Think about the timeline of events in the world leading up to this, and where they are in it. War, sanctions, embargoes, and now they will be conscripted. Not a scam, a casualty of Putin.
They were so bad at hiding that it was a scam that people like this guy were making videos about it being a scam almost a year before it released. The craziest part, people still bought into the hype.
its a life lesson in no matter how bad your plan is or your product, some idiot out in the world will defend it with all their heart because they enjoyed it. All it takes is one clown to defend your product and the rest trickles from there
I would like to say I can't believe so many stupid people fell for this. But look at the state of the world. The people falling for obviously lying propaganda without any scepticism. It's very easy to believe people fell for this scam.
My theory is that TDB was supposed to be just another cashgrab like their other games, but then they got way more attention than they expected and got way over their heads. And then they realized that this time people actually expect a quality product.
That's what happened with that Abandoned game too. Just a small time grifter whose grift blew up far more than he was expecting. What followed was months of clumsily trying to sustain the hype cycle that had grown far beyond his control.
Well based on this video, they just wanted the clout and Wishlist subscribers, more than likely to pitch other games and apps to investors. The blatant plagiarism goes to show that's what they're after, rather than making an actual game.
@@Squirleypoo Well, Tarkov is playable. We will see if this game gets to that stage. Honestly, i am surprised that Atomic Heart got released. I was expecting that this game would stay in limbo
You'd think that after NMS with its heavily curated and repetitive info prelaunch that lessons would have been learned and alarm bells ringing about the lack of actual content being given about the game.
@@andybrown4284 Well, I will give NMS the credit now that they have put so much more work into it after the launch. It's now a great game with some free expansions that added so much to the game. But yes, their launch was shit.
People have been hoping and are dying to have a proper Zombie - MMORPG for a long time now, and companies with similar games like Day Z or Scum still lack alot of things considering the window time given to them. Its just sad to see that ALOT of gaming companies now are really greedy, showcasing promising trailers and gameplays, and only to find out the game they tried to hype is nowhere near what they've announced in the first place. As someone who had high hopes before and is now conscious optimistic, I'd say if The Day Before turns out to be like No Mans Sky and I dont see potential from them continuing to make the game better, I'm going to create a petition to sue them for fraud. (Fntastic has a record of selling their games and even discontinue one of their games) Its about high time that those kinds of companies should be banned from the gaming community if all they care about is money.
You do need some initial boost, like scamming IGN to believe you have a game. Otherwise you need massive luck to hit the right moment with the right material.
If i had game designing skills, i would do exactly what they are doing. I would scam you people for every nickel i could get my hands on, because you deserve it! The only reason why scams like these are even possible is because people throw away their money buying "Early access" garbage, instead of waiting until it qualifies as a "game"! And because people are willing to do it, the scammers are popping out of the woodwork to cash in on the stupidity of gamers! There isn´t a single game on Steam that is worth the money, but that doesn´t prevent you from buying them, and perpetuating the problem! Therefore, you deserve to be scammed and fleeced for every penny. May all fools and their money be forever parted!
@@DrekenProductions It might make sense to a copyright attorney. If they don't own the name, then they are fraudulently using the name for a commercial purpose. The thing is, the name is worthless to the holder unless the game is successful...so you'd think a quick deal could be made that would make everyone happy. I think it's suspicious. That the name being 'owned by someone else' is really 'we own the name under a different entity' so they could collect all the money (from various sources) and then throw their hands up because of this ready-made excuse as to why there is no game. Again, it sounds to my ear to be an escape hatch when they knew there was never going to be a game in the first place. All of this is of course my opinion...I have no facts to back this up, just suspicions and a cynical attitude from working in advertising for the past 25 years.
@@kingjasko They scammed a lot of people for a decent amount of time. It's certainly possible. When it comes to scammers, 'dumb' things that work out for them are usually not so dumb. They used it as an escape hatch...you think it was an accident? That they accidentally absolved themselves of all responsibility, and it only came up when everything started to fall apart? Doubtful.
Thankfully if you half half a brain you never fall for scams like these or buy into projects that sound too good to be true. Also it's not like these are everywhere, unlike your comment seems to suggest.
And its gonna get worse. Unreal 5 and ease of use means we will see more like this and it will be more convincing and stylized. This is the tip of the iceberg
The funny thing is, I never heard about this *until* the controversy. After taking one look for myself, I knew that this product was too good to be true, especially if it was from a studio who had no skin in the game promising an open-world MMO (which is one of the hardest genres of games to deliver upon, especially if you're small and relatively inexperienced)
That 'we use volunteers' thing reminds me of that guy who's been 'developing' Yandere Simulator since 2014. He's been using volunteers as well, and when people start questioning him on what's taking so long, he blames them (the volunteers) for why his game is still a sandbox build after nearly ten years
@@Marin117. Yeah. And it says something about these Day Before guys that they're pulling the same shit as an overgrown weeb cosplaying as a game dev in his parents' basement.
Yandere sim COULD have been released a long time ago if only the braindead dev listened to that guy who helped him with his spaghetti code. I heard he got jealous or something and fired him.
i thought yandere dev was just a youtuber showing us his perpetual development of the game. i dont think he ever had a team. he might have paid people to help do little things, but most of the game is built by him and he releases mods based on subscriber requests. at least its an actual game that any of us can download and play.
@@cerebrumexcrement A majority of his art assets are made by either volunteers or they were bought off of the Unity asset store. Nothing in that game other than the code and animations is created by him.
@@CBRN-115 yeah they look and sound like scammers. They have just that vibes. Plus first thing I noticed was the logo was the same as last of us and the trailer was a rip of call of duty so I was excited he brought up the exact copy in the end of the video
I'm rather amused by descriptions like, 'most wishlisted on Steam' or 'millions tuned in to the livestream' when the first time I have ever heard of The Day Before is here, being discussed as a scam.
Same! And those two metrics are pretty bad but I guess better than nothing. They're free = basically can be repeated Adding the fact I surround myself with gamers, yet never heard about this game.
When I first mentioned this when I heard of the game is August or September I had people replying like “how do you not know about this?” As if somehow I base my gaming decisions on what other people wishlist on steam, which is quite the opposite. I also generally don’t browse lists on steam and wishlist things, because as an adult with disposable income I just generally buy what I like and want when I want it. And really with how this has been handled it’s easily plausible that it passed by without notice. They hadn’t really shown anything and it continues to be a mess. But what a humorous and entertaining mess it is.
@@georgen5882 I mean I wishlist on Steam for Sale notifications sometimes, or as a Something I might play if a friend Gifts it to play together or something
@@Aleuseright with millions of players wishlisting anything newly added to steam, that means its bots which steam regularly purges because of phishing attacks.
When I saw the off-road/mud and terrain deformation mechanics in the initial "trailer" I knew it wasn't going to deliver. These are actually incredibly intricate systems to implement and get right. The closest thing we have to a decent off-road game is Snowrunner and even that game has mediocre offroading physics at best. The Day Before looked leaps and bounds ahead of any known off-road and terrain deformation system in any game using any engine.
The Snow Runner is terrible. Modded Mud Runner has FAR better physics and unlike Snow Runner isn't getting you stuck every 5 seconds on even the most minor bump or a tiny stick.
Monster Hunter World, heck even Destiny 2 has a perfectly fine snow system. They also use these snow systems for MUD and it looks the same as it did here. A layer that flattens when you walk on it revealing the base layer underneath. It really doesn't look that advanced, maybe there's more I didn't see
The driving scenes are not close to Snowrunner, it is 100% literally just Snowrunner gameplay, clearly. The layout of everything is exactly as in the game, such as the small grass island in front of the gas station next to the road
Side note, the trademark from the other person dates back to ~2015 and was filed / granted in South Korea (US/SK do have a trade/IP agreement). That raises the likelihood the US trademark filing wasn't an IP troll, but a protection action as soon as they saw an encroachment on their IP, and if I had to guess, they'll win any dispute.
Considering their workers were volunteers I'm not surprised the game isn't put together lol Edit: Let me expand: Volunteers don't make things happen, paid workers with structure of what a game is going to be, make things happen. At the end of the day whatever work those volunteers put in is no skin off their bones, they don't get paid from Fntastic and have no skin in the game. I am sure they have gone through HUNDREDS of volunteers by now, trying to keep costs low while being "the most wishlisted game on steam" and raking in money from investors. I don't buy Fntastic's facade and neither should anybody else. There's no game here and it's Fntastic's fault for not having a roadmap in place for the game, instead trying to skate by on people's goodwill and volunteer hours. No, I don't BLAME the volunteers for the current state of the game, but I do blame Fntastic for not looking at the game from an alpha state and asking, "Where do we want this game to go?" and directing people from there to produce a game. What is here is a tech demo at best, and has been for years.
I would disagree. The volunteers do it for the thing they achieve, what can make a better motivation. But it requires, that the ones, that manage everything, do a good job. (And I think, programming a video game, is not the best way, to try to do it by volunteers (also it allows easier no s, as they can't really threaten to fire you))
I don't take Setari to be blaming the volunteers, but rather pointing out the fact (and it is a *fact*) that you are not going to develop a cutting-edge video game with a development team that is all (or mostly) volunteers. It just isn't going to happen. The volunteers are not to blame - they are victims. They were suckered into giving their work to something that isn't going to happen. They are victims way more so than the people who waited 7 hours for a stream and wishlisted a game that isn't happening. If I am wrong about that and Setari is actually blaming the volunteers, well - I'm wrong, and shame on Setari.
@@nathansmith9597 Hit it right on the head. Volunteers don't make things happen, paid workers with *structure* of what a game is going to be, make things happen. At the end of the day whatever work those volunteers put in is no skin off their bones, they don't get paid from Fntastic and have no skin in the game. I am sure they have gone through HUNDREDS of volunteers by now, trying to keep costs low while being "the most wishlisted game on steam" and raking in money from investors. I don't buy Fntastic's facade and neither should anybody else. There's no game here and it's Fntastic's fault for not having a roadmap in place for the game, instead trying to skate by on people's goodwill and volunteer hours. No, I don't BLAME the volunteers for the current state of the game, but I do blame Fntastic for not looking at the game from an alpha state and asking, "Where do we want this game to go?" and directing people from there to produce a game. What is here is a tech demo at best, and has been for years.
@@schwingedeshaehers Is that always so? You seem to essentially have adopted the philosophy of FNTASTIC. Couldn't volunteers also do the volunteering only to get a foot into place, to have something good written in their CV? I mean that might be what I would be using it for if I applied to join FNTASTIC as a volunteer. Not because I'm passionate about them and their project but just to get my own career started. Desperation might be more of the driving point here than real motivation. Because it's not like they take just any volunteer, there is still an application process and they can still ditch you anytime, right? It's still a competitive environment where you better suck it up because there will be many willing to do what you do and replace you instantly? But of course I guess there is also the other side of things which are properly employed individuals who might take their job for self-evident and thus will, at least after a while, not show too much enthusiasm anymore but basically just sit there to collect their check at the end of each month. That can be bad in its own way. But it might overall vary depending on the industry in question and the job laws of the respective country. If you come to where I live, the moment you have a proper agreement signed you have to f*ck up quite badly to get fired.
I feel like companies like IGN and nVidia who have been playing a part in promoting this product that is likely a scam should be getting flak over it because they are actively amplifying this to a way bigger audience who might end up getting their money stolen because these companies are just blindly pedaling these kind of developers
@cosmefulanito5933 how us is 3 rd world country ?😂 this happens to companies that try to save money on everything and hire developers from 3 countries for pennies. What I see all the time from large companies.
