Hello, first of all, your video is very nice, thank you. I have a few questions... I'm trying so hard to kill Cosis and sometimes I take incredibly one shots, breaking his energy shield is really tiring. Is there anything special you did for this, like changing different gems for bosses... My second question is about many ignite change tattoos that are not in my build but are in your skill tree. Why do you use so many ignite changes? Is there a tattoo you can recommend instead of ignite change?
Hi man thanks! Ok let's try to fix it First I don't know what mod is your kosis are but this is the footage of worst simulacrum mod you can have for this build,there's no way there's some worst combination that this mod th-cam.com/video/DjUiwu8cYKw/w-d-xo.html At this situation I throwing stormblast mine under Kosis feet to make an increase damage taken aura,I think it give like 60% increased damage taken so it's pretty huge more multiplier if your POB similiar to mine and you already did throwing stormblast mine but still lacking damage,the other thing to check is do you using T17 new corpse,so there's this several new corpse that have more life than the usual kitava herald for this check ventrue video here th-cam.com/video/DFs0kqbA6f4/w-d-xo.html The ignite chance is global so its affected HInekora Explosion,the explosion can create a pretty fat ignite even and spread around pack to pack,even in simulacrum when Kosis spawn in the middle of pack and Hinekora Explosion procs Kosis will get deleted like in few sec,so ignite chance imo is very important,try to get at least near to 100% if still your build is not fixed,give me your pob,if you can't copy paste the pob in youtube comment send it on my discord xxxneverknowsbestxxx
@@NKB_POE I did the things you said. it really had a big impact. ignite chance may be the most important part of the building, thanks. i made exactly the same composition as you. i couldn't get much benefit from stromblast, i am thinking of using another gem instead(for example: empower, but i am not sure). Apart from that, there is a small problem that i encountered. Sometimes in the simulacrum, the cosis and delirium creatures can kill me in one hit and without any ailments or curses affecting me. Does this happen to you from time to time?
@@che2909 Good to hear that but empower for what?I don't think there's something more powerful for single target booster than 60% increase damage taken that stromblast give for the cost of single gem slot,just to make sure the context of "60% increase damage taken to enemies" is powerful,it's different from the generic modifier "60% increase damage" to put it simple the 15x stormblast you throw on the ground is equal to using 6xbottled faith,that all I can say to sell the stormblast but if you think it's doesn't work for you then that's ok In simulacrum never,simulacrum modifier pretty much under control,the only thing that can kill this build is my own stupidity on rolling T17 map mod that I shouldn't run,do you have crit immunity?
nice, wanna try it out, I'm currently playing ignite version of it, but dmg lacks for bosses... some questions: a) is DD reaction or normal DD better for a non-adorned version? b) how tanky is a non-adorned version? c) is a min. 143% adorned for the adorned version madatory? 'cuz u said 40% recoup is basically enough
Yeah this one fine doesn't have single target problem,but I want to make it clear to avoid confusion some bosses just not hiting that much,for example like delve bosses they hit you like once every 1.5sec so your DPS is pretty much low,so yeah you need to choose content that hit fast a)DD chain reaction is better especially for hit-based b)tbh I never play the non-adorned version but most likely less tanky since life pool also low c)mandatory not at all it just 143% is breakpoint for 7% inc life it give 17%,yes with bloodnotch you got 60% instant recovery and the rest 40% is from recoup,regen and defiance destiny,I just stacking recoup because there's not much useful suffix mod for hit based DD,it's either inc 12 area damage 10 generic damage or 6 recoup,since I don't feel damage is problem I opted to go stacking recoup so I can get more stronger recovery within that 4sec window or 3 sec with mastery,but really you can get whatever you need on suffix this build got too much recovery Sorry for long and winding reply,I just want to be clear here for what you can expect from this build Cheers!
