Thanks to everyone here watching the video! This has been a massive time commitment and I really feel it was worth it, appreciate all your support! How we feeling about the pop ups for move inputs and strengths/weaknesses? They weren’t part of the initial plan but I added them last minute which took a lot of effort but I think it makes things much more accessible for beginners :)
I have 600h in GGST. I've sat down and watched the entire video. I did not play a simple game while listening to the audio, I actually, fully watched it. That's rare enough for me to begin with, but the sheer fact that I only intended to watch the section for my mains (Potemkin and Faust) to see how you had presented them and ended up instead watching the entire video, swapping between different characters, just blows me away. Better yet, I actually learned some new things I hadn't even considered in my time playing the game. You've managed to convey all truly important information about every character in a reasonable timeframe while still giving them a nice long intro that just plays into their aesthetics and coolness factor, which is so very important for getting into a character for new players. I'm a bit speechless. Congratulations man, this is a truly top-tier learning resource. Thank you for your work.
I saw this comment screenshotted on X and came to watch it. I agree with the above. Well done video all around. Thanks for all the hard work! Looking forward to more videos and content.@@eddventure6214
I love GGST, it's just that it is almost impossible to learn imo. Idk why a developer can release a fighting game with no ingame frame data counter, when many other games like SF6, MK1 and Tekken all have them. Makes the game much harder to get into imo
Small note for anyone looking out to play may, the section about s dolphin being good on pressure is slightly outdated, with DRPS (dolphin rps) being nerfed two patches ago, meaning that her options are limited to defensive options or 5p/orca super on a hard read. Her comboes are also a pretty high bar, not only for beginners but advanced as well. However this was helped this patch with timings being less strict and she has better routes with h up dolphin being patched.
The pros/cons popups are really effective at reinforcing the points as you make them, and are excellent inclusions! As someone who has tried to get into Strive a number of times, the earlier entries in this series of guides were super helpful in giving me a good starting point, and the full video does *not* disappoint. Your editing skills have clearly improved a great deal, and everything you provided was equally concise and informative as an overview, especially for the time given in each section. Thank you so much for making these, it helped me take the plunge and get started on my fighting game journey.
800 hours thinking nothing about this game can really get my intensely interested anymore, yet still you made a video that captured my interest all the way through. i love long ass videos like this
Asuka cards don't reset each round. They reset when he hits 0.... That's why he currently has crazy test case 3 uptime despite having a "limited" resource
A few things you missed are that: Nagos 623H (Shizuriyuki) has a few different properties, the first one 623H has upper-body invulnerability, acting as a sort of 6P, and its second part 623HH is now an overhead attack, making nagos mix VERY scary considering his ability to cancel any of his specials into other specials, meaning you can go from spin into shizu into either another spin for low-mid-low or press H twice and go for low-mid-high. for Goldlewis his security level also improves his "Burn it down" super by increasing the number of hits and distance travelled, (this one is quite important imo) Baikens tatami deletes almost all non super projectiles, the only exception i can think of are rams swords and Goldlewis' lvl2 and 3 drone, so its a decent tool for defending against projectile spam. Testament can still send their bird in the normal straight line even when the succubus is on the screen by holding down P after the 214 input, you can use this to catch opponents trying to jump over your succubus. (another less important thing, Bridget is trans, so don't be confused if people talking about her in older games use "he" instead of "she" c:) Otherwise this was an amazing video, I only clicked on it to check out what you had to say about my favourites but ended up watching the whole thing, and learinging a thing or two, aswell as wanting to learn characters I hate fighting/never really gave the chance. Keep up the good work king.
Another more niche thing to note about Bedman?: He actually has another special, 214K, that serves as a counterpart to 214P. It delays errors by resetting their timer, but this use is nearly useless because it’s high risk, low reward. Its primary use is to cancel out of moves with high endlag, especially 6H. It allows you to get combos and errors off of 6H from anywhere, which is pretty valuable.
1:41:35 I think something worth mentioning for Bedman’s install is that all errors will still come out even if you’re hit if you use P call to force them out fast or when they come out naturally,meaning you can easily trick people into getting hit by the errors and if you’re close enough or have tension can combo off that and get your turn
This is so crazy because I really wanted to get back into GGS and was wondering if someone had made a quick guide on how to "counter" every character, but I was worried if it was outdated, BUT it says posted 4 hours ago so again just crazy! Thanks for posting this
Great video, I just wanted to point out 2 things about asuka that you missed, his mana regen is worst the more he is away from the opponent and his decks automatically reset after hitting zero during the round
This reminds me of the guilty bits series from back in the day. I remember trying to get into Xrd after picking it up at Total Biscuit's recommendation back then and finding those videos super helpful.