@@Trbrigade Third world countries are characterized by not having consummated rights, such as free and quality education or free quality health. They are also characterized by prioritizing business at the expense of their inhabitants.
@@cosmefulanito5933 oh we have leftist here. free healthcare? where is this? Most European countries do not have Free Healthcare! Learn the basics of economics. Most European countries tax your income for healthcare. If you think it's free, it's not. If you think that in the USA there are not enough freedoms, there is no opposition, there is no independent legal system, there is no system of checks and balances, then you are mistaken. I advise you to live in China, or in Russia, where a criminal case can easily be opened against you, simply for criticizing the dictator Putin on social networks. Or deprive of rights for behavior insufficiently loyal to the authorities. Social points system in China.
I've been a game designer for decades ... Today, putting together something that looks epic is more than easy. The keyword here is "looks". Designing a game at that level takes many skills. One of them skills is a designer programmer. Someone that is versed enough to complete an entire backbone system, that the game will run off. What you find in Unreal and Unity are just tools. Like a paint set to an inspiring artist. The level of programming that out is something you will want to show as part of the game. When you see these upcoming games, look for what they did as programmers, not artists. That is something that isn't easy to fake or hide like the art. It is also the downfall of more games than you will ever know. For every game you see, you can bet in that time frame there were 100 times the failed attempts. Even with the best art possible tools and models, without that programming skill level you're not going to get too far ... Also, to be fair ... people think games at this level can be cranked out in a few months. It's more like years and years .... Almost any game at that level will take a min of 5 years to develop fully. Unless you already have a game(s) built, you're just refacing. Game like that only take a few years.
And I think all the game development in general must include the accessible demo, alpha, closed beta and public beta test to gain feedback from the others and help the devs to fix the problem before it can be launched, and those alpha and beta test program gives the proof that the game is already in WIP (work on progress) status
@@thechugg4372 This is far from the truth. You may figure out a good concept within that time frame. This is the whole point of Game Jam, to freely build on a concept to test its validity and response from others. Maybe even get some tips or direction from the pool of programmers in the contest itself. But, it's not really a contest looking for a winner. Actual game design has far more to it than the design phase. This is what you're getting with these "games" you're mad at. They are concepts not taken to the point of being a fully fleshed out game yet. Avoiding user input errors alone takes longer than the entire Game Jam time limit and is not really a part of the contest due to that.
I'd like to add this: I said ... "Almost any game at that level will take a min of 5 years to develop fully". This is for a full-blown, fully developed and tested game for a versed programmer. Someone just starting out will have a 90% change of scraping the whole project for one reason or another, and the time frame is twice as long, 10 to 15 years. Also, they will end up going back to rewright parts they have learned over time to do better or in a better way for the given project. Keep in mind, this stuff is way harder than you think. You will have to learn skills in many areas. This is why most all games are made by a team, as some have skills others don't. Each of the skills take a lifetime to truly master.
My first response to this game (I hadn't heard of it, despite being most wishlisted.) was "That's The Last of Us font! WTF are they doing?" Glad you mentioned it towards the end and the other blatant rip-offs are a huge red flag. Really appreciate your videos, Kira. Shining light on shady projects is both interesting to watch and important for the future of gaming.
I think it's going on a war at this point if you go in to any forums like discord or Reddit. You're either red or blue, the more friends you gather, the more enemies you'll fight. Lmao
This is reminiscent of the Starforge debacle that happened in 2012. It seems that history is doomed to repeat itself as people have fallen for the same trap with Fntastic that Codehatch pulled over a decade ago. On another note: game development is difficult even when you know what you're doing and have the tools. Games like Snow Runner, The Last of Us, and several others (which The Day Before ripped their trailer footage from) are incredible feats in their own right, but trying to combine all of their mechanics alongside high resolution textures is borderline impossible to accomplish in such a short span of time. Did people really believe a small indi studio with an unpaid labor model were really going to be the ones to do this first? I'm honestly of the mindset that Fntastic are running a scam. The multiple bait'n'switches have easily brought in a substantial amount of income for these two guys to disappear with. Combined with their labor model centering on not paying their staff? Yeah, these guys know exactly what they're doing, and it's shocking how reluctant we are to call that type of behavior out for what it is: a scam.
Something another youtuber said that I thought might explain it is that the Fntastic devs probably made the first trailers to try and get a triple a studio to take up the game (or buy them out). Fntastic has never created a scam game before. They've created bad games that they have abandoned months later, but they have always actually created a game. Another thing that could explain it is that they created a super hyped up game so that they could advertise their other products like their teams rip-off.
Have you heard of atomic heart? That faked a gameplay trailer like 8 years ago and went radio silent due to anger, until like 3 months ago. Now it’s released and had very positive reviews
@@yyeezyy630 Um dude, that's not a comparable thing, the development for AH dated all the way back in 2008. And it wasn't even a game back then but rather an intended edgy film. That would be until many years later when they thought to scrap the idea of making it into a movie but a game instead. While DB is just a game that came out of nowhere and let people speculate whether the game is real or not.
Why do I feel like THIS was the game? Like an internet web series of finding out what is going on. The IGN thing is CLEARLY them playing games and trolling us.
This case is like another example of "Fake it till you make it", it seems to me that the management team was using the game as an advertisement to draw in new investors to keep this thing going.
Great recap of the entire fiasco thus far. I'm confident there's plenty more twists to come between now and November. If there's one thing we can say for sure, it's that The Day Before sure has been entertaining to follow.
Hey Force. Wanted to reach out privately at some point and congratulate you on all the success you've seen lately as a result of some great videos but I'm antisocial and always just don't bother. You've been killing it dude, keep it up.
@@KiraTV1 So you'll come out of your mother's basement to talk to Force, but for the rest of us gremlins underneath the stairs you just give us the ginger wince? Cold man, cold. Now feed me after midnight so I can terrorize comments.
You could start an ARG or some analog horror style masterpiece out of just dramatizing SLIGHTLY the events of some of these games' "development" Like Chronicles of Caspian's Pending Legal Culpability... that whole reality is just FOG OF WAR now because [REDACTED] Or Dreamworld tried to use a artifact they found in a haunted unity developer's ancestral tomb, turned homeboy into such a lolcow his model girlfriend started hanging with Callum Upton, Destroyer of Earth 2 Development Timelines
I give you a better question. How come not one big company detect the obvious hints of what this huge share of the gaming community want and deliver it?
I think what frustrates me is that a solid reliable triple A company hasn't made a "The Day Before" style game when we can see the market is screaming for one. Not that triple A companies are much more reliable than the scammers these days, but it is a suprise to me. I always thought the division couldve been next level had they introduced zombies or at least a red dead nightmare style DLC for it. Also, that cod side by side was so sketchy! Great video mate, the editing was so good and must've taken a lot of hours and hard work to make it, you're amazing!
They’d rather invest in heavy monetization and crappy battle royales Remember AAA companies don’t make their own content anymore They’re like chinese bootleggers gone pro
or not anonce the Trademark but use the "code" name. the thing whit the trade marks is that in some countries you can´t juts walk into the trade mark office and say I want to trade mark this word or this set of words here is 5000 usd (and now we have it for 3 years+). you might be able to reserve it but you need a product or something to show. that said if so then why did they not have a backup name in place. I mean its not unheard of game changing name mid project can´t think of any right now that said most are changed before the public announcement that is 6 month before launch from a studios that know that can drop said game in 6 month give or take critical bugs.
@@Zack_Wester For example Project EVE officially became Stellar Blade. As for different names, the mobile game Figure Story (in Asia) is called Figure Fantasy globally.
@@Zack_Wester Hell there's a Wishlistable game on Steam called The Day After. So even if they could get that name it'll boots thier competitor assuming it's close to better
When they filed their trademark they would have been informed at that point that another claim to that name existed. It's how it works. Still, as I wouldn't be suprised if both claims were made by them in the first place, they didn't need to worry because it was just done to use it as another excuse for delays down the line.
Something I noticed is that two of the games they released seem pretty similar to two others I know of. Wild Eight seems a lot like Project Winter, an 8 player co-op survival game that initially released about 8 months before, and has an extremely similar art style. As for Propnight, it seems like a weird hybrid of Dead by Daylight, and Witch It. The mechanics look closer to the former, but Witch It came out of Early Access about a year before in October 2020, seeing a spike in players in February 2021. Probably coincidental, but it might be earlier instances of them chasing trends or taking ideas from other properties.
I agree. It's kinda uncanny how Propnight seems to be such an uncreative combination of those games that depending on which gameplay section they're showing it could almost be mistaken for either of them. One could argue it's smart to borrow so many things including UI details like the foggy red monster vision from Dead by Daylight, or the loop of capturing a survivor and putting them in jail, because by doing that you're kinda borrowing the literacy a playerbase already has for those game loops and UI cues. On the other hand, it kinda just feels exactly like those generic ripoffs of popular Disney movies you find in DVD resale bins, specifically designed to be mistaken for the real thing by grandmothers shopping for birthday gifts. So they've got these resale bin knockoffs of other already successful games, and their huge serious "main" project is... a zombie survival game... rugged dudes in REI gear machinegunning harmless zombies on rainy backroads at night. There is no goddamn way these guys are serious game developers. It's like a publisher decided that game directors with creative vision were pointless middlemen they could cut out and just got themselves some junior devs to make THEIR game ideas, which would be nothing but clumsy mashups and recreations of other games that have already shown commercial success.
and that works? We once had SONY visit our studio and pool table/arcade machines/vending machines, more tables/chairs appeared the day before they turned up, and taken away the day after! :d
You're assuming IGN actually has money. If they did they woulnd't need to partner with shady companies like this one. Secondly, they openly said they're working from home offices all over the world, so the "studio" in Singapore probably has like 10 employees. What exactly could they see there? A person making a level, another writing a code in an unfinished game. It woudln't be worth anything.
Saw news about the game, remembered kira made a video. Crazy that kira had everything spot on a year or 2 before release. And people still bought this game. It's just a phenomenon
Great vid mate. They created a couple of rendered scenes set in a game world that they knew fine well that millions of gamers have been wanting and hoping for for years to generate hype and buzz around their company and gain a huge fan base to push shitty inferior products. If it walks and talks like a scam, it's a bloody scam, red flag after red flag lol. I would be surprised if we ever hear from them again now that the world knows what they are all about. Shame casue those rendered scenes looked bloody amazing.
I think you mean these are pre-rendered scenes, but they are not. It is definitely in-engine footage. (I'm not saying this game has any depth or will ever be release)
@@gfp9336 I highly doubt it is pre-rendered , it would be a hell of a lot of work to make all these trailers. It is easier and quicker to buy assets/features from the unreal store and just record some in engine footage. As for things being scripted, well it depends on what you mean by scripted?
@@badrobotsanta they make it look like theres another player next to the ''girl in yoga pants'' thats not even a real player, its just a bot, thats what i mean by scripted, theres no game and there will never be.
@@gfp9336 Honestly it would be easier to just have another player running around next to main character than scripting something. I agree, doubt this will ever release, and even if it does I doubt any will be anywhere near as deep as people expect.
This studio is a prime example of "hurry up and wait". Honestly, I can actually see the future with this one. A competitor studio will make a game, in that game there will be small things that fans like and Fntastic will say "hold up, we gotta re-do all of it to add AI fish" or something of the sort. (AI fish is just an example . . . at least I hope).
