AAA Games Don't Want Us To Play Them
ฝัง
- เผยแพร่เมื่อ 7 ต.ค. 2024
- Asmongold Reacts to: The Current State of AAA Gaming, A Casual Gamer’s Perspective
by @PaddaPlays • The Current State of A...
► Asmongold's Twitch: / zackrawrr
► Asmongold's Twitter: / asmongold
► Asmongold's Sub-Reddit: / asmongold
► Asmongold's 2nd YT Channel: / zackrawrr
Channel Editors: CatDany & Daily Dose of Asmongold
If you own the copyright of content showed in this video and would like it to be removed:
x.com/CatDanyRU
x.com/DAsmongold - เกม
The problem is AAA is no longer ran by gamers but ran by suites and activists.
Long gone are the days when corporate-backed game studios produced amazing games for the love of it.
Nowadays, you can only find that passion in indie games.
Frankly, any time I see a project with a $100 million plus budget, game, movie, whatever... I always assume is going to be a massive pile of dog crap.
Too many fingers in the pie will ruin it.
Facts. Playing an indy game feels like playing a game made for a gamer, usually by a gamer
Add to that also "failed movie directors", since a lot of games feel more like cheap netflix series than, you know, games.
I don't want to play a political message, I want to play a game to avoid reality for awhile.
It can't be that complicated
Only box that needs to be checked is
[ ] Fun
(Its never checked)
"If you don't like it, don't buy it"
My Savings: 📈📈📈📈
I'm just like "cool, I'll be spending my money with AA devs now"
And if we actually don't buy thier game they will call us bigot or racist
😂😂😂
Is helldivers AA game?
stonks
Target Audience. The target for AAA now is Everyone - men, women, LGBTQ+, old, young.. now, nobody loves their products.
You can't make something for everyone without making it for no one. Companies never seem to learn that lesson.
The target audience for AAA nowadays is loud activists
Majority of problem is because of laziness and no passion and no talent
the reason that caused these problems is unknown
@@zid9611 they have idiot analysts that only looks at potential growth and they never look at the % chance of actually hitting that potential. They are essentially a compulsive gambler that will continue to push the lever until they finally go bankrupt.
Funny you mentioned that, because I think GGST is actually pretty good at doing diversity.
Why? Because the game is a respectable product, aka gameplay is solid, the bgm is pretty decent and the LGBT/weirdo characters don’t do obnoxious shit and punch down on the rest of the cast.
Like seriously, just make a decent game, put your diverse characters in without making them doing obnoxious shit and just let them exists alongside other normal characters and nobody would complain
99% of gamers are "casual gamers" MOST PEOPLE HAVE JOBS AND FAMILIES! Why do so many people not realize this?
90% there are some of us that lives revolve around gameing. And I don't mean just playing some live crap.
Yeah it's why I couldn't care less about competitive online gaming or hardcore gitgud games. I am looking for something that appeals to my interests or some good escapism, not a hardcore experience to prove my gaming prowess to the internet.
A large number of gamers are adults now. The gamer demographic that AAA are marketing too has grown up.
We got jobs and families now. We can't play 7 days a week 10 hours a day.
The casual here is being used to refer to those gamers who are out of the loop of gaming news, not how many hours they spend gaming
were pro gamers
Yep. I work 10 hours. Had to give up a lot of games. Not because of log in rewards but because live service means people can be raiding my shit 24/7.
Play single player game bro, no one gonna Raid you
Yeah i work a regular office job, i still play in the weekend / when i have energy after work, but i stay out from competitive games now, i used to be good in games like overwatch but i can see my reaction time degrading.
i do. I gave up the rest a long time ago.
There are a lot of single player live service games.
Raid what ? Are you playing minecraft ? 😂
Better play multiplayer without farming
I dont want to live in a game. I want a crazy experience I can turn on or off when im bored.
Space marine 2
@@Ffs0rz This is why I love fighting games
truuuuu
@dannys6871 came to say this. Just started tonight. Played an hour put it down and getting ready for bed
But all games can be like that, you don't have to finish the game in 1 day
I hate that... "its fictiom argument" ... sure but if a gundam shows up in Lord of the Rings, itll wreck the movie
I hate how much I like this comment.
Now wait a minute, you might be onto something there 🤔
Their writing is so bad, yet they insist on making movie games.
Would it?
Fking genius man😂😂
rule of thumb in gaming nowadays, skip games by Ubisoft, EA, Activision Blizzard, Bethasda
Rockstar, Nintendo, Sony, I'd even add CDPR to the list after the CP2077 launch
Even if you don't skip, wait until you can see actual released gameplay and monetisation, but this should be standard practice, not exclusive to 'the list'
Bioware, Capcom, Sega, Square, 343i, and Naughty Dog
@@jase276 Capcom still have a banger games like Monster Hunter, Resident Evil etc
Glad Atlus is not in the list
@@guska5523Why Rockstar? The rare occasion they release a game the games are great and everyone loves them.
Asian devs are now gate keepers of AAA single player games.
Not gate keepers but the only people pumping out good guys these days
What's wild is that a communist country is the one that is immune to woke bullshit and putting out some of the best games currently.
