I have to say a HUGE thank you. I had been debating getting an ultra wide monitor. There was nothing I could do to get this game looking good and running well together. Thank you so much 🙏🏻
In VR with an HTC Vive Pro - the colours are too vibrant and sometimes sun reflection on the track is blinding. I am running a 3080Ti and FPS isn't an issue - just getting a realistic image is a nightmare. Easier to stick to my 49" wide screen, where colours are fine.
a GREAT method for all who are still not happy with the VR settings -> just look at the official competizione forum. There go to acc vr section and search for thread "best vr settings, try this engine.ini". There you will find 2 files and an explanation where to copy them to. So just copy those 2 to the given directories and then start ACC VR -> first moment when you are back in car you will think -> this is the NEW ACC VR, sharp, vivid -> I love it :) since ACC has the best AI in my opinion and the sounds are.. just AWESOME... this is my MUST GO VR racing sim title now.. if you like the awesome GT series you MUST try ánd use those 2 files :)
Yes, found AndrewWOTS engine.ini now I have an RTX3080, looks even better. However I still think this is relevent even once using the engine.ini, because some people may be using external SS which locks the ingame pixel density, and it's the pixel density which gives the most drastic improvements.
Your experiences with the resolution scale and vr pixel density are EXACTLY the same as I had. I also had res. scale always on 120% or so. Picture was blurry. Since I went to res. scale 100% and vr pixel density to 120%, the game looks absolutely stunning! I have a Valve Index.
Great, I too have an index and am keen to give it a try. BTW what fps you are running the index at for ACC? 90 or 120. Which one gives you better result? Thanks in advance
@@abhishekab1 Hi, I run my index default on 144 fps. On tracks with few cars I often reach 144 fps for instance in RFactor2. For ACC I also run it in 144 and I feel that it's actually quite smooth, even if frame rate halves to 72 fps. But tbh I'll try to keep an eye on it more. If you go to my yt-channel you can see some live streams I made racing in ACC to get the idea if it's fluent or not.
I have an RTX 2080 Super and even with the VR Low preset, GPU usage is at 99 % and it can't maintain 72 fps. I'm using a Quest with Oculus Link. The game runs fine in non-VR.
You have to choose KTAA for Anti-aliasing to get ride of ghosting effect! For me I set SteamVR SS on 200% per eye absolutely amazing. Didn't test it with Ai only on Hotlap.
That's where your going wrong, setting external SS, that is what this whole video is about, revealing that little secret, only available once you go in default without any external SS.
excellent guide bud was givening up on this till now, im running a 2070 super ryzen 3700x 32 gig ram. what you reckon i could squeeze more out of it. cheers.
@@eclap78 MY apologies, in that case, then yes push somewhat further on the pixel density, up it by 5 at a time, till you hit a wall or fps you are happy with.
I have my settings on 65% Resolution Scale and 200% VR Pixel Density. And it results in a clearer picture with similar performance, for some weird reason I can't figure out. I suggest you to try it. I also have the Rift S.
Yeh, I've tried that way, it becomes clearer in a way you expect any game to become clearer using standard SS and PD, but using the ingame PD when leaving all outer ones at default, was the gamechanger, similar performance yes, but the ingame PD clears the picture like i've never seen!!!
@@Deankenny21 ok will try using the in-game VR pixel density. Until now I have been using the Oculus Tray Tool supersampling because supposedly it's more efficent.
I got even better results by enabling sharpeness filter and hlod, set res scale to 75%, pix density 150% and !!slightly increase steamVR SS to 120% for almost no cost of performance. Im using 2080ti, valve index and running 40-45fps
I need to try this because so far, ACC Competizione has been terrible with VR for me, the image looks like crap and it's laggy as hell. The old 2013 AC looks and runs a lot better. Cant wait to get home and give it a shot !
I honestly haven't played ACC since making this video tbh, AC with the sol mods and graphics mods etc with all the downloadble modded content has still got me hooked, ACC seems to give me 2-3 days of joy and I find myself back in AC.
@@Deankenny21 I feel the same way AC in combination with all the new amazing mods is limitless , but any chance you could share your settings for AC ? Or do your settings in this video transfer over? I just got my rift S and have no idea what im doing lol Cheers!