I had only started following this game several months ago and did not know the exact history of the game. I knew some of the timelines and that it’s a mess, but the most interesting part is how they likely had Propnight done and developed, they used the hype of TDB to probably sell far more units of Propnight than they otherwise would have. And then they abandoned it because it was not meant to be a long term project. That strategy alone, assuming it’s true, should be enough to tell you everything you need to know about this developer and company. I can’t wait to see how this turns out because this entire series of events is fascinating(in the wrong ways).
To be fair to them they still update Propnight almost weekly with bug fixes and balance changes and had a significant content update just last December.
Even as a teenager I didn't care for trailers and promises of future games, because the true quality and gameplay was unknown until the release. However, back then there was not even internet and game news were only available through magazines in weekly updates when a new magazine was out. But today people somehow are even more hooked on very early promises and trailers, even though ther is an insane level of scam out there, which simply did not exist 20 years ago. It seems as if the trust into early promises has risen just as much as the level of scam. This is so strange...
Wow, I was excited for this. Really shows that every person needs to be their own researcher. Thank you Kira for looking out for your fellow man. We all appreciate it.
💌Thanks for the love and Thanks for the love and support you showered on my TH-cam channel, it's been a wonderful year having solidly behind me, this is my way of saying thank you to the people who brought me this far. Quickly send a direct message✉️✍️ on Telegram🔝 with the above username. You have won a prizes. Thank you!!!
@@gradeyundery4939 No man sky never was a scam. Just a developer doing PR who had no idea on how to deal with the media circus. OVer time he completely delivered on almost everything that was promised and much more and it became a great game. So that is completely unfair to use as an example for grifts and scams. There are plenty better and actual truthful examples around.
@@am-ranth8955 yeah, but how many companies would have also made great games if they had lied to the people and could sell their garbage game for 60$ and sell millions of copies?
promise people everything they have ever wanted, wrap it in a pretty eyecandy trailer, and VOILA! this is a really well put together video that explains exactly and in great detail why you shouldn't fall for the hype surrounding this project.
You can also see evidence of them copying other games all throughout Prop Night or whatever it was called. The artstyle makes me think of several other games, and they even use the Dead By Daylight hook mechanic, far too similar for comfort. I’m surprised nobody seemed to call that out sooner when seeing their previous games. I already had a hunch they were copying other games when Kira showed that footage midway through, but wow, that end to the vid makes it even more glaringly obvious.
yes it was created by a chinese and a japanse or korean scammer. it does not suprize me. anything that comes from china is to be ignored. Anything that comes from korea is to be ignored and exposed as the pedo bait it is. Anything out of japan that is not anime or jrpgs is likely a scam
Environments must be copied from The Division too. I played both The Division games and the first moment I saw the environments I instantly thought "if I didn't know better I'd mistake this for The Division". Also cars in some snow promo artwork 1-to-1 copy of SnowRunner. Other trailer segments not from CoD but from TLoU again. U.I. partly from Red Dead Redemption (stamina and such) and maybe others I forgot. Weapon customization presumably from Metro Exodus. (?) And they are using completely unaltered store assets like some car and that yellow tow truck thingy.
Just saying, a single youtuber made a fantastic looking zombie game that looks better than the latest trailer of "the day before us" and the game is called "deathly stillness". This goes to show how easy it is to make a fake gameplay
I was thinking the same thing, every time they were giving an “announcement” in the wilderness the whole situation just felt off, like they don’t even have a real office space.
You are correct that these days trailers should be taken with a grain of salt that is what it was refreshing to see the 'The Outer Worlds 2' announcement trailer be so freaking honest. For those that haven't seen it yet, you really should check it out. It's utterly hillarious and honest.
I am only interested in this game because one of the trailers, (I don't remember which), I saw some of the assets I sell on the Unreal marketplace in it. (This isn't a bad thing, it's just something fun that I sometimes notice with games being made in UE4/5).
I mean, that's what asset is for. Congrats But don't buy this game at launch. Just because they lend you money, doesn't mean you have to give them back twice the amount. Wait for a week after its launch. This game is Shadier than a Queen of Spades dunghole.
@@quack9355 Oh, I won't. I didn't say interested as in I wanted buy/play, I mean't it like I was interested in seeing if it was going to end up a scam.
Was binging a lot of your videos and noticed that today, Nov 10, 2023, is the supposed release date according to something shown later in the video. Hilarious coincidence, but upon investigating, it's been pushed back yet again to Dec 7, 2023. It's like "Never Ending Story" except with a game that will never release. Can't wait until it finally does and the shit storm reaches it's climax.
When a company declares they're great and have a positive working environment, don't believe them. It's the same logic a liar uses, try to convince others he didn't do it. I used to work for a very toxic small company, they treated most people like sht, rewarded toxic behavior, didn't give raises when people deserved them, and used threats constantly. They even forced their employees to show up in videos for social media. Fortunately i don't work for them anymore, but the schemes shown in this video reminded me of it.
Regarding the "copyright issue" resulting in it being removed from Steam. Why is The Day Before logo still everywhere on their TH-cam page and Website?? Also, they could have simply removed the name "The Day Before" from the Steam page and kept it up. The name, The Day Before for a video game is copyrighted, not the game itself. Ill give you my guess. They are gonna release the game on their own website, with their own launcher, bypassing Steam's $ cut but most importantly, Steams refund policy and review and rating system. Just my guess.
To answer "how can they run without accepting money from the public and what are they gaining?" there are games that are built entirely for money laundering. For example there was this fun little game with ships sailing through dense air and islands of earth floating in places. I found that game through VK (kinda like russian facebook) and played it for quite a long time when I was a kid, as a game - it worked, recently I wanted to give it a shot again but by accident came across detailed explanations on how the game was operating and why and who built it.
Now that the game came out to show a mess of an unplayable game which people are paying $40 for (Which would answer the what they would gain from it question) will you do a Part 2 of this video?
That Miyamoto quote (which no one can actually trace back to him) has been more of a curse than sage wisdom for over a decade now. Delayed modern games are delayed for a reason, and they never push deadlines far enough away to actually get ahead of that reason.
The thing about that Miyamoto quote is that it aged like a milk on a locked car. And that's because most modern games I know that have been delayed multiple times but still manages to be a shitshow (Serious Sam 4, Cyberpunk). Well tbh Serious Sam 4 isn't really that bad but it does have quite a bit of flaws.
That’s cuz the quote is about rushing games, not about delaying games or sending games to development hell. Which aren’t always a bad thing, as there are games like Mother 3 and Omori that actually leave dev hell and are very much beloved. You’re saying here that “delayed games are delayed for a reason”, which doesn’t disprove anything Miyamoto has said. And then you say that the delay is never enough for the game to be properly finished, hence they were rushed and the quality being lacking just means that Miyamoto was right. What exactly are you trying to say here?
@@DustyEchozy cyberpunk has actually improved. There’s also games like no man sky that have improved post launch, and should’ve been delayed. What exactly r u trying to say here? There’s a TON of delayed games that ended up being great after a delay. While he is wrong in that a delayed game is inevitably good (he’s assuming that the game designers r good at their job), his point was about rushed games and not delayed games
I played The Wild Eight, and I enjoyed it for sure, but it was definitely unfinished. I had hoped for more updates but after watching this video, I can tell that is never going to be possible. I was hyped for The Day Before, and it's really disappointing that this is how it turned out.
From the first trailer this was obvious honestly i never understood why people wanted this so bad i remember when they showed the trailer in some sort of event i was watching live and i was like meh
Hey Kira, do you think it's possible just one of said "volunteers" was told to trademark the name as part of the fntastic over-arching plan to have another excuse to delay the game? If they are playing the long con surely they did know n just possibly set it up to look like it came out of nowhere?
@@housemouseshorts they remind me of health guru scam artists who sell like instant baldness cures or financial advice gurus who are only trying to rope you into a ponzi scheme. they straight up have this like super staged creepy inauthentic blankness to their personality.
I really loved Days Gone. Had a blast with it,the hordes where the greatest fun i had in any zombie game ever. The one thing i disliked a bit was Deacon,his voice and character was kinda bad.
@@inpusket haha thats cute, i disliked his wife? i felt she was really rude but also im influenced by my dad as we played it together, i might be more chill about her if i played it alone.
Last year, I watched nearly all of your content, then I stopped (cause reasons). I loved this video, the quality of editing went up like 300% and you still stayed the same honest person I loved to watch before. Loved the video, please keep at it. Have a nice one bro. Hope your health is fine too!
Even without all of the details, just the clips with the "owners" is enough to send me heading for the hills. Their body language, posture, speaking cadence (even accounting for language differences) screams at max volume: SCAM. I wouldn't trust them to take out my trash.
It's like grifters looked at Star Citizen and had an epiphany: "Omfg look at how much a fan base is willing to tolerate if you promise them a cool enough concept! Imagine the amount of money we could make if, instead of eventually proving the skeptics wrong with an actual product (that shit is expensive), we just milk the hype for as long as possible and disappear with any earnings made!"
@@housemana Drink that kool-aid. Star Citizen is in its 11th year of development and does not have even the most basic of functionality such as team switching during team mates, server browser, acceptable levels of players (according to what has been advertised, and what's required to make the system work" The giveaway with both projects is the lack of content coming through the pipeline. Star Citizen has had two maps for each of its combat modes since inception - Dying Star and Broken Moon, and Demien and E-11 for SM. GDr doesn't count given how unfinished it is. They're selling unfinished spaceships (concept ships) for hundreds if not thousands of dollars, despite the fact that they haven't completed ships they were selling 11 years ago. Now some games/sims go with the selling detailed models directly - DCS for example. But look at what you get with a DCS module - for 60bux USD, you can get A10C (I think you got A10CII for free if you already owned or maybe I was just high and bought it) - you get a fully simulated cocpit and console, your weapon systems are fully simulated, you get a campaign, a bunch of missions, the Black Sea Map (plus more to be bought at around the 50USD mark) - just all sorts of stuff. And the intial client with the FrogFoot and T15 trainer are free to play. You don't get anything near that for the price of the Gladius, let alone these ships like the Idris - not only are they not released - but its obvious that CIG have no way to make this ship remotely interesting. The Kraken and the BMM? Going to be about as interesting as walking around Olisar. Throw in ten year old physics and flight dynamics models; excessive celebration of trivial accomplishments (We grabbed a physics handle!); and you've got a project that is less about a finished product, and more a social experience vaguely tied to some gameDev.
@@lordfraybin Yeah that’s the part I’m not understanding. Wishlisting the game is basically just bookmarking it. I have about 150 wishlist games I might or might not buy some day. A lot of people seem to act like wishlist is a preorder
Although I appreciate how thoroughly you broke down this timeline and made a very informative and interesting video the thing that made me hit the like and subscribe is that you said “suspect” instead of “sus”! Thank you, hearing sus gives me douche chills
I remember seeing the trailer for this game and thought it was gonna be a badass open world Zombie survivalist that let you combat or join others. Pull resources and grow your skills to become the longest lasting in the the day before. Woulda been badass
Your mistake, and the same mistake that so many other gamers make, is making all of those assumptions in the first place. Its one thing to watch a trailer and get excited, its another thing to watch a trailer and the construct an entire game inside your head that you want the game to be. the trailer didn't show anything and only sort of hinted that those things would be possible. Your reaction shouldn't have been "omg i cant wait to do all of these things (that haven't been confirmed at all)" but instead should have been "neat, lets see some more actual gameplay".
@@commandernomad2817 I think it's fine to have hopes, but it is important to be grounded as well. What is disappointing of course is that so many developers are incompetent when it comes to delivering on what people actually want, relying on marketing lies and manipulation to sell a sub-par product if they release anything at all.
