The only thing I don't like about this software is that you have to put forth effort to "fake" shadows for certain things. The lighting engine really needs to be updated in 2020.
I have to agree as well... especially for small items like the feet of the chair. It makes it feel like the object is floating. The dream would be to get closer to UE4. I love that you can tweak on the shadow settings to keep the navigation fluid. However, you should be able to increase the shadow accuracy to get a closer result as Vray, UE4 and all the other big engines out there. In terms of UI, twin-motion seems really fun. kinda game like. hope that they become better. (team archicad here :) )
Twinmotion is super fast but few things need to be rectified: 1- Stable release is highly anticipated, it crashes many times. 2- The camera doesn't move smoothly, it jerks and sometimes behave strangely. 3- The new version must have presets for the dawn, evening, night , cloudy, rainy renders etc so that the time is not wasted on the settings. 4- In the interface, the black area below is fixed and occupies too much space. It should be transparent or there must be a button to toggle its view.
How do you add the HDRI folder to Twinmotion .. and how do you replace the sky. I am wrong in thinking that the free version of Twinmotion does not have the HDRI folder. Is this something you add after you install Twinmotion and if so how do you do that. Any help would appreciated
What works for me: Ambient 0.2 6500K Shadows 57m AO:25% And tinkering GI for individual project, by how much light goes through. Depends on windows etc. Also creating artificial sun from lights XD Ambient lighting is some sort of dumb thing, when there is no sun, no lights, it is not completely dark! So I set it to be dark and work from that point.
Lumion is still the king. There you don't have to waste your time for the whole settings of the interior scene to be rendered. Presets are available and it takes only one minute to render awesome interior scene.
Twinmotion needs RTX specially for interiors. Today with Fstorm and two RTX2080Ti I can do the same thing at the same speed without tricks, all in realtime with full GI. Procedural vegetation is a nice feature.
why is she using phasing for? What is the purpose of doing that? I am a noob and just want to find out. Please let me know if anyone knows that. Thank you!
The only thing I don't like about this software is that you have to put forth effort to "fake" shadows for certain things. The lighting engine really needs to be updated in 2020.
I agree!
I really hope they are taking this comment seriously. The number of times I've seen it in comment sections
@@lvseka seems like they heard you
@@chrisbanach7024 Maan most definitely. Playing with it right now. I'm very happy
I have to agree as well... especially for small items like the feet of the chair. It makes it feel like the object is floating. The dream would be to get closer to UE4. I love that you can tweak on the shadow settings to keep the navigation fluid. However, you should be able to increase the shadow accuracy to get a closer result as Vray, UE4 and all the other big engines out there. In terms of UI, twin-motion seems really fun. kinda game like. hope that they become better. (team archicad here :) )
Twinmotion is super fast but few things need to be rectified:
1- Stable release is highly anticipated, it crashes many times.
2- The camera doesn't move smoothly, it jerks and sometimes behave strangely.
3- The new version must have presets for the dawn, evening, night , cloudy, rainy renders etc so that the time is not wasted on the settings.
4- In the interface, the black area below is fixed and occupies too much space. It should be transparent or there must be a button to toggle its view.
Of course, a great program that will definitely make us turn our attention to it
my request, after setting up in twinmotion you can bring the scene inside unreal engine. for VR configurator or something else.
beautiful music in the background
How do you add the HDRI folder to Twinmotion .. and how do you replace the sky. I am wrong in thinking that the free version of Twinmotion does not have the HDRI folder. Is this something you add after you install Twinmotion and if so how do you do that. Any help would appreciated
Software doesn't support HDRI
She used her custom user library. She had that HDRI imported from a third party website like Poliigon and imported it into Twinmotion.
Thank you so much
In my opinion you need to put an option to export id material that would be very useful to do a post production.
What works for me: Ambient 0.2 6500K Shadows 57m AO:25% And tinkering GI for individual project, by how much light goes through. Depends on windows etc. Also creating artificial sun from lights XD Ambient lighting is some sort of dumb thing, when there is no sun, no lights, it is not completely dark! So I set it to be dark and work from that point.
It would be nice if you could provide the sample files and do a tutorial where users can follow along with what you are doing.
Come ooon Twinmotion team bring out 2020 instead of interior videos.
exactly
It's coming soon!
Lumion is still the king. There you don't have to waste your time for the whole settings of the interior scene to be rendered. Presets are available and it takes only one minute to render awesome interior scene.
Love it as always...
Twinmotion needs RTX specially for interiors. Today with Fstorm and two RTX2080Ti I can do the same thing at the same speed without tricks, all in realtime with full GI. Procedural vegetation is a nice feature.
i'd like to know to add other furniture in twinmotion to user library in mac and add other library in user library
Great work and and a fantastic tutorial. My channel also have lots of nice Twinmotion tutorials and animations.
*with terrible sound. Having to put fake shadows is a tedious. Shadows are not well defined for table. Hope this is improved in next version.
why is she using phasing for? What is the purpose of doing that? I am a noob and just want to find out. Please let me know if anyone knows that. Thank you!
what is forma of the objecto your using in model of this video
2020 ?
There are very few objects in the library.
nice
Sweet
Nous sommes toujours pas au niveau d un Unreal pourquoi ?
ben non :(
Exporting final image's speed is a little long?
maybe the SSD is full of bangbross videos
why? one question, why? we have corona renderer for that static purpeces. twinmotion - for motion
Потому что в twinmotion гораздо быстрее получить результат! А самое главное, есть синхронизация с revit и архикад.
Who has time to do both. Twinmotion is just fun to work in
Output size is only 300 x 400? Might be good for working in, but I usually final render approx. 6000 x 4000. Much better renderings!