@26:15 I want everyone to see just how good Flash really is. During the fighting at the 3rd expansion of Soma, a spider mine is about to get triggered by 1 zergling and kill 2 tanks. Flash quickly grabs the near-by vulture and kills the mine as its moving This is done in the heat of an intense little battle. And not only did he pick off the mine just in time. The mine was already in a super difficult spot to hit target. Almost directly under his tanks. Absolutely Insane Micro!
He also uses stop on sieged tanks when zealot bombed and forces tanks to kill dragoons while vultures pick off the zealots and he virtually takes no friendly fire on his army...
Wow, I love the built from Flash played, usually the starting built structure came up with 2 Barracks, one factory, one Starport and so on. But he went for Science Facility and then Armory. Flash was very much prepared for this game and he quickly double expanded. Great game! Long time didn’t seen a mech game going after like this.
well, maybe not classic flash completely, as Falcon said, sort of hybrid combo from Flash.But the continuing tank rush was still there as well. Supplement with Goliaths and laying mines, we even saw marines in the mix.
If you can find the science vessel that actually casted the irradiate for the boxer maneuver, it will be the one that has the kills tracked on it. 24:06
blizzard needs to reduce the energy cost of queen's 'spawn broodling' to 125, so when you upgrade the amout of energy of queens, every full-charged queen can destroy 2 tanks
It does seem fair i mean, high templar can kill almost every unit under storm, science vessels kill everything they irradiate plus deals damage to surrounding units (also can use boxer manuver and kill tens of workers). The queen can only kill one unit? We all know broodlings do shit. Not fair
@@eulogp9888 probably because he needed an army to fight as well. No use in killing all tanks because Flash could just move in for the W after queen energy gone.
classic Flash, slipped at least one moderate time, though, thanks to that Queen surprise. Outstanding use of mines, game might have lasted longer. Those mines really gave Soma problems. Good use of vultures, too, also outstanding.
I dont understand why we saw so much dying zerg on mid crossing mines and tanks + more while Soma couldve just drop hard inside. Would've make much more damage!
I definitely see the low ground disadvantage but you can go queen/spawn broodlings and there are guardians IMHO a great defense to tank high ground maps
@@j.dviant yeah definitely have to keep the sci vessels down to have even a chance but if you spot with your Regen queens and have pretty good defense micro on your guardians they could be effective vs those tank high ground maps. Also 1 guardian irradiated is 1 less lurker ;)
Perfect example of how op terran is against zerg. Just make vessels an iridiate everything an make a bunch of tanks. Not to mention spider mine the shit out of the map😄
why high level zerg players like soma don't use queen against mecha I dont understand :) ....it is not rocket science ... you must use queen aganist tank +goli +vult match up or you lose ..
Flash opened with the typical sk Terran you see in TvZ matchups so thus Queens were late coming out. Queens easily counter terran mech if they are researched and made early enough.
@@TheFlyingZulu Yeah, actually this strategy is something I see for the first time (And blow my mind). He rush for sience facility and vessel when he has 1 barrack and no academy. He start with few vulture for map control instead of getting few group of marine. He back added 4 barracks for 2 - 3 group of MM for map pressure, then switch to heavy mech. Somehow everything he did bring him the perfect map control. Consequently he has even more mining base than Zerg, which can rarely happen in T v Z and guarantee a win for T
@26:15 I want everyone to see just how good Flash really is.
During the fighting at the 3rd expansion of Soma, a spider mine is about to get triggered by 1 zergling and kill 2 tanks. Flash quickly grabs the near-by vulture and kills the mine as its moving
This is done in the heat of an intense little battle. And not only did he pick off the mine just in time. The mine was already in a super difficult spot to hit target. Almost directly under his tanks. Absolutely Insane Micro!
wow!
This is pre army flash tho idk if he could man handle soma like that now
Is Flash even a human?
He also uses stop on sieged tanks when zealot bombed and forces tanks to kill dragoons while vultures pick off the zealots and he virtually takes no friendly fire on his army...
Was not expecting someone to talk about Tardigrades in a Starcraft video. Clearly, there is more to this channel than meets the eye.
I showed up for Starcraft. I stayed for the commentary.
Morning Flash replays, great way to start the day. Thank you sir!
That sk terran-ish opening and then switching to mech once he saw ultras being invested into by Soma was sick. Soma made queens but a bit too late.
The day has truly Begun when Falcon lays his daily egg
tanks and science vessels are so f*ing op
Aww yeah the almighty Flash wins again and improves his stellar record on the channel to 80 wins and 37 losses
Wow, I love the built from Flash played, usually the starting built structure came up with 2 Barracks, one factory, one Starport and so on. But he went for Science Facility and then Armory. Flash was very much prepared for this game and he quickly double expanded. Great game! Long time didn’t seen a mech game going after like this.