As a video editor who has a passion for cinematics, I often refer to my work as "Professional Deception". Marketing is just lying to people in varying degrees.
I noticed one thing, many of the assets from the game look, interact, and react identical to the wild eight game, especially the blizzard reaction. I'm starting to think the game is real, but is full of various assets taken from other games, legal or not who can say.
I can’t believe how he never mentions how propnight is literally a direct rip of Dead by Daylight and prophunt. The game in Alaska is the exact same as the long dark. The trailers for The Day Before are clearly faked and the marketing is a direct ripoff of other games marketing just shambled together. They’re probably having such a good laugh over how many people are debating over them when it’s all so clearly a scam. If the asset thing is true it’s just another thing in the pile of shit the community should see from a mile away
Undead labs is developing the closest thing to what the day before was claiming to be in State of Decay 3. State of Decay 2 is still being updated with massive new mechanics and is actually the real deal. Just play SoD2 and support real developers who are actually able to bring a zombie mmo. They have Microsoft money backing them and it is probably the most underrated zombie survival game out there.
AAAH!! I FOUND IT. I FOUND THE VIDEO THAT I SAW BEFORE THESE TWATS SHUTTERED THEIR STUDIO. DUDE. i dont necessarily know if youre right about these guys intentions. But this video is pretty interesting for building a timeline before their actions can be scrubbed
lol god people are so gullible. i'm literally 3 minutes into the video and it's already so clear that something is very, very wrong. this reminds me of when people are getting catfished for like 2 years and never actually meet the person cause their car keeps breaking down and all their flights are magically canceled. also those two brothers have such outrageously cartoonish snake oil salesmen MLM vibes i can't 😂😂
Totally agreed. Nothing wrong with supporting small dev teams but there are so many good games made by small dev teams that do everything right, put out gameplay (hell even let you play it with EA) constant updates etc and this garbage gets followed by all the NPC's who constantly make excuses for it. Boggles my mind.
uhg, turns out, it's true. It is a scam of a game and I'm super pissed off. I don't get to play many games with my husband and I was looking forward to this being one of them. but NOPE.
@creamcheese4269False advertising: they advertised it to be a survival MMO, but it's instead an extraction shooter with max 32 people per server (if you can even get in).
We've seen this a lot with Kickstarter and Early Access games. Unknown game developer uses store assets to build out a "concept" that gains a bunch of media traction. They milk media traction for eyeballs (eyeballs = cash in the gaming world, marketing, ads, viewers, installs...). They clearly know they need more money to finish the game so they become hype companies that milk their eyeballs for money (pitching different game, etc) to 1) Help them learn Unreal Engine. 2) Help them fund the game you thought they were making. 3) Hire more people to help scam the public.
did they manage to trademark their other products prior? if so it would be strange that they'd not think about doing it for their big thing 🙂 i heard the day before can also run blood tests on gamers without having to take a sample! this will be revolutionary!! ;-)
Ha! Someone should try to file a copywrite on Propnight - if they were as incompetent with that as they were with everything else, it'd be an easy win, if for trolling purposes only.
Force Gaming released a good video yesterday (Tuesday) where he went over the recent 'gameplay' trailer. Scenes copied directly from many other games, full of assets bought from others. It still stinks of being a scam/not existing as an actual game.
I just think its insane to think that these dudes are building a game with the same hype as something like god of war and all with volunteers and free work? But thats not how making games works? At least not for something that big, when you have a team working for almost free the game LOOKS AND FEELS like an indy game. I dont get how people eat this shit up. Its mind blowing.
Yup, 10 months later and the scam is true, just remember that Fantastic(the ones who "made" The Day Before) didn't shut down, they just renamed it to eight points or something and are trying to delete everything related to fantastic from the internet.
Fntastic invited us to take part in a test task of writing a soundtrack for their game. The task was formulated as poorly as possible and with contradictions, and they gave 2 references, each of which is different from the other and not similar to what was in the task text. As a result, we were not hired, and, of course, the task was not paid for; they chose a person who did not even try to somehow fulfill the points written in the task, but did something completely different: an ordinary trailer track.
This is an amazing video. Great coverage. Great logic. Amazing job. Brav-the f-o! I said this game was a scam from, day one. All that you pointed out I said yup. The biggest thing is how much it looked like Division and the mall scene was so much like dead rising to me. It was too many elements from other games. It didn't have a solid theme it seems. The COD and Division comparisons proved my thoughts. I never looked into it this much. Great work again.
With the Crypto Zoo scam, it had a celebrity name attached to it that helped it get to where it got, until Coffeezilla came knocking and made glorious history. With this one, no celebs in the mix but still had another potent thing: buzz. I mean, we wouldn't be talking about it if it wasn't "the most wish-listed game on Steam." I'm willing to be ten schmekels they even didn't expect it to blow up the way it did.
Asides from crowdfunding scam (which I assume at this point would lead to legal procecution) the question should be - why create this much fuss and attention just to scam. Most scammers dont like all that attention. More likely this is a case of a vision the devs wanted to communicate, but have no idea on how to actually implement. The weapon customization demo sort of strengthens that case. They want to do something unique and impressive, but the resources and skills arent there. That doesnt mean a scam or deliberate intention to cheat though.
I love how No Man's Sky that got negative reviews now became an amazing game. That's a company I respect. They still update the game over multiple years.
Not abandoning the game is certainly commendable. However, it's only good compared to the awful state it was in at launch. Mediocre at best, outside of that bubble.
I’m not surprised. The sims4 has like no gameplay but a billion dlc that has no real value/meat to it… yet people still shove money at the game because creators are being paid by EA to say “this is good. You should buy it” Sims4 has been a disaster since day 1.. I think 7 years ago
Love this video. Glad to see another gaming related video. I've not been as interested in the broader subjects you've taken on this year. Though they seem to be doing well so I'm happy for you haha.
Ten months later, yes it was indeed a scam.
And not even 1 week after release, the game got delisted from steam and the studio got shut down
Since it's stillbirth inception it was a scam. There was never an intention to release an actual game. It was a Chinese Triad money laundering scam.
It didn't shut down, they just renamed it to eight points or something
Think about the timeline of events in the world leading up to this, and where they are in it. War, sanctions, embargoes, and now they will be conscripted. Not a scam, a casualty of Putin.
The only very channel on YT who saw that shit 10months ago….bravo and well spotted!
How the hell did a game with no gameplay from a no-name studio become the most wishlisted game on Steam to begin with?
One word... Zombies
because people are ZOMBIES, they see their fav y00t00b3rz influ3nz3rz hyping up shit like this one and they just follow up like sheeps.
Because 2023 on social media.
the 1st trailer looked amazing
fomo
They were so bad at hiding that it was a scam that people like this guy were making videos about it being a scam almost a year before it released. The craziest part, people still bought into the hype.
its a life lesson in no matter how bad your plan is or your product, some idiot out in the world will defend it with all their heart because they enjoyed it. All it takes is one clown to defend your product and the rest trickles from there
You can fool some of the people all of the time.
I would like to say I can't believe so many stupid people fell for this.
But look at the state of the world. The people falling for obviously lying propaganda without any scepticism. It's very easy to believe people fell for this scam.
This was bound to happen. Gamers are the biggest suckers in the global economy. They love empty hype.
@@jax6632Right, like that one insane guy who liked tRump, and look what happened!
This aged very well, and it is still relevant now that it released
This 3 day old comment also aged well. Given the developer has shut down, and the game is already removed from Steam.
Fantastic didn't shut down, they just renamed it to eight points or something
It’s a great game.
My theory is that TDB was supposed to be just another cashgrab like their other games, but then they got way more attention than they expected and got way over their heads. And then they realized that this time people actually expect a quality product.
That's what happened with that Abandoned game too. Just a small time grifter whose grift blew up far more than he was expecting. What followed was months of clumsily trying to sustain the hype cycle that had grown far beyond his control.
Well based on this video, they just wanted the clout and Wishlist subscribers, more than likely to pitch other games and apps to investors. The blatant plagiarism goes to show that's what they're after, rather than making an actual game.
Sounds like escape from Tarkov and Russia 2028
@@Squirleypoo
Well, Tarkov is playable. We will see if this game gets to that stage. Honestly, i am surprised that Atomic Heart got released. I was expecting that this game would stay in limbo
look at the state of the world.
It is fascinating how little actual material the Hype Cycle needs to become self-sustaining.
You'd think that after NMS with its heavily curated and repetitive info prelaunch that lessons would have been learned and alarm bells ringing about the lack of actual content being given about the game.
@@andybrown4284 Well, I will give NMS the credit now that they have put so much more work into it after the launch. It's now a great game with some free expansions that added so much to the game. But yes, their launch was shit.
@@andybrown4284 this has been an issue long before no man's sky. Which is a great game now BTW
People have been hoping and are dying to have a proper Zombie - MMORPG for a long time now, and companies with similar games like Day Z or Scum still lack alot of things considering the window time given to them. Its just sad to see that ALOT of gaming companies now are really greedy, showcasing promising trailers and gameplays, and only to find out the game they tried to hype is nowhere near what they've announced in the first place. As someone who had high hopes before and is now conscious optimistic, I'd say if The Day Before turns out to be like No Mans Sky and I dont see potential from them continuing to make the game better, I'm going to create a petition to sue them for fraud. (Fntastic has a record of selling their games and even discontinue one of their games) Its about high time that those kinds of companies should be banned from the gaming community if all they care about is money.
You do need some initial boost, like scamming IGN to believe you have a game. Otherwise you need massive luck to hit the right moment with the right material.
I'd never even heard of this game before all the drama, but this has all been hilarious to watch
Was thinking the same thing
Same
Me too 💀
I’d heard of it. The first scandal was people thought it was a clone of the division - and used its assets
Is there even a time of this game that's "before the drama"?
If it is a scam, I imagine that they are trying to fool their investors not the gamers
lul investors from yakutsk
These are things that happen in companies that operate in third world countries only.
@@cosmefulanito5933I hope you're not serious
@@kwarra-an In countries that are TRULY first world, these people are persecuted by the law.
@@cosmefulanito5933not without them committing the crime and screwing thousands of people over
I genuinely expected Day Before NFTs to pop out like the worlds scammiest jumpscare.
If i had game designing skills, i would do exactly what they are doing. I would scam you people for every nickel i could get my hands on, because you deserve it! The only reason why scams like these are even possible is because people throw away their money buying "Early access" garbage, instead of waiting until it qualifies as a "game"! And because people are willing to do it, the scammers are popping out of the woodwork to cash in on the stupidity of gamers! There isn´t a single game on Steam that is worth the money, but that doesn´t prevent you from buying them, and perpetuating the problem! Therefore, you deserve to be scammed and fleeced for every penny. May all fools and their money be forever parted!
I made the likes an even 💯.
@@Endersgamejp wow dude congratulations on your life's greatest accomplishment
I made it 195! Hell yeah, crushed that first guy!
There's still time
Not owning the copyright can be seen as incompetent. But it's also suspiciously like a planned escape hatch to explain away why there is no game.
lol "we can't show gameplay because the name of the game is not trademarked" makes sense to nobody.
@@DrekenProductions It might make sense to a copyright attorney. If they don't own the name, then they are fraudulently using the name for a commercial purpose. The thing is, the name is worthless to the holder unless the game is successful...so you'd think a quick deal could be made that would make everyone happy.
I think it's suspicious. That the name being 'owned by someone else' is really 'we own the name under a different entity' so they could collect all the money (from various sources) and then throw their hands up because of this ready-made excuse as to why there is no game. Again, it sounds to my ear to be an escape hatch when they knew there was never going to be a game in the first place. All of this is of course my opinion...I have no facts to back this up, just suspicions and a cynical attitude from working in advertising for the past 25 years.