Nope. Japan has fallen and Korea started out caving either to China or the West
South Korea and Japan are on it right now. There are so many hidden gems being pumped out of South Korea and Japan for gaming, shows and movies.
gate keepers how ? they are not holding western devs from making good games western devs are holding western devs from creating good AAA games
Gaming has been hijacked, like most other things that start off with good intentions. Before, games were made to feed your hobby, now that investors realized they have control, they are more interested in influencing your worldview, not feeding your hobby and fun. Games went from fun to propaganda. This explains literally everything that’s wrong with the industry. It’s why they don’t care if the companies close down after a bad launch. Their goal wasn’t for you to have fun or to make money, their goal was to convince you, or at-least, desensitize you to whatever they are pushing. Influence is more powerful than financial gain. Influence can give you power and control the financials. It’s 1 stone 2 birds if you can get control of the influence. Any normal person would spot that a female main character would be a terrible financial decision when your fanbase is 98% male. Which tells you there’s another objective other than just making money. If I made a bicycle and only wanted to sell it to people with no legs, wouldn’t you question my motives since it obviously wouldn’t be financial gain? 😂
Very True opinion
Their main mistake is they think gamers are stupid and weak enough to follow their influence.
The fanbase being male doesn't mean a female protagonist is a wrong decision. Both males and females exist in this world and both can fit in a story. I wouldn't say Life is Strange is a bad game because you're told a story with a female character. There's also Mirror's Edge, a good game with female protagonist.
First off 💯
I would add that a lot of these ideologies being pushed are rooted in the philosophy of postmodernism. It has become extremely pervasive in higher education over the last 20 years or so. Postmodernism, essentially rejects objective reality as fundamental, and instead replaces it with subjective reality being foundational. Thus, their perspective becomes unfalsifiable, because you can't prove someone's subjective reality is wrong. It's a perfect mind virus. It is often not explicitly taught, but rather taught implicitly by being the perspective through which subjects are taught, through osmosis. Effectively Trojan horsing people with a philosophy that they are un aware of, but because of its axioms is effectively invisible to the individual who subconsciously adopts it.
@@brawssLife is Strange isn’t targeted to a 98% male fanbase, so your point is irrelevant. whereas Halo on average is. Once you start thinking about business and not with your feelings, it makes much more sense. I’m not saying female characters are bad, and I personally don’t have a problem with them, but you would be naive if you think a game with 98% male fanbase wouldn’t lose money making the main character not relatable to the majority of your audience. There’s always outliers. Tomb raider does well, Horizon zero dawn does well. But also, those games are also not gender swapped from the original male character which is also an issue. Star Wars Outlaws (people wanted to create their own character in a Star Wars game, Concord (lost half a billion $) Saints Row reboot, got rid of all the cool male characters (FLOPPED) Dragon Age Vielguard (can see the incoming shyt storm). You can tell when it’s being pushed, and the sales numbers don’t lie.
The "I don't have a problem with the changes, ppl are crybabies"
bots are awfully quiet these days
Edit: I'm a major Pokemon fan, this has been a problem since dexcut and now the games are objectively trash, congrats bots.
they kinda learning, probably. They already knew insult and demeaning wont work
ya that's because israel is a little busy rn
@@xChimkin There was a meme that captured that transitioning in interest wonderfully, it was the before-after Ukraine invasion, the day before all the world were specialists in medicine, and the day after they suddenly became military geniuses.
@@r3dr4te963 they're worried about the election
Gamers are still crybabies and then they still buy the games after crying.
"It is fantasy"
Why did they base it on ww2? Are we treating the grimmest chapter of human history as a fantasy?
Simple; shit just gets grimmer. Now we don’t even need a war or fighting to feel hopeless.
What pissed me off is how they disrespected the men who were on that mission to stop the german heavy water production. It isn't as bad to put a fictional person into a fictional mission - but that operation actually happened.
SOME parts of ww2 are certainly a fantasy...
There are certainly stories from WW2 that seems fantastical. But for whatever reason they dont want to tell those stories.
@@Vin80_if you think things are worse now, or anywhere close, you fell asleep in history class.
Can we hire Asian Andy to move in with ubisoft?
this comment gave me a good chuckle
He's got the hair for it
I prefer Asian Jim
Underrated comment.
The 2nd guy I'm your new roommate WELCOME TO HELL😂😂
They're making Triple A games like they make blockbuster movies. The reason why it doesn't work is that you only have to put up with a crap movie for 2 hours, but as gamers, we put up with crap games and crap gaming companies like a toxic girlfriend.
If buying isn't owning then piracy isn't stealing.
Just throw up the comment, who cares if the video has been posted for 30 seconds or what the video is about!
🎶 🎶 YAR HAR FIDDLE DE DEE 🎶 🎶
Yup 😎
1. You don't buy anything, you enter into a licensing agreement.
2. Piracy isn't stealing, it's copyright infringement.
@@danielholowitski3855 Welcome to the "shoot first, ask later" world. 😂
Casual gamer dad here with 3 young boys and work on BMWs all day before I get home. I don’t spend any money on any new game until I know for sure I will enjoy it. I’ve been burned to many times and I think other casuals are getting more on the same page everyday.
