Correct, this was an oversight in the video that I forgot to mention with text in my editing software! The MAX Focus you can run is 500! so 500 Focus, the rest constitution would be BIS for max healing output
@baboonbanana99 this might not change much for a healer - but I'm testing options for a different build and I noticed the nw db website says the attuned pants give 50 +10. It says 90+10 in game BUT my attributes dropped by 90 total points when I took the pants off. Maybe I'm overlooking something bc 90+10 should leave me 100 points short when removing the pants. Either way the NW DB version of the pants is inaccurate. Might not change much for a healer but that's a lot of fucking stats 😅
I actually love the lifeloop earring, which you can get with 3500 Dense Ennead Matter ( from the Season pass). This has refreshing toast AND healthy toast, and it guaranteed 700 GS. And mine rolled with refreshing, so very happy about my very cheap BIS earring 😊
Sup bro. I enjoyed playing with you on Camelot. I was looking for healer info since I haven't played in over a year. I knew I struck gold when I saw your name. Thanks for the info and good luck with your channel.
I focus my healing more on folks when they’re near the 50% mark, that way I can proc savior, refreshing breeze, and my ult for my healer tree. Refreshing move is for sure powerful but I feel as it’s already in the perk tree of the LS then it’s not as mandatory as other builds. Right now I’m running the Lifering lifestaff with Purifying Breeze Savior and Purity of Light. I guess it’s def play style dependent but when I’m using max refreshing I have my DE every like 4-5 seconds. If I’m doing light attacks and using the built in refreshing move I can turn in down the three seconds just about. Also, I take advantage of purifying breeze by utilizing the mending touch perk, with full dodge buff and heavy attack buff I can heal for 3-4K off of heavy attacks to Allie’s, as well as they also pass through. So if I’m ever waiting on cool downs I just heavy attack into the clumps, removing debuffs (which are always present) and healing for decent amounts, as well as proc-ing healing breeze from my ring on a specific target (if the cooldown is available of course). In pvp, especially in 3v3s I feel like LE is mandatory, due to the fact that for the most part you’re going to be chased like road runner constantly, so being able to heal your teams mates from 100m away without line of sight is crucial. Also the problem of over healing? I’ve not experienced it, as soon as I’ve seen my group get below 50 and in a clump I clap, folks that are bruisers are normally running 200+ con, with a couple health perks and food buff that’s like 18k or more, and I think that overhealing isn’t really and issue in my experience. I really enjoyed this video and and gonna farm up quite a few of the prices you suggested. Thank you!! Also if you could do some Paladin builds on a video that be amazing! As I’ve been looking into that for 3v3s specifically! Or a back line guard kind of vibe for the OPRs and Wars.
Awesome! Yeah, there is a lot of playstyles to test out with all of the new healing perks and changes. The ones I listed were the most common and agreed upon playstyles by the healing community. It might change though as more people try out the new playstyles. As for the Paladin build, it will be coming out within 3-4 days. Thanks for supporting!
This is awesome. I would call this a guide versus the comment of "best" for every scenario. Particularly when you are talking about weapons. It just depends on a person's playstyle and... PvP is different based on duals, OPR, etc.
Great overall guide! I’ve been playing with a nimble build with a clap staff and DE on armor and it is pumping big group heals. With the extra refreshing, DE is less than a second on proc. Some other gear alternatives to consider.
I appreciate it! Yeah, there is a bunch of alternative gear to choose from that fits a specified playstyle! This is just a general guide with gear that is generally thought of as BIS by the healing community. Glad you found something that works for you!
I haven't had much difficulty healing in Medium. It just has slightly decreased healing output. I feel tanky and survive just as long@@ezequiellauxmann7040
Great video, as always your content is top quality. I'm confused about one thing. You said Healing Breeze only works on single target healing (DE and LE), not on multiple targets, on minute 11:12. However you use it in the AoE healer build (13:17)...maybe you didn't change it? Have you tested if Healing Breeze works with Sacred Ground, Splash of Light, Orb of Protection and Beacon? Thanks in advance!
