First Look At BATTLE ACES Action-Packed 2v2!

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  • เผยแพร่เมื่อ 1 ต.ค. 2024
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ความคิดเห็น • 93

  • @theJollyPaleGiant
    @theJollyPaleGiant 3 หลายเดือนก่อน +70

    Jeez, the RTS community has some of the harshest critics. Game looks fun, I'm glad the RTS genre is getting some love, and not being abandoned or forgotten.

    • @Shonbon17
      @Shonbon17 3 หลายเดือนก่อน +1

      Ohana means family.

    • @HighLanderPonyYT
      @HighLanderPonyYT 3 หลายเดือนก่อน

      Tencent, F2P, rip.

    • @adept7497
      @adept7497 3 หลายเดือนก่อน +2

      If that supposedly is showing love for the genre you are speaking of, said genre is lost...

    • @jinxie1080
      @jinxie1080 3 หลายเดือนก่อน +3

      I'm also confused at people being this harsh to the devs for trying out a new direction instead of rehashing a blend of SC and WC3. Would something like Company of Heroes have been this poorly received if it had been made by ex-Blizz devs? I myself am hyped for Stormgate's final release, but let's not pretend it won't eternally be judged against SC2 and WC3 + criticized to no end for its lack of originality while this said screw it and just went in its whole direction.
      Sure here there's no base building, the maps so far are imo bland and critically lacking elevation, and the gameplay (for now) is deathbally, but this isn't Starcraft nor is it even trying to be! Yes the 10 minute timer at the top throws us off because "wdym 10 minutes??" but getting thrown off by new mechanics is often good. We're getting surprised here, when's the last time we were surprised by new mechanics in that genre?
      If anything it will bring new eyes to the RTS genre and anything we can do to revive the genre is a good thing because if there's money in it it means we can luck out with talented devs giving us something more up our alley and even have old favorites regaining new players!
      People saying this game is a bad thing for the RTS genre reeks of the same people complaining about SH2 getting a remake. Would a dead genre be better? Of course not; even if Stormgate and Battle Aces isn't our jam, it may lead to something down the road that will be. I myself won't be playing Battle Aces because I just love macro too much, but I hope that the game itself finds its niche and success, after all it's healthier than just nothing happening

    • @zatnikutel635
      @zatnikutel635 3 หลายเดือนก่อน

      I'm glad the RTS genre is getting some love and its called Five Nations. Too bad Tastosis are sold out to support garbage like this acne, or the other called stormgate. Cartoony-plastic is the fashion now. i vote for metal instead.

  • @xbmarx
    @xbmarx 3 หลายเดือนก่อน +40

    This is super interesting, but I'd love to see some terrain variety like high ground and so on.

    • @Smelly13
      @Smelly13 3 หลายเดือนก่อน +1

      Dito on this. Additionally some interesting points of interest on the map to fight over; a variation of map objectives on different maps.
      Playing with the concept of mingling RTS with MOBA, and drawing additional inspiration from sources such as Zone Control and Footmen Wars.
      And remove the 10 minute timer in favor of pushing the game length to naturally end around 10-15 minutes, retainkng the potential of longer games.
      Personally I’d also prefer some expanding on building alternatives. Such as branching out within a radius from a main building, with at least buffing nodes or defensive structures such as walls, or terrain control.
      Realisticly I wouldn’t expect the team to expand on features such as this.

    • @abdallahhakeem5185
      @abdallahhakeem5185 3 หลายเดือนก่อน +1

      @@Smelly13I actually think they will. I think they want to let people get used to the norm first before they add more complexity and toys to play with. I have high hopes

    • @Smelly13
      @Smelly13 3 หลายเดือนก่อน

      @@abdallahhakeem5185 are there commander skills?
      Also a pick screen in team versus would be nice. Include a variation of a ban system. Make it so that you can opt in for 1,2 or 3 games with the matchup before entering que. This will help to keep the game interesting

    • @abdallahhakeem5185
      @abdallahhakeem5185 3 หลายเดือนก่อน

      @@Smelly13 No commander skills nor bans as of yet, though I myself am hoping for a ton of building options like static defense or utility that we can put down.
      They don’t want too much macro, but if we could create preset location ‘control groups’, there wouldn’t be much issue i feel

  • @shawnrcurrie
    @shawnrcurrie 3 หลายเดือนก่อน +17

    I think dare I say that this looks more fun thatt stormgate and the visuals are easier on the eyes.

