Adaptive Tearing and Cracking of Thin Sheets, SIGGRAPH 2014

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • SIGGRAPH 2014 -- Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, and James F. O'Brien
    Project page: graphics.berkel...
    Abstract:
    This paper presents a method for adaptive fracture propagation in thin sheets. A high-quality triangle mesh is dynamically structured to adaptively maintain detail wherever it is required by the simulation. These requirements include refining where cracks are likely to either start or advance. Refinement ensures that the stress distribution around the crack tip is well resolved, which is vital for creating highly detailed, realistic crack paths.
    The dynamic meshing framework allows subsequent coarsening once areas are no longer likely to produce cracking. This coarsening allows efficient simulation by reducing the total number of active nodes and by preventing the formation of thin slivers around the crack path.
    A local reprojection scheme and a substepping fracture process help to ensure stability and prevent a loss of plasticity during remeshing.
    By including bending and stretching plasticity models, the method is able to simulate a large range of materials with very different fracture behaviors.

ความคิดเห็น • 977

  • @LessThanPeachy
    @LessThanPeachy 5 ปีที่แล้ว +2064

    Even by 2019's standards this is still extremely impressive.

    • @me28memyself
      @me28memyself 5 ปีที่แล้ว +63

      I was actually thinking this was a 2019 vid till i saw this comment.

    • @LessThanPeachy
      @LessThanPeachy 5 ปีที่แล้ว +26

      Malcolm Schmid I had to check the date on the video because I actually thought this was some new technology but nope.

    • @GD15555
      @GD15555 5 ปีที่แล้ว +19

      Jordan Nolan and still not available anywhere to buy

    • @stellarwind22
      @stellarwind22 4 ปีที่แล้ว +3

      except for the levitating ball and perfectly white background and the low poly edge of the frame holding the thin sheet

    • @leoshork
      @leoshork 4 ปีที่แล้ว +1

      Malcolm Schmid same here

  • @gorgolyt
    @gorgolyt 10 ปีที่แล้ว +4059

    Cutting ducks is undesirable.

    • @JohnSmith-ey6zs
      @JohnSmith-ey6zs 10 ปีที่แล้ว +309

      Now the duck is happy!

    • @DuckTheFinn
      @DuckTheFinn 8 ปีที่แล้ว +7

      +Diogenes de Sinope :)

    • @weak1ings
      @weak1ings 8 ปีที่แล้ว +13

      the larger sheet had some very impressive tearing skills.

    • @Zdrowy9966
      @Zdrowy9966 7 ปีที่แล้ว +5

      juse came here for this xD

    • @thomasfisher4337
      @thomasfisher4337 6 ปีที่แล้ว +19

      r/surrealmemes

  • @aramavagyan9469
    @aramavagyan9469 10 ปีที่แล้ว +1237

    1:24 i couldnt tell the difference, surely the most realistic glass sim ive ever seen.

    • @Lucas_Broom
      @Lucas_Broom 6 ปีที่แล้ว +26

      Please say your joking because that was real.

    • @edcm926
      @edcm926 6 ปีที่แล้ว +76

      Lucas Broomfield lol no its not

    • @gleeblerealness
      @gleeblerealness 6 ปีที่แล้ว +72

      Lucas Broomfield
      Please say you're joking because that was a simulation.

    • @edcm926
      @edcm926 6 ปีที่แล้ว +9

      Grace Perrone now that I think about it I think that was sarcasm

    • @Lucas_Broom
      @Lucas_Broom 6 ปีที่แล้ว +27

      I was joking btw. It looked so real though...

  • @plexiglass-kz2si
    @plexiglass-kz2si 7 ปีที่แล้ว +693

    3:42, poor Sandy...

  • @pieanim
    @pieanim 10 ปีที่แล้ว +811

    Im glad the duck ended up ok in the end. I was losing sleep over that.

    • @ancientapparition1638
      @ancientapparition1638 7 ปีที่แล้ว +34

      It's undesirable.

    • @HeavySandvichGuy1
      @HeavySandvichGuy1 6 ปีที่แล้ว +9

      3:20 the bottom duck though

    • @RocKcs
      @RocKcs 6 ปีที่แล้ว +10

      Now the duck is happy!