@@fvmods1128 Hi, my settings are a bit higher for AC being an older Engine, but as we said with all the mods, it actually end ups looking better anyway, which is why I can't stop playing it over any other racing title at the current moment, next time I load it up I will take a screen grab of my settings on my content manager.
Deankenny21 awesome! Thnks man , and I completely agree to think I almost stuck with triple monitors over going VR is crazy. The experience I get drifting pro FD cars in a legit server with serious drivers is just insanity. Also have you tried the SRP mods yet? It’s probably the most impressive thing I’ve seen yet with AC
Great vid!!! Recently both Quest 2 and I am struggling to get playable image + fps. My PC specs are Ryzen 3600x, RTX 3060ti. Tried different settings but nothing works and best result with decent fps is that I see small legos behind windscreen :/ Would preciate some advice..
Yes, I also recently bought a Quest 2, but had to end up buying a Reverb G2. The Quest 2 is an ok headset, but the compression artifacting (lego bricks) is just too apparent for me even when using 400-500 bit rate. Really made me miss my Rift S. Because I had already sold the Rift S to buy the Quest 2, I had to just go all out and buy a Reverb G2, upon which I then returned the Quest 2.
@@Deankenny21 so the result is better with Reverb? What PC stats you have? When I am playing ACC my GPU is at max usage even if the graphics are low and sucks. Basically you are saying that problem is not in GPU or game but Quest 2..?
You might be able to find an answer about your specific set up on Reddit. Lots of information about ACC and VR issues on there if you're willing to search a bit
@@Brian-qw8uw Do you know something specific? Because I can't find anything useful. Doubt that there is any good solutions. The only playable solution if found is to use Quest 2 72 hz mode :/
@@jchuu123 Unfortunately my GPU is no where near as nice as yours so I didn't save any posts related that would directly help you... but I've spent a lot of time researching my own set up and happened to read a lot of other people complaining about VR optimization with a similar GPU. From what I remember, I would imagine your problem is your CPU (you might be bottlenecking). It also could be needing to play with the settings more. If it is neither of those 2, my guess would the issue is the Quest headset. You can possibly try making a post on the ACCompetizione subreddit page if you have a reddit account. There are people much more knowledgeable on this topic on there.
Doesn't matter, as long as you do what I actually say in the video, you haven't watched it all otherwise you wouldn't be asking this question. Which is to toggle the PD according to your specs which I then go to say mine and what I have it set at, and then moving it thusly while explaining other hardware., obviously lower for lower specs and vice versa, i'm sure I don't have to explain that part.
Do you have any tips i could do, i have a rtx 2060, ryzen 7 2700x and 16gb of ram. When in practice i have a constant 81 fps and as soon as i put another car on the grid i drop down to 30 fps even on the lowest settings can u help?
This happens to me too. t looks like a CPU limitation, because I have the same PC as you (except your cpu, I have ryzen 7 2700) and I actually don't know how ro fix it really. The only thing you could do is race with less AI...
@@christopheroconnor4665 Lol was just playing around with this for 2 hours. Firstly, make sure you going the .engi file online cuz that makes the difference. Anyways. These things made a huge impact on my system before even launching the game..1. turn off ALL the extra graphics tweaks in the Radeon software. This made a huge difference in my VR performance in general. 2. Switch the Radeon setting to the Esport preset. In ACC I did install the .engi file and it helps with clarity. Then for me I found 85% res scale and 185% VR with shadows med, draw distance Med , Ktaa AA High and texture detail high. Will put you at a good start. You'll have to play around with everything else to taste. I tried the settings with ASW off to see what the tree fps was. Haven't decided if I'll play with it on or off yet. Good luck.
@@kuscitube4903 well in the quest it will run at 72 but the game will run 36. It actually works really good even though 36 sounds very low the reality is you still seeing 72 just 36 of them are being added by asw yes.
i cannot agree... hjere is no substutude for 90 fps its just a much worse feeling for me. id rahter have lego blocks than 45 fps forced. asw on or off. guess this depends from person to person :(
But it's not possible to get 90fps currently on current tech, 2080 users also spend half their time in asw, unless you then everything down at which point it looks worse than AC and might aswell just play that. So back to my point, the fact the option is there and this is a somewhat workable solution to a decent experience. I'm a fps whore too and will moan at the slightest drop, but I spent weeks and weeks trying to get this playable, as I saw others too, most had even just given up, till they found this workable answer, and their back in the hotseat. I have a 2080 now and still have to do this route.