Thanks! I appreciate it! Healing Breeze works off of every heal, and yes, it only heals one target. If you cast a Sacred Ground in a clump of allies you have no control who gets the Healing Breeze heal. If you cast a DE on someone, you control who gets the Healing Breeze heal. It is still the best 3rd perk to take overall even though it heals one person
@@baboonbanana99 Thx a lot for the info. I wish NW would stop implementig stuff that is non-skilled based, like this kind of random heal. On the other hand, with the cap on Refreshing and the removal of Ref. Evasion, there isn't much of a great 3rd perk for healers ring, except for this one, so it becomes kind of mandatory.
Can we discuss Purifying Breeze? Heavy attacks removing debuff heals for 33%. In PVP with all the debuffs, seems like a BIS perk? In PVE less consistent since removable debuffs less common, but still occur. So a life staff with Purifying Breeze, Refreshing Move and Blessed seems to be in consideration for BIS (Taiyi Life Staff). Thoughts?
In theory it can work, but Refreshing Divine Embrace on LS is too good to give up. Same with Mending Protection. I can maybe see it being used with a DE/LE playstyle. Once I get the Life Staff I will play around with that playstyle!
Great video! Love it since I was recreating my healing set again.. one thing I'd suggest is consider the life staff called Fire of Life - You can get it from mutated Empyrean Forge or create it at 700 with dense Empyrean Forge Materia at 700. It has one of the BEST perks on it, Fortifying Sacred Ground. Being on a staff means it's a more powerful perk and healers use Sacred ground in pretty much EVERY build we use.. it's a staple healing ability. But it also comes with Blessed and a random 3rd perk.. I got Vicious which I plan to swap out for Refreshing Move.
Refreshing Divine Embrace for group healers and Mending Protection for AOE healers are the mandatory Life Staff perks. Fortifying Sacred Ground on LS is only a 5-6% fortify increase which is negligible compared to putting it on armor. It is a good collectors item though!
This guide is really focused towards PvP. While there is definetly a lot the same I also see a lot of differences towards BIS for PvE. For Amulet in PvE you want to have one for every damage type you will face in the mutations and swap them accordingly. Therefore for now I will grind out some Azoth battery amulets and put the dmg aversion on it with matching gems. Later on to get BIS we need to craft. For Ring Hearty and Sacred are mandatory for sure but then I do not agree with Healing breeze as BIS, I would rather have refreshing to free up a perk on my armor. For earing I went with the lifeloop and added Refreshing instead of regenerating to free up a perk slot on my armor. Then as last Fortifying for AOE is BIS and Refreshing Divine for targetted. By freeing up perk slots on my armor I can add more Enchanted ward to my gear and also get putrifying next to my LS perks
No love for the Tumbler Footwraps? Rapier evades appear to trigger them so its free 200+2% heal and 5s of 25% fortify when you dodge a person attempting to jump you. I still think nimble Coat is unquestionably the best but I'd rate Tumbler above Featherweight and Attuned Leather Pants personally.
25% fortify in light armor isnt as effective as fortify on medium or heavy players. This is because it is based off of your physical and elemental resistance numbers. I could definitiely see it being used. The only difference is that Featherweight offers a consistent 8 - 10% damage reduction whereas Tumbler shoes requires you to dodge an attack to get any defensive benefits.
@@baboonbanana99 No doubt that 25% is better for medium/heavy but is the consistent 8-10% really going to save you when you get jumped if you aren't dodging an attack? Thus getting the short stronger bonus and the heal if you were already injured. I'd say it at least is worth a mention as comparable to featherweight (which is fine but I hate that it affects your entire armor set so you cannot swap it with nimble coat without having two full gear sets) and infused pants (which frankly I find to be better for builds trying to get some extra 25 point perks which healers are not).
@@gaspara9817 I'm not exactly sure what the damage mitigation of 25% fortify in Light armor is. If it is more than or equal to Featherweight's 8 - 10% damage mitigation it could be a good alternative. Let me double check the damage mitigation of 25% fortify in light armor.
