Thank you for your education. I really liked your teaching method. I think it is fast and suitable for beginners. I hope their education continues. Regards and love.
You are a genius! Really clear concise explanation and SO MUCH content!! Thank you for explaining this as i couldn't workout how to combine all the element in the workflow. I'm currently working on my final collection for University so this really helps as we're doing it digitally. This is a life saver!!!
Even though I mainly use Cinema 4D as opposed to Blender, I watched till the end because the techniques used in Blender could easily be replicated in Cinema 4D and Octane. Thanks for showing your workflow.
Bro! Thankyou! I'm still a novice with Marv and Clo so this pieced everything together for me. I do however have a lot of skill in sound design so - If you ever need some tunes for your videos I'll chuck you one for free, just cos you're such a legend haha! cheers man!
This is such a good video, thank you for the tutorial! Would love to see a workflow tutorial on how you create animated final renders in Blender! Perhaps just a follow up to this one?
Great tutorial Sir, is very much appreciated! thank you very much for sharing, I was really looking forward to understand the way to integrate these 3 tools
Sweet tutorial. Note on the export settings / process. When I import my daz character to MD I like to make it simple as possible for MD to run very fast (no textures just plain). When done I export the pattern only using daz prest BUT with scale at 1%. Then use daz to blender importer plugin to import my character right from daz with all of the settings and maps - and the imported pattern is the perfect size and alignment.
Also, if you want cleaner UV - before exporting from MD change from simulation tab to UV tab ... MD gives you perfect UV of each individual piece of fabric just have to arrange them on tile #1, and make sure to check the include uv box when exporting.
Just putting this out there in case others have the same issue i had a couple years ago when using .dae format: Dont use .dae format if you want to bring the clothes back into Daz or they wont line up with your figures. Use a 'vertex exact' format like Alembic or MDD. There is a free 'Alembic Exporter' circulating around on Daz forums called 'Sagan'. You can export your alembic format animation to Marvelous Designer and Blender and it will be exactly the same as in Daz. The sagan exporter also can use Diffeomorphic material presets - so it's less work to set up materials in Blender. My suggestion of an improved workflow would incorporate Sagan and Diffeomorphic.
Amazing!! You have talent for teaching 👍 I'm gonna improve my skills in 3d, honestly from zero haha but you make it look easy and fun! Not many people have the talent for that. Thanks for sharing 😊
Execellent tutorial! This will be added to my workflow now but except of exporting obj for the mannequin from Daz to Blender, i'll use Diffeomorphic Exporter simply because it has better material settings and skin.
This was amazingly concise. I would have ended up making this a two hour snore fest. Not many artists show their workflow, so it was interesting to see.
Excellent tutorial Branden. I was wondering why you had to go to substance painter when you mentioned it at the end. Make more of such productivity tutorials across apps
you are a legend my friend, love your work and i love your explanation, i would suggest adding the names of software's you used in the video, like in the description not a big thing but it would be helpful, take care my guy 🙌
sorry ... had to pause the video a sec to correct you (really interesting stuff here and nice video so don't hate me for this) ... when you did the UV's that was a bit of a error on your behalf. UV's coming from Marvelous are based on the 2D drawing you made the clothes from, that means that they are really good from the get go. Select the UV's once in blender and press CTRL+P to pack the UV's. that way the front of the dress will be 1 UV ipart and same for the back and most importantly, they will fit in that square or the texture that is selected. The way you did it is decent, but it "tares" the UV's to much making Patterns a pain to put on the model.
Great job! I noticed in your video at 07:48 the file with boots in the lower left corner. Please tell us how you create shoes. There is not a single adequate video about this on TH-cam. You can be the first!
Thank you!! thhank you so much for this tutorial!! I am fairly new to this and Your tutorial was so inspiring and easy to follow.( totally did not spend 6+hrs trying it haha) . I just made my first render with it and i cant wait to try out more. Would love to see more tutorial or classes on it.
Wow I’ve been looking for something like this for a long time. Thank you! Could you do more tutorials on substance painter as well? Appreciate the content. PS do you do any consulting or 1-1? I’d be very interested thanks 🙏🏽
Hi there, can you make a tutorial on how to get a characters motion into marvelous designer without DAZ Studio, I used Mixamo to generate some Animation for my character, imported that character into MD but all the animations I converted from FBX to Collada (with Blender or Autodesk FBX Converter) keep crashing MD?
Wooow you answered to a lot of my questions !! Can you how to do for the inside of the clothes? I love to render without avatars... and one more thing, how can we do a video with movement? Thank you so much! Your video was amazing!