I think you nailed just about everything on Ky! Honestly I think only thing worth noting is that throw reward is actually quite good midscreen and in corner Midscreen mostly cos of consistent safejumps/safe pressure as well as access to some hard to blockable crossups Corner, a really good, underrated option is empty jump 5K vs airdash back jH jD cos both can safejump, lead to full conversions and naturally 50/50 with not much leeway or any at all to fuzzy block if done correctly. I think it's mad good and kinda wild not many Ky players use it
i just noticed that ky’s win quote sounds insanely similar to marth’s did from smash bros. melee up to smash 4, and it shocks me how well they parallel one another especially (for me) in terms of play style, considering i’ve been a lifetime marth main. i just got strive for christmas and i might try out ky for that reason alone, but of course, if all else fails there’s always videos like these to convince me to change my mind😂
I’m just getting into this game (bit late I know), and this is probably the highest quality content I’ve seen so far. Gives me a great idea of how the characters look and feel, along with a nice amount of technical info in what feels like a well-summarized way. Just what I needed
Great video. New to fighting games but have always been interested. Having a blast with sf6 , kinda sorry now I missed out on GGST launch when the new player pool was big. maybe on the next GG launch it will be my first day launch, that or a massive all season package discount lol
This video just came up at the right time. Thanks Eddventure, A friend and I recently got the game and were feeling a bit lost, specially without dedicated tutorials for each character unlike Blazblue... This helped a lot! I think I am vibing with Ramlethal so far, and this video just accentuated why so too (I need to get better at defense... that lower HP hurts my monkeh brain).
Love this style of video. Totally understand it’s a lot of work but would be really great to see on other games too. Really helps with the feeling of these games (anime fighters) having high barrier to entry. Keep up the amazing work
Well, based on just this video at least, I must say I think I'll be a May main. I really like the mobility and the animations are so clean. Chipp looks like he'd be really fun to play as well
Just getting back into GGST after a long break, and wow this video is everything I have been looking for and more regarding character overviews. It explains each of them well enough to outline their individual strengths and weaknesses while ensuring that viewers like myself find it easy to follow along without having to understand all the usual fighting game jargon. It perfectly compliments the guides Arc System Works put out on their channel, keep up the great work man! Leave it to a smaller/less known TH-camr to make such awesome content 👌😎
I will say as a Millia main she does actually get access to decent damage off the right hits the execution is just harder, she just doesn’t hit like sol or may. She’s capable of ~2 tapping a decent amount of the cast, it’s just not as consistent as the higher damage characters
Quite awesome and updated video. The edition is super good and the song for each character is amazing, 11/10. I think this will help a lot of people trying to quickly check most of the characters at this day.
Thank you! I originally bought the game for the ps4 but I can tell you that I redownloaded after watching this video on my ps5 and wow … this game is fucking fire!!!! It has really developed well. Thank you again for bringing me up to speed. What a gem of a game
@@z1u512 I didn’t feel it was core enough to his design to warrant adding to his runtime. Its not the first time I didn’t mention a special, Gunflame and Gunflame feint aren’t mentioned despite being pretty solid as an example
Tried this on game pass months and decided it’s 🚮. Tried again 3 weeks ago and this game is awesome. Stuck between Chip and Ram. I implore you this is an awesome and comprehensive guide. Kudos mate.
Really really thx for this video, i never play guity gears... and not buy this game yet, but with your video i'm excited to play. I'll buy it when there's a promotion... I'm a Br and this game here it's expansive... Anyway, thx so much for this video.
That is just an amazing job, thank you so much I hope you will updating (or add) video with new characters to come for newcomers, it is really helpfull
"May is the adorable sealife loving first mate of the Jellyfish Pirates! And her peppy personality compliments her toolkit almost perfectly! *She beats you to death with an entire ship's anchor.* "
Watching this video as a beginner, enjoying all of this amazing knowledge. Seeing how each characters amazing abilities and knowing for a fact that I will never be able to properly make use of most of them because I am complete ass at fighting games. Perfect.