@@baboonbanana99 So it looks like my math was wrong on how much armor increase it. Featherweight light with no round shield is 31.44% increase which is your 8% number (you get more if you go with a round shield but thats obviously build dependent). So 25% fortify would be about 6.5%. damage reduction.
Hi, great vid, I got the Progenitor LS and added the Purity of Light Perk for Splash of light. Is purifying breeze better? I use splash was too much this patch. I'm planning to make another LS with Divine embrace
Purifying breeze isn't better than Purity of Light, it just enhances it! If you wanted to you could put Purity of Light on your armor and then add Purifying Breeze on your Life Staff for a massive heal. I haven't tested Purity of Light and Purifying Breeze on the Life Staff but it sounds like it would heal for a ton!
Is group healing broken in raids for all you healers atm? If so do you have a work around i saw your video about keybind fix but that not working either atm. Also what build you running for wars atm? do you still see these builds bis or have you tried Shirking heals etc i see alot going to it.
About the "Nimble Coat BIS Group Healer 200 CON" build, what you think to change the perk health to elemental aversion? And always using a con food, to increase +40 con
Overall, yes. Especially in builds that use Beacon. It COULD see some use in builds that don't have any AOE capabilities. New video discussing this coming soon
Yes! The faction armor is identical to the BIS we can get at 700 GS. The only difference is that it is 675 GS. I'm still using faction pieces until I finish my BIS with chromatic seals.@@pulseight8038
I believe most players are running Keen Beacon on their life staffs for PVE. Fortifying Sacred Ground still goes on armor. When I get more info and the meta gets stable then I will update everyone for PVE as well!@@spyralxd8541
@spyralxd8541 It's fine so is Fire of life. just add the missing perk so you end with blessed, FSG, refreshing move. Nobody I know aoe healing is running keen beacon on staff. The other option is building for SOL, but it's massive over heal most the time
So is using a runeglass on the LS for heartrune charge not worth anymore after the nerfs? also has the keenly jagged + Runeglass of Energizing interaction been fixed or do you just think keen speed is better?
Runeglass in Life Staff gives 15% healing and increases ult charge so it is still worth using. As for the rapier, keen speed is just easier to use and manage compared to keenly jagged for most players. I haven't tested myself if the keenly jagged with runeglass works this patch - but based off what my friend said he said it works still. I will confirm tomorrow when I log on
Do your abilities count as outgoing healing on yourself? What I mean by that is, if you use sacred ground to heal yourself, and you have ankh on, does it zero out and just have regular heals? I understand when someone heals you, you get extra healing, my potions and food are weaker, and when you heal someone else it does half the healing to them, but I’m confused about self healing with ankh. I play LS/Flail and I use vortex which heals me, and everyone inside of the animation. I get that it would halve that healing to other players, but wouldn’t it buff that half back to 100% if I’m wearing ankh? And if everyone is wearing ankh that has healing abilities, wouldn’t all the healing be the same except consumables would be weaker?
I have never been a fan of freedom. For my playstyle other perks benefit me more! I don't think Freedom is necessarily bad, it's just a playstyle difference.
That is one of the pieces you have to craft, pay someone to craft, or buy off of the trading post. Requires a lot of materials and an Azoth Conductor. The materials are located on the new world data base!
Decent for builds that don't use beacon, so Splash of Light or Light's Embrace builds! Overall, Blessed will give you more output though but Savior will make a difference when it's needed!
@@baboonbanana99 Yep I was thinking of that. Well I get really, really good results with this build in arena (I'm not even having all bis perks yet, far from it). And in 1v1 there's not been a single person to be able to kill me, yet (sure, I am not killing them either lol, but at least I don't die).
Refreshing Divine Embrace reduces DE to almost instant, and Mending Protection increases healing output by 45%. The fortify bonus on the Life Staff compared to the armor is only a minimal increase that is negligible
Myrkgard! I'm coming out with an updated Life Staff farming video. Adding all of the locations in this video would have been a time sink. If you are looking where to farm an item visit the New World database! nwdb.info/db/item/2hstafflife_soulshroud
Players should be reaching level 100 track soon to test it out. I have tested it out myself and I wasn't a fan of having my pots go on a longer CD. The heal was nice though!