@@NKB_POE thx for the answer i just did simulacrum 30, no problem at all - most annoying thing was kosis slow hits, it took ages ... i pretty much damaged him only when he went berserk mode anyway, that build is massiv, much better dmg and even tankier than before thx :)
I thought about a very cool idea with stacking recoup that im gonna try out later :))) but this looks very damn promising man. The good old annihilating light
tbh 190% recoup is kinda overkill you only need 40% recoup to fill the bloodnotch gap but since this is hit based version not much I can have on adorned jewel other than life,recoup or fire damage,also if you still have your old jugg char try to do comparison test,I did my self on my old jugg and find it the annihilating light is actually stronger than poison version.
@@NKB_POE oh no doubt the annihilating light is x3 damage literally, but I think it's only on the lower end, With min max setup I still think poison with ori sin is still better. Still got the last league pob
Ok,first this is the proof of my build with fire res mod on wave 29 and with fire res mod + less effect curse on wave 30 th-cam.com/video/DjUiwu8cYKw/w-d-xo.html unfortunately I don't have the proof of those with More monster life and also I don't have this build anymore,..now let's try to fix your build paste your POB here if possible,but if youtube won't let you share link,tell me your discrd id
@@bizjak3246 tbh is kinda hard to capped the resistant without mageblood,but it's still possible as long you can get resistant on all of your gear -if you insist on chieftain using tide of time + traitor timeless jewel with 3 or 4 flask that consist of flask ruby and bismuth,one of them with rainbow suffix and your gear also need to have a lot of res mod like if you saw my gear there's only 4 mod boots and gloves because I can get away with it using mageblood but you might need to get better gloves and boots with ton of resistant -or if you have pathfinder just play pathfinder (if you look my old video my league start is afk pathfinder) until you can obtained mageblood,tbh nothing wrong with pathfinder with investment they are potentialy more tanky than chieftain,it just the damage scaling is kinda pain in the ass since you got all these requirement before you can do poison DD while marauder just basicly slap annihilating light and all golden.
This 1% leech is overleech you will always get 1300 life leeched to you every second and it's always active even on down time ( at least for like about 4-5 sec downtime) the only reason I would consider life gain on hit is if I play sabotouer since you got 3 source of hit 2xtrigger bot and yourself worthy to maximize the potency of life gain on hit,and you need in situation where there's many mobs since I doubt it every skill you proc will shotgunning in 1v1 bosses battle situation,but really life gain on hit also OK,it just I need explain the thought of why I choose leech instead life gain on hit on chieftain
@@NKB_POE yah ok, that sounds more effectiv than depending on pure amount of hits on chieftain btw: why did you change your pobb? you go on ignite chance now?
@@hiroakihanyu Just a bit ignite chance for hinekora explosion during mapping you can clear smoothly with ignite profiletation,the build still don't scale with ignite but hinekora explosion can still give fat ignite to clear the whole screen with investment cost to nothing.
hi what is the lowest adorned % for this build to work and is it can farm effectively wave 30 simu's bc the wave 30 mods in the footage is pretty easy ones tbh
-what is the lowest adorned % for this build to work? 143% it will give you 17% inc life and 14% recoup -can farm effectively wave 30 simu's? that's questionable what do you mean by effectively this is AFK build it need to get hit to be effective,if you really want to have effective farming simu build I don't think this build is what you looking for,this build is for who just want to chill while watching some other thing on 2nd monitor while also doesn't care about spend more time to clear simu this -the wave 30 mods in the footage is pretty easy ones tbh? I can't do the recording now kinda busy with irl,but sure I can record it again if you want in the next few days just remind me in this comment in next 2-3 days
@@NKB_POE thanks for answers and what i mean effective i mean consistent sorry for bad choice of word english is not my main lang. i am playing fulcrum version of dd chieftain and when kosis gets some hp mods and fire res it is like impossible to kill him for me after wave 20 this is why i asking it.
