One of the best ways I've seen to practice hit confirmation inside valorant itself is going into the practice range as iso. You activate his E and shoot multiple bots in the head, flicking between each one (typically I shoot 3 to 4) THEN flicking to shoot the 3-4 double tap procs that are in the air as fast as possible before they disappear and repeating the process for a few minutes. I originally discovered the method from a video by Damxo who covered their aim routine and I've incorporated it as part of my aim routine ever since. To anybody trying to work on hit confirmation I would highly recommend to try it for themselves
ALEKSANDAR demonstrates this perfectly. His aim is far from flashy, but what's so mesmerising to see everytime is his kill confirmation. This allows him to get 3-4 kills with only 8-9 bullets with no downtime. His 4k sheriff one tap clip is very iconic for that reason
It might be underrated but it is not a fix all your problems aiming trick. This has always been apart of every training scenario ever done. You can train it with any scenario because it is simply called don’t shoot if you don’t think ur on the target. This is nothing revolutionary people have already talked about this before but they just called it intentional shooting. Woohoojin, MiniGod, and Voltaic all suggest that you don’t click before on target. This is also the reason that they say it is going to be slower aiming at first since you have to think if ur on the target until that skill is trained to take over subconsciously.
i have some strong opinions on this, i have been radiant since ep2 in EU, i hit radiant in around a week of playing NA, and ive peaked immo3 on APAC. I have also been masters in apex, global elite in CS and i hit faceit9 when i was 14, begrudingly quitting the climb to focus on school i coach friends and friends of friends passively on a number of games, but valorant has been more popular the last few years. i have coached ranks as low as bronze, getting my best friend from bronze 2 to ascendant 3 within 4 months, and into immo in another 3 weeks. I have coached immortals into radiants. For a blanket statement, stop watching aim videos. ive coached countless people, only once have i coached someone who had bad aim, and she had bad aim because she was using her mattress as her mousepad. 70% of what you are doing wrong has nothing to do with your aim and are things you could fix within a week. 20% are harder things to break and 5% will be your "aim", but not the way youre thinking about it. Before i address the video i might as well tell you why you jump to blame your aim, and what youre actually doing wrong. Its the exact same reason why most people play the vandal over the phantom. despite the phantom being statistically stronger at range, when the gun fails you its tangible, you are told that you hit him for 140. the vandal is less accurate at range, so if you miss shots because of the vandal, you wont be told it was the vandals fault. its that mentality of always looking for something or someone to blame. So to bring that back to your aim, you will be taking bad fights, and then when you lose those fights, what can you take away from it at a surface level? "oh well if my aim was better"- when what youre really saying is, "if my aim was good enough i could take bad fights and still win"- but you dont want that. or you shouldnt. i got stuck in ascendant for a while because i have really good aim, but i was crutching it, my mechanics sucked. anyway, back to the video and thankfully i can make this quick. hit confirmation should only be practiced if you are bronze or lower or crouch spraying out of panic every single fight. what youd want to do is only buy guardian and then do hit confirmation. outside of that, if you start to care too much about hit confirmation your reaction time will be around 2x as slow. the average human reaction time is .300ms, if youre doing hit confirmation it could be .600 or longer. i mean imagine taking a fight where youre both strafing and youre doing hit confirmation. youd never shoot. if you did, youd still miss, because you are not a triggerbot.
as someone who is bronze and is trying to get better, would you recommend just practicing stuff like aim placement, peaking technique, and stuff in deathmatch/tdm? and would there be anyone ways to practice that you would recommend? I ask just cause, after reading your comment I would greatly appreciate your opinion, and also I find myself having polarizing games where I can't track someone to save my life in one ranked to doing pretty well in gunfights in another. For me I do think positioning and game sense contribute to the fluctuations greatly as they are weak since I've only just started to get into the game (I think about two weeks now) which I imagine I would get better with by playing the game more and watching strategy youtube videos. If you do reply to this, I greatly thank you for your time.