It was the only "good" flail at the start of season 3. I would recommend just buying or crafting a Blessed / Refreshing Move / Burdening Smite or Barrage Flail
25 con part at the end won't work though no? max stat you can get is 500, then it won't appply new bonuses
Correct, this was an oversight in the video that I forgot to mention with text in my editing software! The MAX Focus you can run is 500! so 500 Focus, the rest constitution would be BIS for max healing output
Hey, great video. Creator of nw-buddy here. If you ever need something in buddy that makes your creator life easier, let me know.
Hey baboon! it's oom - Fores buddy. Good to see an OG sharing proper info, keep up the good work.
@baboonbanana99 this might not change much for a healer - but I'm testing options for a different build and I noticed the nw db website says the attuned pants give 50 +10. It says 90+10 in game BUT my attributes dropped by 90 total points when I took the pants off. Maybe I'm overlooking something bc 90+10 should leave me 100 points short when removing the pants. Either way the NW DB version of the pants is inaccurate. Might not change much for a healer but that's a lot of fucking stats 😅
Been away for about 18 months and really appreciate your updated videos!
Welcome back!
I actually love the lifeloop earring, which you can get with 3500 Dense Ennead Matter ( from the Season pass). This has refreshing toast AND healthy toast, and it guaranteed 700 GS. And mine rolled with refreshing, so very happy about my very cheap BIS earring 😊
i dont see lifeloop anywhere in the Kiln, how did you craft this?
You need to have the dense Ennead materia for it to show at the gypsum kiln.
Sup bro. I enjoyed playing with you on Camelot. I was looking for healer info since I haven't played in over a year. I knew I struck gold when I saw your name. Thanks for the info and good luck with your channel.
Wow CAMELOT! That was a long time ago! Glad to see you back. Enjoy Season 3!
I focus my healing more on folks when they’re near the 50% mark, that way I can proc savior, refreshing breeze, and my ult for my healer tree. Refreshing move is for sure powerful but I feel as it’s already in the perk tree of the LS then it’s not as mandatory as other builds.
Right now I’m running the Lifering lifestaff with Purifying Breeze Savior and Purity of Light. I guess it’s def play style dependent but when I’m using max refreshing I have my DE every like 4-5 seconds. If I’m doing light attacks and using the built in refreshing move I can turn in down the three seconds just about. Also, I take advantage of purifying breeze by utilizing the mending touch perk, with full dodge buff and heavy attack buff I can heal for 3-4K off of heavy attacks to Allie’s, as well as they also pass through. So if I’m ever waiting on cool downs I just heavy attack into the clumps, removing debuffs (which are always present) and healing for decent amounts, as well as proc-ing healing breeze from my ring on a specific target (if the cooldown is available of course). In pvp, especially in 3v3s I feel like LE is mandatory, due to the fact that for the most part you’re going to be chased like road runner constantly, so being able to heal your teams mates from 100m away without line of sight is crucial. Also the problem of over healing? I’ve not experienced it, as soon as I’ve seen my group get below 50 and in a clump I clap, folks that are bruisers are normally running 200+ con, with a couple health perks and food buff that’s like 18k or more, and I think that overhealing isn’t really and issue in my experience. I really enjoyed this video and and gonna farm up quite a few of the prices you suggested. Thank you!!
Also if you could do some Paladin builds on a video that be amazing! As I’ve been looking into that for 3v3s specifically! Or a back line guard kind of vibe for the OPRs and Wars.
Awesome! Yeah, there is a lot of playstyles to test out with all of the new healing perks and changes. The ones I listed were the most common and agreed upon playstyles by the healing community. It might change though as more people try out the new playstyles.
As for the Paladin build, it will be coming out within 3-4 days. Thanks for supporting!
