AOE4 | Why Scouting is So Important | Coached To Conquer Ep.4

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 10

  • @hupsaiya
    @hupsaiya 2 ปีที่แล้ว

    Nice video man it's always really helpful to hear to insight of why you would do certain reactions.

  • @okkomp
    @okkomp 2 ปีที่แล้ว

    @15:15 you need to pull all your spears and take out the knights.. they spent about 30 seconds breaking down the wall.. with no response..

  • @daebreaker6212
    @daebreaker6212 2 ปีที่แล้ว +2

    Cheers Snoopa, Ill 100% try get a bit more pro active with that scouting. Once knights are in my base my brain tends to stop working haha.

  • @georgebenton3065
    @georgebenton3065 2 ปีที่แล้ว +2

    loving this series!

  • @rdarchitect
    @rdarchitect 2 ปีที่แล้ว

    the one and only snooopaaa

  • @Vei--
    @Vei-- 2 ปีที่แล้ว

    "He doesn't even know about the TC" - I'm curious. What is change are you supposed to make in your gameplay when you find this out?

    • @igorviniciustrombettadeoli2602
      @igorviniciustrombettadeoli2602 2 ปีที่แล้ว +1

      As Snoopa said, he didn't move out for the sacred sites ASAP, which he could, because the opponent didn't have enough military to contest that. His choice of play was to stay at home, build a blacksmith and a stable and make some more units, which he really didn't need and didn't use properly (horsemen fought royal knights and died miserably).
      After scouting french second TC, he should've positioned his spears in doubles or triples at his resources like gold and berries, and used the rest of the spears to take sacred sites. Could even wall them off with the spears and build outposts with villagers. At the back of this, setting a lot of vills to food in order to gather 1,2k would allow him to go into a very very strong and early castle age and, after some re-macro, the feared Delhi castle age could happen from an advantage point.

  • @fo0liner1985
    @fo0liner1985 2 ปีที่แล้ว

    16 minutes in and 31 workers ? am i seeing this correctly ? considering you can build 5 per minute (per TC)*you have 1* and start with 6.. that should put you to 86. I understand a slit up but thats a landslide and probably the nr.1 problem here. EDIT: i only have the "active/idle" workers tab to go on, but there is definetly something going wrong there.

    • @cornelispost3031
      @cornelispost3031 2 ปีที่แล้ว

      One villager is 20 seconds, so 3 per minute makes 48 villagers in 16 minutes plus 6 from the start. And there are always some villagers going to die

    • @fo0liner1985
      @fo0liner1985 2 ปีที่แล้ว

      @@cornelispost3031 thanks i dont know why i was thinking a minute had 100 seconds there.. whoops xD