New Commando Support Weapon Tierlist! Helldivers 2 Experience Podcast
ฝัง
- เผยแพร่เมื่อ 6 ก.ค. 2024
- Commando Rocket Launcher is available in Helldivers 2 for the Major Order. We make the best support weapon tierlist, talk about major orders criticism. And then we talk about the 6 new ship modules.
#helldivers2
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/ @phaseshifter
/ @crazymrpipz
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The most annoying thing about the blitzer is when you're fighting a mob, and it keeps arcing through dead bugs or nearby dead bots.
What I love about this weapon is the versatility I have with it. Now no longer requiring a backpack for my other Anti tank stratagems, I can bring stuff like jet packs, shield bubbles and shields now. I also love how good it is on bot planets. Can take a whole base without really needing to focus my orbitals or eagle stratagems on fabricators.
Which weapon? 😅
@@iDreamFly3rZz commando
@@iDreamFly3rZz Commando Support Weapon
Commando feels really good. Great job arrowhead. Im still gonna have high expectations of arrowhead but I am willing to wait for big things as long as they can keep giving us small things, at least over the summer
Liking the slower paced updates since they always seem to introduce bugs themselves
i agree...... slowing things down is fine as long as they give us little treats like this once in a while
Im convinced the people who say AMR vs bugs is bad haven't used it enough. It perfectly complements the GOAT Incendiary breaker. It deletes hive guards, stalkers, bile spewers and brood commanders in two hipfire headshots which are all the non-heavies the incin struggles with/spends a lot of ammo on. Primary for chaff, support for med, Eagle for heavy
Pips, the guy who won't play bots because it isn't fun when enemies shoot back and you get ragdolled, claiming he will enjoy PVP, is some funny shit.
It’s definitely got some drawbacks, but with the short cooldown and ability to knock down fabricators with a single shot even at the side it is a very nice weapon.
Flame Thrower is the lonely S-Tier support weapon vs Bugs. The remaining are A-Tier or lower tier.
Nah, Grenade Launcher is S-tier as well.
Cap. Spear is s teir vs bugs.
Can tell @Kerrigan Tyranid your obviously not that good and get your opinions from TH-cam only.. learn to play the game before making false statements like you did.
@@crankywombat2598 bro just now learned that people have different opinions
@@epsilon1372this made me laugh. Ty
The missiles do seem to have a weird lock on or heat seeking feature that is broken. I had several swerve off away from stuff when I did a flick shot at a devastator. And others would simply travel straight. Don’t know what that was….
Overall a great list but I have to blow you guys up on your placement of the GL and the Autocannon.
AC has more damage, range, penetration and double the ammo so I fail to see how the GL is better.
Y’all say the GL is stronger because you can take supply pack but the fact you have to bring another stratagem in order to be on par with AC should prove that AC is better, no?
Also the ammo economy of GL is so horrific you’re basically forced to bring the pack, consuming a slot that could otherwise be used for something else.
You’re forgetting the advocate for it, is basically a bug main. They just saw the AC as a bot gun and lazily reviewed it.
The amount of hate on the AMR is pretty ridiculous, it one taps all medium enemies. The arc thrower is so much worse. I could do a no death run with 2 strats and a primary against bugs. Incendiary breaker for chaff and charger butts, AMR for medium enemies and precision strike for Titans.
Lol Thicc thinking of the Rifle Pistol from Hard Target that Lance Henrickson used
Incredible team right here, wish we could see you guys play together haha
450 damage per shot. AP 6
Arc Thrower has an identity problem. It isn't good against heavies, and it doesn't 1 hit a hunter. I think i'd use it if it was 1 shot vs hunters.
Helldivers is 4 player co-op so this podcast should be x4 people as well .
Melee is the only thing where you can buff the hell out of and it would still be balanced and yet they gave it the weakest buff ever. 50%? Its needs at least 200%
since Peak Physique I'm,
Plasma Punisher + Autocannon bots and Blitzer/Scythe + Autocannon bugs. Keep the stun nade for CC, dealers choice for the secondary.
rocket pods to break armor and precision strike. 500, EAT or napalm the wild card depending on the foes or mission type. EZ all day.
Hate to say it, but it feels META.
You're right! We will begin nerfing the autocannon right away
@@vancodling4223actually learning things about Pilestadt former ceo and new cco is that its his favorite weapon so i kinda doubt it. But that is funny 😂
Fellow-Airbuster-Enjoyer here
Pummeler was my all time fav… really hope they bring it back in its stun locking utility. There was no need to nerf it, it wasn’t a slayer, it just let you have a higher chance of staying alive.
The commando is potentially top tier with its versatility
Whats the version of libertea that plays during your countdown?
Railgun in B tier.
You called this a podcast. Will it be available on podcast addict or Spotify?
Love this podcast. But I always skip "who's that strategem". Straight up.
I am still devastated...
Who's that stratagem is the best part:(
@@thiccfila I really let myself down :(
@thiccfila "well, that's like, your opinion man..."
So i guess no one is going to use extendable rockets anymore.
Call me crazy but AC is way better than GL.
The only way GL is better is no backpack, but then people just run supply anyway lol
GL is good because Supply Pack is really good. It's essentially a diet AC that's better at mobbing chaff and allows you to bring a supply pack.
Lol yeah ammo economy of GL is so horrific that you’re forced to bring pack and of course 2 stratagems is better than 1. AC frees up an additional slot in the loadout
Gernade launcher has less range than the auto cannon? What? You good bro?
I think he meant the explosion radius of the AC is smaller than the GL, so it’s not as good at mobbing
Do yourself a favor and do NOT listen to the last (at least) 5 minutes.