@@moneybilla Lol you're right...my mistake. That's embarrassing ...I work in advertising!
they're not that smart, cmon now
@@kingjasko They scammed a lot of people for a decent amount of time. It's certainly possible. When it comes to scammers, 'dumb' things that work out for them are usually not so dumb.
They used it as an escape hatch...you think it was an accident? That they accidentally absolved themselves of all responsibility, and it only came up when everything started to fall apart? Doubtful.
Love how gaming has just become: create an idea, keep stringing everyone along and milk it for money, then never release it.
True that
Or it does release and it’s nothing like what they said it would be
@@xm8553 We ALL remember the Watch Dogs reveal…
Thankfully if you half half a brain you never fall for scams like these or buy into projects that sound too good to be true. Also it's not like these are everywhere, unlike your comment seems to suggest.
And its gonna get worse. Unreal 5 and ease of use means we will see more like this and it will be more convincing and stylized.
This is the tip of the iceberg
The funny thing is, I never heard about this *until* the controversy. After taking one look for myself, I knew that this product was too good to be true, especially if it was from a studio who had no skin in the game promising an open-world MMO (which is one of the hardest genres of games to deliver upon, especially if you're small and relatively inexperienced)
That 'we use volunteers' thing reminds me of that guy who's been 'developing' Yandere Simulator since 2014. He's been using volunteers as well, and when people start questioning him on what's taking so long, he blames them (the volunteers) for why his game is still a sandbox build after nearly ten years
YanDev is still alive? And the game still not out? Damn.
@@Marin117. Yeah. And it says something about these Day Before guys that they're pulling the same shit as an overgrown weeb cosplaying as a game dev in his parents' basement.
Yandere sim COULD have been released a long time ago if only the braindead dev listened to that guy who helped him with his spaghetti code. I heard he got jealous or something and fired him.
i thought yandere dev was just a youtuber showing us his perpetual development of the game. i dont think he ever had a team. he might have paid people to help do little things, but most of the game is built by him and he releases mods based on subscriber requests. at least its an actual game that any of us can download and play.
@@cerebrumexcrement
A majority of his art assets are made by either volunteers or they were bought off of the Unity asset store. Nothing in that game other than the code and animations is created by him.
I feel like the devs never expected their grift to get this many eyeballs, and now they're just riding it for all it's worth.
That seems to be the most realistic of the options. The rest all open them up for legal issues, even if they do have limited liability.
The grift: Promise an insanely enticing game.
Even _if_ (big if) the game is real, it certainly doesn't help their case with them checking so many boxes of typical crowdfunding scams.
Their faces don't even look trustworthy. I can read it by looking at them
Yeah
@@CBRN-115 yeah they look and sound like scammers. They have just that vibes. Plus first thing I noticed was the logo was the same as last of us and the trailer was a rip of call of duty so I was excited he brought up the exact copy in the end of the video
@@CBRN-115 no shit. They are Chinese of course its a scam.
Or crypto/NFT scams as well.
You called it. The Day Before is being abandoned 4 days after its release.
I'm rather amused by descriptions like, 'most wishlisted on Steam' or 'millions tuned in to the livestream' when the first time I have ever heard of The Day Before is here, being discussed as a scam.
Same! And those two metrics are pretty bad but I guess better than nothing. They're free = basically can be repeated
Adding the fact I surround myself with gamers, yet never heard about this game.
@@1337-i3v Still doesnt defeat the fact that millions watched the trailer, and its one of the most wish listed games on steam lol
When I first mentioned this when I heard of the game is August or September I had people replying like “how do you not know about this?” As if somehow I base my gaming decisions on what other people wishlist on steam, which is quite the opposite. I also generally don’t browse lists on steam and wishlist things, because as an adult with disposable income I just generally buy what I like and want when I want it. And really with how this has been handled it’s easily plausible that it passed by without notice. They hadn’t really shown anything and it continues to be a mess. But what a humorous and entertaining mess it is.
@@georgen5882 I mean I wishlist on Steam for Sale notifications sometimes, or as a Something I might play if a friend Gifts it to play together or something
@@Aleuseright with millions of players wishlisting anything newly added to steam, that means its bots which steam regularly purges because of phishing attacks.
When I saw the off-road/mud and terrain deformation mechanics in the initial "trailer" I knew it wasn't going to deliver. These are actually incredibly intricate systems to implement and get right. The closest thing we have to a decent off-road game is Snowrunner and even that game has mediocre offroading physics at best. The Day Before looked leaps and bounds ahead of any known off-road and terrain deformation system in any game using any engine.
The Snow Runner is terrible. Modded Mud Runner has FAR better physics and unlike Snow Runner isn't getting you stuck every 5 seconds on even the most minor bump or a tiny stick.
Monster Hunter World, heck even Destiny 2 has a perfectly fine snow system. They also use these snow systems for MUD and it looks the same as it did here. A layer that flattens when you walk on it revealing the base layer underneath. It really doesn't look that advanced, maybe there's more I didn't see
The driving scenes are not close to Snowrunner, it is 100% literally just Snowrunner gameplay, clearly. The layout of everything is exactly as in the game, such as the small grass island in front of the gas station next to the road
I really hope this is sarcasm lol
Red dead 2 did the snow good even gta 5 has some good mud physics when near the swampy marsh's
Side note, the trademark from the other person dates back to ~2015 and was filed / granted in South Korea (US/SK do have a trade/IP agreement). That raises the likelihood the US trademark filing wasn't an IP troll, but a protection action as soon as they saw an encroachment on their IP, and if I had to guess, they'll win any dispute.
Welp, looks like Sun Jae Lee is gonna voting scam ☑.
I think this deserves a followup video with lots of gloating about being 100% correct
RIGHT!!!
Considering their workers were volunteers I'm not surprised the game isn't put together lol
Edit: Let me expand:
Volunteers don't make things happen, paid workers with structure of what a game is going to be, make things happen.
At the end of the day whatever work those volunteers put in is no skin off their bones, they don't get paid from Fntastic and have no skin in the game.
I am sure they have gone through HUNDREDS of volunteers by now, trying to keep costs low while being "the most wishlisted game on steam" and raking in money from investors. I don't buy Fntastic's facade and neither should anybody else. There's no game here and it's Fntastic's fault for not having a roadmap in place for the game, instead trying to skate by on people's goodwill and volunteer hours.
No, I don't BLAME the volunteers for the current state of the game, but I do blame Fntastic for not looking at the game from an alpha state and asking, "Where do we want this game to go?" and directing people from there to produce a game. What is here is a tech demo at best, and has been for years.
I would disagree. The volunteers do it for the thing they achieve, what can make a better motivation. But it requires, that the ones, that manage everything, do a good job. (And I think, programming a video game, is not the best way, to try to do it by volunteers (also it allows easier no s, as they can't really threaten to fire you))
Don't put this on the volunteers. The entire open-source community consists almost entirely of volunteers creating incredible products.
I don't take Setari to be blaming the volunteers, but rather pointing out the fact (and it is a *fact*) that you are not going to develop a cutting-edge video game with a development team that is all (or mostly) volunteers. It just isn't going to happen.
The volunteers are not to blame - they are victims. They were suckered into giving their work to something that isn't going to happen. They are victims way more so than the people who waited 7 hours for a stream and wishlisted a game that isn't happening.
If I am wrong about that and Setari is actually blaming the volunteers, well - I'm wrong, and shame on Setari.
@@nathansmith9597 Hit it right on the head. Volunteers don't make things happen, paid workers with *structure* of what a game is going to be, make things happen.
At the end of the day whatever work those volunteers put in is no skin off their bones, they don't get paid from Fntastic and have no skin in the game.
I am sure they have gone through HUNDREDS of volunteers by now, trying to keep costs low while being "the most wishlisted game on steam" and raking in money from investors. I don't buy Fntastic's facade and neither should anybody else. There's no game here and it's Fntastic's fault for not having a roadmap in place for the game, instead trying to skate by on people's goodwill and volunteer hours.
No, I don't BLAME the volunteers for the current state of the game, but I do blame Fntastic for not looking at the game from an alpha state and asking, "Where do we want this game to go?" and directing people from there to produce a game. What is here is a tech demo at best, and has been for years.
@@schwingedeshaehers Is that always so? You seem to essentially have adopted the philosophy of FNTASTIC. Couldn't volunteers also do the volunteering only to get a foot into place, to have something good written in their CV? I mean that might be what I would be using it for if I applied to join FNTASTIC as a volunteer. Not because I'm passionate about them and their project but just to get my own career started. Desperation might be more of the driving point here than real motivation. Because it's not like they take just any volunteer, there is still an application process and they can still ditch you anytime, right? It's still a competitive environment where you better suck it up because there will be many willing to do what you do and replace you instantly?
But of course I guess there is also the other side of things which are properly employed individuals who might take their job for self-evident and thus will, at least after a while, not show too much enthusiasm anymore but basically just sit there to collect their check at the end of each month. That can be bad in its own way. But it might overall vary depending on the industry in question and the job laws of the respective country. If you come to where I live, the moment you have a proper agreement signed you have to f*ck up quite badly to get fired.
I feel like companies like IGN and nVidia who have been playing a part in promoting this product that is likely a scam should be getting flak over it because they are actively amplifying this to a way bigger audience who might end up getting their money stolen because these companies are just blindly pedaling these kind of developers
These are things that happen in companies that operate in third world countries only.
Like USA.
@cosmefulanito5933 how us is 3 rd world country ?😂
this happens to companies that try to save money on everything and hire developers from 3 countries for pennies. What I see all the time from large companies.
@@Trbrigade Third world countries are characterized by not having consummated rights, such as free and quality education or free quality health.
They are also characterized by prioritizing business at the expense of their inhabitants.
@@cosmefulanito5933 oh we have leftist here. free healthcare? where is this? Most European countries do not have Free Healthcare! Learn the basics of economics. Most European countries tax your income for healthcare. If you think it's free, it's not.
If you think that in the USA there are not enough freedoms, there is no opposition, there is no independent legal system, there is no system of checks and balances, then you are mistaken.
I advise you to live in China, or in Russia, where a criminal case can easily be opened against you, simply for criticizing the dictator Putin on social networks. Or deprive of rights for behavior insufficiently loyal to the authorities. Social points system in China.
I've been a game designer for decades ... Today, putting together something that looks epic is more than easy. The keyword here is "looks". Designing a game at that level takes many skills. One of them skills is a designer programmer. Someone that is versed enough to complete an entire backbone system, that the game will run off. What you find in Unreal and Unity are just tools. Like a paint set to an inspiring artist. The level of programming that out is something you will want to show as part of the game. When you see these upcoming games, look for what they did as programmers, not artists. That is something that isn't easy to fake or hide like the art. It is also the downfall of more games than you will ever know. For every game you see, you can bet in that time frame there were 100 times the failed attempts. Even with the best art possible tools and models, without that programming skill level you're not going to get too far ...
Also, to be fair ... people think games at this level can be cranked out in a few months. It's more like years and years .... Almost any game at that level will take a min of 5 years to develop fully. Unless you already have a game(s) built, you're just refacing. Game like that only take a few years.
Even Indy games take years
And I think all the game development in general must include the accessible demo, alpha, closed beta and public beta test to gain feedback from the others and help the devs to fix the problem before it can be launched, and those alpha and beta test program gives the proof that the game is already in WIP (work on progress) status
And 90% of indie games are made in 48 hours or 1 week jams, your point was?