    • @Corusame
      @Corusame 3 หลายเดือนก่อน +1

      I agree. Stormgate looks very generic to me in both gameplay and unit design sadly.

  • @brokawmike
    @brokawmike 3 หลายเดือนก่อน +22

    I’ll give playing this a shot, but the game kind of feels like a deathball battler

    • @kyjo72682
      @kyjo72682 3 หลายเดือนก่อน

      yes, exactly what I don't like about SC2. super boring

    • @isaac_shelton
      @isaac_shelton 3 หลายเดือนก่อน +5

      I feel like they could've gotten away with splitting off a small harass group, idk why they just deathballed all game

    • @Jazzyluvsyou100
      @Jazzyluvsyou100 3 หลายเดือนก่อน +1

      its super early, hopefully it doesnt end up like that

    • @user-wz4bo3br7n
      @user-wz4bo3br7n 3 หลายเดือนก่อน

      From what I've heard they have all army key on tab, which encourages spamming it.

  • @notSoAnonyymus
    @notSoAnonyymus 3 หลายเดือนก่อน +17

    Honestly looks like the best version of bunker wars

  • @whydoesthismatter
    @whydoesthismatter 3 หลายเดือนก่อน +9

    Im excited for all this game and all the new rts coming out.

  • @Onlyon2
    @Onlyon2 3 หลายเดือนก่อน +11

    Artistically, this game looks great.
    But gameplay wise, extremely one dimensional.
    it’s just players massing a single unit type tirelessly baiting their opponent.

    • @Dhovakim
      @Dhovakim 3 หลายเดือนก่อน

      Yeah micro n positioning seem to be the focus. Macro looks important, but is very streamlined though

    • @nasigil5928
      @nasigil5928 3 หลายเดือนก่อน +8

      They need more siege unit designs and more complex terrains to encourage positional plays.
      So far most of the fights are just clashing of deathballs. Very shallow and doesn't look that good visually.

    • @OpiatesAndTits
      @OpiatesAndTits 3 หลายเดือนก่อน

      @@nasigil5928I’m not gonna be too critical at this point. We have like a first gameplay reveal but I totally agree with you everything feels a bit static.
      That said nearly everyone who’s played it has enjoyed it and it’s FTP which means it’s not a big investment.

  • @TowerSavant
    @TowerSavant 3 หลายเดือนก่อน +2

    This game will be great for practicing skills for other games too. Really looking forward to it.

  • @seanmooney7073
    @seanmooney7073 3 หลายเดือนก่อน +3

    I'm excited for this game. Nothing but big RTS battles

  • @HadiAlawadh
    @HadiAlawadh 3 หลายเดือนก่อน +3

    Game looks great super exciting to watch

  • @tuxelofwood
    @tuxelofwood 3 หลายเดือนก่อน +2

    I would love if you gave your thoughts on the game after these videos instead of ending so quickly!

  • @pepesilvia4564
    @pepesilvia4564 3 หลายเดือนก่อน +3

    gotta be honest man... Not feeling this game. I'm glad they are trying something new... but this just reminds me when EA made a Command & Conquer mobile game few years ago, same vibe. Looks like a fun 2-3 hours of casual gameplay... 0 chances this will become a serious competitive game.

