Valve just hotfixed this build, it was fast lol Bebop: Hyper Beam cooldown increased from 117 to 130 Bebop: Hyper Beam T1 reduced from -38s to -30s Bebop: Hyper Beam end radius reduced from 5m to 4m Bebop: Hyper Beam slow reduced from 40% to 30% Bebop: Hyper Beam DPS reduced from 220 to 205 Bebop: Hyper Beam DPS spirit scaling reduced from 3 to 2.7
gotta love that the devs are constantly trying to balance the game before implementing any form of monetization. I’m positive that some form of skin cache will come to this game eventually but im glad they haven’t even worried about that yet. Game is such a breath of fresh air, absolute favorite competitive game out rn
I refuse to believe people think Bepop is actually balanced he has some of the lowest cooldowns on ALL of his abilities, massive damage, stacking damage and one of the best starting primaries right behind maybe Infernus if people say he’s not broken they gotta be Bepop mains lol
I like getting the range increase on my hook, get the point in bomb for cd, then max uppercut to get the reset on hook. Max bomb next, then finish hook and get ult stuff last.
hmm when you're CS'ing then go for a last hit it doesn't have a bit of a load? whenever i play him he takes a second to shoot his second shot...abit confused by that maybe i missed something
The ult cooldown starts when you press it and counts down when you start the ult. Its up again in 26 seconds. So busted how have they not fixed this. Dumb developers.
Valve just hotfixed this build, it was fast lol
Bebop: Hyper Beam cooldown increased from 117 to 130
Bebop: Hyper Beam T1 reduced from -38s to -30s
Bebop: Hyper Beam end radius reduced from 5m to 4m
Bebop: Hyper Beam slow reduced from 40% to 30%
Bebop: Hyper Beam DPS reduced from 220 to 205
Bebop: Hyper Beam DPS spirit scaling reduced from 3 to 2.7
Still gonna be hitting real hard tho.
I do agree the ult is broken, crazy lifesteal, aoe damage on any range, dumb duration and practically no coll down
gotta love that the devs are constantly trying to balance the game before implementing any form of monetization. I’m positive that some form of skin cache will come to this game eventually but im glad they haven’t even worried about that yet. Game is such a breath of fresh air, absolute favorite competitive game out rn
I refuse to believe people think Bepop is actually balanced he has some of the lowest cooldowns on ALL of his abilities, massive damage, stacking damage and one of the best starting primaries right behind maybe Infernus if people say he’s not broken they gotta be Bepop mains lol
Bebop main here: I refuse to see how losing makes me broken
Jkjk
I like getting the range increase on my hook, get the point in bomb for cd, then max uppercut to get the reset on hook. Max bomb next, then finish hook and get ult stuff last.
感謝します❤
2:21 Hook range nerfed from 35 to 30m
All you need is the ult this patch 💀
@@SoulSyntaxLoL Get improved reach in lane XD
This build kicked my ass
hmm when you're CS'ing then go for a last hit it doesn't have a bit of a load? whenever i play him he takes a second to shoot his second shot...abit confused by that maybe i missed something
When you're zoomed in, the lazer stays warmed up between left clicks, no delay
@@iwanvanschalkwyk767 bruh.. lmao thanks i was losing my sht i was like my bebop is malfunctioning
and its just been nerfed :(. Would have preferred they gave back his ulti cooldown and removed the aoe.
Need Crooshair share code
The ult cooldown starts when you press it and counts down when you start the ult. Its up again in 26 seconds. So busted how have they not fixed this. Dumb developers.
you are bad at games
@nicolasblemieux9217 calm down lol
So booring playstyle in video
You're as smooth as Tennessee whiskey
not a bebop player but tbh that really proves how broken it was
@@SoulSyntaxLoL I tried him for the first time yesterday and it did not go like this 😂