@@thechugg4372 This is far from the truth. You may figure out a good concept within that time frame. This is the whole point of Game Jam, to freely build on a concept to test its validity and response from others. Maybe even get some tips or direction from the pool of programmers in the contest itself. But, it's not really a contest looking for a winner. Actual game design has far more to it than the design phase. This is what you're getting with these "games" you're mad at. They are concepts not taken to the point of being a fully fleshed out game yet. Avoiding user input errors alone takes longer than the entire Game Jam time limit and is not really a part of the contest due to that.
I'd like to add this: I said ... "Almost any game at that level will take a min of 5 years to develop fully". This is for a full-blown, fully developed and tested game for a versed programmer. Someone just starting out will have a 90% change of scraping the whole project for one reason or another, and the time frame is twice as long, 10 to 15 years. Also, they will end up going back to rewright parts they have learned over time to do better or in a better way for the given project. Keep in mind, this stuff is way harder than you think. You will have to learn skills in many areas. This is why most all games are made by a team, as some have skills others don't. Each of the skills take a lifetime to truly master.
My first response to this game (I hadn't heard of it, despite being most wishlisted.) was "That's The Last of Us font! WTF are they doing?" Glad you mentioned it towards the end and the other blatant rip-offs are a huge red flag.
Really appreciate your videos, Kira. Shining light on shady projects is both interesting to watch and important for the future of gaming.
Because why pay a designer to create a new unique font for the game that would give it personality when you can steal it?
The whole thing sounds more like a switcharoo than a scam.
i also thinking this game is like using The Division assets
At this point, it's not about if the game is real or not, it's all about the friends we made along the way.
Lol, this comment made me happy. Can I be your friend?
@@Dogpool 😁
I think it's going on a war at this point if you go in to any forums like discord or Reddit. You're either red or blue, the more friends you gather, the more enemies you'll fight. Lmao
Amen, bruda
THE ONE PIECE! IT'S REAL!
This is reminiscent of the Starforge debacle that happened in 2012. It seems that history is doomed to repeat itself as people have fallen for the same trap with Fntastic that Codehatch pulled over a decade ago.
On another note: game development is difficult even when you know what you're doing and have the tools. Games like Snow Runner, The Last of Us, and several others (which The Day Before ripped their trailer footage from) are incredible feats in their own right, but trying to combine all of their mechanics alongside high resolution textures is borderline impossible to accomplish in such a short span of time. Did people really believe a small indi studio with an unpaid labor model were really going to be the ones to do this first?
I'm honestly of the mindset that Fntastic are running a scam. The multiple bait'n'switches have easily brought in a substantial amount of income for these two guys to disappear with. Combined with their labor model centering on not paying their staff? Yeah, these guys know exactly what they're doing, and it's shocking how reluctant we are to call that type of behavior out for what it is: a scam.
Something another youtuber said that I thought might explain it is that the Fntastic devs probably made the first trailers to try and get a triple a studio to take up the game (or buy them out). Fntastic has never created a scam game before. They've created bad games that they have abandoned months later, but they have always actually created a game. Another thing that could explain it is that they created a super hyped up game so that they could advertise their other products like their teams rip-off.
You know what they say, seeing is believing.
Have you heard of atomic heart? That faked a gameplay trailer like 8 years ago and went radio silent due to anger, until like 3 months ago. Now it’s released and had very positive reviews
@@yyeezyy630 Um dude, that's not a comparable thing, the development for AH dated all the way back in 2008. And it wasn't even a game back then but rather an intended edgy film. That would be until many years later when they thought to scrap the idea of making it into a movie but a game instead.
While DB is just a game that came out of nowhere and let people speculate whether the game is real or not.
@@yyeezyy630 because the publisher company is funded by the state government. Off course they Will have time and manpower to finish it
Why do I feel like THIS was the game? Like an internet web series of finding out what is going on. The IGN thing is CLEARLY them playing games and trolling us.
This case is like another example of "Fake it till you make it", it seems to me that the management team was using the game as an advertisement to draw in new investors to keep this thing going.
Great recap of the entire fiasco thus far. I'm confident there's plenty more twists to come between now and November. If there's one thing we can say for sure, it's that The Day Before sure has been entertaining to follow.
Hey Force. Wanted to reach out privately at some point and congratulate you on all the success you've seen lately as a result of some great videos but I'm antisocial and always just don't bother. You've been killing it dude, keep it up.
@@KiraTV1
So you'll come out of your mother's basement to talk to Force, but for the rest of us gremlins underneath the stairs you just give us the ginger wince? Cold man, cold. Now feed me after midnight so I can terrorize comments.
@@KiraTV1 Likewise man, you're doing great work over here. Love the production of your videos.
Are you still entertained?!? 😂 Crazy how early this channel was to this story.
You could start an ARG or some analog horror style masterpiece out of just dramatizing SLIGHTLY the events of some of these games' "development"
Like Chronicles of Caspian's Pending Legal Culpability... that whole reality is just FOG OF WAR now because [REDACTED]
Or Dreamworld tried to use a artifact they found in a haunted unity developer's ancestral tomb, turned homeboy into such a lolcow his model girlfriend started hanging with Callum Upton, Destroyer of Earth 2 Development Timelines
What is that second paragraph talking about? Haunted artifacts?
69likes, just know i wanted to like your comment but couldn't
this comment reads like a schizophrenic rambling
I give you a better question. How come not one big company detect the obvious hints of what this huge share of the gaming community want and deliver it?
Because the charts say otherwise /s
Their desperate fake smiles during interviews are just so funny lol, perfect meme template for something
"Of course, base on their track record, it would be liable to be abandon in a drop of a hat". yep, it checks out
I think what frustrates me is that a solid reliable triple A company hasn't made a "The Day Before" style game when we can see the market is screaming for one. Not that triple A companies are much more reliable than the scammers these days, but it is a suprise to me. I always thought the division couldve been next level had they introduced zombies or at least a red dead nightmare style DLC for it. Also, that cod side by side was so sketchy! Great video mate, the editing was so good and must've taken a lot of hours and hard work to make it, you're amazing!
DayzGone? I know there's no mp but isn't it the rest of this games pitch?
@@qwopiretyu It's very narrative heavy (and it a shit game on top of that), no endgame besides hordes and all quests are the same
They’d rather invest in heavy monetization and crappy battle royales
Remember AAA companies don’t make their own content anymore
They’re like chinese bootleggers gone pro
state of decay
Zombie survival games are a dime a dozen and about as cliche as crafting elements.
If I were to develop a game one of the first things i would do would be to trademark my upcoming title.
And the second would be to actually develop the game. Both those points they missed somehow.
or not anonce the Trademark but use the "code" name.
the thing whit the trade marks is that in some countries you can´t juts walk into the trade mark office and say I want to trade mark this word or this set of words here is 5000 usd (and now we have it for 3 years+). you might be able to reserve it but you need a product or something to show.
that said if so then why did they not have a backup name in place.
I mean its not unheard of game changing name mid project can´t think of any right now that said most are changed before the public announcement that is 6 month before launch from a studios that know that can drop said game in 6 month give or take critical bugs.
@@Zack_Wester For example Project EVE officially became Stellar Blade.
As for different names, the mobile game Figure Story (in Asia) is called Figure Fantasy globally.
@@Zack_Wester Hell there's a Wishlistable game on Steam called The Day After. So even if they could get that name it'll boots thier competitor assuming it's close to better
When they filed their trademark they would have been informed at that point that another claim to that name existed. It's how it works. Still, as I wouldn't be suprised if both claims were made by them in the first place, they didn't need to worry because it was just done to use it as another excuse for delays down the line.
There is actually some interview or statement made towards IGN in which they have admitted that they had planned to delay the game anyway.
Something I noticed is that two of the games they released seem pretty similar to two others I know of. Wild Eight seems a lot like Project Winter, an 8 player co-op survival game that initially released about 8 months before, and has an extremely similar art style. As for Propnight, it seems like a weird hybrid of Dead by Daylight, and Witch It. The mechanics look closer to the former, but Witch It came out of Early Access about a year before in October 2020, seeing a spike in players in February 2021.
Probably coincidental, but it might be earlier instances of them chasing trends or taking ideas from other properties.
I agree. It's kinda uncanny how Propnight seems to be such an uncreative combination of those games that depending on which gameplay section they're showing it could almost be mistaken for either of them. One could argue it's smart to borrow so many things including UI details like the foggy red monster vision from Dead by Daylight, or the loop of capturing a survivor and putting them in jail, because by doing that you're kinda borrowing the literacy a playerbase already has for those game loops and UI cues. On the other hand, it kinda just feels exactly like those generic ripoffs of popular Disney movies you find in DVD resale bins, specifically designed to be mistaken for the real thing by grandmothers shopping for birthday gifts.
So they've got these resale bin knockoffs of other already successful games, and their huge serious "main" project is... a zombie survival game... rugged dudes in REI gear machinegunning harmless zombies on rainy backroads at night. There is no goddamn way these guys are serious game developers. It's like a publisher decided that game directors with creative vision were pointless middlemen they could cut out and just got themselves some junior devs to make THEIR game ideas, which would be nothing but clumsy mashups and recreations of other games that have already shown commercial success.
@@ThoreauxIf you think of this game as the "Temu" of games, its scammy nature makes sense
24:43
They really thought just by giving the character a yoga pants and a massive cake would make people forgetting their mistake and let it go lmao
With all this controversies, I wish huge sites like IGN to visit the developer's studio and see how they work. I think it will be entertain to watch.
and that works? We once had SONY visit our studio and pool table/arcade machines/vending machines, more tables/chairs appeared the day before they turned up, and taken away the day after! :d
@@niallrussell7184 the day before lmao
@@niallrussell7184 that's what I implied. It will be very entertain to see how they fake it to work. :P
You're assuming IGN actually has money. If they did they woulnd't need to partner with shady companies like this one. Secondly, they openly said they're working from home offices all over the world, so the "studio" in Singapore probably has like 10 employees. What exactly could they see there? A person making a level, another writing a code in an unfinished game. It woudln't be worth anything.
I have never heard of this game before, but there are so many shady things going on in Steam right now, that this doesn't even surprise me.
Saw news about the game, remembered kira made a video. Crazy that kira had everything spot on a year or 2 before release. And people still bought this game. It's just a phenomenon
Wish every game dev had even 5% of the transparency, honesty and skills that the dev of Road to Vostok has.
or even Touge Attack, Night Runner, was to racing game fans
If you like transparency and player input, then Jagex’s OSRS team is the peak.
I'm definitely looking forward to Road to Vostok.
Its freaking amazing, just for a public demo! :D
@@adlibbed2138 never thought I'd see a fellow night runner fan here
1000 thank you for the road to Vostok recommendation, definetly my kind of game.
Had no idea. Had this on wishlist.
Thanks for telling us the truth.
You're a hero.
.. how much was it?
@@quinncab6624 there's no price until release or day1
@@quinncab6624 you don't pay to had something to a wishlist lmao, it's free
Great vid mate. They created a couple of rendered scenes set in a game world that they knew fine well that millions of gamers have been wanting and hoping for for years to generate hype and buzz around their company and gain a huge fan base to push shitty inferior products. If it walks and talks like a scam, it's a bloody scam, red flag after red flag lol. I would be surprised if we ever hear from them again now that the world knows what they are all about. Shame casue those rendered scenes looked bloody amazing.