  • @ScapEAusNZ
    @ScapEAusNZ 3 หลายเดือนก่อน +2

    footmen frenzy/bunkers wars

  • @dusfim3140
    @dusfim3140 3 หลายเดือนก่อน +5

    That Kraken was sick

  • @mariakostadinova6531
    @mariakostadinova6531 3 หลายเดือนก่อน +5

    Never thought Tasteless would cast plants vs zombies.

  • @tgo007
    @tgo007 3 หลายเดือนก่อน +5

    Jellyfish is OP

  • @alloftheinternet
    @alloftheinternet 3 หลายเดือนก่อน +1

    Something feels wrong! I think it’s the lack of high ground, and the lack of static defense. Might be cool to have something like brush as well.

    • @redeyesfanos
      @redeyesfanos 3 หลายเดือนก่อน

      There is a static defense unit you can put in your deck if you want.

  • @thespicyjim8954
    @thespicyjim8954 3 หลายเดือนก่อน +1

    This genuinely looks like a blast to play with a friend

  • @liquidlayers
    @liquidlayers 3 หลายเดือนก่อน +7

    Is there no base building in this game at all? The combat looked nice but it felt empty in a way

    • @neonmarblerust
      @neonmarblerust 3 หลายเดือนก่อน

      Yeah, even clash royale has some base building

    • @lemmack
      @lemmack 3 หลายเดือนก่อน +2

      Yeah it needs a little more macro. Doesn't have to be SC2 level, but just something extra to do that isn't microing your units.

    • @Pangora2
      @Pangora2 3 หลายเดือนก่อน +1

      Yeah, I was charmed by the previous matches, but there was that moment where both armies 'stopped' running around and absolutely nothing happened for awhile. The games are super short, yet there was all that time to stand around and I felt revealed too much. Real players are gonna camp, and just camping until your deathball is ready to go is gonna be the meta.

    • @vojtechb4810
      @vojtechb4810 3 หลายเดือนก่อน

      This whole game is based about NO BASE BUILDING

  • @rogerbabin8175
    @rogerbabin8175 2 หลายเดือนก่อน

    As a classic RTS (C&C, SC2, WC3) fan this doesn't appeal to me at all. I love those games but on a more casual level. This game is more 'casual' in design on the surface but the fast pace of combat means it demands all the CPM and micro skills in combat that is a barrier to RTS without the fun of base building stuff (which yes, I find that fun). You also lose out on the campaign and excellent mission design.
    I think where this game shines is in Esports / Twitch potential. The minimap showing strategies and expansions makes this more interesting to watch casually to me than a SC game. I'm more in the loop as a non-hardcore viewer even if I can't follow everything. Its a better viewing experience. Maybe this finds a home or even dominates in that regard over time.
    This game has potential for sure and I want it to succeed...its just not for me.

  • @Pangora2
    @Pangora2 3 หลายเดือนก่อน +2

    While I was hyped for the game a little bit, the game seems to bring back the 1A problem. All armies are just blobbed up, the movement options are all so fluid too. And that's not even counting when air can just fly over the top. Also while both armies were standing around I realized there hasn't been any scouting shown in the game. If one side gets an advantage it can just camp out the rest of the round.
    As to the match itself, this team deserved to lose since they rarely stuck together, and then when the aggressive team that worked together stayed back they just got a tech advantage despite it being mostly the same economies and got rolled.

    • @lordlopikong6940
      @lordlopikong6940 2 หลายเดือนก่อน

      I think the problem with games like this is that it doesn't have high value units. What makes starcraft2 and age of empires so good is the combination of grunt units(marines, spikemen, zerg lings, cavelry and etc) and unmassed high value units(ghost, trebs, vipers, templars, bbc and etc)
      Doesn't need to be hero units like warcraft(which in a way all units are all high value) but mini heros, starcraft2 captures this concept perfectly

  • @CesarAndreu
    @CesarAndreu 3 หลายเดือนก่อน

    Game looks interesting, but the fog of war is too detailed and it moves around too much which keeps distracting me.