    • @DTGameReviews
      @DTGameReviews 4 ปีที่แล้ว +2

      @@HeavySandvichGuy1 Yeah the bottom duck lost part of its beak :(
      That was undesirable.

    • @CosmiaNebula
      @CosmiaNebula 4 ปีที่แล้ว

      Now you are happy too!

  • @ahmedjaber86
    @ahmedjaber86 10 ปีที่แล้ว +1941

    1:24 You could have told me that was real footage and I'd be none the wiser.

    • @SageSylvie
      @SageSylvie 6 ปีที่แล้ว +10

      That's not?!
      jk i know

    • @kraken2844
      @kraken2844 6 ปีที่แล้ว +36

      I thought the same thing when I saw it. Excellent work

    • @dms1150
      @dms1150 6 ปีที่แล้ว +4

      Isn't it CGI?

    • @TheMrJezzaYT
      @TheMrJezzaYT 5 ปีที่แล้ว +39

      @@dms1150 It is CGI, however, they're saying that they would believe anyone who said it wasn't because of how real it looks.

    • @BobRossCat
      @BobRossCat 5 ปีที่แล้ว

      SAME!

  • @donniemontoya9300
    @donniemontoya9300 4 ปีที่แล้ว +59

    0:58 I can tell this is supposed to represent foil and I LOVE how the tears bend slowly under gravity after being torn. Also the glass is gorgeous

  • @ironcommando2
    @ironcommando2 6 ปีที่แล้ว +321

    "Cutting ducks is undesirable" sounds like an odd but hilarious meme phrase.
    Apart from that, yep, this is some great looking simulation stuff.

  • @iforce2d
    @iforce2d 10 ปีที่แล้ว +737

    If only audio could somehow match this with the same realism...

    • @DominicOrnelas
      @DominicOrnelas 6 ปีที่แล้ว +27

      its getting there. watch Google's new video about their AI Synths! VERY cool stuff!

    • @chasebh89
      @chasebh89 6 ปีที่แล้ว +24

      I still heard everything in my head

    • @YostPeter
      @YostPeter 6 ปีที่แล้ว +12

      Relevant video: th-cam.com/video/su6z9snjU-U/w-d-xo.html

    • @stepexgd6628
      @stepexgd6628 6 ปีที่แล้ว

      I can hear the cracking in my head.

    • @616Metalhead616
      @616Metalhead616 5 ปีที่แล้ว

      Man this Video is from 2014.., there didn't audio exists. Audio is fake., like you are.., and me.., and we all are fake..,

  • @littlesnowflakepunk855
    @littlesnowflakepunk855 4 ปีที่แล้ว +11

    I've come back and watched this at least once a month since around 2015, and thought it would be rude of me not to leave a comment after all this time. Excellent paper, excellent presentation, absolutely gorgeous results.

  • @tbg10101
    @tbg10101 9 ปีที่แล้ว +156

    Games are going to be so great in 10 years!

    • @leonscott543
      @leonscott543 9 ปีที่แล้ว

      Tristan Bellman-Greenwood 2

    • @northwind6199
      @northwind6199 8 ปีที่แล้ว

      1

    • @nadaotk
      @nadaotk 6 ปีที่แล้ว +1

      Maybe

    • @mambodog5322
      @mambodog5322 6 ปีที่แล้ว +14

      Assuming you'd be able to purchase the stuff required to simulate this.

    • @_Anton_Semenov_
      @_Anton_Semenov_ 6 ปีที่แล้ว +12

      No. After 11 years since Crysis was released we do not have any revolutions in games. Will it be after another one iteration? Obviously NO. Mobile and console gamedev even dont try into techical revolutions and stay in stagnation. Because of strong hardware computing limitations.

  • @GD15555
    @GD15555 6 ปีที่แล้ว +1

    Another great tool that is not sold or used anywhere as always.

  • @AleixoTeixeira
    @AleixoTeixeira 9 ปีที่แล้ว +34

    I can watch these all day.