Love this walkthrough! Thank you so much. I have all of the software used in this tutorial! I was wondering, do you have any tips for rigging Daz figures and getting the trickier Daz surface materials to behave in Blender? I'm a 3D artist who currently renders everything inside Daz Studio, and I'm looking to continue making my 3D stories - but with Blender as my renderer. Thank you for any help!
This was really dope I def needed this! I would like to see more of it too cuz I got a few questions. Like if it’s multiple parts of a garment with diffrent materials or if I wanted to add patches and things like that. It’s prolly not too difficult cuz I’m learning it rn and I’m sure I’ll figure it out. But like I said this is great! I’d like to support in anyway
Bro, perfect video. I have some questions, when you are exporting from marvelous for example a full outfit (like Jacket, T-shirt and Pants) you export each one as a obj or all togheter ? and about thickness, if i put topstitch in substance and use the modifier they will no get affected ? (because when i use the Marvelous topstitch and but the modifier the sewing becomes a monster kkkkk)
Excellent tutorial!! I used Quixel MIxer instead of Substance Painter and had good results. You are very good at making tutorials and should do more. Maybe a similar one with animation ?
first of all thanks a lot! really great tuorial. just one question how do i make this workflow work with hair, animation from daz? im trying tirelessly but just cannot get it to work, :(
@@lordshiro4605 yepp its pretty easy, export the animation as fbx without the hair, and import into the 3d software that u use, then just move all the keyframes ahead by 30 frames or so and on the first frame reset the pose to an A pose and add a keyframe then re export as fbx, import this into marvelous. after ur done export everything to blender or c4d and just export the hair seperately as an obj and parent it to the figure hope it helps :D
Thank you so much Branden. One question, by following your tutorial, how can we change our avatar's size once we finish our garment design? If our avatar is thin but suddenly we'd love same design in XL for example... what should we do?
Great tutorial! thank you, but I have a problem.. when I try to import Collada File in Marvelus appear this message: "Failed to load the Avatar." how can I fix it? Thank you!
do you have a towel in your mouth while u speaking? such a muffled voice. I slept 4 times while wathcing the video. LOL
I can make you a custom tutorial, screaming in the mic until your ears bleed 😌
@@nadjabajc3371 can you share his blender startup file
Great video. Not a single wasted moment. I felt like the 30 minutes flew by and now I can modify my clothes in ways I couldn’t before. Thanks!
11:02 He hits space bar, for those who didn't know.
Great tutorial by the way! Thank you so much!
Thank you for your education. I really liked your teaching method. I think it is fast and suitable for beginners. I hope their education continues. Regards and love.
Holyyyy!!! this is the video omg. you the best dude, the life bless you !
word to excel to NFT to blender to daz to unreal engine to hollywood to mariah carey's lawn. Love it!
I think you will be my best trainer if you keep continuing this kind of work flow
I will never work with Max anymore ever. You changed my vision thanks man, gj. keep it up.
Boy! YOU"RE AWESOME!!!
Im gunna say what others have said a million times - Amazing video. Youre such a legend
You are a genius! Really clear concise explanation and SO MUCH content!! Thank you for explaining this as i couldn't workout how to combine all the element in the workflow. I'm currently working on my final collection for University so this really helps as we're doing it digitally. This is a life saver!!!
wow i learned a lot! superb video man! loved how crisp clear and consice this was
nice workflow. using the best parts of each program.
Even though I mainly use Cinema 4D as opposed to Blender, I watched till the end because the techniques used in Blender could easily be replicated in Cinema 4D and Octane. Thanks for showing your workflow.
Bro! Thankyou! I'm still a novice with Marv and Clo so this pieced everything together for me. I do however have a lot of skill in sound design so - If you ever need some tunes for your videos I'll chuck you one for free, just cos you're such a legend haha! cheers man!
Excellent tutorial, very well explained, coherent and detailed in a step by step process! Thank you very much!
wonderful video. great job, thanks for sharing.
Thank you for watching!
bro this is so good, thank you for the tutorial. I bought your Blender Preset Scene, wonderful! Always had problems with the lighting etc!!!!
Ladies and gents, boys and girls, THIS is how you do a tutorial!! Complete with the "Why's" behind each action
i love this type of tutorial, explaining each detail as you go.
This is such a good video, thank you for the tutorial! Would love to see a workflow tutorial on how you create animated final renders in Blender! Perhaps just a follow up to this one?
hi, have u figured it out yet?