@@jasonbrown5922 turned pixel density up to I hit another wall, I'm now on a 3080, and have pixel density all way up at 180, and best of all the 3080 holds 80fps on my rift s, so no more ASW :)
I have to say a HUGE thank you. I had been debating getting an ultra wide monitor. There was nothing I could do to get this game looking good and running well together. Thank you so much 🙏🏻
In VR with an HTC Vive Pro - the colours are too vibrant and sometimes sun reflection on the track is blinding. I am running a 3080Ti and FPS isn't an issue - just getting a realistic image is a nightmare. Easier to stick to my 49" wide screen, where colours are fine.
From one perfectionist to the other, cheers! You saved me many hours, so thank you!
Your welcome, enjoy!
a GREAT method for all who are still not happy with the VR settings -> just look at the official competizione forum. There go to acc vr section and search for thread "best vr settings, try this engine.ini". There you will find 2 files and an explanation where to copy them to. So just copy those 2 to the given directories and then start ACC VR -> first moment when you are back in car you will think -> this is the NEW ACC VR, sharp, vivid -> I love it :) since ACC has the best AI in my opinion and the sounds are.. just AWESOME... this is my MUST GO VR racing sim title now.. if you like the awesome GT series you MUST try ánd use those 2 files :)
Yes, found AndrewWOTS engine.ini now I have an RTX3080, looks even better. However I still think this is relevent even once using the engine.ini, because some people may be using external SS which locks the ingame pixel density, and it's the pixel density which gives the most drastic improvements.
Any l8nk to the site
Your experiences with the resolution scale and vr pixel density are EXACTLY the same as I had. I also had res. scale always on 120% or so. Picture was blurry. Since I went to res. scale 100% and vr pixel density to 120%, the game looks absolutely stunning! I have a Valve Index.
Great, I too have an index and am keen to give it a try. BTW what fps you are running the index at for ACC? 90 or 120. Which one gives you better result? Thanks in advance
@@abhishekab1 Hi, I run my index default on 144 fps. On tracks with few cars I often reach 144 fps for instance in RFactor2. For ACC I also run it in 144 and I feel that it's actually quite smooth, even if frame rate halves to 72 fps. But tbh I'll try to keep an eye on it more. If you go to my yt-channel you can see some live streams I made racing in ACC to get the idea if it's fluent or not.
Stunning? Have a valve as well and is blurry and flickers, z-fighting off street marks
Thanks for this mate, makes so much of a difference, because the vr was pooh before this.
I have an RTX 2080 Super and even with the VR Low preset, GPU usage is at 99 % and it can't maintain 72 fps. I'm using a Quest with Oculus Link. The game runs fine in non-VR.
Yeh, I'd say the Quest is your problem there, you really need a dedicated PC headset to play these kind of games.
I have a 1080 and a Rift S, but I also have a Quest 2, would you have any recommendations on settings for that please?
hi mate. why do i not have a oculur rift file in my program file
Massive improvement.
You spend more time nitpicking settings than just racing, and perhaps, saying "Good Enough"?! You had me right there; I'm the same way LOL
Loved the content. Keep up the good work.
You have to choose KTAA for Anti-aliasing to get ride of ghosting effect! For me I set SteamVR SS on 200% per eye absolutely amazing. Didn't test it with Ai only on Hotlap.
That's where your going wrong, setting external SS, that is what this whole video is about, revealing that little secret, only available once you go in default without any external SS.
@@gumzster as I stress in the video do not touch SS! it's "VR PIXEL DENSITY" which you want to concentrate on.
The ghosting is not from the asw but from the temporal aa. Just set it at ktaa and the ghosting is gone.
That's right, watch the edit at top of video you will see I say that,.
Very good.
excellent guide bud was givening up on this till now, im running a 2070 super ryzen 3700x 32 gig ram. what you reckon i could squeeze more out of it. cheers.
hmmm 1080 isn't that much more powerful than a 2070, so id say similar settings will do you well.