@@keane2292 i think id need to know specifically what you do wrong to have the best opinion, because ranks between bronze and gold dont necessarily get "punished" for doing certain things wrong, ive coached a bronze with better aim than some plats but his movement was bad, ive coached a silver who literally had her headset on backwards, theres a lot that can be going right and wrong in those ranks one thing paid coaches will never do is tell you to change role, but someitmes its necessary, if youre bronze and playing something like sage, you need to play an agent that can have high impact that does not rely on skill if you think about the difference between a bronze sova and a radiant one, sure the radiant will have much better aim, but what really makes him radiant is a vast arsenal of lineups that help not only him, but his team i mentioned how i got immo3 in apac, i did this with a duo purely by doing lineups, i was on viper and she was on sova, we won most of our games because lineups are cheesy and easy people recommend dm/tdm but i almost never have. theres many people who say they perform well in dm but cant transfer it to normal games, the only time i will use dm is to determine if someones aim is actually an issue. if you can frequently be top 5 in dm, your aim inherrently is not an issue there is no substitute for playing the regular game mode, so at most you should practice in unrated as a bronze id recommend working on building good habits, so for example strafing is hard to learn but once you can do it consistently, it doesnt matter if youre missing, youre in bronze, they will not be able to kill you i would also recommend you get good at communicating, communicate so much you team is annoyed by how hard youre trying, if im lurking for example im telling my team everything. "two are rotating from C right now, dont commit come take C its open", or if its slower and im lurking up A and raze nades it, im telling my team that you should also be commanding when you com, so instead of saying things like "we dont need to commit here" you should say "dont commit here, (X amount) are already on site" (youd say this if you ran into a stack, and youd know you ran into a stack off of noise and what util youve seen / heard) you can also predict where they are easily too, so say for example we are on haven, we have one C player, 1 B player and the other 3 are on A, the enemies are quiet and have made no noise, where could they be? they could have walked up garage, they could even be in your spawn. if you take note of things like that it will be very easy to predict where they are and what theyre doing. its the same if they always have someone lurk, make sure you call it out and you try to punish the lurker etc this is the only real way you can "learn" gamesense, so if you can get gamesense and coms down early i promise you it will do great things for you, when i was stuck in ascendant my coms and gamesense carried me for a while, mechanically and gunplay wise i should not have been higher than plat3-diamond1 it is also very important to remain tradeable, if you have one player who isnt a sentinel like cypher on a site, call him to play with the team and just play retake on that site, because otherwise if they go to that site, he will fight, die and you will be down numbers, its the same if you want to peek into the attackers, take A site on haven for example, if you have two there, you either both go short or both go long, never give 1v1s if you can help it thats everything i can think of off of the top of my head, you sound like you have the right ideas and since youre only 2 weeks in im sure you will climb easily
@@imbadatpickinganame Thank you so much for this, I really appreciate you takin the time to do this, this is a gold mine of info that I will try to implement in my game. One thing I was relieved when I read your comment was that comms actually are Important. I try to comm a LOT in game, but was worried that I was doing it too much since I would rarely hear the same sort of info being called back. Same with some gameplay vids I've seen but I'm glad that I at least am on the right track for that. Would I be able to add you on discord or something? I'm not sure if I will keep putting time into this game but I've been having a lot of fun regardless of win or lose so I'm thinking I might do, and next time I would much prefer to compensate you for your time and knowledge. Thanks again, and I hope all is well!