  • @HopelessCT
    @HopelessCT 5 ปีที่แล้ว

    TH-cam is slowly bringing back to us the knowledge and technology we have lost to time...

  • @Lucas72928
    @Lucas72928 5 ปีที่แล้ว +5

    1:24 the simulation is great, but the glass material is even better. How did you make the glass look slightly green when viewed from the side of the shard? Normal glass BSDF shaders (at least in Blender) don't do that, and adding volume absorption doesn't quite get there

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 ปีที่แล้ว +1

    7 years and its still not even thoughted about being implemented. Very sad to see great thing gets ignored. Amazing simulations!

    • @Dr.W.Krueger
      @Dr.W.Krueger 11 หลายเดือนก่อน

      The papers are public, you can implement the solvers yourself. We did back in 2016.

  • @stoneapollyon8313
    @stoneapollyon8313 5 ปีที่แล้ว +32

    0:43 when spongbob realized he gets to work 24 hours

    • @haaaaf8087
      @haaaaf8087 4 ปีที่แล้ว +3

      "Did you hear that squidward?, we can keep working and working without even having to go home, i must pinch myself because i must be dreaming"

  • @the_other_zd1635
    @the_other_zd1635 4 ปีที่แล้ว +6

    Hopefully one day virtual reality games will have lots of details like this

  • @unsound64
    @unsound64 8 ปีที่แล้ว +260

    16 people still prefer voronoi fracturing

    • @БеллаСам
      @БеллаСам 6 ปีที่แล้ว

      Unsound Methodist .

    • @krowwithakay
      @krowwithakay 5 ปีที่แล้ว +2

      Lol voronoi is cool, but not very good for anything realistic

  • @demian68ru56
    @demian68ru56 6 ปีที่แล้ว +60

    0:46 HERES JOHNNY In a ball version

    • @realprotonn
      @realprotonn 4 ปีที่แล้ว +4

      **Begins to wield ball axe**
      HERES BALLY

  • @soulbend
    @soulbend 10 ปีที่แล้ว +40

    I want to go 30 years into the future, steal a gaming PC, then go back in time and show it to 12-year-old me. My younger self would go from playing Doom to shitting his pants. I guess I'd also tell him how to not fuck up his life, but the first priority would definitely be blowing his/my mind with crazy as fuck video game graphics.

    • @TomHarrisP
      @TomHarrisP 8 ปีที่แล้ว +3

      Please don't die.

  • @JamesEpicson
    @JamesEpicson 9 ปีที่แล้ว +1

    They just keep getting more and more real.

  • @GenerationVideoGamer
    @GenerationVideoGamer 10 ปีที่แล้ว +205

    1:45 that's why I never buy glass Christmas bulbs.

    • @Excvositorum
      @Excvositorum 5 ปีที่แล้ว +8

      that's why I always buy glass Christmas bulbs.

    • @UniverseUA
      @UniverseUA 5 ปีที่แล้ว +1

      Lol

    • @Frisher1
      @Frisher1 4 ปีที่แล้ว

      Wait, glass christmas balls are a thing?

    • @GewelReal
      @GewelReal 4 ปีที่แล้ว

      @@Frisher1 yes, only recently people started to use plastic ones

    • @Frisher1
      @Frisher1 4 ปีที่แล้ว +2

      @@GewelReal Well atleast in my country glass balls are non existant.

  • @mwfgdkfhdhdj
    @mwfgdkfhdhdj 3 ปีที่แล้ว

    Watching in 2021. Took half the video to realize this was a simulation. Impressive work.

  • @RobinCawthorne
    @RobinCawthorne 5 ปีที่แล้ว +5

    Wow, this was uploaded in 2014.
    Imagine where we're at today. 2019

  • @rictuserectus6686
    @rictuserectus6686 3 ปีที่แล้ว

    I like to watch this every now and then. Have for a few years now. It’s always neat

  • @MitsumaYT
    @MitsumaYT 10 ปีที่แล้ว +128

    I want this in Blender!

    • @theperpetualprocrastinator9776
      @theperpetualprocrastinator9776 6 ปีที่แล้ว +1

      Yeah

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว +14

      They never made it public... And it seems they abandoned the project. That fucking sucks!