The amount of characters here who I have so much interest in and can't play effectively sucks. This overview gave me a good basis on how to play them effectively, even though I'll need to form my own playstyle eventually. For example: Leo: Tried playing him a while ago. Got sent back to floor 4 again. I don't think I used back turn stance well enough. Nago: First character other than my mains to play, did not go well. Couldn't take advantage of his offense as I was too afraid of pumping the blood gauge. Chipp: His low health and heavy emphasis on mix ups makes him a bit too complex at the moment. Baiken: Currently trying, and it's not too bad. I have yet to play her in the tower, but I may have a new secondary. Goldlewis: Don't have him yet, but his mobility seems like a huge problem for me (even though I main Testament and should be a bit used to it). Jack-O: Don't have her yet either, but having to deal with 2 bars seems kinda difficult for me. Ky: Maybe he's just too "shoto" for me at the moment. He's cool, but I didn't really get far with him. These are the ones who I feel that I am missing something with. I do tend to play most characters the same when I first start playing them (bit of rushdown, yet careful) so it may be that I just don't adapt to the playstyle required for the character. However, maybe soon I'll be able to play whoever I want with at least a baseline skill. Cool video by the way, I really enjoyed it.
I already play this game and have characters that I enjoy playing chosen (sin and axl) but this is still very fun to watch, a shame that I don’t think you added anything about axls new move as it is AMAZING as a defense and combo tool
I haven't watched the entire video yet but you mentioned "short range" as one of I-No's weaknesses which seems inaccurate. 2S, fS and hoverdash jS are excellent mid range options. In fact, she can choose to stay in mid range in certain match ups where she can exploit other character's lack of range like Sol.
I don't think you fully conveyed how busted Ramlethal's supers are. Mortobato has almost no wind-up, stupid amounts of damage, and a hitbox the size of Russia if you do it with both swords. Calvados does even more damage, partially negates blocking, and gives her both swords back.
Thanks to everyone here watching the video! This has been a massive time commitment and I really feel it was worth it, appreciate all your support!
How we feeling about the pop ups for move inputs and strengths/weaknesses? They weren’t part of the initial plan but I added them last minute which took a lot of effort but I think it makes things much more accessible for beginners :)
The pros and cons popups are very appreciated
You are too good man
the pop ups are awesome
c989😊8988c9😊😊c😊c
Edd, has it ever occurred to you that you might be Him ? That guy, even ?
I think you're on to something.
That Man
That is something only Apologyman decides
@@zaktak4380hehe
He's one of the sages who taught magic to mankind
"Bedman is the trapped soul of a deadman" 🔥✍️
I have 600h in GGST. I've sat down and watched the entire video. I did not play a simple game while listening to the audio, I actually, fully watched it. That's rare enough for me to begin with, but the sheer fact that I only intended to watch the section for my mains (Potemkin and Faust) to see how you had presented them and ended up instead watching the entire video, swapping between different characters, just blows me away. Better yet, I actually learned some new things I hadn't even considered in my time playing the game. You've managed to convey all truly important information about every character in a reasonable timeframe while still giving them a nice long intro that just plays into their aesthetics and coolness factor, which is so very important for getting into a character for new players. I'm a bit speechless. Congratulations man, this is a truly top-tier learning resource.
Thank you for your work.
This is a glowing endorsement jeez thanks lol
I saw this comment screenshotted on X and came to watch it. I agree with the above. Well done video all around. Thanks for all the hard work!
Looking forward to more videos and content.@@eddventure6214
I love GGST, it's just that it is almost impossible to learn imo. Idk why a developer can release a fighting game with no ingame frame data counter, when many other games like SF6, MK1 and Tekken all have them. Makes the game much harder to get into imo
Hello my fellow glue eater
Real
Great video, LOVE that you included their cutscenes for the people who pick their character based on personality.
Babe wake up, eddventures complete guilty gear strive character overview dropped
Incredible work, and incredible amount of work. Great job Edd. The Anjibros will always claim you!
Would love a Johnny , Abba , elephelt and slayer video when they drop! Appreciate you!
Small note for anyone looking out to play may, the section about s dolphin being good on pressure is slightly outdated, with DRPS (dolphin rps) being nerfed two patches ago, meaning that her options are limited to defensive options or 5p/orca super on a hard read. Her comboes are also a pretty high bar, not only for beginners but advanced as well. However this was helped this patch with timings being less strict and she has better routes with h up dolphin being patched.
The pros/cons popups are really effective at reinforcing the points as you make them, and are excellent inclusions!
As someone who has tried to get into Strive a number of times, the earlier entries in this series of guides were super helpful in giving me a good starting point, and the full video does *not* disappoint.