Been a gamer for decades, and only game i ever pre-ordered is Borderlands 2 after playing Borderlands 1. I got lucky with this one, but nowadays the risk of getting a spit in your face instead of a good sequel is so much higher.
It's wild to me that so many gamers are willing to part ways with their money to sponsor people who openly hate them.
That's. My position on Ghost of Yotei
Very important to tell us you’re a BMW mechanic with 3 kids
I never buy on release. Buy 6 months later, get it at a 50% discount, with most of the bugs fixed, and reams of content about the game and it's quirks.
@@cawashka Mechanics tend to work long hours, and kids require a lot of attention. They are very important to tell how little time he actually has to play games.
turning down quality to appeal to broader audience, to the extend that it is no longer appealing to the original audience, is true tbh
17:40 "they didn't release halo with a BR" 😂 bro they didn't release with co-op, they didn't release with fucking level select.
Major oof.
BR modes were getting boring by then as well. It would’ve probably killed the game faster die to halo’s problems in the beginning
Bladurs gate 2 is pretty fun rn. I just keep buying old games on GOG and I've been having the most I've had in a long time.
based BG2 enjoyer
@@eusouocarameuirmaobg2 is good but ill say bg3 really got me to return to turn based games again. I kinda got bored of them for a while but bg3 did it in such a fun way (vengeance paladin was so fun)
Only playing brand new titles just isn’t how I or really anyone I know want to play games currently. A friend of mine is grinding Days Gone, another friend and I are midway through Divinity 2, I play Slay the Spire or other roguelikes if I have nothing to do at work. Recently I bought Ghost of Tsushima after it went on sale, but that’s a RARE exception for me because I’ve been wanting to play that since it came out (and I have no PS). The only new game I play now is Deadlock and that’s 1) free and 2) made by Valve, a company that sticks with games long term and at least tries to cater to the player.
Great games like Nine Sols or Black Myth Wukong will still be great in a few years for half off or less.
I just got both bg1 and bg2 and I’m but put off by the complexity. Any tips or TH-cam videos to recommend?
@@lordcommissar7813 I play some new games still here and there but definitely way way more old ones and it's felt great. They have everything anymore.
battle royal would not save halo from the people who played the game for the halo story.
Nintendo doesn't spend nearly as much as these AAA studios to make games and they outsell them all. Over 28 million copies sold of Mario Odyssey that cost around 100m to make.
Gamers clearly go to where the quality is. They don't care about monetization, 100+ gigabyte games, or woke politics - just make a good game.
They have made enough money off of Mario kart 8 alone to basically skate for years
It’s impossible to make a great woke game. Choosing people for their victimization category over their competence is literally baked into the cake of woke and what you’ve seen the last 2-3 years is the end result.
Woke politics, I believe, will have the opposite effect. The amount of people who refuse to buy a game they'd otherwise play because they don't want wokeness in it is a far higher number than the people who are convinced to buy a game they otherwise wouldn't, because of The Message.
@laurendearnley9595 Lauren... Hm
Yo, why have so many AAA games been so dogshit over the past couple of years? It's like they don't even care about their games anymore. Talented and passionate people need to be at the forefront of gaming.
Money.
They don’t. Their investors are now more interested in influencing your world view, and not making things for your hobby.
because they don't, they are pumped out to appease investors based on a formula which makes them soulless
The investor probably made more money from politics than from selling games
Most gamers will just get assassins creed call of duy or worst of all sports games without looking or thinking
Battlefield is historical fiction, so it has to be somewhat historically accurate to feel immersive.
That makes sense ...but why are they pushing modern propaganda on something where so many died in such horrible ways?
Fiction ? They shouldn't use the names ,they should make something completely different .
AAA games died a long time ago. Only a few stragglers left in the wild. Soon enough we’ll only be able to see old photos of them in a museum.
I still have faith in Atlus with the GOTY candidate that spawned in with a 94/100 overall and some in capcom with wilds
AA is what AAA used to be.
Okay, this is a nice dude so I'll be honest. The companies want you to work in their games, a 9 to 5 job, with way less or none pays.
0:54 NAIL ON THE HEAD. Destiny 2 had that with the level tied to armor, but only limited, weakly, challenges available to incrementally increase. Once completed, you had to wait for the start of next week for a chance to try and rank up.
For me it was the lie of "DLC for life" when you pre-ordered the top tier...only for the DLC to be an "add on or extra content"
The outright lies were enough for me by 2019 I was done.
I'm in the same boat. I actually just downloaded Throne and Liberty then no more than 5 minutes later just uninstalled it. I just don't have the time anymore to invest in games that require min/max build strats, time-gated content, paywalls and other nonsense.
I did the same thing
As far as I know there's no paywall in Throne And Liberty.
Yup, I have no interest in timesink games which is the popular thing now a days
I mean you picked up an mmo. Time sync should be expected
AA studios are making better games because their budgets are down to Earth. Having limited resources forces you to restrict the scope to what’s actually important and creatively solve problems.
Been saying this for years now, AA is basically what AAA used to be. It's replaced the AAA scene as far as I am concerned.
