A Look At the Amiga CD32 - The World's "First" 32 Bit Game Console

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  • เผยแพร่เมื่อ 2 ก.พ. 2025

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  •  9 ชั่วโมงที่ผ่านมา +4

    The CD-32 was NOT the world's first 32 bit game console - that "honour" goes to the FM Towns Marty.

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา +1

      Yep. That's why it's in qoutes in the title. 🤣🍻Cheers mate for being the first to say it. Another system I hope to do one of these videos on soon.

    •  8 ชั่วโมงที่ผ่านมา +2

      @@RetrogamerGenX There are actually two versions of the Marty - I was lucky enough to purchase a few of them from Japan years ago before the price of them went through the roof. Interesting system considering they are basically a PC in a console shell almost ten years before Microsoft did the same thing with the Xbox.

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา

      Nice. One day I hope to score one.

    • @tarstarkusz
      @tarstarkusz 7 ชั่วโมงที่ผ่านมา

      The FM Towns was kind of bleh. Wasn't there a version with a PCE built in? Or maybe it was a genesis, I don't remember.

    •  7 ชั่วโมงที่ผ่านมา

      @@tarstarkusz No, FM Towns was VERY cutting edge. In fact, when it was released it was one of the few x86 based systems that could actually do the same sort of things the Amiga could..... but it was HORRENDOUSLY expensive, had a lot of software incompatibilities, and had very few games tailored to it's hardware. The Marty had some fantastic arcade conversions - check out it's port of Raiden.

  • @ProBreakers
    @ProBreakers 10 ชั่วโมงที่ผ่านมา +4

    I was a sophomore in HS in the early 90s and had a computer class. The teacher there had an Amiga and loved to show it off. As someone who only had a 486 at home, I was blown away.

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา +4

      Amiga was the king for a while back in the day for sure. I had an Amiga 2000 with a 8mb of ram and 030 accelerator card, a 20mb scsi hard drive, a Video Toaster, a XT Bridgeboard card and a 2X CD rom. I wished I would have never sold it. I have a 2000 now, hoping to one day re-build the system I had back then.

    • @nickwest932
      @nickwest932 7 ชั่วโมงที่ผ่านมา

      ​@RetrogamerGenX that was a mean system you had. I would have loved to have seen it run. Scsi also brings me way back. Plug and 🙏. 😂

  • @Midlife_TimeCrisis
    @Midlife_TimeCrisis 6 ชั่วโมงที่ผ่านมา +2

    Of all classic systems out there, this is the one i want the most 😂 i want an authentic Amiga Lemmings on CD Rom

  • @tarstarkusz
    @tarstarkusz 13 ชั่วโมงที่ผ่านมา +4

    Wasn't Dick Smith's an Australian electronics shop? You didn't mention the land down under in your video as having been a market for the Amiga CD32.

    • @RetrogamerGenX
      @RetrogamerGenX  13 ชั่วโมงที่ผ่านมา +3

      I cut a few pieces out that I should of kept in. That's one. Canada and Australia received their shipments. But the US didn't. The few CD32's that were in the US back then, were the ones snuck into the country from Canada. hehe I don't think Canada recieved all their units though. The details were sketchy on this, that's why I left it out.

  • @tarstarkusz
    @tarstarkusz 13 ชั่วโมงที่ผ่านมา +4

    The CD32 has a few problems. First, it's just an Amiga. This presents several problems. One, very few Amiga games targeted AGA. It was a fraction of the number of Amigas. Worse, most of them in the early days were A4000s which were very expensive and meant for workstation type use, not the home user and thus the game market. Worse, a huge percentage of Amiga games targeted the Atari ST which is significantly less powerful than the Amiga.
    Second, even in its most successful market, it had a tiny market share. What happens to even good hardware that only exists in small numbers, is even the games they get are quick and dirty ports that don't take advantage of the extra capabilities of the machine. You saw this a lot with the CD addon for the Genesis.
    The CD32 game Methane Bros was released for the GP2X and it is a pretty good game. Though, to be fair, it probably would have run fine on an A500.

    • @the710gamer9
      @the710gamer9 12 ชั่วโมงที่ผ่านมา +1

      So true. Trying to market a has been computer as a console was a joke. No wonder Commodore died. I'm not saying the Amiga wasn't a great computer, but let's face it, by 1993 the 68000 based pc was going the way of the dodo, x86 had taken over already. Power PC only lasted a few years more until Apple finally switched over briefly to Intel. Amiga would have been wiser to market it as an arcade board. I'm mean there's a reason slot, video poker, and arcade manufacturers bought them in the fire sale.