@@keane2292 dont mention it, i love helping people :) i know ive won games lurking on omen being the only one comming before, the impact of comming can not be overstated even if its just one person, if you die you can com on behalf of people who dont which is just one of the many ways you can make someone whod otherwise be useless, useful. in the same way you can call for their util if you notice theyre somehow dying with full util etc if you feel like youre comming too much youre doing something right, you should be coming almost every thought youre having about the game. "raze naded main, they cut noise could be rotating, care mid" etc i dont really add people i havent met properly and i honestly dont have as much time because of how much i work, hopefully you understand i also dont accept any compensation for knowledge i give, imo coaching is a huge scam, people like jollz charge hundreds for mediocre advice that and not accepting payment if im coaching someone directly allows me to help more, since i dont have to worry about them stopping paying me if they dont like what i tell them when i was 18 i coached a couple, the lady was having no impact maining sage so i had her learn lineups on kayo, her KAST (which is a % stat telling you how many rounds you got a kill, assist, survived or got traded) went from 44% to around 80% which is good. anything above 70% is good if youre this passionate about improving that youre looking for videos and advice im sure youll put a few hundred hours into the game at least np again for the knowledge, i hope it serves you well
@@imbadatpickinganame no worries, I completely understand not adding random strangers. I will try my best to put the knowledge you’ve shared into good use, and if I ever get out of bronze (lol), I will attribute my success to you. Thanks once again, I wish you the best!
That's the dumbed down version. You need to understand that hitting a flick on just reaction time and a fast mouse movement is highly inaccurate, therefore, you need to spend enough time on target, or readjusting to, in order to properly understand that your crosshair is on their head and then fire. If it was that simple then we could just tell that to lower elo players and they'd instantly become magically better.
Do we have to play this playlist and then jump into ingame DM thus treating it as a warmup playlist or should we treat this playlist as a training regimen and do after we are done with the ranked games? Please share your suggestions
have a time you consistently do the playlist in, number one thing to make sure its beneficial is to actually be focused on aiming technique during the entire session. if you cant focus after your val session do it before.
@@dusceigi agree with you fully. I started properly focusing on my consistency and quality of repetition in my aim training and I noticed how I would hit more shots that I missed before which helped me a ton in my ranked progression
There are a lot of misconceptions about aim training. It won't necessarily translate to Valorant skills as many people think. You could train for years in Aim Lab, be among the top 0.1% of players in micro-flicking, and still be hardstuck in Gold lobbies. I'm actually a top 1% player in Aim Lab. Although it helped me improve my aim significantly, this doesn't mean I became a top 1% player in Valorant. I have a 47% headshot rate with the Vandal and an average of 35% overall, including snipers. However, most of my success comes from my crosshair placement, decision-making, game sense, map knowledge, and so on. I'm currently solo queueing and hardstuck in Ascendant lobbies, where I carry most of my games. You can never completely counter Riot's matchmaking system. Remember that. They will nerf you hard no matter how good you are. You need to practice these aspects more than just focusing on aim training. Of course, adding deathmatch, bot training, Aim Lab, and similar practices is beneficial. But trust me, focusing on your crosshair placement, movement, and ability to read enemy plays will help you achieve those kinds of stats Quicker. Last but not least: Aim training can be extremely frustrating; it can even become counterproductive. Remember to have fun! After all, it's just a game.
How does this playlist compare to the “TacFPS” AimLab playlist by VT MiniGod? I believe the TacFPS playlist is all about micro corrections/adjustments.
How much time it will take to be in hit confirmation? I am doing aim labs for the past 4 5 days following voltaic training and Demon1 latest aim traning
you will see improvement based on the skill level you started at, if you are a beginner you will see improvement instantly, if you are already decent it will take more time. If you are bad at aim training it will take longer to see results regardless of initial aiming level.
