until it wasnt
Man this is awesome =) I wonder will be Zero and Axl playable too in future ? =)
I really like the updated stage designs in this, but the bosses look like they were made by masochists.
Waos
This snes version is getting my attention for sure
I'm gonna be honest, when I saw the first release for this fan game I was 90% certain it wasn't gonna go very far. It was gonna stop mid development or at least be updated very rarely ( maybe that's just because of how long people have been waiting for mmx corrupted ), but anyway, this surprised me. Development on this seems to be going really steady and I'm amazed that there are like 2 main stages left (not counting orbital elevator or sigma stages of course)
I thought the same, did not bother to put any high expectations on having this completed soon, then they drop it almost finished a few months ago, that's impressive
n mms,el papu tenia canal?
simplemente EPICO
Hi, 1 question: is there NO bonus for completing triple S-rank in Optic Sunflower's stage? There's clearly an additional boss gate there that MUST do SOMETHING. The Cut Man fight, maybe? I hate to think I just wasted an hour and a half for a challenge that rewarded me with NOTHING.
Ala ese X si se siente mamadisimo :O
Podrias agregarle un modo lunatico al final, en donde los enemigos tengan doble barra de vida (a lo megaman zero) y que cuando llegen a ese punto se enloquesca completamente. Así tendriamos una pelea de mamadisimos XD
no es su juego
I've been playing Mega Man x3 since I was a kid and seeing this incredible project is really fascinating
Oh gosh my dream, a girl playing megaman
Can we get one for x7 too? 😢
Never gonna let up on this. Cutting Zero and Axl out of this is a whole load of malarkey.
Maybe they'll be added later after the main game is finished.
shush and enjoy the fact hes making a remake for us to enjoy for free :P
THIS is how you do a fan game. No 15 years of development, no restarting and redoing sections numerous times pushing back release for years. This blows Corrupted out of the water. Good job.
Is the game out?
ngl, the boss and the stage felt pretty weak compared to Corrupted
@@duyngo7697 you cant tell Corrupted is gonna see the light
The corrupted dev doesn't owe you anything. You're still gonna play his game if he ends up releasing it at some point anyway. No need to suck the first dev dick that lets you jump and shoot. This fan game is looking fantastic so far, but "blows Corrupted out of the water"?! Did you even see that game?
Nah man, you just want to diss corrupted using a new fangame that you think is coming out soon lol
You're dreaming if you think this blows Corrupted out of the water
This looks quite amazing for me, although I feel that the boss dialogues are too simplistic. I've never played MMX8 so I wouldn't know if they are originally like that.
Nevertheless, the giant mini boss in trilobite stage needed a bigger explosion, like when destroying the giant mech at the opening stage of MMX2 (a lot of explosions, white screen with the silhouette and stuff). Also, damage animations for the bosses, especially when receiving charged buster dmg
Besides that, looks really good 🎉
You guys got a composer to remaster the soundtrack? If be happy to help!
Heck yeah! Megaman x fandom strikes again!
Poné el link en la descripción y clarifica de una vez que no es tu juego pq la gente se está confundiendo en los comentarios
The arrogance of projects like this astound me, less features and looks worse than the original but somehow X8 “needed” this treatment lol okay
is it available to play? (btw i love how you re-imagened the optic sunflower stage and mixed all the challenges together, that is a really good idea and keep the pacing of the game)
Holy crap i will definitely buy it despite though may sue you. Any plan on designing Zero and Axl in the future ?
Do you plan on making new sprites for the whole game? Your pixel art style is great but its not exactly 1 to 1 with the old snes megaman x.
VERY NICE. Seeing Booster forest done this way made the stage make even more sense. I really like what you did for the Metal Valley stage as well.
This is shaping up to be a GREAT project. Looking forward to more! Happy New Year Papu!
I wish we could get this built in the X1, X2, or X3 engine as an SNES Rom, but this is super cool!! Well done!
Doesn't respect the pixel grid though. Fake demake :(
Me encanta ver el nivel de cuidado qué pones en cada detalle, el juego esta quedando realmente genial.
Feliz navidad! aunque ya esté terminando 😂 🎉
El no es el creador del juego. :v
Alguien sabe si ya está completo este fan Game y para que plataforma esta
@@white_panther5563este es un demo que salio hace poco , se puedes descargar en su pagina , pesa 100 megas, a pesar de ser una demo tiene los 8 jefes principales y todas las armaduras xD
It says demake but it's far superior than the original already o.o
"No Reploid wishes for destruction" Yeah!!! ...except for Vile.. but Vile is ✨special
I hope the Sonic 3 & Knuckles sounds are just a placeholder
Yoooo! This looks so amazing...!
Se ve super genial, realmente deseo probarlo cuando esté disponible :3
Ya está disponible descargar la demo amiguito
We using sonic and knuckles sfx? Oh ok hehe
Holy shit this is actually a thing?!?! Nice!!!!!
Canyou share the link so i can play too??
When you died at 20:48 I got the same expression of that cat lol
Pandamonium's desperation attack is really cool. I like how it's an interactive phase so you can multitask if you're feeling gutsy.