And sometimes they are wildly successful. Let's not forget Brendan "PlayerUnknown" Greene, the man who essentially created the modern "Battle Royale" game mode. HE DIDN'T EVEN TRY TO PATENT IT (unlike Nintendo).
He created a mod for DayZ and then Arma 3. His ideas were later adopted into a mode for H1Z1, and then finally he teamed up with a studio he had complete creative control over and made "PUBG: Battlegrounds".
Brendan Greene and his PUBG: Battlegrounds deserve all the success they've found - $13 Billion in gross revenue (and counting).
Yup
@@MrVvulfdude, that's cool! Yeah, he definitely deserves it
Ernest Rutheford who helped split the atom said "We didn't have money so we had to think" that quote is applicable to alot of the bullshit we see day to day outside of gaming too
Lets stop pretending that a lot of games are not made exclusively with streamers/streaming in mind
This is a very good point. Streamers push sales, and a huge number of stream watchers have a huge amount of free time. They don't care if the casual players can't keep up, or even enjoy the game. They're after the no-lifers and whales.
they'd have more people streaming it if the game's stories and characters were written and designed better
So true, it's gotten to the point where I have come up with a term for them "streamer games." Like I'll see some game or play it on Gamepass and be like "this is a total streamer game" because it's either needlessly hardcore or the type of thing where you might as well just watch someone else play it.
@@mrjohnnyk yup the other often giveaway factor was the game's over reliance towards shock humor/horror and "modern" aka gen Z eccentricity to the point the overusage is becoming cringier and it kills game's repetitive nature. Like you can clearly see this devs are just a massive fan of reacting channels/ twitch streamer reactions lol.
Every time I see a daily login reward it makes me never want to load the game up ever again.
Yup
I think gaming should be the type of thing where you play it at your own pace, when you're in the mood. It shouldn't be something were you feel forced.
I can't navigate through COD menus because of obnoxious pop-ups and constant tabs and windows trying to get you to spend more money.
@@mrjohnnykwell said, mate. That's the whole point of a hobby: play when you want to, not obligated to
The restaurant's name stayed the same, but the chefs changed
I have a weird perspective on this. I'm a huge RTS fan and the games I play the most are RTS games like SC2 and Sins of a Solar Empire 2. The thing with the RTS community is that it's really small compared to other genres so games have to be good. Anything less is quickly forgotten.
I think a big thing is that many game companies take their fans for granted and can make money off slop games because there's always going to be enough people buying it.
Dude, I like classic style arcade genres... Like, Shmups, Rhythm games, Beat em Ups and fighting games... Almost no new big company shmup actually ever comes out, at all, but there is a rich history of past games, good ports and remasters and there are great quality indie games... Overall I'd say we still eating way way better than say, fans of sport games or even FPS... At least we know we will have 1 really good game per year, cause somebody will make it, alone if necessary. The only genre I know in which the best games are actually some of the best ones is JRPGs (J cause I don't really play western RPGs, but may be the same)...
Hasnt been a good RTS game since like CnC Generals or RA3. Really hope Tempest Rising or Global Conflag are good.
@@proape6052 I still can't get away from AOE 2 and age of mythology
@@autisonm Tempest Rising looks so good. I do have some concerns about minor details like the unit physics and pathing but overall it looks great. I'm personally really excited for DORF.
@@proape6052 My concerns are most just readability of the units. I tried the demo and my mind kinda just blurred the units together except for one.
Some of the price differences on N64 etc was because the cartridges could have a different components, and could therefore cost differently. This wasn't as much the case on PS1.
well, Final Fantasy 7 had I think at least 3 cds, so that's 3 times the normal amount compared to most games
@@justanobody0 but CDs were cheap, kinda unrelated, but those games never really dropped much in price either.
IGN: This video is 7/10
So well played 😂😂
I don't even know how they dropped a 10 for Metaphor, a pleasant surprise for sure but I was not expecting it, I was waiting for a 9/10 or something
"it's got something for everyone"
@@user-zl1vf4me1p Metaphor english localization is ruined by "localizers". Western game journos are probably so proud of their allies "cooperating" with Atlus, one of the most respected JRPG devs.
AAA games aren't made for players. They're performative pieces meant to delude investors into investing more.
sounds like Concord was a great success then
They made for payers
@@justanobody0 If you look at gaming as a whole. Most AAA are getting less sale each entry 1st week. Yes there are still big seller here and there. But it used to be a few game were huge each month. Now we're lucky if there a good big title ever other month. They are making more on microtransaction. But there bases aren't picking up numbers anymore.
Concord was just bad on ever lvl. On top of being a exclusive for bla console that nobody needs. With a PR disaster just before. In a over crowded genre that dieing off in populared.
They are made for goofy AAA people
Exactly that, they also listen to investors feedback instead of players
Asmongold: "The problem with AAA games is they try to appeal to everyone"
Also Asmongold: "It's stupid not to include a battle royal because it's so popular and appeals to everyone."
My theory goes further. There's a good chunk of people who want to make these titles theirs and destroy these companies. Money doesn't actually matter to them. Destroying something we love gives them joy as they're sold on the idea that "gamers are toxic" through and through.