This is awesome. I would call this a guide versus the comment of "best" for every scenario. Particularly when you are talking about weapons. It just depends on a person's playstyle and... PvP is different based on duals, OPR, etc.
You got my sub n like. Appreciate the content friend!
Great overall guide! I’ve been playing with a nimble build with a clap staff and DE on armor and it is pumping big group heals. With the extra refreshing, DE is less than a second on proc. Some other gear alternatives to consider.
I appreciate it! Yeah, there is a bunch of alternative gear to choose from that fits a specified playstyle! This is just a general guide with gear that is generally thought of as BIS by the healing community. Glad you found something that works for you!
Great overview, thank you very much :)
Glad it was helpful!
ty been waiting for thisd
Great video! Can you make a medium healer guide next? I've been playing it a lot but I want your take on it!
Yes, medium healer is a blast right now!
@@baboonbanana99 Isn't it difficult to heal? With so many cutters, what are there?
I haven't had much difficulty healing in Medium. It just has slightly decreased healing output. I feel tanky and survive just as long@@ezequiellauxmann7040
@@baboonbanana99 What would you recommend the most light healer or medium healer in PvP? I cant decide between...
such a bis vid! what do you recommend for the resistances? i can see from the pictures looks like 12.5% elementral and 7.5% to physical?
4 Opal 4 Onyx
Great video, as always your content is top quality.
I'm confused about one thing. You said Healing Breeze only works on single target healing (DE and LE), not on multiple targets, on minute 11:12. However you use it in the AoE healer build (13:17)...maybe you didn't change it?
Have you tested if Healing Breeze works with Sacred Ground, Splash of Light, Orb of Protection and Beacon?
Thanks in advance!
Thanks! I appreciate it!
Healing Breeze works off of every heal, and yes, it only heals one target. If you cast a Sacred Ground in a clump of allies you have no control who gets the Healing Breeze heal. If you cast a DE on someone, you control who gets the Healing Breeze heal. It is still the best 3rd perk to take overall even though it heals one person
@@baboonbanana99 Thx a lot for the info. I wish NW would stop implementig stuff that is non-skilled based, like this kind of random heal. On the other hand, with the cap on Refreshing and the removal of Ref. Evasion, there isn't much of a great 3rd perk for healers ring, except for this one, so it becomes kind of mandatory.
Can we discuss Purifying Breeze? Heavy attacks removing debuff heals for 33%. In PVP with all the debuffs, seems like a BIS perk? In PVE less consistent since removable debuffs less common, but still occur. So a life staff with Purifying Breeze, Refreshing Move and Blessed seems to be in consideration for BIS (Taiyi Life Staff). Thoughts?
In theory it can work, but Refreshing Divine Embrace on LS is too good to give up. Same with Mending Protection. I can maybe see it being used with a DE/LE playstyle. Once I get the Life Staff I will play around with that playstyle!
Isn't the heal only applied to the caster?
@@hellopoptart5525 I mentioned in the video that was an option to take. I personally believe CDR with RFM is more valuable. Either works!
Great video! Love it since I was recreating my healing set again.. one thing I'd suggest is consider the life staff called Fire of Life - You can get it from mutated Empyrean Forge or create it at 700 with dense Empyrean Forge Materia at 700. It has one of the BEST perks on it, Fortifying Sacred Ground. Being on a staff means it's a more powerful perk and healers use Sacred ground in pretty much EVERY build we use.. it's a staple healing ability. But it also comes with Blessed and a random 3rd perk.. I got Vicious which I plan to swap out for Refreshing Move.
Refreshing Divine Embrace for group healers and Mending Protection for AOE healers are the mandatory Life Staff perks. Fortifying Sacred Ground on LS is only a 5-6% fortify increase which is negligible compared to putting it on armor. It is a good collectors item though!