Your editing skills have clearly improved a great deal, and everything you provided was equally concise and informative as an overview, especially for the time given in each section.
Thank you so much for making these, it helped me take the plunge and get started on my fighting game journey.
The addition of Axl’s new projectile is actually a huge game changer for him, I can’t wait to see how this effects him in the long run meta
3 months later, it's ass 💀
@@notimeforcreativenamesjust3034 There goes seeing axl in evo 😔😔😔😔
Insane work! Thank you for all the overviews (this one and all the previous ones); this is going to help out so many people.
Actually super good timing on this though, was literally just thinking about getting back into GG last night. Thanks for making this!
800 hours thinking nothing about this game can really get my intensely interested anymore, yet still you made a video that captured my interest all the way through. i love long ass videos like this
Perfect timing. I’m picking up Strive again after dropping it a year ago.
Yo Edd, God Bless you for putting this together. This looks like it was a MASSIVE project.
Asuka cards don't reset each round. They reset when he hits 0....
That's why he currently has crazy test case 3 uptime despite having a "limited" resource
A few things you missed are that:
Nagos 623H (Shizuriyuki) has a few different properties, the first one 623H has upper-body invulnerability, acting as a sort of 6P, and its second part 623HH is now an overhead attack, making nagos mix VERY scary considering his ability to cancel any of his specials into other specials, meaning you can go from spin into shizu into either another spin for low-mid-low or press H twice and go for low-mid-high.
for Goldlewis his security level also improves his "Burn it down" super by increasing the number of hits and distance travelled,
(this one is quite important imo) Baikens tatami deletes almost all non super projectiles, the only exception i can think of are rams swords and Goldlewis' lvl2 and 3 drone, so its a decent tool for defending against projectile spam.
Testament can still send their bird in the normal straight line even when the succubus is on the screen by holding down P after the 214 input, you can use this to catch opponents trying to jump over your succubus.
(another less important thing, Bridget is trans, so don't be confused if people talking about her in older games use "he" instead of "she" c:)
Otherwise this was an amazing video, I only clicked on it to check out what you had to say about my favourites but ended up watching the whole thing, and learinging a thing or two, aswell as wanting to learn characters I hate fighting/never really gave the chance. Keep up the good work king.
Perfect time for this video! Can’t wait to get through all of it!
These character designs are so on top…
As someone planning to pickup Strive very soon this was amazing and help me with the characters I planned on maining (mainly Faust)
Great work!
This reminds me of the Tekken 7 Character Breakdown from That Blasted Salami. Real nice work
Another more niche thing to note about Bedman?:
He actually has another special, 214K, that serves as a counterpart to 214P. It delays errors by resetting their timer, but this use is nearly useless because it’s high risk, low reward. Its primary use is to cancel out of moves with high endlag, especially 6H. It allows you to get combos and errors off of 6H from anywhere, which is pretty valuable.
I don't see myself ever being good at this game but I thoroughly enjoy watching these kinds of videos. Good job man!
1:41:35 I think something worth mentioning for Bedman’s install is that all errors will still come out even if you’re hit if you use P call to force them out fast or when they come out naturally,meaning you can easily trick people into getting hit by the errors and if you’re close enough or have tension can combo off that and get your turn
You have truly reawakened my love for this game
This is so crazy because I really wanted to get back into GGS and was wondering if someone had made a quick guide on how to "counter" every character, but I was worried if it was outdated, BUT it says posted 4 hours ago so again just crazy! Thanks for posting this
This reminds me of That Blasted Salami's Tekken breakdowns and I mean that as a STRONG compliment
Ah yes, movie time
Great video, I just wanted to point out 2 things about asuka that you missed, his mana regen is worst the more he is away from the opponent and his decks automatically reset after hitting zero during the round
This reminds me of the guilty bits series from back in the day. I remember trying to get into Xrd after picking it up at Total Biscuit's recommendation back then and finding those videos super helpful.
Thanks eddventure, I love goldlewis dickinson
Thanks lukeblaker8009, I can appreciate that you love Goldlewis Dickinson
@@eddventure6214 that's awesome eddventure, keep being awesome
Even though I only skipped to the part about my main, I’m still dropping a like for the insane amount of work you put into this vid.