One of the best tutorials I ever seen thanks very much
Great tutorial Sir, is very much appreciated! thank you very much for sharing, I was really looking forward to understand the way to integrate these 3 tools
Awesome! A million thanks for the well-paced and detailed tutorial; great teaching skills!
best teacher on the platform! :) thank you man
Thank you for sharing! I've subscribed.
yoooo best video on the net useful and funny bro! appreciate the work rate
Wow, this tutorial is dope!!!! Thank you so much for sharing!!!
Sweet tutorial. Note on the export settings / process. When I import my daz character to MD I like to make it simple as possible for MD to run very fast (no textures just plain). When done I export the pattern only using daz prest BUT with scale at 1%. Then use daz to blender importer plugin to import my character right from daz with all of the settings and maps - and the imported pattern is the perfect size and alignment.
Also, if you want cleaner UV - before exporting from MD change from simulation tab to UV tab ... MD gives you perfect UV of each individual piece of fabric just have to arrange them on tile #1, and make sure to check the include uv box when exporting.
Great tutorial, everything was clear and well explained. Thank you 👍
the video is great! hopefully i will be able to mimic some of your workflow soon
thanks man, you answered all of my queries regarding almost everything.
Great Video indeed! You changed the way of my work... Thanks a lot, bro!
Just putting this out there in case others have the same issue i had a couple years ago when using .dae format:
Dont use .dae format if you want to bring the clothes back into Daz or they wont line up with your figures. Use a 'vertex exact' format like Alembic or MDD.
There is a free 'Alembic Exporter' circulating around on Daz forums called 'Sagan'.
You can export your alembic format animation to Marvelous Designer and Blender and it will be exactly the same as in Daz. The sagan exporter also can use Diffeomorphic material presets - so it's less work to set up materials in Blender.
My suggestion of an improved workflow would incorporate Sagan and Diffeomorphic.
I see
Yes. You're absolutely right, i've been using Diffeomorphic Exporter for 3months now instead of the official bridge or OBJ file.
Excellent tutirial. Well done!
Great video! Great teacher! Too bad you didn't do more.
this tutorial is wonderful! thanks a lot! :)
Amazing!! You have talent for teaching 👍 I'm gonna improve my skills in 3d, honestly from zero haha but you make it look easy and fun! Not many people have the talent for that. Thanks for sharing 😊
YOU GOT A FCKIN SUB!!!!!!!! SIMPLE AND STRAIGHT TO THE FCKIN POINT!!! A-1 QUALITY
Execellent tutorial! This will be added to my workflow now but except of exporting obj for the mannequin from Daz to Blender, i'll use Diffeomorphic Exporter simply because it has better material settings and skin.
Banger tutorial, I can't wait to see what you make next, possible combining hard surface w/ the character.
best workflow tut ever. ty
THANKK U SOOO MUCH!! Such a useful video :,) sending love xxx
a thousand times perfect tut! thanks
This was amazingly concise. I would have ended up making this a two hour snore fest. Not many artists show their workflow, so it was interesting to see.
"I hope this was useful to you" yes, it really was, thank you!
P.S. That Node Wrangler shortcut, Ctrl + Shift + T was a blast.
This was crazy! any other tutorial you mentioned would be awesome!
what an amazing workflow walkthrough! I've learned a lot!
Excellent tutorial Branden. I was wondering why you had to go to substance painter when you mentioned it at the end. Make more of such productivity tutorials across apps
Love this crash course man 🔥❤️
Amazing video for a beginner like me!
This was a fire tutorial
you are a legend my friend, love your work and i love your explanation, i would suggest adding the names of software's you used in the video, like in the description not a big thing but it would be helpful, take care my guy 🙌
plz make more vids like this!! also plz show us how to use marvelous design more!!
This was extremely helpful! Thank you!
thank you so much this is a great video it was very helpfull
Dude I could not hit the subscribe button fast enough. :)
sorry ... had to pause the video a sec to correct you (really interesting stuff here and nice video so don't hate me for this) ... when you did the UV's that was a bit of a error on your behalf. UV's coming from Marvelous are based on the 2D drawing you made the clothes from, that means that they are really good from the get go. Select the UV's once in blender and press CTRL+P to pack the UV's. that way the front of the dress will be 1 UV ipart and same for the back and most importantly, they will fit in that square or the texture that is selected. The way you did it is decent, but it "tares" the UV's to much making Patterns a pain to put on the model.
Great job! I noticed in your video at 07:48 the file with boots in the lower left corner. Please tell us how you create shoes. There is not a single adequate video about this on TH-cam. You can be the first!
awesome tutorial really appreciat that
Very cool! this will help tighten my workflow!
Thank you!! thhank you so much for this tutorial!! I am fairly new to this and Your tutorial was so inspiring and easy to follow.( totally did not spend 6+hrs trying it haha) . I just made my first render with it and i cant wait to try out more. Would love to see more tutorial or classes on it.