    • @minsin56
      @minsin56 5 ปีที่แล้ว +2

      it's kinda in blender since there is a fracturing plugin

    • @goku21youtub
      @goku21youtub 5 ปีที่แล้ว +1

      pretty sure you can do this with houdini,

    • @mixer0014
      @mixer0014 5 ปีที่แล้ว

      Sweet dream. My imagination went too far...

  • @chasebh89
    @chasebh89 4 ปีที่แล้ว

    I've watched this video like 15 times now
    It just keeps popping up in my recommended and I keep watching it

  • @DerniereFan
    @DerniereFan 10 ปีที่แล้ว +28

    are these gonna be implemented into any 3D package? or even as a standalone software?

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว +2

      NEVER!

    • @undefined6512
      @undefined6512 4 ปีที่แล้ว +8

      If it were distributed, people would use it to cut ducks.
      And that's undesirable.

  • @CHRISXTR3M3GAMING
    @CHRISXTR3M3GAMING 5 ปีที่แล้ว

    It's amazing how far we have advanced with simulation and graphics. Makes the trilogy of the Matrix seem more plausible.

  • @NeedsMoreBirds
    @NeedsMoreBirds 8 ปีที่แล้ว +26

    These are some amazingly realistic simulations. Wonder how long it'll be before these are possible in real time?

    • @Dr.W.Krueger
      @Dr.W.Krueger 11 หลายเดือนก่อน

      They are now.

    • @nolram
      @nolram 8 หลายเดือนก่อน

      @@Dr.W.KruegerNot really, unless you throw a big chunk of GPU compute power at it - and even then probably not at anything much above 30-60fps

  • @tDANKEY
    @tDANKEY 4 ปีที่แล้ว

    i have watched this video dozens of times but i still come back to watch it every month or so

  • @kanishkachakraborty
    @kanishkachakraborty 5 ปีที่แล้ว +85

    2019: eh let's recommend this

  • @jl-fy3zj
    @jl-fy3zj 5 ปีที่แล้ว

    I could watch these all day

  • @alphamoonman
    @alphamoonman 5 ปีที่แล้ว +4

    Anyone else "hear" the friction with everything? The metal, the glass, the wood, even the impact the ball made?

  • @SomeRandomPiggo
    @SomeRandomPiggo 4 ปีที่แล้ว +1

    I find it cool how it automatically adds more detail to the parts where its needed

  • @subzeroelectronics3022
    @subzeroelectronics3022 4 ปีที่แล้ว +4

    1:25 actually indistinguishable from real life. Wow.

  • @trulyinfamous
    @trulyinfamous 5 ปีที่แล้ว

    Still perhaps one of the most gorgeous physics simulations I have seen.

  • @Dataism
    @Dataism 6 ปีที่แล้ว +19

    No ducks were hurt in the making of this film

  • @FredDoes3D
    @FredDoes3D 10 ปีที่แล้ว +2

    wow this is some fantastic stuff! especially the pool ball hitting the glass looks very believable in slow motion

  • @RazordraacGaming
    @RazordraacGaming 8 ปีที่แล้ว +117

    I can't be the only one who made their own sound effects with their mouth while watching?

    • @michaeladams3762
      @michaeladams3762 6 ปีที่แล้ว

      ayyyy

    • @scoobergaming3162
      @scoobergaming3162 5 ปีที่แล้ว

      Yass

    • @julianemery718
      @julianemery718 5 ปีที่แล้ว +2

      I hope you weren't trying to simulate the sound of breaking glass with your mouth. 0.0

    • @heartache5742
      @heartache5742 5 ปีที่แล้ว +2

      *pop*
      *pop*

    • @RoleplayHost
      @RoleplayHost 4 ปีที่แล้ว

      i didn't, but that would have been a good idea...