It’s 17% fortify on lifestaff
check out some of the Woodgrain items.. some interesting combos also
i use fire of life lifestaff with refreshing move can be crafter at the gypsum kiln with matria
This guide is really focused towards PvP. While there is definetly a lot the same I also see a lot of differences towards BIS for PvE. For Amulet in PvE you want to have one for every damage type you will face in the mutations and swap them accordingly. Therefore for now I will grind out some Azoth battery amulets and put the dmg aversion on it with matching gems. Later on to get BIS we need to craft. For Ring Hearty and Sacred are mandatory for sure but then I do not agree with Healing breeze as BIS, I would rather have refreshing to free up a perk on my armor. For earing I went with the lifeloop and added Refreshing instead of regenerating to free up a perk slot on my armor. Then as last Fortifying for AOE is BIS and Refreshing Divine for targetted. By freeing up perk slots on my armor I can add more Enchanted ward to my gear and also get putrifying next to my LS perks
It's focused towards PvP because it says PvP in the title! Thanks for the PvE recommendations though!
So healing breeze wont work on abilities like sacred ground, beacon, orb or splash of light?
They do, you just can't control who gets healed by it
No love for the Tumbler Footwraps? Rapier evades appear to trigger them so its free 200+2% heal and 5s of 25% fortify when you dodge a person attempting to jump you.
I still think nimble Coat is unquestionably the best but I'd rate Tumbler above Featherweight and Attuned Leather Pants personally.
25% fortify in light armor isnt as effective as fortify on medium or heavy players. This is because it is based off of your physical and elemental resistance numbers. I could definitiely see it being used. The only difference is that Featherweight offers a consistent 8 - 10% damage reduction whereas Tumbler shoes requires you to dodge an attack to get any defensive benefits.
@@baboonbanana99 No doubt that 25% is better for medium/heavy but is the consistent 8-10% really going to save you when you get jumped if you aren't dodging an attack? Thus getting the short stronger bonus and the heal if you were already injured. I'd say it at least is worth a mention as comparable to featherweight (which is fine but I hate that it affects your entire armor set so you cannot swap it with nimble coat without having two full gear sets) and infused pants (which frankly I find to be better for builds trying to get some extra 25 point perks which healers are not).
@@gaspara9817 I'm not exactly sure what the damage mitigation of 25% fortify in Light armor is. If it is more than or equal to Featherweight's 8 - 10% damage mitigation it could be a good alternative. Let me double check the damage mitigation of 25% fortify in light armor.
@@baboonbanana99 So it looks like my math was wrong on how much armor increase it.
Featherweight light with no round shield is 31.44% increase which is your 8% number (you get more if you go with a round shield but thats obviously build dependent). So 25% fortify would be about 6.5%. damage reduction.
Thanks for confirming!@@gaspara9817
Hi, great vid, I got the Progenitor LS and added the Purity of Light Perk for Splash of light. Is purifying breeze better? I use splash was too much this patch. I'm planning to make another LS with Divine embrace
Purifying breeze isn't better than Purity of Light, it just enhances it! If you wanted to you could put Purity of Light on your armor and then add Purifying Breeze on your Life Staff for a massive heal. I haven't tested Purity of Light and Purifying Breeze on the Life Staff but it sounds like it would heal for a ton!
@@baboonbanana99 it insane! Farm the Line ring life staff from Baines at the top of the tower. It works wonders! 😊
Is group healing broken in raids for all you healers atm? If so do you have a work around i saw your video about keybind fix but that not working either atm. Also what build you running for wars atm? do you still see these builds bis or have you tried Shirking heals etc i see alot going to it.
Yeah.. It feels clunky.. Not sure how to get around this! Shirking heals is not good on healers since we can heal ourselves.
About the "Nimble Coat BIS Group Healer 200 CON" build, what you think to change the perk health to elemental aversion? And always using a con food, to increase +40 con
You would be losing 12% max health. Not worth!
You say, you put Refreshing Divine Embrace for AoE staff, but in build you dont use the skill?
Mending Protection for AOE Staff!
Can you maybe tell me how I can craft the Reinforced Mythrill Ring of the Sage? I just can craft a normal one.. which got different stats
what is this website you’re using it’s beautiful
what is your thoughts about Putrefying Scream on vg?
i feel like in arenas 3x3 its a need
Yeah, for arenas it's mandatory. This was more of a healing focused setup
@@baboonbanana99 hmmm, thanks bro :D
Is the "blessed" perk better than the "savior" perk?
