@StardustCorvid Well i do think that coral may be more destructive than Kojima particles And the ibis series ACs (the bosses at the end of the game) are basically nexts in everything but name we've seen the destructive power of coral first hand Destroying coral in large quantities causes a solar system level explosion And if the coral is "released" it can create a singularity So if I were to guess a next with a coral generator would be on par if not superior to ibis series ACs
Imagine if Coral has same Power capability as Kojima energy, especially when we look at how fast the Ibis series MTs moved... Boi, we might have a NEXT ACs to pilot in AC6's DLC or maybe AC7... if there's going to be one. Okay maybe not like the same level as ACFA's NEXT but more 00-Arethra's level.
@@serraramayfield9230 Ac7 will probably have another game play shift We may get like Armored core 4 answer or Armored Verdict day Using the naming formula or something like that Armored Core 6 offender 🤣
I think a NEXT could still beat the Ibis series without breaking a sweat if the pilot isn't scared. Let alone White Glint can out speed almost any AC even if that AC is an Ibis series.
I always wish White Glint was more of a challenge to fight honestly, it's such a cool mech yet it goes down so easily and it makes the fights anticlimactic. I think it just shows the limits of the silly gameplay speed of 4A though, since if AC fights were actually hard in that game it'd give you a giant headache and you'd never be able to react well enough.
LOL... Depends on your generator my dude. My AC can Regenerate Energy mid flight.. and can also fly indefinitely. The difference here is they cannot recharge while being discharged, Much like a real battery or energy source. This is why your Cell phone for example has a micro controller inside so when you want to play on it, and charge it at the same time, it can. To do so at the theoretical level of output of a AC generator, would be beyond what we can do. Very unrealistic in all actuality.
at 3:50 (and other times if you pay attention) you can see him regaining EN while in midair. You just cant be on the throttle and regain at the same time.
@@vergiltheartofpower6616I'd say canonically you could consider that the c-weapons are faster, stronger versions of NEXTs. And since we can keep up with and destroy them, from a story perspective we're definitely a huge step up from the normals in AC4A. It's just that this game doesn't have the goofy anime superspeed gameplay of For Answer; ACs in this game are not that much slower and weaker than NEXTs lorewise.
As an absolute ACFA fan, thanks for this. It simulate nowhere near a NEXT but it gives enough vibe of white glint to be fun. I hope the next AC game focus on PVP and give us NEXTs back. Actually I would love an AC game that let us use NORMALs and NEXTs while being able to go on foot at any time, kinda like DxM. Having legendary battles between multiple Normals as a group vs one player as a NEXT.
Thanks for your words, man. I never played AC4A but saw gameplay and was sad I missed out on it. Yeah, I wish it could go Mach 1 on Average but who knows. What's great about the mod is that is always gets updated, so it could still happen in the future. Imagine if they expanded the Multiplayer where you can use mods and have a proper NEXT Battle with others that also use the mod. That, I would absolutely partake in.
Lightweights and Mediumweights DEFFINITLY need a buff in AC6 Its honestly kinda unfair with the balance being towards Heavy Weights Also Quad Kick spamming is just pure toxic, that trash deserve to be banned
No Problem, @@gamepapa1211! With the latest update now at 1.4.3, you can go at like Mach 1 for like a few seconds until you slow down to your regular assault boost speed but if ya keep dodging while assault boosting, you can maintain going Mach 1.
@@crisnmaryfam7344 Mod's really just changes to how your AC and some weapons behave, similar to Armored Core For Answer. I'm sure someone will port a model of White Glint eventually.
Crazy to think a NEXT wouldnt even need to destroy one of the S.T.R.I.D.E.R. s legs to destroy the eye
I don't think you watched the video fam
@@TCG9777an actual NEXT wouldnt have to destroy the leg
@@TCG9777 That Strider would be gone in a minute if theres an Actual NEXT.
True, they can fly indefinitely, so cripple the Strider is unnecessary.
You can actually build an AC what will be able to fly and gain height indefinitely. Unfortunately there's a wall in a Styder mission
if white glint actually appears in rubicon, the planet will be under liberator of Rubicon and fully independent planet
"Pilot, this is the operator of White Glint. Fiona Jarnefeltd"
"We thank you for the support"
"Help us defend Line Ark"
Man, imagine if you could go as fast as a proper NEXT in AC6
Would be an absolute cake walk for a NEXT if they landed on Rubicon
@@ascendant2-7 Oh absolutely. Does make me curious how a NEXT's pollution would interact with Coral
A dream come true for me
@@Kamawan0
Don't care me want
@StardustCorvid
Well i do think that coral may be more destructive than Kojima particles
And the ibis series ACs (the bosses at the end of the game) are basically nexts in everything but name
we've seen the destructive power of coral first hand
Destroying coral in large quantities causes a solar system level explosion
And if the coral is "released" it can create a singularity
So if I were to guess a next with a coral generator would be on par if not superior to ibis series ACs
This game can pretty much fulfill all your mech fantasies in terms of customization.
(Super robots picking their heads from a corner)
Not all fantasies
*sad sign*
Not all....
@@thatmotivatedchris6749I eagerly await Megaton Musashi 😊
Nope. Can't carry a blade on both arms...
@@riesstiu2khunning sure that's why I said pretty much :)
Unfortunately not, but proper dual-wielding would make the game too easy.
Imagine if Coral has same Power capability as Kojima energy, especially when we look at how fast the Ibis series MTs moved... Boi, we might have a NEXT ACs to pilot in AC6's DLC or maybe AC7... if there's going to be one.
Okay maybe not like the same level as ACFA's NEXT but more 00-Arethra's level.
There will be a 7. This game has sold at LEAST 2 million copies.