I add the non-adorned version on description,but it's not budget just a bit cheaper version you still need to get mageblood otherwise it's gonna be hard to get resistant with annihilatting light
to have 55% life instead 50% life while using petrified blood,no we don't,we became low life because of petrified blood and pain attunement do nothing to this build,we don't scale the spell portion of DD
@@dannylee1417 I add the non-adorned version on description,but it's not budget just a bit cheaper version you still need to get mageblood otherwise it's gonna be hard to get resistant with annihilatting light
I think so,but was it best choice? that's you to decide,and just for reminder the reason why DD chain of reaction good for this CWS build is they -still strong even without much invesment on DPS everything is from the corspe -the DD chain reaction hit 8 times for every proc stun -since you dont have acces and dont need to scale the DD DPS you end up building a tanky char which is necesarry since this cws build need to get hit if you think there's a phys spell that can filled that criteria I think impale CWS might be a proper variation for CWS
I see, trying to find something new to play but still around cws, thinking about making use of that stun mastery that give you adrenaline when stun, which I test that on PF and I saw that it proc every millisecond so think will that work with Champion ascendant that when you get adrenaline you heal 25%hp, first was thinking about DD but not sure if it will scale well with champion so came up with impale Ps. Kinda new to game even though I play for many league but still got no idea how each mechanic work 😂😂😂
@@siwaangkroonaochanachaitua217 Ok let's analyze this chieftain DD,if you see this chieftain build it basicly doesn't have any DD scaling,the ascendancy is for easy access to defence and resistant,the only synergy with fire skill is hinekora explosion for clearing at mapping,other than that there's none in this chieftain that actually give boost for DD Your question make me re-check the POB this build again and actually I found out the only inc fire damage this build have on tree is only from EO keystone and "holy fire" because I need to take that 1 life regen per uncapped fire res mastery,other than that there's none,only annihilating light the corpse scaling DD had and gear support gem So if for the adrenaline reason you want play champion I beleive it will work,I think annihilating light and corpse will carry the damage but I personaly if I have the energy to re-build this char again I would like to give a go Inquisitor for crit DD or Elementalist for just raw damage,the only reason I play as chieftain honestly I'm lazy chieftain is just so easy to build around. All good man this game is so complex I also only know a lil bit,and they keep adding more stuff :D
Ye just like makieshae sez chieftain it's easier to gear and it just out of the box tanky,but I think still pathfinder with all that fancy flask will still be more tankier than chieftain or any class,on the other hand in terms of damage I think a hit based fire DD with annihilating light stronger and simple to build around,compare to poison/chaos
Look solid my man,I'm gonna give a try,thanks for sharing!
cool build + cool music
Cheers!
+
Timestamps
0:00 Simulacrum Wave 30
2:40 Inscribed Ultimatum
4:52 Beyond Delve
6:55 Ultimatum in T17
9:43 Abomination T17
U know u can do chapters on video right
@@OfficialPepe oh my god you saved my life I just googled it how to do it it actually I should wrote the timestamp on description not comment,thanks!
Hello, first of all, your video is very nice, thank you. I have a few questions... I'm trying so hard to kill Cosis and sometimes I take incredibly one shots, breaking his energy shield is really tiring. Is there anything special you did for this, like changing different gems for bosses... My second question is about many ignite change tattoos that are not in my build but are in your skill tree. Why do you use so many ignite changes? Is there a tattoo you can recommend instead of ignite change?
Hi man thanks!
Ok let's try to fix it
First I don't know what mod is your kosis are but this is the footage of worst simulacrum mod you can have for this build,there's no way there's some worst combination that this mod
th-cam.com/video/DjUiwu8cYKw/w-d-xo.html
At this situation I throwing stormblast mine under Kosis feet to make an increase damage taken aura,I think it give like 60% increased damage taken so it's pretty huge more multiplier
if your POB similiar to mine and you already did throwing stormblast mine but still lacking damage,the other thing to check is do you using T17 new corpse,so there's this several new corpse that have more life than the usual kitava herald for this check ventrue video here th-cam.com/video/DFs0kqbA6f4/w-d-xo.html
The ignite chance is global so its affected HInekora Explosion,the explosion can create a pretty fat ignite even and spread around pack to pack,even in simulacrum when Kosis spawn in the middle of pack and Hinekora Explosion procs Kosis will get deleted like in few sec,so ignite chance imo is very important,try to get at least near to 100%
if still your build is not fixed,give me your pob,if you can't copy paste the pob in youtube comment send it on my discord xxxneverknowsbestxxx
@@NKB_POE I did the things you said. it really had a big impact. ignite chance may be the most important part of the building, thanks. i made exactly the same composition as you. i couldn't get much benefit from stromblast, i am thinking of using another gem instead(for example: empower, but i am not sure).