Heyo, what i should do if some day i can aim as good as i can ( few days ago did 1 taps, and dropped sheriff headshot only ace ) but sometimes i cant even aim at all
if you cant aim its usually because of bad crosshair placement, you probably have bad raw aim in the first place, having good crosshair placement makes it so you dont need to aim as much therefore having "better aim" because you already have your crosshair near the target
no aimlabs playlist but i’m pretty sure playing pasu and popcorn does similar effects. in my opinion, in game you can do dm’s and try put a heavy emphasis on being conscious of doing a explosive flick and then a small micro-adjustment to land on the target, because that is essentially what hit confirmation is. strafe bots in the range may be challenging as well as you’ve practicing on a moving target which will require a bit more effort to adjust
@@demol1sh_ ive done a lot of moving target scenarios in kovaaks, if hit master in s4 benchmarks as well as elysian in valorant aimlab benchmarks, whenever i play aim trainers i feel in control and my confirmations are spot on, but whenever i hop in valo i feel like my shots are rng, i barely feel any confirmation at all and if i try to force it the enemies always move before i shoot
Hit confirmation doesn't describe any concept in this video lol Hit confirmation is a fighting game term used to describe possible follow up commands for when a specific move lands on your opponent. This has nothing to do with flicking or aiming technique. It's just good gunplay. Stop trying to force this verbiage into Valorant when it has no correlation to the game genre. "Have good crosshair hygiene, shoot them in the head, then move onto the next one." I've summarized this 8 minute video into a sentence.
i find that most 'coaches' who use subtitles and make tiktok esque videos are bogus. you are elysian however so i have to shutup and listen. guess what, im actually likin the tips :o
to be fair, it is fast flicking but highlighting the importance of accuracy during said skill when hitting your shots which is a part where some people often skip over when prioritising the speed they flick at
okay i need yall help on this it would be insane if the yapper himself replied but here we yap:: ive been searching for various ways to get better aim at val since im broke i got no kovaacs can i do the valorant ramp warmup in aimlabs to improve my aim? also the yapper mentioned in a video that playing each task two time the first time with 2x sense and second time with normal sens help to build motor skills so if i apply that protocol on the valorant ramp warmup in aimlabs will that help me? also huge fan keep yapping @zapper
aim labs is good too all you need is a way to isolate situations and train them until you can get them down consistently you could in theory do this without an aim trainer if you have a perfect memory because if each time you encounter a situation, you memorize it, you can use that info to make next time better but considering the rare situations are rare, you may encounter them only 3 times in a hundred games which is the power of aim trainers, because you don't need to do in game things like wait for buy phase, clear smokes, or get flashed you can train purely on a certain type of flick
One of the best ways I've seen to practice hit confirmation inside valorant itself is going into the practice range as iso. You activate his E and shoot multiple bots in the head, flicking between each one (typically I shoot 3 to 4) THEN flicking to shoot the 3-4 double tap procs that are in the air as fast as possible before they disappear and repeating the process for a few minutes. I originally discovered the method from a video by Damxo who covered their aim routine and I've incorporated it as part of my aim routine ever since. To anybody trying to work on hit confirmation I would highly recommend to try it for themselves
Nice. I played this playlist a few times yesterday. Most of the scenarios had me wildly out of my comfort zone. 10/10 will be using
ALEKSANDAR demonstrates this perfectly. His aim is far from flashy, but what's so mesmerising to see everytime is his kill confirmation. This allows him to get 3-4 kills with only 8-9 bullets with no downtime. His 4k sheriff one tap clip is very iconic for that reason
It might be underrated but it is not a fix all your problems aiming trick. This has always been apart of every training scenario ever done. You can train it with any scenario because it is simply called don’t shoot if you don’t think ur on the target. This is nothing revolutionary people have already talked about this before but they just called it intentional shooting. Woohoojin, MiniGod, and Voltaic all suggest that you don’t click before on target. This is also the reason that they say it is going to be slower aiming at first since you have to think if ur on the target until that skill is trained to take over subconsciously.
Excellent post.
ok
And your contribution to the aim community is…?
No shit Sherlock
ok L take
saw this thread yesterday lol cool to see my favorite immortal 3 yapper talk about it
same lmao
Been yapping about this for years 🗣
Glad it's getting some recognition!
what the fuck is my aim training goat doing here
i dont have kovaaks i use aimlab so can u suggest a trainning routine like this in aimlabs
Bro can u make a playlist for hit confirmation on Aimlabs...
i recommend doing valorant ramp warmup if you dont have kovaaks
just play popcorn and pasu scenarios for "hit confirmation"
ALEKSANDAR and sarah are my favorite aimers to watch ngl they're always so calm
1:55 - voice crack
i have some strong opinions on this, i have been radiant since ep2 in EU, i hit radiant in around a week of playing NA, and ive peaked immo3 on APAC.