Thanks señor falcone, you make my day. coming home from work, getting some food and watch a cast is just the best ❤
De nada! :)
I always thought the overload was a big bulldog face.
well, maybe not classic flash completely, as Falcon said, sort of hybrid combo from Flash.But the continuing tank rush was still there as well. Supplement with Goliaths and laying mines, we even saw marines in the mix.
If you can find the science vessel that actually casted the irradiate for the boxer maneuver, it will be the one that has the kills tracked on it. 24:06
Science vessels don't track kills made with the Boxer Maneuver, unfortunately.
blizzard needs to reduce the energy cost of queen's 'spawn broodling' to 125, so when you upgrade the amout of energy of queens, every full-charged queen can destroy 2 tanks
It does seem fair i mean, high templar can kill almost every unit under storm, science vessels kill everything they irradiate plus deals damage to surrounding units (also can use boxer manuver and kill tens of workers). The queen can only kill one unit? We all know broodlings do shit. Not fair
Would be too strong considering how powerful defiler already is, maybe shorten the ability range in exchange for costing 125
Why didn't Soma just built more of them? 9 is not enough, when the enemy has like 25 tanks.
@@eulogp9888 probably because he needed an army to fight as well. No use in killing all tanks because Flash could just move in for the W after queen energy gone.
@@lukex1337 he had a lot of minerals and gas left... 3/6 extra tanks killed would have won him the game.
Rare to see Terran infantry and mechanized work together
16:59 a 3 kill ling there's smth you dont see everyday
I love you Falcon, your voice is one of the best for casting.
Wow, thanks! Very nice thing to say :)
classic Flash, slipped at least one moderate time, though, thanks to that Queen surprise. Outstanding use of mines, game might have lasted longer. Those mines really gave Soma problems. Good use of vultures, too, also outstanding.
Where can I find all of flash povs
Flash makes everything looks easy
About timr a flash match!!!!
buoyancy in space. that's what I want to know.🤨 Tell us your secrets, Terry.
Mutalisk clearly fly by flapping their wings generating lift... I'd like to know how they're doing that in space as well. Lol.
Protoss has arbiter mass cloak for non targeting... So that's pretty op
Thundercats reference at 25:10?
You got it! :)
what is the canal to FLASH???, in TH-cam
What is league name ?
Awesome gameeeeeeeee!
I dont understand why we saw so much dying zerg on mid crossing mines and tanks + more while Soma couldve just drop hard inside. Would've make much more damage!
Falcon Paladin 2024!
I definitely see the low ground disadvantage but you can go queen/spawn broodlings and there are guardians IMHO a great defense to tank high ground maps
Except when you have a gillion vessels iridiating everything including those units you listed. Terrans are so op against Zerg
@@j.dviant yeah definitely have to keep the sci vessels down to have even a chance but if you spot with your Regen queens and have pretty good defense micro on your guardians they could be effective vs those tank high ground maps. Also 1 guardian irradiated is 1 less lurker ;)
falcy why does 111 build leave you flabbergasted every time you see it?
not sure this counts as 111
@@greenwave819 1 barracks 1 fac 1 port=111 and flash used to do that build more then any1.
Flaaaaaaaaaaaaaaaaaaaaaaaaaaaaash!
I'm going w flash hopefully I get it right 🤞🤞
Soma should have built more queens, like 6 more.
If an Irradiated unit, let's say, a Defiler, enters a Nydus Canal, does it die?
The defiler dies, yes.
Perfect example of how op terran is against zerg. Just make vessels an iridiate everything an make a bunch of tanks. Not to mention spider mine the shit out of the map😄
Just so everyone knows, Flash's strategy is NOT unstoppable.
all of them, are NOT.
It's because it's Flash that it looks unstoppable haha.
Zerg needed to go air man, muta gardian would have ripped all these tanks apart
why high level zerg players like soma don't use queen against mecha I dont understand :) ....it is not rocket science ... you must use queen aganist tank +goli +vult match up or you lose ..
Why Flash's Mech Terran is way way way stronger than other Terran player Mech Terran in this matchup??
Cause his genius game sense add more damage to his tank i guess
Flash opened with the typical sk Terran you see in TvZ matchups so thus Queens were late coming out. Queens easily counter terran mech if they are researched and made early enough.
@@TheFlyingZulu Yeah, actually this strategy is something I see for the first time (And blow my mind).
He rush for sience facility and vessel when he has 1 barrack and no academy.
He start with few vulture for map control instead of getting few group of marine.
He back added 4 barracks for 2 - 3 group of MM for map pressure, then switch to heavy mech.
Somehow everything he did bring him the perfect map control. Consequently he has even more mining base than Zerg, which can rarely happen in T v Z and guarantee a win for T
havnt finished watching yet, but i hope to god T wins. Feels like T gets wrecked in all your replays recently :(
Did you miss this one from four days ago? th-cam.com/video/-qIat-I8eu8/w-d-xo.html
go owls
That SOMA really sucks playstyle
Do you have a discord?
I sure do! Here's an invite! discord.gg/JTfR43zu
that's more like ...it.