@@serraramayfield9230
Ac7 will probably have another game play shift
We may get like Armored core 4 answer or Armored Verdict day
Using the naming formula or something like that
Armored Core 6 offender 🤣
I think a NEXT could still beat the Ibis series without breaking a sweat if the pilot isn't scared.
Let alone White Glint can out speed almost any AC even if that AC is an Ibis series.
if only there were more of these set pieces
I always wish White Glint was more of a challenge to fight honestly, it's such a cool mech yet it goes down so easily and it makes the fights anticlimactic. I think it just shows the limits of the silly gameplay speed of 4A though, since if AC fights were actually hard in that game it'd give you a giant headache and you'd never be able to react well enough.
If White Glint were to ever come back through today's game tech, I'd say they'd give even Ayre and IBIS a run for their money.
I miss NEXTs and their ability to regain EN mid flight
LOL... Depends on your generator my dude. My AC can Regenerate Energy mid flight.. and can also fly indefinitely. The difference here is they cannot recharge while being discharged, Much like a real battery or energy source. This is why your Cell phone for example has a micro controller inside so when you want to play on it, and charge it at the same time, it can. To do so at the theoretical level of output of a AC generator, would be beyond what we can do. Very unrealistic in all actuality.
at 3:50 (and other times if you pay attention) you can see him regaining EN while in midair. You just cant be on the throttle and regain at the same time.
@@crisnmaryfam7344 Which parts are you utilising?
The ones we piloting in AC6 aren't NEXT, they're just step-up Normals
@@vergiltheartofpower6616I'd say canonically you could consider that the c-weapons are faster, stronger versions of NEXTs. And since we can keep up with and destroy them, from a story perspective we're definitely a huge step up from the normals in AC4A. It's just that this game doesn't have the goofy anime superspeed gameplay of For Answer; ACs in this game are not that much slower and weaker than NEXTs lorewise.
Should've played Spirit of Motherwill for this one lol
Love the extra detail that you added the actual music from AC4:FA into the video. Well done.
NEXTS Was so crazy over powered that they had to be fucking banned. AC fighting a NEXT Was. like a human trying to fight an AC.
This is like your playing the season 2 of an anime where everything is on a whole new level
It’s great to hear Remember again.
There's something soo right about this...
As an absolute ACFA fan, thanks for this.
It simulate nowhere near a NEXT but it gives enough vibe of white glint to be fun.
I hope the next AC game focus on PVP and give us NEXTs back.
Actually I would love an AC game that let us use NORMALs and NEXTs while being able to go on foot at any time, kinda like DxM.
Having legendary battles between multiple Normals as a group vs one player as a NEXT.
Thanks for your words, man. I never played AC4A but saw gameplay and was sad I missed out on it.
Yeah, I wish it could go Mach 1 on Average but who knows. What's great about the mod is that is always gets updated, so it could still happen in the future.
Imagine if they expanded the Multiplayer where you can use mods and have a proper NEXT Battle with others that also use the mod. That, I would absolutely partake in.
@@ascendant2-7 Oh yeah that would be an absolute blast.
Lightweights and Mediumweights DEFFINITLY need a buff in AC6
Its honestly kinda unfair with the balance being towards Heavy Weights
Also Quad Kick spamming is just pure toxic, that trash deserve to be banned
There's a good amount of rework and balancing to be done on the multiplayer side of things, that's for sure
@@ascendant2-7 "Then it is an even fight."
ur wish is granted!
Music sounds pretty nice for even back then
One of my favorite ac song to work out to.
Okay, now I'm having For Answer flashbacks...
more for ze algorizm
Question: Can you climb up the Strider without destroying the legs?
I've yet to try that actually...
Kind of an obvious Achilles heel wouldn't you say
Should have used scatter missiles for white glint
Do you have a build list for this? Would love to see your take on White Glint.
Sure thing! Here's the current White Glint build (as of 02/10/2023):
UNIT:
R-ARM UNIT: RF-024 TURNER
L-ARM UNIT: MA-J-200 RANSETSU-RF
R-BACK UNIT: BML-G2/P16SPL-08
L-BACK UNIT: BML-G2/P16SPL-08
FRAME:
HEAD: KASUAR/44Z
CORE: IB-C03C: HAL 826
ARMS: NACHTREIHER/46E
LEGS: IB-CO3L: HAL 826
INNER:
BOOSTER: BST-G2/P06SPD
FCS: FC-008 TALBOT
GENERATOR: VP-20C
EXPANSION: ASSAULT ARMOR
@@ascendant2-7 Woah, pretty bold of you to run this without a Coral part. I have to give this a try myself! Thanks man!
No Problem, @@gamepapa1211!
With the latest update now at 1.4.3, you can go at like Mach 1 for like a few seconds until you slow down to your regular assault boost speed but if ya keep dodging while assault boosting, you can maintain going Mach 1.
Now make it 2 times faster, then it’ll be actual NEXT speed
try using the split missiles for both back weapons even more accurate WG build
Yeah, I changed them to split missiles later on. Way better and more lore accurate
No build share code?
Build?
Too slow for WG.
Yeah sadly. You can only do so much with the parts available.
@@ascendant2-7 I was expecting actual modded parts.. Not a paint job and some music. What exactly is the mod here?
@@crisnmaryfam7344 Mod's really just changes to how your AC and some weapons behave, similar to Armored Core For Answer.
I'm sure someone will port a model of White Glint eventually.
@@ascendant2-7But imagine the Cel 240 fight if you literally go from 0 to Mach 4 in half a second.
@@zchen27 The Ibis Cel VS the White Glint in its prime? That would be nothing short of a Biblical battle!
U play this ps5 or pc??
PC