  • @d0mi3000
    @d0mi3000 4 ปีที่แล้ว

    every year these become more and more convincing

  • @potato1907
    @potato1907 4 ปีที่แล้ว +4

    3:39 Sandy be like: AAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @squeaks64
    @squeaks64 4 ปีที่แล้ว

    All of these are really satisfying to watch

  • @stasioivanov7823
    @stasioivanov7823 5 ปีที่แล้ว +6

    Five years passed... and I havent seen anything that looks close to a single of examples
    UPD in games of course

  • @saityc
    @saityc 10 ปีที่แล้ว +1

    I'm starting to have problems believing this is simulated. It's so real it makes tears in my eyes. TuT

  • @ronny0ragtroll
    @ronny0ragtroll 10 ปีที่แล้ว +66

    You see stuff like this appear at siggraph all the time, but never a plugin, software, or tool to use for us, poor drooling people.

    • @Glenndogamer35
      @Glenndogamer35 6 ปีที่แล้ว

      I wonder if you could mimic it

    • @huttyblue
      @huttyblue 6 ปีที่แล้ว +7

      the project page for this has the source code

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว +3

      And? Is it a plugin that people that don't program can use? Nope. That fucking sucks.

    • @TPF00T
      @TPF00T 5 ปีที่แล้ว +5

      @@jojolafrite90 If you can't code, what possible use could you ever have for this tech?

    • @bowtwohd6752
      @bowtwohd6752 5 ปีที่แล้ว +1

      Surely though these projects stay in development for years, in hopes of bettering and eventually perfecting them

  • @chexo3
    @chexo3 6 ปีที่แล้ว

    I love watching videos like this.

  • @annepanne3335
    @annepanne3335 5 ปีที่แล้ว +4

    3:44 sandy: THEY DONE BUSTED MY DOME!

    • @nemotube6313
      @nemotube6313 4 ปีที่แล้ว

      Squidward: They got pictures of me naked
      Mr. Krabs: No one wants to see your moles
      Someone: Eww

  • @scritchscratch3061
    @scritchscratch3061 7 ปีที่แล้ว

    I'm so exited for bullet-hole simulation as good as this!

  • @AivanF
    @AivanF 6 ปีที่แล้ว +3

    I wanna see these techniques among tools for game developers (in Unreal Engine, Unity) and 3D modellers (in Blender)!

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว

      Yes. But our planet sucks, so... NOPE. We have shit.

    • @quasar1391
      @quasar1391 5 ปีที่แล้ว

      you can do this in blender

    • @LincolnDWard
      @LincolnDWard 4 ปีที่แล้ว

      @@quasar1391 How??

  • @AJMansfield1
    @AJMansfield1 9 ปีที่แล้ว

    Probably the coolest video like this I've seen.

  • @nunsense9489
    @nunsense9489 5 ปีที่แล้ว +31

    Thats a big MESH to clean
    im leaving.

  • @InFlamesor12
    @InFlamesor12 10 ปีที่แล้ว +3

    This is some next level stuff, wow, well done !!!

  • @mushy6686
    @mushy6686 6 ปีที่แล้ว +5

    0:46 so many jokes you can make with this one

    • @blicky2563
      @blicky2563 4 ปีที่แล้ว

      Here's Johnny

    • @the117doctor
      @the117doctor 3 ปีที่แล้ว

      We've been trying to reach you about your car's extended warranty

  • @wrenchproductions
    @wrenchproductions 5 ปีที่แล้ว

    the future of the physics in the games

  • @DanJFilms
    @DanJFilms 5 ปีที่แล้ว +5

    0:13 Finals

  • @emufasar1789
    @emufasar1789 5 ปีที่แล้ว +2

    Thanks, TH-cam algorithm for this gold at 4AM

  • @Cinnamon1080
    @Cinnamon1080 10 ปีที่แล้ว +7

    @1:25 that looks real, to me.

    • @motsgar
      @motsgar 6 ปีที่แล้ว

      it is because of lightning

  • @hidazip
    @hidazip 4 ปีที่แล้ว +1

    Finally, a physics simulation video that shows the real speed.

  • @Archived0
    @Archived0 6 ปีที่แล้ว +2

    If you rerun the process, do these things react differently each time or do they react exactly the same?

  • @CGFUN829
    @CGFUN829 7 ปีที่แล้ว +3

    May Allah bless ...Tobias Pfaff, Rahul Narain, Juan Miguel de Joya, and James F. O'Brien For studying so hard.