I have also been masters in apex, global elite in CS and i hit faceit9 when i was 14, begrudingly quitting the climb to focus on school
i coach friends and friends of friends passively on a number of games, but valorant has been more popular the last few years. i have coached ranks as low as bronze, getting my best friend from bronze 2 to ascendant 3 within 4 months, and into immo in another 3 weeks. I have coached immortals into radiants.
For a blanket statement, stop watching aim videos. ive coached countless people, only once have i coached someone who had bad aim, and she had bad aim because she was using her mattress as her mousepad.
70% of what you are doing wrong has nothing to do with your aim and are things you could fix within a week. 20% are harder things to break and 5% will be your "aim", but not the way youre thinking about it.
Before i address the video i might as well tell you why you jump to blame your aim, and what youre actually doing wrong.
Its the exact same reason why most people play the vandal over the phantom. despite the phantom being statistically stronger at range, when the gun fails you its tangible, you are told that you hit him for 140. the vandal is less accurate at range, so if you miss shots because of the vandal, you wont be told it was the vandals fault. its that mentality of always looking for something or someone to blame.
So to bring that back to your aim, you will be taking bad fights, and then when you lose those fights, what can you take away from it at a surface level? "oh well if my aim was better"-
when what youre really saying is, "if my aim was good enough i could take bad fights and still win"- but you dont want that. or you shouldnt. i got stuck in ascendant for a while because i have really good aim, but i was crutching it, my mechanics sucked.
anyway, back to the video and thankfully i can make this quick.
hit confirmation should only be practiced if you are bronze or lower or crouch spraying out of panic every single fight. what youd want to do is only buy guardian and then do hit confirmation. outside of that, if you start to care too much about hit confirmation your reaction time will be around 2x as slow. the average human reaction time is .300ms, if youre doing hit confirmation it could be .600 or longer.
i mean imagine taking a fight where youre both strafing and youre doing hit confirmation. youd never shoot. if you did, youd still miss, because you are not a triggerbot.
as someone who is bronze and is trying to get better, would you recommend just practicing stuff like aim placement, peaking technique, and stuff in deathmatch/tdm? and would there be anyone ways to practice that you would recommend? I ask just cause, after reading your comment I would greatly appreciate your opinion, and also I find myself having polarizing games where I can't track someone to save my life in one ranked to doing pretty well in gunfights in another. For me I do think positioning and game sense contribute to the fluctuations greatly as they are weak since I've only just started to get into the game (I think about two weeks now) which I imagine I would get better with by playing the game more and watching strategy youtube videos.
If you do reply to this, I greatly thank you for your time.
@@keane2292 i think id need to know specifically what you do wrong to have the best opinion, because ranks between bronze and gold dont necessarily get "punished" for doing certain things wrong, ive coached a bronze with better aim than some plats but his movement was bad, ive coached a silver who literally had her headset on backwards, theres a lot that can be going right and wrong in those ranks
one thing paid coaches will never do is tell you to change role, but someitmes its necessary, if youre bronze and playing something like sage, you need to play an agent that can have high impact that does not rely on skill
if you think about the difference between a bronze sova and a radiant one, sure the radiant will have much better aim, but what really makes him radiant is a vast arsenal of lineups that help not only him, but his team
i mentioned how i got immo3 in apac, i did this with a duo purely by doing lineups, i was on viper and she was on sova, we won most of our games because lineups are cheesy and easy
people recommend dm/tdm but i almost never have. theres many people who say they perform well in dm but cant transfer it to normal games, the only time i will use dm is to determine if someones aim is actually an issue. if you can frequently be top 5 in dm, your aim inherrently is not an issue
there is no substitute for playing the regular game mode, so at most you should practice in unrated
as a bronze id recommend working on building good habits, so for example strafing is hard to learn but once you can do it consistently, it doesnt matter if youre missing, youre in bronze, they will not be able to kill you
i would also recommend you get good at communicating, communicate so much you team is annoyed by how hard youre trying, if im lurking for example im telling my team everything. "two are rotating from C right now, dont commit come take C its open", or if its slower and im lurking up A and raze nades it, im telling my team that
you should also be commanding when you com, so instead of saying things like "we dont need to commit here" you should say "dont commit here, (X amount) are already on site" (youd say this if you ran into a stack, and youd know you ran into a stack off of noise and what util youve seen / heard)
you can also predict where they are easily too, so say for example we are on haven, we have one C player, 1 B player and the other 3 are on A, the enemies are quiet and have made no noise, where could they be?