They're just spiteful mutants. They're envious of what is others can create, and have worked so hard to become just like them, but know deep down they're next to worthless and incapable of ever leaving that shadow. Thus they become angry and would rather destroy what was once their passion.
The scorched earth activist.
Correct. Money and profits are not their motivation. Especially in media since its a vehicle for ideology delivery.
Occam called and he wants to show you his cool razor
@@Rafael_FuchsDutton mentioned.
Infinite not having a BR wasn't even a top 10 issue with the game. Chasing another trend wasn't the issue Infinite had. It had the launch numbers but couldn't retain them due to a lack of launch content (maps and modes), bad progression, no Forge mode on launch, a subpar campaign. Chasing the BR trend would not have rectified any of those issues when the BR market was already hyper saturated
Battlefield lost its lustor when they started trying really hard to make battfield moments. The whole point of BF moments is they werent intended and thus were really crazy and high skill or funny, contrasting the serious game. Now theyre trying to marvel-ize bf with funny haha comic relief and funny haha bf moments. Dog water.
I love seeing asmongold megaphone new creators. This warms my dark shriveled heart.
It’s a great first video too
@@Killaaqu33n it really really is! I am absolutely going to sub to this guy.
yeah screw us who have been in this for decades, lets hear it from the guy, that just joined us XD
another old games good dude😂.
This is exactly how I feel about Once Human. The game is pretty good, but I feel so stressed trying to keep up with the updates and daily tasks and rewards. I feel like im missing out so much that I just dont play instead. Fucking game was so good too.
AAA gaming today feels a lot like the fall of Xerox. Back in the 80s and 90s, Xerox was a leader in innovation but lost its edge when the focus shifted from cutting-edge tech to short-term sales. They shelved breakthrough ideas like personal computing to prioritize immediate profits-and we all know how that turned out. The gaming industry seems to be going down the same path. Instead of focusing on creative, innovative gameplay, many AAA studios are driven by corporate metrics and profit margins-microtransactions, annual releases, and safe, formulaic games. Just like Xerox, they’ve lost sight of what made them great in the first place: pushing boundaries and offering something fresh.
One BIG thing AAA companies just can't seem to realize: cost of creating games grows exponentially, but the sales figures of games grow linearly.
The more money you keep pumping into a game, the less likely you are to make a profit, no matter how many copies you sell. Realistically, how many games EVER have broken the 100-200 million dollar profit margin?
this is why they are going into the rat race of making live service games...each company want to have their own Fortnite, Minecraft, etc. Because they can keep milking the players with minimum budget. However this is a high risk high return kind of thing...and we gamers are tired of these live service things already.
No it does not ,costs did not grow ,even a single person can make something much fun than any AAA studios ,before it was way more difficult ,now they have a engine with all the assets they need plus Ai
The people have spoken through the power of upvoting. Asmon is a man of the people.
Better example of democracy than our current political climate
Good 'ol games: Let's do everything we can so EVERYONE can enjoy and love the game!
Games nowadays: Don't like the game? TOO BAD, peasants. Shoo! Don't buy our game!
Strange marketing strategy 😂
You could call it a bold move
I would rather pay 15-30 bucks for a DLC than pay 9-10 bucks for a battle pass and worry about limited-time items
"It only takes a few minutes to log in"
yeah... but you want to game not to do a chore.
there are also times that you wouldn't want to touch your PC and would rather lay down.
@akeno3872 nice avatar
I HATE FOMO in games. It's probably one of the biggest reasons why I don't play MMOs that much anymore. WoW is so full of FOMO now. As soon as I missed a Twitch drop in New World it felt like sh-t and I never watched another New World stream. I've never purchased a battle pass in my entire life. All of that crap makes me hate a game so fast. It makes it easier to just hate a game and move on than to keep trying to play.
Heck, I'd probably still be playing Diablo IV if it wasn't for Season 1 dropping right in the middle of me still casually playing through the campaign. Instead I just straight up never even finished the last act and closed the game for good. And so did all 4 of my friends who bought the game at the exact same time, literally all of us quit like exactly 1 week before season 1. I just wanted to play the game that I bought on release, not NEW Diablo IV with weird vampire-themed events.
And then if you do finally open up a game like D4 again, and you earn a SINGLE seasonal reward, it all of a sudden reminds you of the hundreds of seasonal rewards you missed since you left, and you quit again after a week.
I just.... seriously.. FOMO and seasonal gameplay makes me absolutely seethe at how much I hate them. Diablo 2 had 2 seasons. The base game and the expansion. And your original character was still perfectly good to use whenever the expansion came out instead of making you have to start over.
Same. D4 is supposed to give you the option to play seasons if you want to and then return to eternal, but there's really no choice when they trash the eternal realm every season. It's so obvious they are putting a time limit on the game to create urgency that keeps you playing so you can keep up. That, and all the slot machine psychology really make for a massive waste of time.
Kingdom Come: Deliverance 2 is the first game in over 10 years I've felt excited and hopeful for.
I don't think it's a coincidence that the KCD devs straight up refused to add D.E.I. components to medieval Bohemia, because the core of the game was intended to be historically accurate. That's why you felt like you were living in that world, and it was distinct and memorable. It wasn't just modern day with funny hats.