@@Deankenny21 he has a 2070 super, which is pretty much a 2080. So about 30% faster than the 1080
@@eclap78 MY apologies, in that case, then yes push somewhat further on the pixel density, up it by 5 at a time, till you hit a wall or fps you are happy with.
Ty sir. I thought acc was crap in VR. Stumbled upon your video. Wow can't wait to get home to play!
I have my settings on 65% Resolution Scale and 200% VR Pixel Density. And it results in a clearer picture with similar performance, for some weird reason I can't figure out. I suggest you to try it. I also have the Rift S.
Yeh, I've tried that way, it becomes clearer in a way you expect any game to become clearer using standard SS and PD, but using the ingame PD when leaving all outer ones at default, was the gamechanger, similar performance yes, but the ingame PD clears the picture like i've never seen!!!
@@Deankenny21 ok will try using the in-game VR pixel density. Until now I have been using the Oculus Tray Tool supersampling because supposedly it's more efficent.
I got even better results by enabling sharpeness filter and hlod, set res scale to 75%, pix density 150% and !!slightly increase steamVR SS to 120% for almost no cost of performance.
Im using 2080ti, valve index and running 40-45fps
@@arrakis101010 Steamvr SS? Dude....run the game in oculus mode 😅 Steam vr mode has bad performance....
Mihai Ciolcan have valve index, probably dont work in oculus mode :)
Wow! I loved it.
Very nice! Keep it up.
I need to try this because so far, ACC Competizione has been terrible with VR for me, the image looks like crap and it's laggy as hell. The old 2013 AC looks and runs a lot better. Cant wait to get home and give it a shot !
Fantastic!
you sound like me haha, I'm going to try with ASW forced, I hate turn 1 because of the flip between ASW off/on and then the frame stutters that follow
I honestly haven't played ACC since making this video tbh, AC with the sol mods and graphics mods etc with all the downloadble modded content has still got me hooked, ACC seems to give me 2-3 days of joy and I find myself back in AC.
@@Deankenny21 I feel the same way AC in combination with all the new amazing mods is limitless , but any chance you could share your settings for AC ? Or do your settings in this video transfer over? I just got my rift S and have no idea what im doing lol Cheers!
@@fvmods1128 Hi, my settings are a bit higher for AC being an older Engine, but as we said with all the mods, it actually end ups looking better anyway, which is why I can't stop playing it over any other racing title at the current moment, next time I load it up I will take a screen grab of my settings on my content manager.
Deankenny21 awesome! Thnks man , and I completely agree to think I almost stuck with triple monitors over going VR is crazy. The experience I get drifting pro FD cars in a legit server with serious drivers is just insanity. Also have you tried the SRP mods yet? It’s probably the most impressive thing I’ve seen yet with AC
Good job.
Great vid!!! Recently both Quest 2 and I am struggling to get playable image + fps. My PC specs are Ryzen 3600x, RTX 3060ti. Tried different settings but nothing works and best result with decent fps is that I see small legos behind windscreen :/ Would preciate some advice..
Yes, I also recently bought a Quest 2, but had to end up buying a Reverb G2. The Quest 2 is an ok headset, but the compression artifacting (lego bricks) is just too apparent for me even when using 400-500 bit rate. Really made me miss my Rift S. Because I had already sold the Rift S to buy the Quest 2, I had to just go all out and buy a Reverb G2, upon which I then returned the Quest 2.
@@Deankenny21 so the result is better with Reverb? What PC stats you have? When I am playing ACC my GPU is at max usage even if the graphics are low and sucks. Basically you are saying that problem is not in GPU or game but Quest 2..?
You might be able to find an answer about your specific set up on Reddit. Lots of information about ACC and VR issues on there if you're willing to search a bit
@@Brian-qw8uw Do you know something specific? Because I can't find anything useful. Doubt that there is any good solutions. The only playable solution if found is to use Quest 2 72 hz mode :/
@@jchuu123 Unfortunately my GPU is no where near as nice as yours so I didn't save any posts related that would directly help you... but I've spent a lot of time researching my own set up and happened to read a lot of other people complaining about VR optimization with a similar GPU. From what I remember, I would imagine your problem is your CPU (you might be bottlenecking). It also could be needing to play with the settings more. If it is neither of those 2, my guess would the issue is the Quest headset. You can possibly try making a post on the ACCompetizione subreddit page if you have a reddit account. There are people much more knowledgeable on this topic on there.