they could have walked up garage, they could even be in your spawn. if you take note of things like that it will be very easy to predict where they are and what theyre doing. its the same if they always have someone lurk, make sure you call it out and you try to punish the lurker etc
this is the only real way you can "learn" gamesense, so if you can get gamesense and coms down early i promise you it will do great things for you, when i was stuck in ascendant my coms and gamesense carried me for a while, mechanically and gunplay wise i should not have been higher than plat3-diamond1
it is also very important to remain tradeable, if you have one player who isnt a sentinel like cypher on a site, call him to play with the team and just play retake on that site, because otherwise if they go to that site, he will fight, die and you will be down numbers, its the same if you want to peek into the attackers, take A site on haven for example, if you have two there, you either both go short or both go long, never give 1v1s if you can help it
thats everything i can think of off of the top of my head, you sound like you have the right ideas and since youre only 2 weeks in im sure you will climb easily
@@imbadatpickinganame Thank you so much for this, I really appreciate you takin the time to do this, this is a gold mine of info that I will try to implement in my game.
One thing I was relieved when I read your comment was that comms actually are Important. I try to comm a LOT in game, but was worried that I was doing it too much since I would rarely hear the same sort of info being called back. Same with some gameplay vids I've seen but I'm glad that I at least am on the right track for that.
Would I be able to add you on discord or something? I'm not sure if I will keep putting time into this game but I've been having a lot of fun regardless of win or lose so I'm thinking I might do, and next time I would much prefer to compensate you for your time and knowledge.
Thanks again, and I hope all is well!
@@keane2292 dont mention it, i love helping people :)
i know ive won games lurking on omen being the only one comming before, the impact of comming can not be overstated even if its just one person, if you die you can com on behalf of people who dont which is just one of the many ways you can make someone whod otherwise be useless, useful. in the same way you can call for their util if you notice theyre somehow dying with full util etc
if you feel like youre comming too much youre doing something right, you should be coming almost every thought youre having about the game. "raze naded main, they cut noise could be rotating, care mid" etc
i dont really add people i havent met properly and i honestly dont have as much time because of how much i work, hopefully you understand
i also dont accept any compensation for knowledge i give, imo coaching is a huge scam, people like jollz charge hundreds for mediocre advice
that and not accepting payment if im coaching someone directly allows me to help more, since i dont have to worry about them stopping paying me if they dont like what i tell them
when i was 18 i coached a couple, the lady was having no impact maining sage so i had her learn lineups on kayo, her KAST (which is a % stat telling you how many rounds you got a kill, assist, survived or got traded) went from 44% to around 80% which is good. anything above 70% is good
if youre this passionate about improving that youre looking for videos and advice im sure youll put a few hundred hours into the game at least
np again for the knowledge, i hope it serves you well
@@imbadatpickinganame no worries, I completely understand not adding random strangers.
I will try my best to put the knowledge you’ve shared into good use, and if I ever get out of bronze (lol), I will attribute my success to you.