I think you mean these are pre-rendered scenes, but they are not. It is definitely in-engine footage. (I'm not saying this game has any depth or will ever be release)
@@badrobotsanta thats not gameplay footage, its pe rendered-scripted shit, get real
@@gfp9336 I highly doubt it is pre-rendered , it would be a hell of a lot of work to make all these trailers. It is easier and quicker to buy assets/features from the unreal store and just record some in engine footage.
As for things being scripted, well it depends on what you mean by scripted?
@@badrobotsanta they make it look like theres another player next to the ''girl in yoga pants'' thats not even a real player, its just a bot, thats what i mean by scripted, theres no game and there will never be.
@@gfp9336 Honestly it would be easier to just have another player running around next to main character than scripting something.
I agree, doubt this will ever release, and even if it does I doubt any will be anywhere near as deep as people expect.
This studio is a prime example of "hurry up and wait". Honestly, I can actually see the future with this one. A competitor studio will make a game, in that game there will be small things that fans like and Fntastic will say "hold up, we gotta re-do all of it to add AI fish" or something of the sort. (AI fish is just an example . . . at least I hope).
I believe that The Day Before is not a real game but a demo to draw investors or a AAA parent company. It's a fake til you make scheme.
I had only started following this game several months ago and did not know the exact history of the game. I knew some of the timelines and that it’s a mess, but the most interesting part is how they likely had Propnight done and developed, they used the hype of TDB to probably sell far more units of Propnight than they otherwise would have. And then they abandoned it because it was not meant to be a long term project. That strategy alone, assuming it’s true, should be enough to tell you everything you need to know about this developer and company. I can’t wait to see how this turns out because this entire series of events is fascinating(in the wrong ways).
To be fair to them they still update Propnight almost weekly with bug fixes and balance changes and had a significant content update just last December.
Even as a teenager I didn't care for trailers and promises of future games, because the true quality and gameplay was unknown until the release. However, back then there was not even internet and game news were only available through magazines in weekly updates when a new magazine was out. But today people somehow are even more hooked on very early promises and trailers, even though ther is an insane level of scam out there, which simply did not exist 20 years ago. It seems as if the trust into early promises has risen just as much as the level of scam. This is so strange...
Wow, I was excited for this. Really shows that every person needs to be their own researcher. Thank you Kira for looking out for your fellow man. We all appreciate it.
💌Thanks for the love and Thanks for the love and support you showered on my TH-cam channel, it's been a wonderful year having solidly behind me, this is my way of saying thank you to the people who brought me this far. Quickly send a direct message✉️✍️ on Telegram🔝 with the above username. You have won a prizes. Thank you!!!
can you please explain to me what got you excited about this game? screenshots or the short trailer? how many no man skies do we need to learn?
@@gradeyundery4939 No man sky never was a scam. Just a developer doing PR who had no idea on how to deal with the media circus. OVer time he completely delivered on almost everything that was promised and much more and it became a great game. So that is completely unfair to use as an example for grifts and scams. There are plenty better and actual truthful examples around.
@@Jartran72 no man sky was a HUGE scam. just do your research man
@@am-ranth8955 yeah, but how many companies would have also made great games if they had lied to the people and could sell their garbage game for 60$ and sell millions of copies?
You nailed it 100%. I only heard about this game today and what a total scam it turned out to be.
promise people everything they have ever wanted, wrap it in a pretty eyecandy trailer, and VOILA!
this is a really well put together video that explains exactly and in great detail why you shouldn't fall for the hype surrounding this project.
You can also see evidence of them copying other games all throughout Prop Night or whatever it was called. The artstyle makes me think of several other games, and they even use the Dead By Daylight hook mechanic, far too similar for comfort. I’m surprised nobody seemed to call that out sooner when seeing their previous games. I already had a hunch they were copying other games when Kira showed that footage midway through, but wow, that end to the vid makes it even more glaringly obvious.
there is already vids showing what other zombie games they are copying from
yes it was created by a chinese and a japanse or korean scammer. it does not suprize me. anything that comes from china is to be ignored. Anything that comes from korea is to be ignored and exposed as the pedo bait it is. Anything out of japan that is not anime or jrpgs is likely a scam
When i first saw Prop Night, all i could think of was a next level Gary's Mod Prophunt with monsters
The first thing I thought of and the second thing was that it wasn't anywhere as good looking as Dead by Daylight which was from 2016.
Environments must be copied from The Division too. I played both The Division games and the first moment I saw the environments I instantly thought "if I didn't know better I'd mistake this for The Division". Also cars in some snow promo artwork 1-to-1 copy of SnowRunner. Other trailer segments not from CoD but from TLoU again. U.I. partly from Red Dead Redemption (stamina and such) and maybe others I forgot. Weapon customization presumably from Metro Exodus. (?) And they are using completely unaltered store assets like some car and that yellow tow truck thingy.
Had no idea that Propnight was basically Dead by Daylight in a Raft skin lolll
Just saying, a single youtuber made a fantastic looking zombie game that looks better than the latest trailer of "the day before us" and the game is called "deathly stillness". This goes to show how easy it is to make a fake gameplay
The fact that the devs make their videos in a forest instead of a studio/office is a bit of a tell that something might be wrong lol
Well what can you expect when their culture is infested with dishonesty?
@@c.fyffe0 ??
@@c.fyffe0 racially motivated
I was thinking the same thing, every time they were giving an “announcement” in the wilderness the whole situation just felt off, like they don’t even have a real office space.
@@c.fyffe0 no they are not from PRC.
You are correct that these days trailers should be taken with a grain of salt that is what it was refreshing to see the 'The Outer Worlds 2' announcement trailer be so freaking honest. For those that haven't seen it yet, you really should check it out. It's utterly hillarious and honest.
I am only interested in this game because one of the trailers, (I don't remember which), I saw some of the assets I sell on the Unreal marketplace in it. (This isn't a bad thing, it's just something fun that I sometimes notice with games being made in UE4/5).
That's so cool to see your assets in a game I guess how much do you sell a asset for
@@ezpeasy3967 Cheap, since it's a pretty saturated market. Lowest ones being $4.99 and the most expensive ones being $9.99.
I mean, that's what asset is for. Congrats
But don't buy this game at launch. Just because they lend you money, doesn't mean you have to give them back twice the amount. Wait for a week after its launch. This game is Shadier than a Queen of Spades dunghole.
@@quack9355 Oh, I won't. I didn't say interested as in I wanted buy/play, I mean't it like I was interested in seeing if it was going to end up a scam.
@@quack9355there is no game, so no need to worry about the asset dev buying it.
Was binging a lot of your videos and noticed that today, Nov 10, 2023, is the supposed release date according to something shown later in the video. Hilarious coincidence, but upon investigating, it's been pushed back yet again to Dec 7, 2023. It's like "Never Ending Story" except with a game that will never release. Can't wait until it finally does and the shit storm reaches it's climax.
Hello from the future. You're not gunna believe it. (You're probably gunna believe it)
When a company declares they're great and have a positive working environment, don't believe them. It's the same logic a liar uses, try to convince others he didn't do it. I used to work for a very toxic small company, they treated most people like sht, rewarded toxic behavior, didn't give raises when people deserved them, and used threats constantly. They even forced their employees to show up in videos for social media. Fortunately i don't work for them anymore, but the schemes shown in this video reminded me of it.
Always happy to hear your breakdown of these things.
Regarding the "copyright issue" resulting in it being removed from Steam. Why is The Day Before logo still everywhere on their TH-cam page and Website?? Also, they could have simply removed the name "The Day Before" from the Steam page and kept it up. The name, The Day Before for a video game is copyrighted, not the game itself. Ill give you my guess. They are gonna release the game on their own website, with their own launcher, bypassing Steam's $ cut but most importantly, Steams refund policy and review and rating system. Just my guess.
Trademarked not copyrighted.
You cant copyright individual words or sentences
@@NJHS92 Cool, thanks.
To answer "how can they run without accepting money from the public and what are they gaining?" there are games that are built entirely for money laundering. For example there was this fun little game with ships sailing through dense air and islands of earth floating in places. I found that game through VK (kinda like russian facebook) and played it for quite a long time when I was a kid, as a game - it worked, recently I wanted to give it a shot again but by accident came across detailed explanations on how the game was operating and why and who built it.
Makes sense
Man Kira, I really do love how well you've shifted your content to these investigative kind of videos.
The Day Before is an irl example of "It gets worse before it gets worse."
Now that the game came out to show a mess of an unplayable game which people are paying $40 for (Which would answer the what they would gain from it question) will you do a Part 2 of this video?
Thank you for catching all these sketchy projects, you are doing the lord's work!
That Miyamoto quote (which no one can actually trace back to him) has been more of a curse than sage wisdom for over a decade now. Delayed modern games are delayed for a reason, and they never push deadlines far enough away to actually get ahead of that reason.
The thing about that Miyamoto quote is that it aged like a milk on a locked car. And that's because most modern games I know that have been delayed multiple times but still manages to be a shitshow (Serious Sam 4, Cyberpunk). Well tbh Serious Sam 4 isn't really that bad but it does have quite a bit of flaws.
@@DustyEchozy cyberpunk did improve with updates. so it should have been delayed
That’s cuz the quote is about rushing games, not about delaying games or sending games to development hell. Which aren’t always a bad thing, as there are games like Mother 3 and Omori that actually leave dev hell and are very much beloved.
You’re saying here that “delayed games are delayed for a reason”, which doesn’t disprove anything Miyamoto has said. And then you say that the delay is never enough for the game to be properly finished, hence they were rushed and the quality being lacking just means that Miyamoto was right.
What exactly are you trying to say here?
@@DustyEchozy cyberpunk has actually improved. There’s also games like no man sky that have improved post launch, and should’ve been delayed. What exactly r u trying to say here? There’s a TON of delayed games that ended up being great after a delay.
While he is wrong in that a delayed game is inevitably good (he’s assuming that the game designers r good at their job), his point was about rushed games and not delayed games
@@toomanyaccountsimproved horribly. I liked it from the start, but everyone clowns it.
I played The Wild Eight, and I enjoyed it for sure, but it was definitely unfinished. I had hoped for more updates but after watching this video, I can tell that is never going to be possible. I was hyped for The Day Before, and it's really disappointing that this is how it turned out.
Jeez - the prediction at 26:12 was absolutely spot on. Are you sure you didn't unlock timetravel and took a peek? 😀
that is 100% spot on 😂
Just an educated guess after following, investigating and covering games like this for years
From the first trailer this was obvious honestly i never understood why people wanted this so bad i remember when they showed the trailer in some sort of event i was watching live and i was like meh
@@KiraTV1you basically made every prediction possible one of them was bound to happen lmao educated my ass
Cool, thanks for the input. Seems people disagree with you, though, and you appear to be assmad. Cheer up kiddo.
Hey Kira, do you think it's possible just one of said "volunteers" was told to trademark the name as part of the fntastic over-arching plan to have another excuse to delay the game? If they are playing the long con surely they did know n just possibly set it up to look like it came out of nowhere?
i thought this as well. you can tell these dudes are slimy af.
@@yuzucrypt they are previus cypto bros 99% shure
@@housemouseshorts they remind me of health guru scam artists who sell like instant baldness cures or financial advice gurus who are only trying to rope you into a ponzi scheme. they straight up have this like super staged creepy inauthentic blankness to their personality.
I don't think that they use a volunteer for that, maybe a worker. (A real volunteer would be to risky to say something)
One other comments mentioned, that the trade mark is from 2015, from south Korea
Yeah this aint happening, oh well.
If we are lucky the Days Gone movie does great and we get a Days Gone 2.
I really loved Days Gone. Had a blast with it,the hordes where the greatest fun i had in any zombie game ever. The one thing i disliked a bit was Deacon,his voice and character was kinda bad.
days gone gets way too much shit from people claiming it's mid, i thought it was fantastic.