  • @しらこ-465
    @しらこ-465 3 หลายเดือนก่อน +5

    David Kim's "new innovative RTS" is basically straight out of BW/War3 custom maps from 20 years ago.

    • @grummler9088
      @grummler9088 3 หลายเดือนก่อน +2

      Yeah, same as MOBAs, and they failed as well. There is a reason why RTS is the most played genre of all time. Why would anyone want innovation anyhow?

    • @しらこ-465
      @しらこ-465 3 หลายเดือนก่อน +1

      @@grummler9088 Maybe it will be successful, but it's not innovative.

    • @SuperGGnoRE
      @SuperGGnoRE 3 หลายเดือนก่อน

      @@しらこ-465This is like saying Apple didn't invent the smartphone. Technically true but execution is key.

  • @KirkReul-jy7xs
    @KirkReul-jy7xs 3 หลายเดือนก่อน

    The story line for starcraft was a win for me as well. The story was solid in starcraft 1, broodwars, and rhen in starcraft 2 it seemed a little lost in my opinion but in general i still take it 😂

  • @SawyerKnight
    @SawyerKnight 3 หลายเดือนก่อน +2

    This is Insane.

  • @Jmanstar171996
    @Jmanstar171996 3 หลายเดือนก่อน

    i was hoping and dreaming this would be similar to Marine Arena from sc2 arcade

  • @fluteofshame8476
    @fluteofshame8476 3 หลายเดือนก่อน

    wasn't super into it until the air units and the kraken broke things up, that was pretty sick

  • @LIGO-LHC
    @LIGO-LHC 3 หลายเดือนก่อน +1

    Pretty cool. Looks like it is most fun with team games.

  • @Leny1777
    @Leny1777 3 หลายเดือนก่อน

    Is this game coming out in 2025?

  • @Iam3DHomer
    @Iam3DHomer 3 หลายเดือนก่อน

    Even if you content is 1080p, if you render it out to 4k for TH-cam you can get much better bitrate for the encoder. This video was pretty chonky.

  • @JJ-Toreddie
    @JJ-Toreddie 3 หลายเดือนก่อน +3

    I really despise the life bars above units

  • @dangfxn771
    @dangfxn771 3 หลายเดือนก่อน +6

    What a TERRIBLE game to show to promote this. Its literally monobattles with giant clumps of "micro" which is just 1a micro

  • @lolimmune
    @lolimmune 3 หลายเดือนก่อน

    Shit looks mid hard pass

  • @HighLanderPonyYT
    @HighLanderPonyYT 3 หลายเดือนก่อน

    Tencent, F2P, rip.

  • @TheMattman06
    @TheMattman06 3 หลายเดือนก่อน +2

    It saddens me to say, but this game looks absolutely garbage. No real eco management and just death all clump fests? Shocked to see something like this from David Kim who grew up playing so many real RTS games

    • @jesse76th96
      @jesse76th96 3 หลายเดือนก่อน +2

      would be cool if there was a king of the hill objective. instead of deathballing every game theres spots on the map that give you resource bonuses as incentive to have smaller engagements across the map.

    • @TheDolmant
      @TheDolmant 3 หลายเดือนก่อน

      You could say the same about StarCraft, looks to me like there is about the same level of harass options in both, this game is just faster. Unit design and maps make the optimal strategy different but that seems like an easy lever to tweak.
      As people get better at it I'm sure you'll see more skilled multiprong and micro

    • @TheMattman06
      @TheMattman06 3 หลายเดือนก่อน

      @@TheDolmant I’m a brood war player so when you say starcraft, that’s what I think of. But Brood War is very anti-deathball in its design. But this game looks very samey throughout its roster, map looks bland, looks like it completely forgoes any amount of personality

    • @TheDolmant
      @TheDolmant 3 หลายเดือนก่อน

      @@TheMattman06 same with brood war. There aren't any aspects of sc1 design that are anti death ball that are not as easily applied to this game.
      The snowball factor is pretty big in both games too, but I think it's bigger in battle aces. At least in StarCraft there are a million ways to screw up.
      Other criticisms sure, on my end I am not sure this game will have the longevity, just because the matches are so short but I'm hoping I'm wrong.