Can you run for Prime Minister?
Rift S 80fps refresh rate so asw is 40fps.
Other than that, great video 🙂
It would be great if you gave us your PC specs because its all subjective on a pc.
Doesn't matter, as long as you do what I actually say in the video, you haven't watched it all otherwise you wouldn't be asking this question. Which is to toggle the PD according to your specs which I then go to say mine and what I have it set at, and then moving it thusly while explaining other hardware., obviously lower for lower specs and vice versa, i'm sure I don't have to explain that part.
It works fine for me. However, when the grid is big like around 40 cars, the graphics in vr becomes really really bad and ugly
I have just got a 3080, do you think I still should run the oculus debug tool?
I couldn't tell you till I have experienced a 3080, I have one on it's way so shall make an update on the 3000 series of GPUs when I get it
I now have my 3080, and I do NOT need to use debug tool or force ASW, the 3080 is powerful enough to hold the frames.
Do you have any tips i could do, i have a rtx 2060, ryzen 7 2700x and 16gb of ram. When in practice i have a constant 81 fps and as soon as i put another car on the grid i drop down to 30 fps even on the lowest settings can u help?
This happens to me too. t looks like a CPU limitation, because I have the same PC as you (except your cpu, I have ryzen 7 2700) and I actually don't know how ro fix it really. The only thing you could do is race with less AI...
@@nyoshiako3368 Ah bro i actually found some good settings if u want me to show u
@@freddieplayer173 Yes please! I'd love to
anything you recommend changing if the game feels stuttery?
Hi man. RX 5700XT, Ryzen 5 3600 and 16GB of RAM. What you think? Also these settings work for a full multiplayer grid?
I have a 3700/5700xt and can get to close 80/ Avg about 60
@@jamesmccaul2945 Really?
@@sonsolar Oh man really? What graphics?
@@christopheroconnor4665 Lol was just playing around with this for 2 hours. Firstly, make sure you going the .engi file online cuz that makes the difference. Anyways. These things made a huge impact on my system before even launching the game..1. turn off ALL the extra graphics tweaks in the Radeon software. This made a huge difference in my VR performance in general. 2. Switch the Radeon setting to the Esport preset.
In ACC I did install the .engi file and it helps with clarity. Then for me I found 85% res scale and 185% VR with shadows med, draw distance Med , Ktaa AA High and texture detail high. Will put you at a good start. You'll have to play around with everything else to taste.
I tried the settings with ASW off to see what the tree fps was. Haven't decided if I'll play with it on or off yet. Good luck.
Do you use a 1080 or 1080ti? And which cpu do you have?
Just a 1080
hey Deankenny whats your PC specs
6:52 Borderlands?
Yes, that's what I was thinking of lol
Would this work on the Oculus quest?
It does yes though it locks to 36fps but works great on my 1070ti with ryzen 3600 16gb ram and my quest.
@@haxorcomputerservices sorry if the question is dumb, but you mean that with asw setting i would force my quest to go on 36fps?
@@kuscitube4903 well in the quest it will run at 72 but the game will run 36. It actually works really good even though 36 sounds very low the reality is you still seeing 72 just 36 of them are being added by asw yes.
@@haxorcomputerservices clear now. Thanks for your answer.
why not use an oculus tray tool?
As I said in the video, the key is to NOT!!! use any external SS.
i cannot agree... hjere is no substutude for 90 fps
its just a much worse feeling for me. id rahter have lego blocks than 45 fps forced. asw on or off. guess this depends from person to person :(
But it's not possible to get 90fps currently on current tech, 2080 users also spend half their time in asw, unless you then everything down at which point it looks worse than AC and might aswell just play that. So back to my point, the fact the option is there and this is a somewhat workable solution to a decent experience. I'm a fps whore too and will moan at the slightest drop, but I spent weeks and weeks trying to get this playable, as I saw others too, most had even just given up, till they found this workable answer, and their back in the hotseat. I have a 2080 now and still have to do this route.
@@Deankenny21 Now you have a 2080 what tweaks have you made?
@@jasonbrown5922 turned pixel density up to I hit another wall, I'm now on a 3080, and have pixel density all way up at 180, and best of all the 3080 holds 80fps on my rift s, so no more ASW :)