Cascadeur: Speed Run - Introduction Part 3 (Physics System)
ฝัง
- เผยแพร่เมื่อ 15 มิ.ย. 2024
- This video takes a look at Cascadeur's physics system (without a lot of fluff), so you can get up and animating in Cascadeur in record time.
0:00 Intro
0:53 Animating object properties
2:09 Physic Basics
8:40 Physics Corrector
22:00 Angular Momentum Smoothness
26:05 Compensation Motion
33:37 Secondary Motion
40:20 Spring Secondary Motion
49:07 Baking and polishing
54:49 Outro - ภาพยนตร์และแอนิเมชัน
I hope to have a tutorial video for the 2024 version, as its physical panels have many differences.
No se detenga amigo...Bolao,Bolao..! Lo Felicito.!
Wow! This video is a treasure! Thanks, @AronNemeth95, for pointing out this series.
Thank you
Thank you so much for such an informative video! Can't wait for the part 4! :)
Incredible video! Thank you for all the effort you put into it, showing what each option does 🔥
Thanks for your awesome tutorials.
AMAZING!
Appreciate your in depth explanations it really helps with the software being limited documentation. Have seen multiple of the videos, but decided to comment now xD
greate video , hope you could have some examples that video parsed by Cascadeur to imperfect mocap data , and show to us how to use and combine these skills easy to get a perfect mocap animation from the suck mocap data.