Apart from that, there is a small problem that i encountered. Sometimes in the simulacrum, the cosis and delirium creatures can kill me in one hit and without any ailments or curses affecting me. Does this happen to you from time to time?
@@che2909 Good to hear that
but empower for what?I don't think there's something more powerful for single target booster than 60% increase damage taken that stromblast give for the cost of single gem slot,just to make sure the context of "60% increase damage taken to enemies" is powerful,it's different from the generic modifier "60% increase damage" to put it simple the 15x stormblast you throw on the ground is equal to using 6xbottled faith,that all I can say to sell the stormblast but if you think it's doesn't work for you then that's ok
In simulacrum never,simulacrum modifier pretty much under control,the only thing that can kill this build is my own stupidity on rolling T17 map mod that I shouldn't run,do you have crit immunity?
based tnx for the idea, im running it with wand + dawnbreaker and it works for t17 farming juiced but i lack some damage.
No worries,Annihilating light is your answer mate
Honey, it’s time for another DD build…
ikr at this point feel like trolling myself to play other skill lmao
Can you find a good chefitan rf starter to then build this video???
nice, wanna try it out, I'm currently playing ignite version of it, but dmg lacks for bosses...
some questions:
a) is DD reaction or normal DD better for a non-adorned version?
b) how tanky is a non-adorned version?
c) is a min. 143% adorned for the adorned version madatory? 'cuz u said 40% recoup is basically enough
Yeah this one fine doesn't have single target problem,but I want to make it clear to avoid confusion some bosses just not hiting that much,for example like delve bosses they hit you like once every 1.5sec so your DPS is pretty much low,so yeah you need to choose content that hit fast
a)DD chain reaction is better especially for hit-based
b)tbh I never play the non-adorned version but most likely less tanky since life pool also low
c)mandatory not at all it just 143% is breakpoint for 7% inc life it give 17%,yes with bloodnotch you got 60% instant recovery and the rest 40% is from recoup,regen and defiance destiny,I just stacking recoup because there's not much useful suffix mod for hit based DD,it's either inc 12 area damage 10 generic damage or 6 recoup,since I don't feel damage is problem I opted to go stacking recoup so I can get more stronger recovery within that 4sec window or 3 sec with mastery,but really you can get whatever you need on suffix this build got too much recovery
Sorry for long and winding reply,I just want to be clear here for what you can expect from this build
Cheers!
@@NKB_POE thx for the answer
i just did simulacrum 30, no problem at all - most annoying thing was kosis slow hits, it took ages ... i pretty much damaged him only when he went berserk mode
anyway, that build is massiv, much better dmg and even tankier than before
thx :)
@@hiroakihanyu Yeah that Kosis spamming fireball is the DPS windows,also try to throwing stormblast mine to maximize the DPS windows
@@NKB_POE another quick question: did you make a desecrate pool with high HP mobs or does it not work with a CWS setup?
@@hiroakihanyu Yes all 10 corpse in my desecrate pool all highest HP corpse from T17
Cool build , with pantheon you are using ?
Thanks,Ralakesh and Solaris
I thought about a very cool idea with stacking recoup that im gonna try out later :))) but this looks very damn promising man. The good old annihilating light
tbh 190% recoup is kinda overkill you only need 40% recoup to fill the bloodnotch gap but since this is hit based version not much I can have on adorned jewel other than life,recoup or fire damage,also if you still have your old jugg char try to do comparison test,I did my self on my old jugg and find it the annihilating light is actually stronger than poison version.