Cool tutorial! thanks a lot
thank you for this, it really helped.
good job and amazing explanation sir thanks alot
Thank you for watching!
Love this video, thank you. I had one problem importing my DAZ avatar into marvelous Designer. Not sure why! I'm using a mac..
Did you ever resolve this? I'm getting the "failed to load avatar"
Robin Beechey same.. did u figure it out?
Excellent content 👍🏼
How-do-you-do that zoom in then you do I like that so much...do you just crop the video and scale it in your video editing software
Amazing! Do you have anymore more Marvelous tutorials?
amazing, subscribed !
Love this
Good Job Mon‘ !!! Stay Easy And Simple 🇬🇳
Wow I’ve been looking for something like this for a long time. Thank you! Could you do more tutorials on substance painter as well? Appreciate the content.
PS do you do any consulting or 1-1? I’d be very interested thanks 🙏🏽
Really cool :)
Master 👑😎
Hi there, can you make a tutorial on how to get a characters motion into marvelous designer without DAZ Studio, I used Mixamo to generate some Animation for my character, imported that character into MD but all the animations I converted from FBX to Collada (with Blender or Autodesk FBX Converter) keep crashing MD?
Works well!! DANKEEE
Wooow you answered to a lot of my questions !! Can you how to do for the inside of the clothes? I love to render without avatars... and one more thing, how can we do a video with movement?
Thank you so much! Your video was amazing!
Thanks a lot dude, you're awesome
Love this walkthrough! Thank you so much. I have all of the software used in this tutorial! I was wondering, do you have any tips for rigging Daz figures and getting the trickier Daz surface materials to behave in Blender? I'm a 3D artist who currently renders everything inside Daz Studio, and I'm looking to continue making my 3D stories - but with Blender as my renderer. Thank you for any help!
really useful thank you so much !
love u for this
Interesting... I wasn't doing things like that. Thank you.
This was really dope I def needed this! I would like to see more of it too cuz I got a few questions. Like if it’s multiple parts of a garment with diffrent materials or if I wanted to add patches and things like that. It’s prolly not too difficult cuz I’m learning it rn and I’m sure I’ll figure it out. But like I said this is great! I’d like to support in anyway
Don't worry my friend I'll make sure to create some videos going over all of that!
@@BrandenArc dope! preciate the reply also which one is the start up file for blender?
nvm i got! lol
can you make a video on how to edit daz studio dress and make it follow character poses?
A Tutorial just using DAZ and blender would be great
Nicee tutorial thanks!
You're welcome my friend!
Amazing tutorial! Have you done any shoes, boots with this process or is it preferred to do all modelling blender around the daz model for shoes?
Good tutorial!!!!!!
Bro, perfect video. I have some questions, when you are exporting from marvelous for example a full outfit (like Jacket, T-shirt and Pants) you export each one as a obj or all togheter ? and about thickness, if i put topstitch in substance and use the modifier they will no get affected ? (because when i use the Marvelous topstitch and but the modifier
the sewing becomes a monster kkkkk)
Excellent tutorial!! I used Quixel MIxer instead of Substance Painter and had good results. You are very good at making tutorials and should do more. Maybe a similar one with animation ?
Thank you my friend, I will definitely do one with animation. Using Quixel Mixer is a brilliant idea too! Thank you for sharing.
Wonderfull Arc Wonderfull
Gracias , gracias ,gracias.
first of all thanks a lot! really great tuorial.
just one question
how do i make this workflow work with hair, animation from daz?
im trying tirelessly but just cannot get it to work, :(
Have u found a solution ?
@@lordshiro4605 yepp its pretty easy,
export the animation as fbx without the hair, and import into the 3d software that u use, then just move all the keyframes ahead by 30 frames or so and on the first frame reset the pose to an A pose and add a keyframe then re export as fbx, import this into marvelous.
after ur done export everything to blender or c4d and just export the hair seperately as an obj and parent it to the figure
hope it helps :D
Cool vid:) how do you manage the size of the Alembic file or Cache? I've exported about 20 seconds and it is 5GB... need about 1.5 minutes ideally.
Thank you so much Branden. One question, by following your tutorial, how can we change our avatar's size once we finish our garment design? If our avatar is thin but suddenly we'd love same design in XL for example... what should we do?
thank you very much
Great tutorial! thank you, but I have a problem.. when I try to import Collada File in Marvelus appear this message: "Failed to load the Avatar." how can I fix it? Thank you!
Большое спасибо за видео!
awesome video but Im currently cant get the startup file because its paid now and mine doesnt looks like yours