Overall, yes. Especially in builds that use Beacon. It COULD see some use in builds that don't have any AOE capabilities. New video discussing this coming soon
Are you running 350 focus and the rest con for attributes? Nice vid I’m still going for my flail
200 CON and the rest focus is what my main attribute split is. I'm also messing around with 150 CON and the rest focus, it feels good!
Cool! For people that are newer to 65 and coming back would it be better to just get the faction legendaries for armor to start with?
Yes! The faction armor is identical to the BIS we can get at 700 GS. The only difference is that it is 675 GS. I'm still using faction pieces until I finish my BIS with chromatic seals.@@pulseight8038
Great video! Just wanted to ask what you think if the life staff “Ritual of the Hereafter“ if you put Blessed as a 3rd perk on it?
I didn’t even read the title properly. I meant this lifestaff for PvE
I believe most players are running Keen Beacon on their life staffs for PVE. Fortifying Sacred Ground still goes on armor. When I get more info and the meta gets stable then I will update everyone for PVE as well!@@spyralxd8541
@@baboonbanana99 alright thanks, appreciate it as I am currently transferring to endgame and have not to many clues on what’s best
@spyralxd8541 It's fine so is Fire of life. just add the missing perk so you end with blessed, FSG, refreshing move. Nobody I know aoe healing is running keen beacon on staff. The other option is building for SOL, but it's massive over heal most the time
@@the_mad_fox9457thanks man, appreciate the information and will use it
Running this without freedom will be a huge problem when ppl are starting to get decent gear.
You can change Enchanted Ward to Freedom if that is more of your play style. The defensive perk choice will be up to you to decide!
So is using a runeglass on the LS for heartrune charge not worth anymore after the nerfs? also has the keenly jagged + Runeglass of Energizing interaction been fixed or do you just think keen speed is better?
Runeglass in Life Staff gives 15% healing and increases ult charge so it is still worth using. As for the rapier, keen speed is just easier to use and manage compared to keenly jagged for most players. I haven't tested myself if the keenly jagged with runeglass works this patch - but based off what my friend said he said it works still. I will confirm tomorrow when I log on
@@baboonbanana99 ty, appreciate the fast response
What runeglass do I need on weapons and gear ?
Do your abilities count as outgoing healing on yourself? What I mean by that is, if you use sacred ground to heal yourself, and you have ankh on, does it zero out and just have regular heals?
I understand when someone heals you, you get extra healing, my potions and food are weaker, and when you heal someone else it does half the healing to them, but I’m confused about self healing with ankh. I play LS/Flail and I use vortex which heals me, and everyone inside of the animation. I get that it would halve that healing to other players, but wouldn’t it buff that half back to 100% if I’m wearing ankh? And if everyone is wearing ankh that has healing abilities, wouldn’t all the healing be the same except consumables would be weaker?
Healers can't wear Ankh because of the outgoing healing nerf.
Also healing yourself with a LS is nerfed as self healing in pvp.
how do you get e.g. the Zhous shoes on gs 700? in the new world db they only listed at gs 625 for dynasty shipyard?
Using mutator materia at the Gypsum kiln or farming Dynasty Shipyard mutation level 2+
I noticed no freedom perks!! Could you add 2 or it’s not necessary?
I'm not a fan of freedom! You also need about 3 or 4 for it to have any effect in PVP.
I’m interested in why no freedom ? Sure health is good but in a war if you get locked down you’re done for.
I have never been a fan of freedom. For my playstyle other perks benefit me more! I don't think Freedom is necessarily bad, it's just a playstyle difference.
So I have the LS with Bless and Refreshing Move, what’s the best 3rd perk, my build is Sacred, Orb of Prot. And Beacon
Mending Protection
My attuned leather pants give +80 magnify not +50.