This feels like a video straight for Arc sys, such a well made video that makes me want to return to the game
I think you nailed just about everything on Ky! Honestly I think only thing worth noting is that throw reward is actually quite good midscreen and in corner
Midscreen mostly cos of consistent safejumps/safe pressure as well as access to some hard to blockable crossups
Corner, a really good, underrated option is empty jump 5K vs airdash back jH jD cos both can safejump, lead to full conversions and naturally 50/50 with not much leeway or any at all to fuzzy block if done correctly. I think it's mad good and kinda wild not many Ky players use it
That's insane you did this, (plus as a Faust main you hit every point, thank you!)
This is awesome and very informative!! You’ve outdone yourself this is really nice work! 🐬⚓️🧡
Great video! Will send this immediately to friends that are currently learning strive!
Man Bedman is so awesome. Thank you.
Thank you eddathin I will be using this
Great work dude.
i just noticed that ky’s win quote sounds insanely similar to marth’s did from smash bros. melee up to smash 4, and it shocks me how well they parallel one another especially (for me) in terms of play style, considering i’ve been a lifetime marth main. i just got strive for christmas and i might try out ky for that reason alone, but of course, if all else fails there’s always videos like these to convince me to change my mind😂
Very good summary of testament! Does a good job of highlighting both strengths and weaknesses!
I’m just getting into this game (bit late I know), and this is probably the highest quality content I’ve seen so far. Gives me a great idea of how the characters look and feel, along with a nice amount of technical info in what feels like a well-summarized way. Just what I needed
Great video. New to fighting games but have always been interested. Having a blast with sf6 , kinda sorry now I missed out on GGST launch when the new player pool was big. maybe on the next GG launch it will be my first day launch, that or a massive all season package discount lol
still very active community i recommend playing when it goes on sale
This is truly the best kind of content on TH-cam ;D
This video just came up at the right time. Thanks Eddventure, A friend and I recently got the game and were feeling a bit lost, specially without dedicated tutorials for each character unlike Blazblue... This helped a lot! I think I am vibing with Ramlethal so far, and this video just accentuated why so too (I need to get better at defense... that lower HP hurts my monkeh brain).
Love this style of video. Totally understand it’s a lot of work but would be really great to see on other games too. Really helps with the feeling of these games (anime fighters) having high barrier to entry. Keep up the amazing work
This video is so awesome!!! Im gonna keep coming back to this as I continue my strive learning journey for a long time
Wonderful video.
This is a very helpful video thank you so much Eddventure! I really appreciate all the overviews for the characters.
I had a great time watching and thanks for that. I know this video took a while to make and massive respect for that. Keep going!
Well, based on just this video at least, I must say I think I'll be a May main. I really like the mobility and the animations are so clean. Chipp looks like he'd be really fun to play as well
Totsugeki!
Love the video! Super detailed and described my mains pretty well!
Just getting back into GGST after a long break, and wow this video is everything I have been looking for and more regarding character overviews. It explains each of them well enough to outline their individual strengths and weaknesses while ensuring that viewers like myself find it easy to follow along without having to understand all the usual fighting game jargon.
It perfectly compliments the guides Arc System Works put out on their channel, keep up the great work man! Leave it to a smaller/less known TH-camr to make such awesome content 👌😎
This was a great tool to get back into the game it’s crazy that I didn’t hear potemkin got new moves! And all the changes to all the characters!!
I will say as a Millia main she does actually get access to decent damage off the right hits the execution is just harder, she just doesn’t hit like sol or may. She’s capable of ~2 tapping a decent amount of the cast, it’s just not as consistent as the higher damage characters
For his neutral, HC holds his GUN
Quite awesome and updated video. The edition is super good and the song for each character is amazing, 11/10. I think this will help a lot of people trying to quickly check most of the characters at this day.
another certified Eddventure Banger™️
Thank you for another great video!
Thank you! I originally bought the game for the ps4 but I can tell you that I redownloaded after watching this video on my ps5 and wow … this game is fucking fire!!!! It has really developed well. Thank you again for bringing me up to speed.
What a gem of a game
It's Himmy Neutron on the sticks
Excellent guide sir! Keep up the good work and good luck on your tournament runs !!! 👌🏾😁
Thank you so much for this❤❤
Thank you for your hard work
This is such a great overview
Edd are you going to do a new vid for each new specials? Considering some are pretty character defining
I’m planning on updating this video at the end of every season!