@@NKB_POE oh no doubt the annihilating light is x3 damage literally, but I think it's only on the lower end, With min max setup I still think poison with ori sin is still better. Still got the last league pob
Hi, ive copied youre "Current POB" and it seems i cant do Kosis with More Monster Life and + Fire Res + Less effect of Curse, any tip how to do them ?
Ok,first this is the proof of my build with fire res mod on wave 29 and with fire res mod + less effect curse on wave 30 th-cam.com/video/DjUiwu8cYKw/w-d-xo.html unfortunately I don't have the proof of those with More monster life and also I don't have this build anymore,..now let's try to fix your build paste your POB here if possible,but if youtube won't let you share link,tell me your discrd id
@@NKB_POE Hi, pob wont work here, dc 239107643686256640
Ty for build ;)
Cheers!
@@NKB_POE Is there a way to not use MB in this build so its more of a free belt option?
@@bizjak3246 tbh is kinda hard to capped the resistant without mageblood,but it's still possible as long you can get resistant on all of your gear
-if you insist on chieftain using tide of time + traitor timeless jewel with 3 or 4 flask that consist of flask ruby and bismuth,one of them with rainbow suffix and your gear also need to have a lot of res mod like if you saw my gear there's only 4 mod boots and gloves because I can get away with it using mageblood but you might need to get better gloves and boots with ton of resistant
-or if you have pathfinder just play pathfinder (if you look my old video my league start is afk pathfinder) until you can obtained mageblood,tbh nothing wrong with pathfinder with investment they are potentialy more tanky than chieftain,it just the damage scaling is kinda pain in the ass since you got all these requirement before you can do poison DD while marauder just basicly slap annihilating light and all golden.
I made new pob without mageblood on the video description note if you want to check
@@NKB_POEThank you very much ♥️
do think life on hit would be a nice upgrade, e.g. eyewatcher with 30 life on hit instead of 1% leech?
This 1% leech is overleech you will always get 1300 life leeched to you every second and it's always active even on down time ( at least for like about 4-5 sec downtime) the only reason I would consider life gain on hit is if I play sabotouer since you got 3 source of hit 2xtrigger bot and yourself worthy to maximize the potency of life gain on hit,and you need in situation where there's many mobs since I doubt it every skill you proc will shotgunning in 1v1 bosses battle situation,but really life gain on hit also OK,it just I need explain the thought of why I choose leech instead life gain on hit on chieftain
@@NKB_POE yah ok, that sounds more effectiv than depending on pure amount of hits on chieftain
btw: why did you change your pobb? you go on ignite chance now?
@@hiroakihanyu Just a bit ignite chance for hinekora explosion during mapping you can clear smoothly with ignite profiletation,the build still don't scale with ignite but hinekora explosion can still give fat ignite to clear the whole screen with investment cost to nothing.
Please help. When i get hit, i have stun immune for few seconds. How can i remove this?
don't use brine king pantheon
@@NKB_POEthank you
hi what is the lowest adorned % for this build to work and is it can farm effectively wave 30 simu's bc the wave 30 mods in the footage is pretty easy ones tbh
-what is the lowest adorned % for this build to work? 143% it will give you 17% inc life and 14% recoup
-can farm effectively wave 30 simu's? that's questionable what do you mean by effectively this is AFK build it need to get hit to be effective,if you really want to have effective farming simu build I don't think this build is what you looking for,this build is for who just want to chill while watching some other thing on 2nd monitor while also doesn't care about spend more time to clear simu this
-the wave 30 mods in the footage is pretty easy ones tbh? I can't do the recording now kinda busy with irl,but sure I can record it again if you want in the next few days just remind me in this comment in next 2-3 days
@@NKB_POE thanks for answers and what i mean effective i mean consistent sorry for bad choice of word english is not my main lang. i am playing fulcrum version of dd chieftain and when kosis gets some hp mods and fire res it is like impossible to kill him for me after wave 20 this is why i asking it.
@@huseyinraptor6053 Oh in that case it still possible to have fire res mod on wave 30 but yes obviously is gonna took longer time than usual.