Thanks once again, I wish you the best!
7:03 i feel your pain :(
is there an aimlabs equivalent playlist
rems valorant playlist is a similar practice, but not exact and not as fast paced
4:24 some notes.
this man fears no copyright strike
43 seconds ago, I love watching Zapper the Immortal 3 Yapper
aimlab playlist pls?
Did i understand correct? This just says that you should shoot if you are on target, or did I miss something?
basically a double check
That's the dumbed down version. You need to understand that hitting a flick on just reaction time and a fast mouse movement is highly inaccurate, therefore, you need to spend enough time on target, or readjusting to, in order to properly understand that your crosshair is on their head and then fire. If it was that simple then we could just tell that to lower elo players and they'd instantly become magically better.
How about for people who can only train with Aimlabs?
Hello zapper what routine should i be doing this one or the one from a couple videos ago that you have to double your sens for
really good video
I'm confused. Is hit confirming just flicking more than once (accurately)?
whats the blue diamond crosshair
i still dont get what hit confirmation is... just flicking away after u hit a target? 💀
Hit confirmation is when you flick or aim and hit when your crosshair is on your target in time
@@ScorAXE007 so its an alias name of flicking + click timing?
Do we have to play this playlist and then jump into ingame DM thus treating it as a warmup playlist or should we treat this playlist as a training regimen and do after we are done with the ranked games? Please share your suggestions
I prefer as a warmup, but you should get benefits from training either way!
@@zapper7573 Thank you
have a time you consistently do the playlist in, number one thing to make sure its beneficial is to actually be focused on aiming technique during the entire session. if you cant focus after your val session do it before.
@@dusceigi agree with you fully. I started properly focusing on my consistency and quality of repetition in my aim training and I noticed how I would hit more shots that I missed before which helped me a ton in my ranked progression
@@dusceig Thank you for your input
My Goat 💖
zappers name is nathan?? welcome guys its nathan your immortal 3 yapper
There are a lot of misconceptions about aim training. It won't necessarily translate to Valorant skills as many people think. You could train for years in Aim Lab, be among the top 0.1% of players in micro-flicking, and still be hardstuck in Gold lobbies.
I'm actually a top 1% player in Aim Lab. Although it helped me improve my aim significantly, this doesn't mean I became a top 1% player in Valorant. I have a 47% headshot rate with the Vandal and an average of 35% overall, including snipers. However, most of my success comes from my crosshair placement, decision-making, game sense, map knowledge, and so on.
I'm currently solo queueing and hardstuck in Ascendant lobbies, where I carry most of my games. You can never completely counter Riot's matchmaking system. Remember that.
They will nerf you hard no matter how good you are.
You need to practice these aspects more than just focusing on aim training. Of course, adding deathmatch, bot training, Aim Lab, and similar practices is beneficial. But trust me, focusing on your crosshair placement, movement, and ability to read enemy plays will help you achieve those kinds of stats Quicker.
Last but not least: Aim training can be extremely frustrating; it can even become counterproductive. Remember to have fun! After all, it's just a game.
How does this playlist compare to the “TacFPS” AimLab playlist by VT MiniGod? I believe the TacFPS playlist is all about micro corrections/adjustments.
How much time it will take to be in hit confirmation? I am doing aim labs for the past 4 5 days following voltaic training and Demon1 latest aim traning
you will see improvement based on the skill level you started at, if you are a beginner you will see improvement instantly, if you are already decent it will take more time. If you are bad at aim training it will take longer to see results regardless of initial aiming level.
I think you should do a follow up video to show the improvement after doing it for some time yk
This guy must be onto sum? phantasy is ALWAYS spitting
what are your graphics settings in val?
And aimlab routine?