And it was just the classic hero's story. For the most part it was a story of good v evil.
Perfect random stranger on the internet is the first game worth playing?! I don't know anyone that's played it and I've wanted to give it a shot. Do I buy it and invest the time?
@@arnejohnson7542 The first game is one of my favourite games of all time. Sure it has some bugs and the combat is difficult but I personally find it extremely fun and I recommend it to anyone who likes difficult RPG games. Just don't forget you start out extremely weak but the combat gets super fun after levelling up.
This game will redeem The Western studios it looks so good.
BR's are for certain player bases.
Planetside 2 tried to make a BR, Planetside Arena. It died. And the cost of development took so much away from Planetside 2 that that game is dying.
19:15 you can't say they're failing because they're chasing the lowest common denominator, diluting their games into samey slop, and then turn around and complain that they're not chasing the trend well enough to be successful.
Asmon has these all the time. Don't argue, just watch video and then click next video.
When it comes to people decicing a game is bad and not changing their minds on it, I think Gabe Newell said it best: "Late is just for a little while. Suck is forever."
Yeah but we are still waiting on Half Life 3 20 years later
You can waste time in mediocre games. I've spent three thousand hours playing Elite Dangerous. I wouldn't recommend that game to most people. The grinding is unavoidable, it's worse than most pay to win games and they only had cosmetic micro transactions until now. Now they have some ship's you can buy with money but you ain't winning with them.
I really love that the people who use the argument "It's a video game, it's fiction you bigot" are the same people that pushes for dark skin colors in genshin.
They get told the same thing "it's a video game, it's fiction", and suddenly it's a problem.
By the way AAA Games are going, at one point we’re gonna start losing progress and get worse every year
It has already started
Doomer comment. Triple A games are doing fine, buy good games and skip bad ones. Look at how many good games we've actually had the last 3 years.
I fear we’re already here, friend.
How many of which came from AAAA studios?
Lol that's not how it works. Maybe for those corpo "AAA" titles, but definitely not in a lot of the other companies or even indie games.
The process of standardization is what's been happening to the COD zombies gamemode, it went from a niche mode with a definite love from fans to slowly adding warzone based features in later games to lure in warzone players. While it was still playable it went through such a horrible period between Vanguard and MW3 zombies that now it's a former shell of what it once was.
What exacerbated the problem for BL6 was that they showed the most boring map in the COD event zombies reveal, when the other map looks genuinely interesting and would have built up hype. We not only saw this abomination of a multiplayer map in zombies, but all of the "warzone" like mechanics that had been injected prior but now are still in the game. The final nail in the coffin was that they kicked the genuine zombie community members at the end off the time limit, but let Duke Dennis keep on playing till he reached round 50. Excluding the fact that they let a non-zombie youtuber keep playing, the fact that it was extremely easy now (OG cod was 2-4 hits before being downed, now it's like 16 due to armor) definitely indicated they're leaning to more audiences. This event not only killed the hype for zombies in the game, but also showed that they only cared about spreading the mode to as many people as possible while shafting the original community. The only people who will likely care about Liberty Balls are camo farmers, unless Treyarch manage to salvage it.
I'm hoping the game will redeem my now low expectations, but with none of the usual drip marketing since the event i doubt things will change. Standardization sucks...
The gamemode simply grew too big and probably has a separate budget as well. It might not be too late to go back to having some devs dedicate a few hours into making a fairly good zombie mode made from existing assets after the game is complete.
stop playing Cod you dork😂😂
Asmon - "They just keep trying to appeal to wider audience and water down the game"
Also Asmon- "They should have turned Halo into a BR game so they could appeal to the wider audience"
He said it should have _included_ that mode. Don't be obtuse.
You are just like a journalists. Nobody said they want to "turn" anything into BR. Stop.
"Ubisoft reviewing their strategic options for the future"
A. Sell out to Tencent ($$$) (BING CHILLING)
B. Attack Consumers for not buying with Political Undertones
C. Blame the devs, fire 70% of workforce
D. All of the above
--------------------------------
BONUS:
E. Make a single good game that isn't lame as fuck, runs well, and is genuinely fun to play (Difficulty: IMPOSSIBLE)
I don't see not being able play everyday make you a casual. It is level of your gaming knowledge that determines if you are a casual or hardcore.
we live live in a society where younger people are working longer hours and multiple jobs to get by and thus we have far less time for gaming and gaming studios are trying to make games that are meant to be played forever and full of FOMO with some new bullshit microtransaction and that just cant work or be sustainable. live service is a chore and gamers are just so damn tired, we want games where we can hop on and play and not feel like we have to play them to miss out on some limited items. just give us a good decent single player game with a concrete beginning and end.
"16 times the detail."
Sigh. Some old games are so well optimized while still looking okay even by today standards.
Optimization in AAA titles just nosedived and you can see the exact moment when it happened: several years ago, when first games built on UE5 and featuring AI upscalers started to release.
Larian is still privately owned and is maintaining a relatively proportionate amount of staff. Thats one of the reasons they separated from games workshop so they wouldnt be tied down by a larger corporation. Now theyre back to answering to themselves and chasing their creative inspirations
Starfield was a genius next gen game truly immersive and far ahead of other games.