@@eddventure6214edd am I tripping or did you forget to cover axl's new move 😢 it eleviates his commitment on attacks quite a bit
@@z1u512 I didn’t feel it was core enough to his design to warrant adding to his runtime. Its not the first time I didn’t mention a special, Gunflame and Gunflame feint aren’t mentioned despite being pretty solid as an example
Tried this on game pass months and decided it’s 🚮. Tried again 3 weeks ago and this game is awesome. Stuck between Chip and Ram. I implore you this is an awesome and comprehensive guide. Kudos mate.
Really really thx for this video, i never play guity gears... and not buy this game yet, but with your video i'm excited to play. I'll buy it when there's a promotion... I'm a Br and this game here it's expansive... Anyway, thx so much for this video.
That is just an amazing job, thank you so much
I hope you will updating (or add) video with new characters to come for newcomers, it is really helpfull
"May is the adorable sealife loving first mate of the Jellyfish Pirates! And her peppy personality compliments her toolkit almost perfectly!
*She beats you to death with an entire ship's anchor.* "
3:33 there really should have been mention of HVV being sol's premier combo ender due to it's massive damage potential but otherwise, solid
Absolutely unhingedly good video
Very cool vid but where is John :(
i mean i understand why Elp not here cause she's literally just droped
YIPEE NOW I CAN SEND THIS TO MY FRIENDS WHO DONT HAVE A MAIN YIPEE
Banger vid as always mr eddmond venture
New player here, this guide is great and will really help you to pick a main.
Watching this video as a beginner, enjoying all of this amazing knowledge. Seeing how each characters amazing abilities and knowing for a fact that I will never be able to properly make use of most of them because I am complete ass at fighting games. Perfect.
Just finished the whole video; it was quite grand to say the least
great video :) might get a couple friends into the game soon so this will be a great video for them to get an idea of what each character can do.
Great video, had to leave a comment to help out
Yery well done
Great video, i definitely see the BlastedSalami inspiration. Always wished someone would do what he did for tekken, for this series!
Thanks a million for making this! I hope you can add a little something on Johnny when you have the time!
Watch the outro for info on season pass 3 o7
Awesome video ❤
this video is what i needed to get back into the game
:)
The strive bible just dropped
Dope video
The amount of characters here who I have so much interest in and can't play effectively sucks. This overview gave me a good basis on how to play them effectively, even though I'll need to form my own playstyle eventually. For example:
Leo: Tried playing him a while ago. Got sent back to floor 4 again. I don't think I used back turn stance well enough.
Nago: First character other than my mains to play, did not go well. Couldn't take advantage of his offense as I was too afraid of pumping the blood gauge.
Chipp: His low health and heavy emphasis on mix ups makes him a bit too complex at the moment.
Baiken: Currently trying, and it's not too bad. I have yet to play her in the tower, but I may have a new secondary.
Goldlewis: Don't have him yet, but his mobility seems like a huge problem for me (even though I main Testament and should be a bit used to it).
Jack-O: Don't have her yet either, but having to deal with 2 bars seems kinda difficult for me.
Ky: Maybe he's just too "shoto" for me at the moment. He's cool, but I didn't really get far with him.
These are the ones who I feel that I am missing something with. I do tend to play most characters the same when I first start playing them (bit of rushdown, yet careful) so it may be that I just don't adapt to the playstyle required for the character. However, maybe soon I'll be able to play whoever I want with at least a baseline skill. Cool video by the way, I really enjoyed it.
Note with the new system mechanics wall breaking with wild assault leaves you in a pretty good position most of the time
This video is sick
I already play this game and have characters that I enjoy playing chosen (sin and axl) but this is still very fun to watch, a shame that I don’t think you added anything about axls new move as it is AMAZING as a defense and combo tool
I haven't watched the entire video yet but you mentioned "short range" as one of I-No's weaknesses which seems inaccurate. 2S, fS and hoverdash jS are excellent mid range options. In fact, she can choose to stay in mid range in certain match ups where she can exploit other character's lack of range like Sol.
You forgot to mention that Goldlewis's security meter is also used for his Burn it Down super.
You’re so real for this
I don't think you fully conveyed how busted Ramlethal's supers are. Mortobato has almost no wind-up, stupid amounts of damage, and a hitbox the size of Russia if you do it with both swords. Calvados does even more damage, partially negates blocking, and gives her both swords back.
Please do a similar video for the season pass 3 characters, as a noob, I would love to hear your thoughts
This reminds me a lot of izaw smash
I am Mike Saxophone and I approve of this message
Can't wait for 3v3
woww man a 2 hour video thats kinda crazy