Está genial hermano 🤙 solo espero que este juego no se quede como el megaman x corrupte que llevaron como 20 años haciendolo y nunca salió, quedamos asi 🤡🤡🤡 sigue adelante amigo, aunque está vez no me voy a ilusionar 😂
Y nunca saldrá , sino se acaba el negocio de las donaciones de twitch para JKB
I think the music should be in 16-bit as well
question, can you still play as Axl or Zero?
Lol that part with bamboo pandemonium
if you got rid of those cursed rooms with the death cubes, mmx8 finally will be worth a damn
Pro tip:defeat 2 mavericks before going to gravity antonion's stage, so the death cubes are replaced with a vile boss fight
This games making more progress than corrupted could in 10 years
Megaman x corrupted parece ser más grande , pero este Demake me sorprende bastante , se siente como un juego nuevo.
Good work! Keep updating until sigma and lumine, also vile. I wonder if they did with megaman x7? Maybe x4, x5 and x6 should be easier.
hey amazing job! happy to see you're continuing it! i played the previous demo its awesome! keept it up!
I enjoy the trilobite stage, just some feedback. I love the fact that you made the entire stage revolve around mining! I feel that that could be amplified more by adding an elevator section with enemies to flesh out the feeling of truly being underground rather than some sections of the stage. The Flower stage could use a similar system that was used in X4 on Cyber Peacock stage to be a throwback. I feel using that or some stage layouts from that stage would be appreciated! Panda Stage imo needs more plantation and throughout the stage and perhaps more birds in the background.
I've been waiting so long to see progress on this and this is awesome! I can't wait to see more! Keep up the awesome work! I'll be waiting for more news!
It was not this TH-cam channel's owner who made the demake, he is just playing it. The sole creator is AlyssonDaPaz.
the smoothness of animation is insanely impressive
Only demake I care about.
daaaang the spritework is so good! And seeing Sunflower's stage streamlined is really impressive!
Holy sht is panda for we bare bears
cool project, is there any plans to mod the x sprite to reflect x8?
Please megaman x4 megaman x5 megaman x6 demake
Getting it asap!!
I hate that they took out over charging
This looks beautiful.
El mejor final para este año 2023.
Feliz Año Nuevo a todos!!!!❤
Eagerly awaiting the release. Rich in details, which demonstrates passion for the "X Boy" franchise. And if it is possible to play this demo, please release the link
This made me want to cry a little. X8 was a great game, and they paid mad respect to it with this demake. I want this!!
X has air dash without a upgrade
No puedo esperar por jugarlo, se ve increíble
O melhor final para 2023 !
Não sei como agradecer
Muito obrigado
Arrase !
awesome project, man you make me fell this game again, keep it up, (critic: the charge sound its kinda lound I`d like like -3.2db apx)
I'll be interested in seeing how Avalanche Yeti and Gigavolt Man-O-War's stages look in this demake as they were really nothing but ride chaser stages.
EDIT: Avalanche Yeti is fine.
Cool! I hope someone makes proper de-makes of both Mega Man X7 & X8, as the actual games on the PS2 were just awful! I never bothered completing them to come to a closure with the series! Totally unplayable!
are you planning to release this game? i never played x8 but i would play this demake for sure
Will you eventually put in the trick where you can get the Ride Armor into Bamboo Pandamonium's fight? I've only done it once, cuz it was such a pain to pull off originally.
So this is my dream. Making this game with 2 player co op. Second player gets to use zero. Zero has all his moves from mega man x4 and more new stages. 🤞🤞🤞 but these stages u made are super sick!!!!!!!
It would ve cool in the final version to have proper SNES soundfonts for the music.
Also, are the color limitations for the SNES being used?
Loving what was done to the weapons. New uncharged Crystal Wall is just outright broken. XD
Looks amazing. Kinda wish the OST matched the 16 bit vibe but it's still good.
The Camera needs some work
I'm glad they can steal the sound effect from sonic 3 and knuckles foe the beam that comes down from the sky please replace that.
The music and some of the sounds are way too modern for the visuals. You should downgrade the music too. Also, i think X's shots shouldn't pierce walls, i dont think they did in X8.
I think the giat miniboss' arena should be longer, it should take as much time as in the og X8 to go from one side to another, i don't remember it being so short. And that boss could probably use lower frames, it looks too smooth compared to the SNES X games.
Those are my thoughts at least, the rest seems great.
Its a real shame theyre not including Zero and Axl. Im not a fan of Axl personally but I feel like he could be fun in 16 bit, and Zero is just a blast in 16 bit that he lost a bit of in 2.5D
Papuuuuuuuuuu
A-M-A-Z-I-N-G 😍😍😍😍
Ah yes.. Capcom really need to cease doing that half-assed 3D bullshit and return to this 2D awesomeness.
Sabes si tienen planeado cambiar el ost por uno estilo snes?
when the fans are doing a better job then capcom themselves at keeping the franchise alive. good job capcom with your uuuhh art books and sweaters lol.
the buster sounds way too loud. comparing it to x2, yours is so loud it's all i can hear. also maybe just me but i got so head sick watching the screen jerk so much left and right. i like what you're doing but i literally could not play this as it hurts to watch. hopefully i'm not the only one but had to turn this off because i was getting dizzy.
No me estes jodiendo
Will you guys keep the Cut Man fight in Optic Sunflower's stage?
Oh wow! Actual levels, and actual special weapons! I’m sold!