If it realised in 1995.
I found a game called
Privateer
came before
yeah I remember when we used to actually trust companies. like asmon said, sometimes a publisher or company would make a game that you have no interest in playing, but because you trust that they will make a great game, you go out of your way to buy it. these days it feels like you're gambling with $60+
Make a DLC for the women factory workers instead, preserve historical accuracy.
Yeah, the thing is there is actually many stories these people could've went with. It shows it was never about this for these people. It's an agenda.
As a girl i remmeber seeing hat and knew this was a bad sign.
If they really wanted to make women.. they could have done a dlc for espionage which women were highly involved.. and it think guys would have loved to play that - getting info and intel from generals etc.. wooing them, etc.. would have been fun
Hoenstly actaully that’s would have been a great idea for liek “ upgrading your weapons.. since women were workin gin the factories.. so you want high moral so the women build good guns , tech, etc.. actaully would have been interesting
@npcimknot958 your avatar is like memory unlocked
@@npcimknot958 100%. I had to go back to 2009's Velvet Assassin to play anything remotely similar to that. It's a game based on a female British WWII spy... sort of purely stealth with oftentimes clunky mechanics, but as you point out, a character based approach to the same premise would have made it 100x better.
While it's a respectable job, I mentioned factory workers sort of facetiously because I feel like that's where the buck stopped in terms of the studios investment/imagination into unique stories centered around women, and at face-value it's not something that necessarily fits into a combat game... I come to expect hypocrisy where a studio 'wants to add women' but doesn't put the effort in to realize their unique experiences or incorporate them meaningfully into the context.
Man... Far cry 2 was the best because of how much it broke the formula of FPS games. Then far cry 3 happened... and it was okay, but overall, it simplified things, and then they stuck to that formula for the rest of time, and... man do I miss the days when Far Cry was actually good.
FC2 was a true mercenary simulation with a true open world & heavy atmosphere. FC3 went back to the generic story based game with a fake open world full of bright colors. Wish more devs would quit trying to sell us these movie style stories like ubisoft does. I don't want to watch a movie, I just want to play a badass fucking video game
Actually FFXIV claims to be more for casual gamers.. but even that game makes it hard to login and jus get what you want, because there are daily and weekly caps everywhere.
I guess they believe a casual gamer is less likely to hit the daily and weekly caps, or to care less if they hit them
The only thing hard about FFXIV's dailies are having to wait in queue. You're literally just doing old content and most of it is less than like 20 minutes unless you have someone new. Plus you dont even _need_ to do them. You just get money and XP. No cosmetics, no battle pass or whatever, the rewards are just money and XP that you'd get by just doing anything else.
Casual gamers, my foot. Unless you look up strategy videos for dungeons beforehand you'll team wipe and depending on which class you are you'll get death threats
You do not need daily exp roulettes when levelling up is very fast already, you also do not need any weekly caps for anything.
@jase276 who's your avatar?
The problem with AAA games the past 10 years? *No experimentation.* The game companies would experiment with new ideas and would keep things fresh, even if it would put out some stinkers. Now game companies are just remastering/re-releasing old games that everyone knows are good or pretty decent, while it's appreciated in some sense, it's not *new.* Also doesn't help that the modern age has to creep in and change the "problematic" aspects of the game.
I also hate that trend chasing is pretty much written into the game industries DNA, game companies trend chasing for profit has been a thing since the 80's and it will probably *never* go away.
It's crazy that concord started all of this
Concord didn't start it, Battlefield 2042 was before
This has been a thing since 2016, when you know who won the you know what.
Orange man Bad
Nah, Suicide Squad started it.
Mass Effect Andromeda? Redfall? Suicide Squad? BF2042? Fallout 76? Turds on turds on turds.
I used to game daily for 2+ hours everyday when I was up to 19 years old. I was playing single player and multiplayer games. I started a professional degree, worked while I was studying, worked out, and started dating my girlfriend. I still loved gaming. But multiplayer worked against my schedule and gave me no incentive to keep playing if I couldn’t comply with their high demands of playing. Single player games lost their magic and no longer had intriguing stories and characters and settings to keep me playing. It’s been so sad for me to be pushed out of one of my favorite hobbies. I have hope but the future looks uncertain for gaming. I hope one day I can feel the magic I once felt when playing games. My only joy I’ve had when gaming has been playing older titles or remasters or the rare hits that have come out over the past several years
i like to see asmon giving some new guys a chance with his huge audience. really nice
Easy answers and solutions:
-single player
-offline
-no live service
The problem is is that you can't incorporate all of these modes into a game and satisfy everyone. It's like being a jack of all trades and master of none.
We don’t take any games seriously anymore here. This is why if you look at my games I have at least 470 installed games on two separate 4 TB SSD’s. (Not counting steam) 97% of them are older western, Indy, AA, and older/newer eastern games. Also bunch of visual novels. Barely have any new AAA western games.