    • @tarstarkusz
      @tarstarkusz 11 ชั่วโมงที่ผ่านมา

      @@the710gamer9 The 1200 had an 020, not a 68000. Believe it or not, the 68k processors were in a lot of powerful arcade machines of the early 90s and even mid 90s.
      IMHO, the weakness of the CD32 hardware wasn't the 020, it was the AGA. The 020 is more than fast enough for the logic of the games. The reason arcades used them so much was they were good enough and cheap and they could put the money into the sound and graphics chips. But AGA was an evolutionary increase from OCS and not a revolutionary one.
      The problem was Commodore never really had the money to properly support the Amiga. They had shoe string budgets. The Amiga was many years ahead of the PC in 1985 and even in 1987. But by 1992, the PC had caught up and commodore was in the same place it was in 1985. Still, even if Commodore had not handled the Amiga so ineptly, the Amiga's days were always numbered. The PC was an unstoppable juggernaut. Mac barely hung on.

    •  9 ชั่วโมงที่ผ่านมา

      @@the710gamer9 The Amiga was hardly "has been" in 1993, especially if you count how popular it still was in many parts of the world including the majority of Europe and Australia.
      Whilst Motorola was rapidly losing market share and becoming irrelevant in the PC market by this time, their processors still competed well with the latest x86 releases - the Motorola 68060 can actually outperform the Pentium at the same clock speeds, so the fact a CPU was becoming less mainstream does not suddenly make it a bad choice for a closed architecture platform such as a proprietary console!
      The biggest issue with the CD-32 was it usage of planar graphics, which are fine and dandy for 2d, but in the 32bit console age 3d and texture mapping was all the rage.... and the CD-32 was ill equipped for this (the Akiko chip was a sticky tape and gum solution).
      At the end of the day, the CD-32 was a quite powerful and capable console... released by a company on the verge of going under, with very poor software support (lot's of lazy A1200 and even A500 ports with a CD soundtrack), and not made available in the numbers being demanded by the market (Europe was crying out for more CD-32's) in order to generate enough income to pull Commodore out of hole THEY dug for themselves.

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา +1

      Wow man. A has been computer... 😲😳 But what your saying is kind of true, by then the IBM compatiable, x86 was taking the lead over all other computers. But wow man, that is harsh to hear when your an Amiga fan! 🤣🤣

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา +1

      Ah you broke my heart by saying "Just an Amiga" 🥹🥹🤣🤣

  • @shiningphantasy1393
    @shiningphantasy1393 11 ชั่วโมงที่ผ่านมา +1

    Interesting video; I really didn't know all of the details surrounding the development and release timelines of this console, and the fact that it was held up. I would have been interested to know what they planned to price the unit in North America at launch, and whether it would have included a free pack-in game or not. Even without the complications involving the lawsuit it would have been an uphill battle against the well established competition. For one they should have made it mandatory to have all of their existing Amiga conversions to fully utilize the CD technology rather than some of them which were direct and lazy ports. They also did not have any kind of a launch game that would have compelled people to stand up and take notice, and sell through large quantities of units. Needed that big Amiga exclusive property that would appeal to the at-large consumer base and give them a reason to pull away from their existing gaming outlets. As it is it probably would have done about as well as the Jaguar did.

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา +1

      I believe, it was going to be sold for $499 here in the US with 2 pack in games, Pinball Dreams being one and the other I can't think of off the top of my head.
      I don't think it would have done well here, at least not good enough to save the company. Maybe, if they could have shipped here, and possibly broke even. Commodore could have closed business in the North America, and continued on in Europe.
      But really for how much longer, IBM compatiable PC's had taken over by then, Amiga and Atari computers were destined for extinction. I'm actually surpised Apple survived. If Jobs hadn't came back and Gates investing so much $$ in Apple they probably wouldn't have.

    • @shiningphantasy1393
      @shiningphantasy1393 7 ชั่วโมงที่ผ่านมา +1

      @@RetrogamerGenX With all of the other options out on the market during that time I don't think that they would have moved many units at $499. I doubt that most of the big box retailers would have even carried it. It falls in that soon to be outdated category upon release like the 32x, Neo Geo CD, and PCFX were.

    • @CountScarlioni
      @CountScarlioni 28 นาทีที่ผ่านมา

      You have to remember a major chunk of the enormous Amiga game catalogue was unknown in the US. What in Europe was a 'lazy port' would have been a new title to a hypothetical American parent. It was designed to compete with the Mega Drive and the SNES which it was capable of doing, although it was destined to get eclipsed by the arrival of the PlayStation (although one imagines a possible CD32-2 might have been on the cards were it around by then).
      It must be said, the CD32 did just fine in the UK despite the lack of strong launch titles. The 2 pack-in games were a mediocre and forgettable europlatformer, and a slow burn mining strategy game which was really good, but a very eccentric title to put on a console. The killer-app was meant to be Psygnosis' Microcosm (great to look at, average to play), which wasn't ready for the euro launch but may well have been included had a US launch gone ahead.
      I got lured into buying one in the UK for Xmas '93 when I saw the intro for 'Captive II: Liberation' playing in a computer store and my jaw hit the floor (still looks and sounds good even now)! Probably not one of my better purchases in hindsight but heyho!
      I concur with RetrogamerGenX though, Commodore's management was so lousy that the company was doomed even if they survived the 1994 bankruptcy. The rot was too deep to save. The US wing of Commodore never seems to have understood what they had in the Amiga, still trying to market it to Americans as a business or multimedia machine even whilst it ruled gaming in Europe.
      In terms of comparison with the Jaguar, The CD32 sold a similar number of units in months, what took the Jaguar years to accrue. And in its short lifespan the CD32 had more game titles released for it. Not too bad for Commodore's final parting shot.