Heyo, what i should do if some day i can aim as good as i can ( few days ago did 1 taps, and dropped sheriff headshot only ace ) but sometimes i cant even aim at all
if you cant aim its usually because of bad crosshair placement, you probably have bad raw aim in the first place, having good crosshair placement makes it so you dont need to aim as much therefore having "better aim" because you already have your crosshair near the target
Do u have a aimlabs code as well?
i suggest looking into voltaic, the best aimers do the voltaic playlists and most of the scenarios r shown in the vid from voltaic playlist
no aimlabs code just play popcorn, and small target pasu scenarios on aimlabs for the same thing
4:24
7:19 god damn name got leaked 🤯
WOW OMG LEAK IT I!!@!!1!!!!#@31
My guy, what is the crosshair ur using it looks exactly like what i need
is there something like this for Aimlabs?
i dont see the difference T^T. what is hit confirmation
hello guys its Nathan ur favourite immortal 3 yapper
Why did you speed up your kovaaks gameplay?
is there an aimlabs playlist or how to do it in game?
no aimlabs playlist but i’m pretty sure playing pasu and popcorn does similar effects.
in my opinion, in game you can do dm’s and try put a heavy emphasis on being conscious of doing a explosive flick and then a small micro-adjustment to land on the target, because that is essentially what hit confirmation is. strafe bots in the range may be challenging as well as you’ve practicing on a moving target which will require a bit more effort to adjust
How exactly do i hit confirm in valo the time i take to confirm they just move
it shouldnt always be like that and thats why the kovaaks routine has moving targets aswell because those help with the situation you mentioned
@@demol1sh_ ive done a lot of moving target scenarios in kovaaks, if hit master in s4 benchmarks as well as elysian in valorant aimlab benchmarks, whenever i play aim trainers i feel in control and my confirmations are spot on, but whenever i hop in valo i feel like my shots are rng, i barely feel any confirmation at all and if i try to force it the enemies always move before i shoot
but isnt it just a skill instead of a aiming method?
Can someone send me any alternative task for aimlabs i dont use kovaaks
THREE HUNDRETH LIKE
mason?
Don't tell me that the immortal 3 yapper is a no comming reyna lmao
zapper name reveal o.o
Hit confirmation doesn't describe any concept in this video lol Hit confirmation is a fighting game term used to describe possible follow up commands for when a specific move lands on your opponent. This has nothing to do with flicking or aiming technique. It's just good gunplay. Stop trying to force this verbiage into Valorant when it has no correlation to the game genre. "Have good crosshair hygiene, shoot them in the head, then move onto the next one." I've summarized this 8 minute video into a sentence.
And you're wrong
i was thinking the same thing
coach me zapper im desperate
bro copied the entire twitter script of him xd
Its not an aiming method, its literally the last step of any mouse movement, you click.
zapper your amazing prison yard yapper
i find that most 'coaches' who use subtitles and make tiktok esque videos are bogus. you are elysian however so i have to shutup and listen. guess what, im actually likin the tips :o
/cc
Its the same shit, just fast flicking, of course if you train it you are going to be crackd at the game...
to be fair, it is fast flicking but highlighting the importance of accuracy during said skill when hitting your shots which is a part where some people often skip over when prioritising the speed they flick at
probably more like focusing on click timing.
okay i need yall help on this it would be insane if the yapper himself replied but here we yap::
ive been searching for various ways to get better aim at val
since im broke i got no kovaacs
can i do the valorant ramp warmup in aimlabs to improve my aim?
also the yapper mentioned in a video that playing each task two time the first time with 2x sense and second time with normal sens help to build motor skills
so if i apply that protocol on the valorant ramp warmup in aimlabs will that help me?
also huge fan keep yapping @zapper
aim labs is good too
all you need is a way to isolate situations and train them until you can get them down consistently
you could in theory do this without an aim trainer if you have a perfect memory
because if each time you encounter a situation, you memorize it, you can use that info to make next time better
but considering the rare situations are rare, you may encounter them only 3 times in a hundred games
which is the power of aim trainers, because you don't need to do in game things like wait for buy phase, clear smokes, or get flashed
you can train purely on a certain type of flick