Based VN enjoyer
I think Monster Hunter Wilds will be the last game I play now, they never usually miss with that franchise
RDR2 last AAA game for me
Monster Hunter: World, Elden Ring, Baldur's Gate 3, and Black Myth: Wukong aren't good enough for you?
what about GTA 6?
On Battlefield 5, the addition of Battle Royale is a significant reason that people didnt buy the game. Everything since Battlefield 3 launched with serious technical issues, and the base Conquest experience was always mediocre to bad maps. We all wanted this one to work out with a concentrated effort toward the Multiplayer element, then EA oh-so-eagerly announced it: "New to the Battlefield franchise: ROYALE!" And the crowd audibly booed it. That combined with everything else to really put the nails into the coffin.
And the worst part? Its a solid game. I got it on sale after they dropped development, and found a unique battlefield experience. If only they had attempted to sell me that in the first place.
A game for everyone is a game for no one.
One of the worst things about COD is the season pass and timed events that make you absolutely have to grind that game for hours every single day just to complete the season pass and unlock all the content you just paid for. It’s annoying as fuck and makes you prioritize maxing out XP instead of just playing the game and enjoying it. And heaven forbid there is another game that comes out you want to play but are half way or towards the end of a season and you haven’t gotten all the content unlocked. It’s a stupid predatory model by these developers to force you to stay in the game for as long as possible. Fuck that
I grinded the battle pass out for the first 3 seasons of MW2 and then I missed a season and realized how much time I pissed away. I haven’t been too into cod since
"If you don't like it then don't buy it."
"It's fiction" yeah so give her magic powers, a modern age weapon and AC130 support.
battlefield Vietnam will always be the best battlefield to me. I still remember going to my friends house before i ever had a computer and he was playing on his pc and he was inside a helicopter and was using a flight stick going ham and i havent had a more fun playing a battlefield game since.
what killed halo infinite was no coop pve. playing coop story with my friends is what made it fun for us.
Indie games fail all the time too, you're just not going to hear about them unlike from AAA game studios
Triple a refers to the practice of naming your company with 1-3 "a's" so it would show first in the yellow pages.
Who needs AAA? We have AAAA now baby!!
Can't wait for AAAAA
What’s the criteria for determining the value of an A? At this rate we will have AAAAAAAAAAAAAAAAAA games before the end of the century 😂
The budget, ha nothing to do with quality alot of people don't know this, you are going to look at this differently from now on. @@tastyterpenes4140
Balatro is not 60 dollars and it's better than most AAA games.
I'm laughing at all of you playing my SNES and saturn
Ok, old man
Based. Games peaked in early 90s up to early 2010s. We will never have that amount of great new games coming out.
Today the only hope we have are indie devs that just don't have the resources to make such a great banger...
But yeah, there are great new games, but it's sad to be a gamer that focuses on new big triple A games, cause you only get one once in a while, compared to many per year like the 90s and 00s (which one depends on genre)
@@Luna5.7 I'm in my 30s lol
@@musicfriendly12 It's nice being able to turn it on and off whenever you like too
@@musicfriendly12 Also have a Dreamcast and play my brothers PS1 a lot. Our games even go up in value. 😂
My strategy of dealing with live service games is to schedule it, and dedicate 1 hour no more no less.
However what threw a wrench in my whole plan was when limited time events got involved
I've seen 3 D4 expansion Ads period. And I'm on TH-cam an embarrassing amount of hours.
I have Premium, and all I've seen about it is DMT's videos being suggested, and in the Bnet Launcher. That's it. They really haven't been advertising it much at all.
Forget AAA Activists, embrace small Indie Devs and help them gatekeep their teams from other activists.
AAA games have burned me so many times, lately, that I’m seriously considering taking a break from gaming.
I'm just chilling with classics and get things long time from release at discounts after real reviews come out and not just paid woke journalists
The top priority for halo should have been couch coop and split screen, halo players wouldnt like a br cause making power weapons random is counter intuitive to their core pvp system
I hate how non-halo players comment on it needed a BR, like no it didn't, it needed a complete package that worked at launch.
I dont need Shadows I've got Ishin
Im good
Just replay Sekiro nothing comes close
For Deadlock, I no longer feel like playing it. I just feel like so many people got access to it before most of us that they now have a massive advantage and experiences that the rest of us will never have.
I don't want a TF2 happen
were main game mechanics change altering the game in whole
Doesn’t matter if you like BR or not. It would have gotten more people to become a fan of Halo and buy the game. They shot themselves in the foot. 343 was never good at making Halo games.
Basically, game developers are trying kpop style formula to appeal to masses instead of rock n roll to appeal to die hards.
Simple solution. Don’t buy them. I know it’ll be harder to make simp bait videos but worth the peace of mind not having to constantly cry and complain.
Buy good games, skip bad ones. This isn't rocket science.
@@closetdwight2450and never pre-order
Halo Infinite did not need a BR mode. Asmon is 100% wrong. Infinite did not have dev support for 2 years. Maybe if 343 actually supported the game than it may have been good after 1 month
The main lesson I learned is that nepotism is how you get more subs on youtube. Dude has 2 videos and is already at 1K
Do you even know what nepotism mean?
well look how many viewers asmon has, it's not surprizing if asmon covers a video and people like the creator, that they could sub to the channel