  • @echosmith6092
    @echosmith6092 14 ชั่วโมงที่ผ่านมา +4

    The Atari loan was just before Jack T took over Atari that's what the lawsuit was about & he only took over Atari's hardware division

    • @RetrogamerGenX
      @RetrogamerGenX  13 ชั่วโมงที่ผ่านมา +1

      Ah yes. I was somewhat confused abuout it. Jack sued saying that Atari already had the rights due to the loan being out. So I just summed it up as Jack's doing.🤣 But becuase Atari paid up by the end of the loan term, he couldn't touch it. Didn't he sue Jay Miner personally over it as well? Yep, the Atari Arcade division split between Namco, AT Games and Warner at the time.

  • @lancebaylis3169
    @lancebaylis3169 3 ชั่วโมงที่ผ่านมา

    The Amiga was a top tier home computer- arguably the last of the legendary era of the '80s home micros (Spectrum, C64, etc). When it was released in 1985 it blew everyone away. But it was never as popular in Commodore's home country of the USA, but by the mid 1990s it had a strong and loyal fanbase in the UK, Europe and places like Australia. It's downfall truly was a combination of being past it's time and also poor company management. Past it's time because the likes of Commander Keen, Wolfenstein 3D and Doom unfortunately heralded that PCs had finally 'caught up' in terms of being viable arcade-style games machines after decades of only really being good for role players and point and click adventures; meanwhile, Amiga management frittered away with loss making side projects like CDTV, the Amiga 600, and the CD32. As an Amiga user at this time, I remember being excited about having an 'Amiga console' on the market, but quickly realized that developers were not providing much incentive to upgrade: most CD32 titles were Amiga 1200 games converted to CD and given FMV intros, but otherwise unchanged. The best was probably Simon The Sorcerer, which at least ported the full voice acting of the PC CD ROM version, but even a great point and click adventure is still a bad fit for something marketing itself as a console. I am aware that Amiga had a life after CD32, but becoming the realm of hobbyists rather than being the powerhouse it once was.

    • @lancebaylis3169
      @lancebaylis3169 3 ชั่วโมงที่ผ่านมา

      That said, the CD32 was still an Amiga, and still a great machine. Especially if you got a few of the, um, "unofficial" compilation CDs of various Amiga 500 titles. The CD32 was just as capable as the A1200 of playing older Amiga games, so these CDs are naturally a great way to get the most value out of the system (albeit any game that requires keyboard input you'll be plum out of luck).

  • @V3ntilator
    @V3ntilator 6 นาทีที่ผ่านมา

    Amiga sure wasn't a has-been in 1993. It were still fully supported for 2-3 years after that by the usual game developers.
    As for the demo scene competitions, Amiga still dominated until 2000. Amiga still compete with PC in the demo scene worldwide as of 2025.
    Amiga still get lots of new games etc. in 2025...

  • @echosmith6092
    @echosmith6092 13 ชั่วโมงที่ผ่านมา +1

    google white cd32 i made that moded version it had a disk drive all in white extra 8mb

  • @johneygd
    @johneygd 10 ชั่วโมงที่ผ่านมา +1

    “Sorry amiga fans?’
    You probably mean sorry to more talking about the history of commodore and atari rather then showing and talking about the amiga CD32.
    And with that said a proper title would,ve been “little history about atari & commodore’
    But aside from that.
    I found it stupid that the us goverment didn’t allow commodore to release the CD32 before paying the bills, because maybe the CD32 could,ve been a success and so maybe they could,ve pay the bills and make profit.
    But at the other hand if the CD32 did flopped in the us, then commodore could,ve sinked more deeper in financial troubles.
    So it understandible why the us goverment did this but still…

    • @RetrogamerGenX
      @RetrogamerGenX  8 ชั่วโมงที่ผ่านมา

      OK Sorry CD32 fans, but finding real documented history on who actually developed this system, the number that shipped to different regions, actual sales numbers, prototype pics, and what that interesting HP chip is on the mobo, (ahh, let me catch my breath) from when commodore as a company was a complete disaster, is a nightmare to find. But I hope you enjoyed the Amiga history lesson.. There is that better.. 🤣😆😂
      Just messing with ya brother...
      But yeah, it would have been interesting to see how it did in the US market. Honestly, as much of an Amiga and Commodore fan I am, I'd have to say it wouldn't have done well. Even against the Sega CD here, let alone the CDi, 3DO, 32x, Saturn, and Playstation. Sure I would have loved to get my hands on one back then, but just like the 32X I had, it would've turned out to be a bust because the way Commodore was being ran at the time, it was going under no matter what unfortunately.