It's a visual bug. Its supposed to be 50
do perks like elemental ward, refreshing, and physical aversion stack?? i've heard they don't
I don't believe Enchanted ward and aversions stack. But they do stack with refreshing
what runeglass you using for lifestaff? still the same runeglass of arboreal diamond?
Runeglass is still worth running
is divine embrace mandatory to run? I just dont like that ability for some reason..playing as an aoe healer
AOE healers dont use DE. Only mandatory on group heals
how can you craft dungeon replicas? I didn't play a long time and I have no dungeon replicas at the gypsum thing
th-cam.com/video/KTJoUyxkD0k/w-d-xo.html
Eidorian made a great video explaining this!
Question: Why Enchanted Ward over Elemental Aversion?
Provides damage mitigation against light/heavies from melee classes. Elemental Aversion is not bad by any means though
where is the merc guard priest
plz
Would you happen to have a set up more geared for PVE?
Yes, PVE guides are coming out soon!
THe Empress Zhou´s Embroidered Shoes dont have this stats inside the New World Database.
You might be looking at an older version of the shoes. The Season 3 variant has Health + Refreshing on it and allows you to input a 3rd perk!
where can I farm mythril ring of the sage?
That is one of the pieces you have to craft, pay someone to craft, or buy off of the trading post. Requires a lot of materials and an Azoth Conductor. The materials are located on the new world data base!
thoughts on Savior perk healing % when ally under 50% with blessed n refreshing move?
Decent for builds that don't use beacon, so Splash of Light or Light's Embrace builds! Overall, Blessed will give you more output though but Savior will make a difference when it's needed!
Why would you do a weapon perk on the Weapon itself? I perfer IT beeing on the armor
The effect of the perk is stronger on the weapon. Some perks are 20-30% stronger on the weapon!
Is this build supposed to deal any damage with the rapier?
Nope, Rapier is just used for escape and survivability.
@@baboonbanana99 Yep I was thinking of that. Well I get really, really good results with this build in arena (I'm not even having all bis perks yet, far from it). And in 1v1 there's not been a single person to be able to kill me, yet (sure, I am not killing them either lol, but at least I don't die).
Since when there is a better option than fortifying sacred ground on your staff ?
Refreshing Divine Embrace reduces DE to almost instant, and Mending Protection increases healing output by 45%. The fortify bonus on the Life Staff compared to the armor is only a minimal increase that is negligible
Isn't it also true that fort sacred ground goes away if you switch weapons, with it on the staff?
My attuned leather pants came with +90 magnify. Is that normal?
It is a visual bug. They are supposed to be 50 Magnify. AGS is doing a downtime at 11:00 PM PST to fix this and other bugs!
can we have a medium loadout build please :D
Yep! Medium healer guide is coming after my next 2-3 video release. It will probably be in about a week or so.
Where is the best place to farm the priests?
Myrkgard! I'm coming out with an updated Life Staff farming video. Adding all of the locations in this video would have been a time sink. If you are looking where to farm an item visit the New World database! nwdb.info/db/item/2hstafflife_soulshroud
Isnt Endless Thirst better than Lifering Earring ?
I’m also starting to think since healers can’t use Ankh, that Endless Thirst (with potion cooldown reduction) is actually BIS.
Players should be reaching level 100 track soon to test it out. I have tested it out myself and I wasn't a fan of having my pots go on a longer CD. The heal was nice though!
Is Odo artifact no good for these builds???
It was the only "good" flail at the start of season 3. I would recommend just buying or crafting a Blessed / Refreshing Move / Burdening Smite or Barrage Flail
Best lifestaff skill for group healer?
th-cam.com/video/8bqpmfLd2ew/w-d-xo.html
No Shirking heals?
Not needed for healers. Shirking heals is only decent for solo players since they can run Ankh to increase the heal from shirking
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if you're not using light cleric build with small shield you're losing
You don't get the stats unless you're using a flail or sword.
lifering ammy is divine and health so.......
Divine is decent. I definitely prefer one of the protections for damage mitigation though!
You don’t recommend life staff with spear anymore?
It's more of a niche build to play with friends! Not very good solo