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว

      WTF does Allah hae to do with a fucking physics simulation? Take your allah and his "prophet" and SHOVE THEM BOTH UP YOUR ASS!

  • @mm1k3y
    @mm1k3y 4 ปีที่แล้ว

    The glass with the 8 ball was truly beautiful.

  • @GURken
    @GURken 10 ปีที่แล้ว +34

    PS 9 will get it.

  • @galeper10
    @galeper10 10 ปีที่แล้ว +2

    This is why I love science and atheism! Great work fellow, redditor!

    • @ACraftsToday
      @ACraftsToday 9 ปีที่แล้ว +3

      What does atheism got to doo with ny of this? :D

    • @gavindillon1486
      @gavindillon1486 6 ปีที่แล้ว +1

      Atheism has nothing to do with simulated glass

  • @IonixeHD
    @IonixeHD 10 ปีที่แล้ว +2

    It be great to see this running in real-time.

  • @ReinOwader
    @ReinOwader 6 ปีที่แล้ว +8

    How come those papers and simulations never end up as plugins for Blender. It seems those pieces of code are bought out immediately by big firms like Autodesk, or Next Limit. If it were some expensive plugin for Blender, I still could probably convince my employee to purchase one.

    • @jojolafrite90
      @jojolafrite90 5 ปีที่แล้ว

      That is utterly damageable to the entire human race! Fucking pigs. That should be PUBLIC. FUCK! I'm so pissed right now. Yeah, big firms must buy the code. Assholes. Or at least it makes sense.

    • @goku21youtub
      @goku21youtub 5 ปีที่แล้ว +1

      graphics.berkeley.edu/resources/ARCSim/

    • @TheThouZands
      @TheThouZands ปีที่แล้ว

      it is opensource, don't know about 5 years ago, but now is, however it is a pain in the ass because lmafo

  • @benjamincasatimcintosh2918
    @benjamincasatimcintosh2918 4 ปีที่แล้ว

    The future of game physics

  • @marvercraft
    @marvercraft 5 ปีที่แล้ว

    Why am I watching it ... Oh yea recommended 5 years later... and i still don't really know what I just watched but I like it

  • @eduardoforneck3335
    @eduardoforneck3335 8 ปีที่แล้ว +10

    when can we get this on games?

    • @jimmysgameclips
      @jimmysgameclips 8 ปีที่แล้ว +3

      Closest I've seen was The Force Unleashed back in 2007, they had amazing glass shattering and used it very few times in the game :/ They had metal bending, wood fracturing, it was awesome. I emailed the tech company behind it and it's supposedly used in Quantum Break and may be coming to more things again (it wasn't used after the force unleashed but was used in films)

    • @TheCatOfWarCSGO
      @TheCatOfWarCSGO 8 ปีที่แล้ว

      But was force unleashed's fracturing prerendered animations or realtime simulations? Because I'd be very surprised if it were the latter all those years ago

    • @jimmysgameclips
      @jimmysgameclips 8 ปีที่แล้ว

      This is the thing, I'm fairly sure they were the latter as well as the prior. Some of those simulations happened on the fly and it was amazing, back in 2007 too! I still think the tech is witchcraft... If you don't want to play the game and see the odd places it was used then you can see the tech demo with the small objects being thrown at the piece of wood, you can see it happening on the fly ;)

    • @RussianPowerful
      @RussianPowerful 8 ปีที่แล้ว +2

      devices aren't ready for realistic physics (which already exist) as it requires a lot of processing power and would overwhelm most computers if it were added to games. Nvidia PhysX has been around for years and is far more primitive than what is shown in the video yet not many games use it as it lags on a lot of computers.

    • @jimmysgameclips
      @jimmysgameclips 8 ปีที่แล้ว

      Many older computers maybe, even mine is lagging behind but I can run plenty of physx operations no problem. They used to have a dedicated card for physx but now it's done on the GPU and that's not a problem anymore. Nvidia Funhouse is a good example of this because it's doing it on a complex level but whilst rendering in VR. As I say though the DMM they were doing on the PS3 back in 07 was amazing

  • @Incognitus30
    @Incognitus30 4 ปีที่แล้ว

    I thought this was done at least this year or last year, can't believe this was in 2014. Simulations have only gotten better since then.

