Scatter vs Pattern vs Displacement in 3ds Max

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 19

  • @telefonkirtys
    @telefonkirtys ปีที่แล้ว +1

    I found pattern works great as base layer grass for stupid size surfaces. And then scatter or forest pack on top with bigger grass clumps to break up the repetition, or more varied plants.

    • @ChaosCorona
      @ChaosCorona  ปีที่แล้ว

      That is most certainly a valid technique and it sounds pretty cool for adding a base grass layer, thank you for sharing it! Nejc

    • @scpk2246
      @scpk2246 3 หลายเดือนก่อน

      what do you mean by "stupid sizer surfaces"? I don't get it

    • @wordsarelyrics
      @wordsarelyrics หลายเดือนก่อน

      @@scpk2246 extremely large surfaces

  • @th_studio3d
    @th_studio3d ปีที่แล้ว +3

    Awesome

  • @MrEe1010
    @MrEe1010 7 หลายเดือนก่อน

    I am wondering how to add a displacement to only selected polygons in a model. For example, I want to use a knurl texture on a cylindrical surface, but only about half of the cylinder needs to have the knurl. How could I do this?

    • @ChaosCorona
      @ChaosCorona  7 หลายเดือนก่อน

      If you mean displacement, it's the same as applying any material to particular polygons, just apply the material with displacement to those polys following how that is done in your DCC (Max or C4D), and a material without displacement to the rest. Hope this helps! Tom

    • @ChaosCorona
      @ChaosCorona  7 หลายเดือนก่อน

      For Corona Pattern, you can use the "restrict on material ID" and simply assign a specific material ID to the polys you want the pattern to affect. For Scatter, I believe you'd have to separate the geometry into its own object (which would also work for the displacement and pattern too if you wanted to go that route). Hope this also helps! Tom

    • @MrEe1010
      @MrEe1010 7 หลายเดือนก่อน +1

      Thanks Tom. Good to know its basically the same as applying a material. Cheers. :)@@ChaosCorona

    • @ChaosCorona
      @ChaosCorona  7 หลายเดือนก่อน

      You are welcome, and I'm glad it helped! Tom

  • @LightShadow
    @LightShadow ปีที่แล้ว +1

    I think there is a problem with the video.. All the "T"s are gone 😁

    • @ChaosCorona
      @ChaosCorona  ปีที่แล้ว

      Hahah :) We used up our monthly allowance of "T"s and had to do without them ;) Tom

  • @niko-nc9xb
    @niko-nc9xb ปีที่แล้ว

    When will 3DSMAX 2024 be supported??

    • @ChaosCorona
      @ChaosCorona  ปีที่แล้ว

      It's supported in the daily builds of Corona 10 forum.corona-renderer.com/index.php?topic=38385.msg211526#msg211526 - if you prefer to wait for a stable release, there will be a hotfix for Corona 9, the plan for that is to go out next week if all goes well. Hope this helps! Tom

    • @ChaosCorona
      @ChaosCorona  ปีที่แล้ว

      PS I will note here that this will be a version of Corona that installs and runs in Max 2024, however some new features of Max 2024 such as its brand new color management will require an actual new feature in the Corona code, so this will not be included in the hotfix as those never have new features in them. Just in case that is something in particular you were wondering about :) Thanks! Tom

  • @scpk2246
    @scpk2246 3 หลายเดือนก่อน

    HI guys, what accent does this guy have?

    • @ChaosCorona
      @ChaosCorona  3 หลายเดือนก่อน +1

      It's an English accent, more specifically a variation Jake refers to as "refined gentleman" :) Tom

    • @scpk2246
      @scpk2246 3 หลายเดือนก่อน +1

      @@ChaosCorona oh - thanks - some of his word pronunciation are subtle in my ear - I'll get used to it later