  • @gongal
    @gongal 3 หลายเดือนก่อน

    It's just blobs lmao

  • @Kevinisbatman
    @Kevinisbatman 3 หลายเดือนก่อน

    Glad this is short.

  • @nyvisalays2475
    @nyvisalays2475 3 หลายเดือนก่อน

    the kraken awaken!

  • @WonOneWun
    @WonOneWun 3 หลายเดือนก่อน

    Looks lame.

  • @Doombacon
    @Doombacon 3 หลายเดือนก่อน

    it seems like it will be fun to play but it's a really bland game to watch based on the casts so far

  • @DrKaku01
    @DrKaku01 3 หลายเดือนก่อน

    this game looks stupid not gonna lie

  • @ShirpaTheShirpa
    @ShirpaTheShirpa 3 หลายเดือนก่อน +2

    Endgame units look so COOL

  • @3Wizards
    @3Wizards 3 หลายเดือนก่อน +2

    Love to see innovation like this. Also looks really fun to play.

  • @Manwu5
    @Manwu5 3 หลายเดือนก่อน +2

    seems very good....can't wait to try it

  • @0oSCHMILLENo0
    @0oSCHMILLENo0 3 หลายเดือนก่อน +2

    Can't wait to play this game. It looks awesome!

  • @Praetor192
    @Praetor192 3 หลายเดือนก่อน +15

    Love tasteless, but this game just ain't it :/

    • @timsullivan2285
      @timsullivan2285 3 หลายเดือนก่อน +3

      Bye

    • @TKGameGuy
      @TKGameGuy 3 หลายเดือนก่อน +3

      Some people will like it, some won't. People can watch whichever games they like, be it sc/sc2, this, something else, or all the above 🎉

    • @ShumaBot
      @ShumaBot 3 หลายเดือนก่อน +1

      I think it looks neat

    • @skterran
      @skterran 3 หลายเดือนก่อน +1

      This is going to be so fun to play. Looks like a huge opportunity to put many control groups of the same unit type to get better surface area and splits.

    • @charliedesiles
      @charliedesiles 3 หลายเดือนก่อน

      They have a good concept but the game does look dull artistically. And what’s with the unit names 😂

  • @adept7497
    @adept7497 3 หลายเดือนก่อน

    Can it be that someone wanted to make a "cool-looking-starcraft-like-RTS" game while having zero knowledge of strategy on their own?
    Yes? Well I'm not not suprised. That's exactly how it looks like.

  • @scottbruce7423
    @scottbruce7423 3 หลายเดือนก่อน +2

    This game looks 🔥 i love the concept! Might actually be a game my buddies will get back into. More about tactics and micro (the real fun stuff) and less stress on macro execution like scouting, worker production, and tech/ gas timings.

    • @TheMattman06
      @TheMattman06 3 หลายเดือนก่อน +1

      I’m not sure if this is a joke or not, but macro execution is a huge part of the fun of true RTS in my opinion.

    • @scottbruce7423
      @scottbruce7423 3 หลายเดือนก่อน +2

      @@TheMattman06 not a joke, and i do enjoy the macro. But the part that drew me in and truly keeps me in is the tactics and army movement. The macro in games like sc2 is more about execution than strategy, at least where I’m at which is D1 zerg. Did i scout properly? Did i make my workers on time? Did i keep macroing while getting harassed? Feels good when it goes well, but you just flat out lose if it doesn’t.

  • @rogue-ish5713
    @rogue-ish5713 3 หลายเดือนก่อน

    This game is amazing for commentary. Just immediate action, Not talking about this or that to fill time. Although there are some convo gems we will miss out on.