  • @doyoulikejazz9516
    @doyoulikejazz9516 5 ปีที่แล้ว +5

    That's a lotta damage

  • @sherifhany386
    @sherifhany386 4 ปีที่แล้ว

    Unbelievable, great work from Great minds

  • @Scotums
    @Scotums 8 ปีที่แล้ว +29

    our god is an awesome god

  • @pisiiki
    @pisiiki 10 ปีที่แล้ว

    This is an impressive piece of fine work.

  • @ClowneryCEO
    @ClowneryCEO 6 ปีที่แล้ว +6

    Slow mo guys retired

  • @ArkAngelXVG
    @ArkAngelXVG 4 ปีที่แล้ว

    Imagine in 10-20 years video games will feature this level of detail

  • @Ardenmorsolias
    @Ardenmorsolias 8 ปีที่แล้ว +3

    HA cutting ducks is undesirable.

    • @deprxvedd
      @deprxvedd 6 ปีที่แล้ว

      Now the duck is happy!

  • @automatonaphobia
    @automatonaphobia 5 ปีที่แล้ว

    Can't wait till we see this type of physics in games.

  • @jojolafrite90
    @jojolafrite90 5 ปีที่แล้ว +1

    4 years later... STILL waiting for this amazing technology! WTF guys??? Where is it? Huh?

  • @unrealdevop
    @unrealdevop 3 ปีที่แล้ว

    Wow, that is absolutely amazing.

  • @gavin5861
    @gavin5861 4 ปีที่แล้ว

    I could watch this for hours

  • @acommonfbiagent6444
    @acommonfbiagent6444 6 ปีที่แล้ว

    I just wanna live long enough to see this kind of stuff being a thing on videogames.

  • @iceyberq
    @iceyberq 4 ปีที่แล้ว

    Even by 2020s standards this is pretty good

  • @croec
    @croec 4 ปีที่แล้ว

    This is oddly relaxing

  • @MrOpravdin
    @MrOpravdin 10 ปีที่แล้ว +2

    Это. Просто. Офигенно!

  • @furbyfondler3238
    @furbyfondler3238 5 ปีที่แล้ว

    This is phenomenal

  • @simp6239
    @simp6239 3 ปีที่แล้ว +2

    Just think of a future game will have all these features
    What size it will be

  • @EddVCR
    @EddVCR 4 ปีที่แล้ว +1

    Visualized models of my self esteem

  • @yiannimarkou6206
    @yiannimarkou6206 4 ปีที่แล้ว

    2020 this is still impressive

  • @GMayriss
    @GMayriss 3 ปีที่แล้ว +1

    Прошло уже 6 лет, почему этого ещё нет в играх?

  • @starofeden9277
    @starofeden9277 4 ปีที่แล้ว

    wow,,this is very impressive and very realistic

  • @burnoutmaster494
    @burnoutmaster494 6 ปีที่แล้ว

    to think that one day not too far in the future games will have this level of realisim

  • @DarkKitarist
    @DarkKitarist 6 ปีที่แล้ว

    Holly shit. Holly shit... I cannot believe how far we've come...

  • @gabrielh5105
    @gabrielh5105 4 ปีที่แล้ว +1

    Nice. Now I can understand how my heart shattered when she left

  • @xanestudios
    @xanestudios 5 ปีที่แล้ว

    Amazing progress

  • @Bananaman74799
    @Bananaman74799 4 ปีที่แล้ว +1

    And this was 2014, imagine what’s possible with 2020

  • @lynx9419
    @lynx9419 4 ปีที่แล้ว

    this needs to be put into a game

  • @troyBORG
    @troyBORG 4 ปีที่แล้ว

    So info gathered from destroying things with slow mo cameras help them more accurately simulate how stuff breaks?
    So can we simulate a slow-mo-guys videos?

  • @jjn970819
    @jjn970819 5 ปีที่แล้ว +2

    Is this likely possible to apply to Blender and Unity?