I add the video of Simulacrum WAVE 29-30 with Fire Resistant mod on the description the video is unlisted but you should be able to see it
@@NKB_POE thanks mate appreciate it
any budget POB? thanks for the vid!
I add the non-adorned version on description,but it's not budget just a bit cheaper version you still need to get mageblood otherwise it's gonna be hard to get resistant with annihilatting light
How do you tank the beam attack from simulacrum boss? isn't that DOT?
I got quite amount regen,yes it's one of the few lightning dot in the game
hi can u please share ur regex for t17 / what mods to avoid ?
tbh there's ton of disabling mod in T17 and the regex limit to 50 word,for T17 I just roll it without regex
I’ve got a fulcrum setup and wanted to do bosses / feared can this do it all ?
I doubt it fulcrum is strong enough for bosses,you need annihilating light and go hit based DD,not ignite DD like what most people do with Fulcrum
why we need count low life on life mastery?...we dont use pain attunement ?
to have 55% life instead 50% life while using petrified blood,no we don't,we became low life because of petrified blood and pain attunement do nothing to this build,we don't scale the spell portion of DD
How many divs does it cost to get this running and then to get it running inscribed / wave 30?
Without perfect roll Adorned (which I think you won't need) I'd say about 300-ish Divine,you can just get 143% Adorned you won't lose that much.
@@NKB_POE Sorry watching this on mobile, are there lower budget versions in your pob by any chance?
@@dannylee1417 I add the non-adorned version on description,but it's not budget just a bit cheaper version you still need to get mageblood otherwise it's gonna be hard to get resistant with annihilatting light
Do you think Champion with impale work with this cws?
I think so,but was it best choice? that's you to decide,and just for reminder the reason why DD chain of reaction good for this CWS build is they
-still strong even without much invesment on DPS everything is from the corspe
-the DD chain reaction hit 8 times for every proc stun
-since you dont have acces and dont need to scale the DD DPS you end up building a tanky char which is necesarry since this cws build need to get hit
if you think there's a phys spell that can filled that criteria I think impale CWS might be a proper variation for CWS
I see, trying to find something new to play but still around cws, thinking about making use of that stun mastery that give you adrenaline when stun, which I test that on PF and I saw that it proc every millisecond so think will that work with Champion ascendant that when you get adrenaline you heal 25%hp, first was thinking about DD but not sure if it will scale well with champion so came up with impale
Ps. Kinda new to game even though I play for many league but still got no idea how each mechanic work 😂😂😂
@@siwaangkroonaochanachaitua217 Ok let's analyze this chieftain DD,if you see this chieftain build it basicly doesn't have any DD scaling,the ascendancy is for easy access to defence and resistant,the only synergy with fire skill is hinekora explosion for clearing at mapping,other than that there's none in this chieftain that actually give boost for DD
Your question make me re-check the POB this build again and actually I found out the only inc fire damage this build have on tree is only from EO keystone and "holy fire" because I need to take that 1 life regen per uncapped fire res mastery,other than that there's none,only annihilating light the corpse scaling DD had and gear support gem
So if for the adrenaline reason you want play champion I beleive it will work,I think annihilating light and corpse will carry the damage
but I personaly if I have the energy to re-build this char again I would like to give a go Inquisitor for crit DD or Elementalist for just raw damage,the only reason I play as chieftain honestly I'm lazy chieftain is just so easy to build around.
All good man this game is so complex I also only know a lil bit,and they keep adding more stuff :D
how do you deal with critical strikes?
I don't,I just gambling with Solaris pantheon,most of time it need more than just single crit to kill me.
why stormblast mine?
Stormblast level 1/20 have 4% increased damage taken for each mine,so throwing 15x mine = 60% increased damaga taken
Yo, is chieftain better than pathfinder?
It’s definitely easier to gear idk if better but yeh
Ye just like makieshae sez chieftain it's easier to gear and it just out of the box tanky,but I think still pathfinder with all that fancy flask will still be more tankier than chieftain or any class,on the other hand in terms of damage I think a hit based fire DD with annihilating light stronger and simple to build around,compare to poison/chaos