In my case this method does not work with lights. When using forcing objects I also place different lights to different ROPs(with different cameras), but renders come out with all the lights of the scene enabled. Any idea to force light by camera?
interesting ... usually i prepare Redshift ROP as many i need... with the Force Objects as you did. but then I don't merge them ... I directly launch the render and sequentially render the nodes one behind the other. is there any benefit to doing so?
Very nice thanks. I was looking for some PDG stuff. It turns to be a merge node.
Thank so much.. super helpful!
Thank you so much. Grateful that you make this video 🙂
In my case this method does not work with lights. When using forcing objects I also place different lights to different ROPs(with different cameras), but renders come out with all the lights of the scene enabled. Any idea to force light by camera?
Nice - I will use this with takes!
Go for it!
interesting ... usually i prepare Redshift ROP as many i need... with the Force Objects as you did. but then I don't merge them ... I directly launch the render and sequentially render the nodes one behind the other.
is there any benefit to doing so?
How can i render multiple cameras automaticaly?
when using forcing objects, place each camera on each node
amazing thanks!
Thank You very much!
Welcome!
Thanks!
cant beleave i missed that.