@@inpusket haha thats cute, i disliked his wife? i felt she was really rude but also im influenced by my dad as we played it together, i might be more chill about her if i played it alone.
Days Gone is a great game. Apparently, because Sony said no to a direct sequel, Bend Studio is working on another game in the same universe.
@@yuzucrypt well, it was mid. imo there wasn't really much to do in the open world..
I never really felt like I was "doing" anything.
Last year, I watched nearly all of your content, then I stopped (cause reasons). I loved this video, the quality of editing went up like 300% and you still stayed the same honest person I loved to watch before. Loved the video, please keep at it. Have a nice one bro. Hope your health is fine too!
simp
Revisiting this at the end of 2023.... Its like fine wine.
Even without all of the details, just the clips with the "owners" is enough to send me heading for the hills. Their body language, posture, speaking cadence (even accounting for language differences) screams at max volume: SCAM. I wouldn't trust them to take out my trash.
It's like grifters looked at Star Citizen and had an epiphany:
"Omfg look at how much a fan base is willing to tolerate if you promise them a cool enough concept! Imagine the amount of money we could make if, instead of eventually proving the skeptics wrong with an actual product (that shit is expensive), we just milk the hype for as long as possible and disappear with any earnings made!"
except star citizen unironically has more game loops contained in - imo - the most immerse game world ever created - than 99% of games out right now.
@@housemana Drink that kool-aid. Star Citizen is in its 11th year of development and does not have even the most basic of functionality such as team switching during team mates, server browser, acceptable levels of players (according to what has been advertised, and what's required to make the system work"
The giveaway with both projects is the lack of content coming through the pipeline. Star Citizen has had two maps for each of its combat modes since inception - Dying Star and Broken Moon, and Demien and E-11 for SM. GDr doesn't count given how unfinished it is.
They're selling unfinished spaceships (concept ships) for hundreds if not thousands of dollars, despite the fact that they haven't completed ships they were selling 11 years ago. Now some games/sims go with the selling detailed models directly - DCS for example. But look at what you get with a DCS module - for 60bux USD, you can get A10C (I think you got A10CII for free if you already owned or maybe I was just high and bought it) - you get a fully simulated cocpit and console, your weapon systems are fully simulated, you get a campaign, a bunch of missions, the Black Sea Map (plus more to be bought at around the 50USD mark) - just all sorts of stuff. And the intial client with the FrogFoot and T15 trainer are free to play.
You don't get anything near that for the price of the Gladius, let alone these ships like the Idris - not only are they not released - but its obvious that CIG have no way to make this ship remotely interesting. The Kraken and the BMM? Going to be about as interesting as walking around Olisar.
Throw in ten year old physics and flight dynamics models; excessive celebration of trivial accomplishments (We grabbed a physics handle!); and you've got a project that is less about a finished product, and more a social experience vaguely tied to some gameDev.
Earnings from an unreleased game?
Not even an alpha?
It isn't crowd funded, is it?
@@housemana There is no way you think that shit is immersive lmao
@@lordfraybin Yeah that’s the part I’m not understanding. Wishlisting the game is basically just bookmarking it. I have about 150 wishlist games I might or might not buy some day. A lot of people seem to act like wishlist is a preorder
Although I appreciate how thoroughly you broke down this timeline and made a very informative and interesting video the thing that made me hit the like and subscribe is that you said “suspect” instead of “sus”! Thank you, hearing sus gives me douche chills
I remember seeing the trailer for this game and thought it was gonna be a badass open world Zombie survivalist that let you combat or join others. Pull resources and grow your skills to become the longest lasting in the the day before. Woulda been badass
Your mistake, and the same mistake that so many other gamers make, is making all of those assumptions in the first place. Its one thing to watch a trailer and get excited, its another thing to watch a trailer and the construct an entire game inside your head that you want the game to be. the trailer didn't show anything and only sort of hinted that those things would be possible. Your reaction shouldn't have been "omg i cant wait to do all of these things (that haven't been confirmed at all)" but instead should have been "neat, lets see some more actual gameplay".
@@commandernomad2817 I think it's fine to have hopes, but it is important to be grounded as well. What is disappointing of course is that so many developers are incompetent when it comes to delivering on what people actually want, relying on marketing lies and manipulation to sell a sub-par product if they release anything at all.
There's No More Room in Hell and some of the Fallout games. A real open-world game would be cool, though...
So you want project zomboid btw that is exactly what this game is
This is a problem literally created by kickstarter and pre orders. If it wasn’t for both of these options this wouldn’t have ever been possible.
This wasn't a kickstarter though.
@@ginogatash4030they didn't say that, they said this type of issue was made because of preorders and Kickstarters
@@everythingpony But if he reads between the lines he can’t start arguments for serotonin like a succubus 😠
As a video editor who has a passion for cinematics, I often refer to my work as "Professional Deception". Marketing is just lying to people in varying degrees.
so you proudly work for con artists and admit it
I noticed one thing, many of the assets from the game look, interact, and react identical to the wild eight game, especially the blizzard reaction. I'm starting to think the game is real, but is full of various assets taken from other games, legal or not who can say.
I can’t believe how he never mentions how propnight is literally a direct rip of Dead by Daylight and prophunt. The game in Alaska is the exact same as the long dark. The trailers for The Day Before are clearly faked and the marketing is a direct ripoff of other games marketing just shambled together.
They’re probably having such a good laugh over how many people are debating over them when it’s all so clearly a scam. If the asset thing is true it’s just another thing in the pile of shit the community should see from a mile away
@@majorboy911 I actually thought when seeing the Prop Night gameplay, how it looked like it contained assets from The Day Before trailer...
Well, it's November 10, 2023 and the game is not on Steam still. In fact it has a new release date of December 7, 2023
Fantastic overview of why this game is being seen as a scam. Thank you for making this!
Undead labs is developing the closest thing to what the day before was claiming to be in State of Decay 3. State of Decay 2 is still being updated with massive new mechanics and is actually the real deal. Just play SoD2 and support real developers who are actually able to bring a zombie mmo. They have Microsoft money backing them and it is probably the most underrated zombie survival game out there.
AAAH!! I FOUND IT. I FOUND THE VIDEO THAT I SAW BEFORE THESE TWATS SHUTTERED THEIR STUDIO. DUDE. i dont necessarily know if youre right about these guys intentions. But this video is pretty interesting for building a timeline before their actions can be scrubbed
It is 6 days after the latest deadline mentioned in the video. The current announced release date is the 7th of december.
lol god people are so gullible. i'm literally 3 minutes into the video and it's already so clear that something is very, very wrong. this reminds me of when people are getting catfished for like 2 years and never actually meet the person cause their car keeps breaking down and all their flights are magically canceled. also those two brothers have such outrageously cartoonish snake oil salesmen MLM vibes i can't 😂😂
Their face just says "I am a scammer"
I can feel it
Totally agreed.
Nothing wrong with supporting small dev teams but there are so many good games made by small dev teams that do everything right, put out gameplay (hell even let you play it with EA) constant updates etc and this garbage gets followed by all the NPC's who constantly make excuses for it.
Boggles my mind.
This aged like fine wine. Subscribed
uhg, turns out, it's true. It is a scam of a game and I'm super pissed off. I don't get to play many games with my husband and I was looking forward to this being one of them. but NOPE.
@creamcheese4269False advertising: they advertised it to be a survival MMO, but it's instead an extraction shooter with max 32 people per server (if you can even get in).
We've seen this a lot with Kickstarter and Early Access games. Unknown game developer uses store assets to build out a "concept" that gains a bunch of media traction. They milk media traction for eyeballs (eyeballs = cash in the gaming world, marketing, ads, viewers, installs...). They clearly know they need more money to finish the game so they become hype companies that milk their eyeballs for money (pitching different game, etc) to 1) Help them learn Unreal Engine. 2) Help them fund the game you thought they were making. 3) Hire more people to help scam the public.
did they manage to trademark their other products prior? if so it would be strange that they'd not think about doing it for their big thing 🙂
i heard the day before can also run blood tests on gamers without having to take a sample! this will be revolutionary!! ;-)
Ha! Someone should try to file a copywrite on Propnight - if they were as incompetent with that as they were with everything else, it'd be an easy win, if for trolling purposes only.
It's propably their escape plan If something gone terribly wrong
Force Gaming released a good video yesterday (Tuesday) where he went over the recent 'gameplay' trailer. Scenes copied directly from many other games, full of assets bought from others. It still stinks of being a scam/not existing as an actual game.
I just think its insane to think that these dudes are building a game with the same hype as something like god of war and all with volunteers and free work? But thats not how making games works? At least not for something that big, when you have a team working for almost free the game LOOKS AND FEELS like an indy game. I dont get how people eat this shit up. Its mind blowing.
Yup, 10 months later and the scam is true, just remember that Fantastic(the ones who "made" The Day Before) didn't shut down, they just renamed it to eight points or something and are trying to delete everything related to fantastic from the internet.
Fntastic invited us to take part in a test task of writing a soundtrack for their game. The task was formulated as poorly as possible and with contradictions, and they gave 2 references, each of which is different from the other and not similar to what was in the task text. As a result, we were not hired, and, of course, the task was not paid for; they chose a person who did not even try to somehow fulfill the points written in the task, but did something completely different: an ordinary trailer track.
This is an amazing video. Great coverage. Great logic. Amazing job. Brav-the f-o! I said this game was a scam from, day one. All that you pointed out I said yup. The biggest thing is how much it looked like Division and the mall scene was so much like dead rising to me. It was too many elements from other games. It didn't have a solid theme it seems. The COD and Division comparisons proved my thoughts. I never looked into it this much. Great work again.
With the Crypto Zoo scam, it had a celebrity name attached to it that helped it get to where it got, until Coffeezilla came knocking and made glorious history. With this one, no celebs in the mix but still had another potent thing: buzz. I mean, we wouldn't be talking about it if it wasn't "the most wish-listed game on Steam." I'm willing to be ten schmekels they even didn't expect it to blow up the way it did.
Yup, person behing crypto zoo is still not in jail, still scamming people with his other projects... How does this happen?
Great summary! Netflix can now grab it for a nice documentary 😉
More like Netflix can pattern the practice for their new "series".
Asides from crowdfunding scam (which I assume at this point would lead to legal procecution) the question should be - why create this much fuss and attention just to scam. Most scammers dont like all that attention. More likely this is a case of a vision the devs wanted to communicate, but have no idea on how to actually implement. The weapon customization demo sort of strengthens that case. They want to do something unique and impressive, but the resources and skills arent there. That doesnt mean a scam or deliberate intention to cheat though.
More content in these videos than most game releases and their xpacs. 10/10
They shouldn't have poked the wasp nest.....
I love how No Man's Sky that got negative reviews now became an amazing game. That's a company I respect. They still update the game over multiple years.
Not abandoning the game is certainly commendable. However, it's only good compared to the awful state it was in at launch. Mediocre at best, outside of that bubble.
@@Regexion It has fulfilled every "promise" it made, even the ones people just misconstrued, and keeps updating with even more content.
I’m not surprised. The sims4 has like no gameplay but a billion dlc that has no real value/meat to it… yet people still shove money at the game because creators are being paid by EA to say “this is good. You should buy it”
Sims4 has been a disaster since day 1.. I think 7 years ago
Love this video. Glad to see another gaming related video. I've not been as interested in the broader subjects you've taken on this year. Though they seem to be doing well so I'm happy for you haha.
I like them tbh